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Invisible hazards
Archive: 6 posts
No, this is not a thread to tell you that you can make invisible hazards. We all know that making hollogram with a brightness of zero and plasmafying it makes an invisible hazard in play mode. However, this unfortunately doesnt work with the other hazards. I was wondering of there was a way(particularly with fire, as it fits my level) to make the other hazards invisible in play mode, but obviously still hazardous. Gas could work to, but the glitch from LBP1 where if it was small enough it was invisible doesnt work anymore. Also, Id much rather prefer it to be fire anyway. | 2011-05-20 16:34:00 Author: ATMLVE Posts: 1177 |
Hmmm, not sure if invisible material will do that if shrunk down enough. It has a neat effect of only having the edges on fire, and the middle of the block invisible. Not sure if that would work for what you have in mind. | 2011-05-20 16:48:00 Author: CYMBOL Posts: 1230 |
The shrink until invisible glitch should still work, I used it several minutes ago. Remember to shrink and rotate the material as much as possible, then smear and repeat. Then again, I've never used it to make a hazard so I'm not sure. Also, there was a glitch to get an invisible spike hazard, though I'm not sure if it still works. To do it simply turn all the materials in the POTC pack spiked wheel to dissolve and activate it. When the material dissolve it should isolate some spikes from their hazard hitboxes (crush unnecessary material as required). | 2011-05-20 16:51:00 Author: croissantbuncake Posts: 572 |
Looked for you fast... but i could find nothing that works. i a long while back on LBP1 was working on a desert level where the sand burnt you a live! (i made the fire on invisible material) but now on LBP2 i give up the level as the whole desert looks like its Hell :/ | 2011-05-20 16:53:00 Author: Lord-Dreamerz Posts: 4261 |
(i made the fire on invisible material) but now on LBP2 i give up the level as the whole desert looks like its Hell :/ Lol Yeah I tried the invisble material glitch but that had the edges on fire, which isnt what Im looking for. Ima keep looking though. Thanks for your help guys. | 2011-05-20 16:59:00 Author: ATMLVE Posts: 1177 |
I dunno...maybe if the hologram had an impact sensor that only lethalized it for a split second whenever it was touched? | 2011-05-20 20:15:00 Author: Blue Helmet Posts: 306 |
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