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#1

Switching between playable Sackbot and animations?

Archive: 1 post


Hi Guys,
Im busy designing a level, its gonna be a mixture of platforming and cut scenes. As it stands the plan is to have the player play as a sackbot, What would be cool is when a cut scene starts I would like the user controlled Sackbot to switch to some pre recorded animations/actions and disable the controller, then when the cut scene has finished switch back to being user controlled. Any ideas on how this would be achieved?

Thanks.
2011-05-20 14:27:00

Author:
thespacemonkey187
Posts: 318


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