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#1

Ladders/climbing

Archive: 5 posts


http://gsfn.us/t/2a0ih

I am aware that there are alternate ways of doing it, but it's not good enough.

Either we need ladders or a climbing-tool. A kind of object-tweaker that makes thin layers climbable. This will give us the ability to climb like the cages in Super Mario World.

Every good platformer needs the ability to climb.

I don't want a sackbot to float infront of a fake ladder. I want a sackboy to actually climb ladders/vines/walls.
2011-05-20 00:16:00

Author:
The Don
Posts: 50


I support this idea and have for a while....
it needs to be a tool in the tool kit that you can edit like you can a jump pad
so it can be shorter or longer to you liking. and anything made with logic or tricks
just are not able to do this IMO. so it should be made if you ask me. *mew
2011-05-20 00:48:00

Author:
Lord-Dreamerz
Posts: 4261


I support this idea as well.. The only ladder I could think of when I started creating was where you put each step on a different layer than the one beneath it and just jump continously up each step. Ladders seem to be quite an important part of LBP to be missing.2011-05-20 15:13:00

Author:
Unknown User


It'll never be done. "They" keep saying that there are other substitutions for ladders...2011-05-24 01:34:00

Author:
donta133
Posts: 182


It would help in so many ways. Thank you for even suggesting this. Mm I beg of you.2011-05-24 16:14:00

Author:
craigmond
Posts: 2426


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