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Telekinesis Tech Demo
Archive: 3 posts
I've just published a tech demo of a level I've started working on. I'd like to get some feedback on how easy the controls are to use. You use the right stick to look around. Once an object is highlighted you can pick it up with R1 and use the right stick to move it around. Other controls are: L1 to have close sackbots follow you. Triangle activates bounce pads and doors (Hold) Holding the d-pad buttons will shift the camera to any connected rooms. I'm hoping this thread belongs here and not in the level showcase. Thanks for any feedback Nearly forgot the link there. Haha. http://lbp.me/v/0bp0gq | 2011-05-19 20:25:00 Author: SneakySteve1983 Posts: 121 |
I need to try this with movers and sackbots. Or how about pyrokinesis? press circle and stuff erupts into fire! | 2011-05-19 21:07:00 Author: Jakest123 Posts: 319 |
It wasn't bad. A puzzle game with telekinesis. Sadly, these are popping up a lot. So as long as you some kind of originality, this could be great. Some problems and nitpicks: - How you select the objects to levitate is a little annoying. It's easy to use, but if you were to make a level using the method now. It may be harder to implement it when there's more than one block. A cursor would work better, but won't be as quick. - I can't levitate bots. - Having the blocks grabable could help. It could unlock more opportunities later down the line combined with the spinning. - It would be better to unlock the doors once all the bots are where they need to be. - The blocks running into the frames of doors is annoying as well. - Too many unneeded things in the puzzles. The bounce pad was pointless, but that can be fixed by making borders to keep the player from moving the block to places. Where you rescue clive and avalon, there's no need to go above to save them but there's a shock floor. To keep the player from going to a certain area, just make a thin "plasma wall" and tell them they can't go that way or they'll die. - And the last thing might be that there should be some kind of switch or something for the block dispenser. If no switch, you'll have to put triangles everywhere and that might take away some of the fun. Basically holding their hands. But if you don't put down the triangles, that's just cruel and annoying. We don't know if that thing there is going to do anything. | 2011-05-19 22:08:00 Author: Devious_Oatmeal Posts: 1799 |
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