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#1

Metal Gear Solid - New Video

Archive: 4 posts


Ive been working on a stealth system now for a while there's still some things i need to add but anyway

i want to make a unique metal gear game, its own story separate from the old snake storyline. ( still solid snake and other characters maybe)

and im going to need some help i can do logic but i cant do all of it by myself and im not very good with visuals, cut-scenes or music and story

so if anyone interested leave your name here and maybe what you can help with. need to have play other metal gear games


http://www.youtube.com/watch?v=JEJtEMnfsT8&feature=channel_video_title

its old but it give you an idea how things are going
2011-05-17 12:20:00

Author:
Ash_uk1
Posts: 255


Sounhds like a great idea. I wish you luck with your project. If I can help, look me up 2011-05-17 13:12:00

Author:
Sean88
Posts: 662


Cool! How do you handle the wall, if I may ask? Does the AI simply see the presence of a wall in the vision cone, or can it actually detect the player when it rotates towards a wall with a player in front and the wall enters the cone before the player?2011-05-17 22:01:00

Author:
Rogar
Posts: 2284


Ive just uploaded a new video to youtube

this is just a demo level im working on at the moment so i can get some feedback


http://www.youtube.com/watch?v=3pjtm0lnI10

Ive added in a reaction to the box so they will randomly walk over to it, then randomly dis-side if they return or take the box off you.
as you can see in the video that parts a bit buggy

Im also working on so they can walk around walls them self's without me telling them were to go

Rogar sadly no if they see the wall first then they wont see the player because when the clone hits a wall it turns that part of it off
2011-05-19 06:55:00

Author:
Ash_uk1
Posts: 255


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