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Little big planet 2 ideas

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HI there.
I've been reading a lot of peoples suggestions and there's some great ideas out there. No offence intended, but I was just wondering, does media molecule lake on board any of these ideas?
I came up with a list of 10 I think would be great.

1. Local split-screen. Even if only for 2 players it would be a god-send and save player one running ahead and the other player going off screen and getting counted out.
2. Sackbots that can use grappling hook and swim.
3. A way to seperate the players when they spawn at gates, so that player one spawns at a gate they pass, player 2 can spawn at a different gate that THEY pass, etc.
4. A material that is solid, can be changed in colour and wont affect the background (basically a solid hologram for making sprites)
5. an option on the game camera to set the view to over the shoulder (can be rotated any angle- in and out as well as rotated)
6. a creatinator that can visibly appear in the players hands as a gun shape instead on a hat.
7. Containable flowing water- Water that can be contained by a material and will flow downhill to a 'sea-level' set as the water level.
8. A series of preset sackbot animations (like climbing, swimming, shooting, kicking ,crawling etc. that can be set seperate from recording actions.
9. An exta layer or two.
10. A switch that can be attached to anything that will allow sackboy to carry this item in his hands. (and not over his head or see the gloves like the grabinator does.

I know a lot of these can be acevied with logic, but it'd be nice to nhot have to
2011-05-16 00:02:00

Author:
Sean88
Posts: 662


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