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Neon

Archive: 2 posts


Name: Neon
Creater: Jidery

Description:
I have recently published my new LBP level, Neon.

A mostly dark based level, with several light effects.

I had so many ideas that i wanted to include in the level, i was restricted by the thermometer. I realy want to add so much to it, so i have decided to work on a second version of neon, it will require you to beat the first to unlock the second, but i was wondering, would it be a worthy series? each level after the next will get harder, and more rewarding. I was thinking of making 3 of them, the last one being the most challenging.


Also please comment on my current level, including any glitches found.

and NO the level being dark is not a glitch =)
2008-12-06 04:35:00

Author:
Jidery
Posts: 33


The level isn't that bad, but the fact that it's hard to see anything makes it rather frustrating.

The first half of the level is way too dark. I found myself with a pitch black screen walking in some direction a few times. In a few spots, it's not very well indicated that there is a gap in the floor. There's also a lack of checkpoints around here too...

During the second half, things are a bit different. I'd have to say there's too much light here. All those spinning colors aren't easy on the eyes at all, and make very hard to know exactly where Sackboy is.

Dark levels can be tricky to make since you have to worry not only about level design, but also making sure people can see all that they need to see. I think this level would be a lot better if these issues were fixed.
2008-12-06 04:58:00

Author:
gameguy888
Posts: 159


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