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Favourite Creator
Archive: 39 posts
Hi All Sorry If This Has Been Posted Before, But I Didn't See It. Who Is Your Favorite Creator? I Would Say 1.poms 2.distinct-creator 3.It's A Battle Between The Guy Who Made Little Dead Space Or That Morgana Person | 2011-05-12 22:02:00 Author: Squidge99 Posts: 203 |
lol can you count yourself? Kidding. Foofles, Felkroth, Gevurah22 and polloizarraraz43. Theres so many. I also wanted to thank TheFinalBurst for uploading so many beta vids but I can't find him because he never made anything | 2011-05-12 22:24:00 Author: Dortr Posts: 548 |
In no particular order: comphermc (okay, this is in some order, comph is hands down consistently the best level creator I have seen. The rest are in no order) Ungreth GruntosUK Morgana25 ladylyn1 Can we tell I like platforming? | 2011-05-12 22:30:00 Author: roux- Posts: 379 |
Um, favourate creators.. hm.. 1- Lockstitch ( Without a doubt ) 2- Lordmagicpants 3- Azzure_Mist 4- Kallio99 5- Ruof I like platformers, and these are all platformer creators. I consider Lockstitch the king of platforming due to his amazing creativity and presentation. Lordmagicpants is also a highly gifted creator, mostly known for his characters I would say. Love his King Orca level. Azzure mist made the tree top village platformers, and the cool ideas in them were amazing for me. I really enjoyed playing his levels, and expect more in the near future. Kallio99 creates basic platformers, nevertheless they are creative and fun. I personally find his levels quite entertaining. Ruof, not my favourate, though he has some nice ideas. | 2011-05-12 23:00:00 Author: Unknown User |
#1 Comphermc I can't think of anyone else right now... But Comph's is definitely my fav creator | 2011-05-12 23:10:00 Author: UberOrbPS Posts: 290 |
I will normally play levels made by anyone on my friends list if they let me know they've published something, but other than that I don't play other people's stuff much. I'm obsessive about keeping my own creations unique and original, so I don't like to expose myself to anything that might influence me. However, there are a small handful of creators who make stuff so dark, weird or eye poppingly beautiful that I can't help being drawn their art and to immersing myself in their worlds. So, in no particular order... dajdaj03 (awesome visuals) Morgana25 (awesome visuals) AccumulationNone (surreal, conceptual art-platformers with an eerie atmosphere) Xx-delirium-xX (dark, nasty and very scary) Teebonesy (sadly now retired, but legendary for his eccentric Burtonian style and awesome visuals) | 2011-05-12 23:38:00 Author: Ungreth Posts: 2130 |
I really like Creators that stick to platforming. In no order, they are: Mnniska, Gruntos UK, TobSno8, Geosautus, and Foofles. Most of these guys have truly outdone themselves in giving me the best expeirience playing LBP. Ive been paying attention to Geosautus and GruntosUK's levels since the day I bought LBP, and Ive been loving every one of their levels ever since | 2011-05-12 23:56:00 Author: grayspence Posts: 1990 |
That Morgana Person That Morgana person?! Doesn't that sound a little bit offensive? I have way too many favorite creators to list all of them, but here goes: - Felkroth (RPGs! Hilarious person to talk to) - Dortr (RPG-ish! Also fun person to talk to) - Morgana25 (Beautiful Platformers!) - Comphermc (Innovation!) - Ungreth (Tenement was the best horror level I've ever seen so far <3) - Lockstitch (Beautiful and Innovative Platformers!) - Wexfordian (Innovation!) - Amazingflyingpoo (what a name... Powerful storytelling) - Jaeyden (Dragons are awesome!) - Centurion24 (Dragons are awesome...again!) - Alic44 (Sackbot engineering) - Foofles (Unbeilevable first-person level) - Tactical_Gunner(Enjoyable shooting!) - Gevurah22 (Gundams? Gundams! And amazing top-down fighter) - [Insert another big name] Of course, they're in no particular order, but sheesh... I just realized how big so many of these names are. Kudos to all of you for your amazing work! In my opinion, LBP wouldn't be as amazing without you guys. | 2011-05-13 01:49:00 Author: Qrii_Nakari Posts: 204 |
OlmcO all the way!!!!!! I LOVES HIS WORK!!! | 2011-05-13 01:59:00 Author: Unknown User |
In no particular order my list is as follows: XxMr_OrangexX (Make enteresting themes for platformers that no one but him would think of. Is also my LBP Father XD) Psytens Tobsn08 Ninjamicwz (Taught me alot about create mode and life) Centurion24 (Has also taught me alot from just watching him work. In create mode, hes relentless lol. Also is the king of deco and illusion) Luos_83/Desruc and company Zynax555 (Makes insanely innovative puzzles) Clarkdef RRR30000 Mrsupercomputer Lfiers (Makes inventive platforming and effects; also a rival ) smasher (His pinball lvls are too addictive) XxTrophxX (Im waiting for a remake of his beta lvl [hint, hint]) bmoney2310 (extremely talented in alot of areas. Look out for him in the future) Lockstitch Comphermc Steve_Big_Guns | 2011-05-13 02:49:00 Author: L1GhTmArE Posts: 519 |
In no certain order: L1ghtmare( my lbp son XD) Tobsno8 CYMBOL Steve_big_guns Lfiers Lockstitch Comphermc Jakeputz ALS the gamer Poms Jaeyden Mrsupercomputer Morgana25 Psytens | 2011-05-13 04:09:00 Author: Xx_Mr_Orange_xX Posts: 115 |
kunii921 and thecooper8 have made some amazing things. Not many people can match the visuals in their levels. Lonefenix and Ladonna2 together have made some of the best looking levels and art I have ever seen in lbp. It's too bad the backwards compatibility issues from lbp1 to lbp2 messed up alot of peoples levels and theirs. | 2011-05-13 06:59:00 Author: Monster Posts: 180 |
This is an awesome thread squidge! Now we can play all these creators levels that we have never seen. Queue you! and you! and you! ..darn we can't. and Monster your visuals in a few pics I saw were amazing! | 2011-05-13 08:08:00 Author: Dortr Posts: 548 |
Lockstitch - for his unparalleled skills in designing platforming levels Anpostteller - for his attention to detail Comphermc -for his logic skills ( and great tutorials!! ) Poms - Great levels | 2011-05-13 09:42:00 Author: thespacemonkey187 Posts: 318 |
I hate threads like this. They always end up with everyone posting not their favourite creator but a long list, often with no reasons given to why those creators are listed (and that's already happened here). You mention your friends, all your hearted creators, other people you like, and you're always going to forget to mention someone. The only people who really care are those whose names are in those lists; they click the Thanks button and move on. It's a thread full of "I like THESE PEOPLE, now they can all thank me". There's no real purpose and no real discussion. Much better would be a thread where everyone lists ONLY ONE favourite creator and their reasons why. Unfortunately I doubt that will ever happen. | 2011-05-13 10:13:00 Author: Nuclearfish Posts: 927 |
My favorite creator is who ever is reading my post. I love you. Please thank 4 thank: I need the thank pin | 2011-05-13 11:16:00 Author: CENTURION24 Posts: 266 |
I hate threads like this. They always end up with everyone posting not their favourite creator but a long list, often with no reasons given to why those creators are listed (and that's already happened here). You mention your friends, all your hearted creators, other people you like, and you're always going to forget to mention someone. The only people who really care are those whose names are in those lists; they click the Thanks button and move on. It's a thread full of "I like THESE PEOPLE, now they can all thank me". There's no real purpose and no real discussion. Much better would be a thread where everyone lists ONLY ONE favourite creator and their reasons why. Unfortunately I doubt that will ever happen. Then make your own thread. I happen to find this one useful. I will check out the levels made by the creators that were posted and probably end up hearting a lot of these creators so my stream will be filled with even more awesomeness. | 2011-05-13 11:16:00 Author: Reef1978 Posts: 527 |
I hate threads like this. ... Much better would be a thread where everyone lists ONLY ONE favourite creator and their reasons why. Unfortunately I doubt that will ever happen. I'll rise to your challenge, Nuclearfish (and should probably have included both you and Wexfordian on my list. Sorry. You because what I've seen you do with logic has blown my mind, and Wexfordian's sense of humour is delightfully askew.) Comphermc would be the hands down favourite for me. Why? Let's leave aside the intricate and painstakingly crafted logic, the careful and well-planned visual identity of each level he makes, and his often mindbogglingly-difficult and intricate platforming. We'll also ignore, for now, his innovations in gameplay. Each of those on their own would be worth a mention on any best creator list; taken together, he suddenly becomes a force to be reckoned with. But what all of those contribute to is: FUN All of comph's levels are just ridiculous fun to play. They look good, they feel good, the transitions between sequences are seamless, they're inventive, they're jam-packed with things to do, and while he rarely marks goals with big blinking arrows saying GO HERE, there are always ample hints in the environment--grabbing that thing drops a Companion Cube, e.g. Honestly, leaving aside Mm's need for levels to tell a story and introduce Play/Create elements, I'd suggest that Comph's levels are not only more fun (in a challenging sense) to play than Mm's, they are just flat-out better all around. Some of Mm's levels make me shriek in frustration (attempting to ace Negativitron and Bang For Buck, I'm looking right at you) and turn off the PS3. Roller Inc. (http://lbp.me/v/s-7pqx), while it is fiendishly difficult, makes me laugh every time I die (especially in that bit near the end with the moving floor and the electrified stuff and comph seriously I may kill you one of these days) and, this is what's most important, I want to try again. And again, and again. I'd say it's probably his best level, though the sadistic platforming in Sack Ninja Training V1.1 (http://lbp.me/v/pkh4qt) is amazing, the Aperture (http://lbp.me/v/sn6h9k) series is excellent (and a lovely homage to Portal), and I'll confess I haven't given Wizard (http://lbp.me/v/zwzmvd) the attention it deserves owing to some other stuff I had to pay attention to while I was trying to play it. I honestly cannot recommend comph's levels enough. They are the absolute cream of the crop as far as I'm concerned, and the levels I show friends when they come over and say LBP is a game for kids. Why comph hasn't been hired by Mm is beyond me. I hope that's better than the...er... exercise in mutual gratification that you were complaining about. Your turn; who's your favourite creator and why, Nuclearfish? | 2011-05-13 11:26:00 Author: roux- Posts: 379 |
That's a hard question, who is my favorite creator? These are only a few of many. I would say Steve_Big_Guns is my favorite. It can't be disputed that he is a brilliant creator, that has contributed to and been a big part of the LBP community. Poms (enough said ) Lockstich (Consistently brilliant platformers with unique and original themes A few more favorites Chazprime (An insane talent to recreate arcade graphics and characters. His Donkey Kong is as close as it gets to the real game on LBP) SpiderMaguire (One of the best on LBP when it comes to making movies.) XxMr_OrangexX (Original and great platformers) ALS_TheGamer (Overall well rounded and great levels, good graphical ability) | 2011-05-13 11:27:00 Author: Bluephantom575 Posts: 142 |
Morgana25 seems to come up alot. I know i've seen her/him around the forums alot and she/he seems like a highly respected player, so I'll have to take note to him/her levels once PSN is back online. I have a few other creators I would like to share for those looking for some well created levels, here they are: -Weirdybeardy ( His levels are inspired by tea, of course but he is a extremely talented musician who creates from his mind. I completely admire his work.) -Toykomegaplex ( His levels are much alike the story levels, using the cardboard and sticker combination. His visuals and gameplay are well balanced with some interesting ideas which are great. ) -ATMLVE ( Although we don't get along well, I admire his creativty which lead him to some amazing platformers. His passion for perfection is also something that I admire. ) - I'm not sure who it is who created these, but I love the EOP platformer series. (Essence of platforming). -Jackofcourse ( Holder of two Mm picks, a great and creative platformer creator. ) -Death_Knell0106 ( His logic is mind blowing, his logos are mind blowing, his range of teleporters are concerning. A great creator who builds for the simple reason because he can. ) -Climbingirl ( Admitably not the best creator in the world, however her passion to create and learn is something I admire about her, which I hope she does well in the future. ) Those are the creators I love. In addition to this, I tend to name creators who aren't famous, because they seem to be the better. Some undiscovered creators who deserve the attention and praise they don't have, those are the ones who are the best. | 2011-05-13 11:30:00 Author: Unknown User |
Morgana comes up a lot because she creates levels that are consistently mindblowingly gorgeous. Especially her lighting. I have not seen any level anywhere on LBP/2 that even comes close to the, for lack of a better word, lyrical quality of light that she creates. Honestly I'd kinda like to see her create just a series of vignettes with more gorgeous lighting. As someone who very nearly went into LX design on a professional level, what she does with exceedingly limited tools is absolutely spectacular. (Don't get me wrong, her platforming is very, very good too. But her lighting outshines (ahem) everything.) | 2011-05-13 11:36:00 Author: roux- Posts: 379 |
T4T. Thank for thank D: | 2011-05-13 14:29:00 Author: DominationMags Posts: 1840 |
Sorry Morgana25, I didn't know your name, and I forgot Racingcreed | 2011-05-13 16:24:00 Author: Squidge99 Posts: 203 |
I find it impossible to single it down to one, it's like choosing a favourite song. I will say that Vandz is under-rated though, and deserves a spot up there with Jack and CaptainCowboyHat in the pure platforming makers. I'm grateful for at least one or two fresh ideas when I load up a level, Vandz just chucks them at you one after the other. | 2011-05-13 16:49:00 Author: julesyjules Posts: 1156 |
MYSELF. Darn doesnt count, well excuse me for liking my own style of level. Steve_Big_Guns Poms kinda. I dont really note the creators of levels I play, but I did note Steve and Poms. | 2011-05-13 17:00:00 Author: craigmond Posts: 2426 |
MY favourite creator use to change creator kinda much but in the end I allways returning to Drenjoif he have made anything new level because hi's Dark Hospital series. It was really incredible and I'm sorry to say this but I way loved more Drenjo's horror level's than Ungreath's but you are very great too. | 2011-05-13 18:54:00 Author: Seveni_7 Posts: 109 |
Morgana25 almost went to LX professional level? That sounds quite interesting and something to be proud of. I'm not aware of what LX is, though at a professional level that's quite an achievement. I too hope to become not so much a creator, but more of an artistic as I learn and study through my education. I'll be sure to check her levels out, they sound quite amazing. I know this is a little off-topic, but does anyone know the sort of age to creativity scale for creating? - What I mean by that is kind of how talented the average person is at creating at a specific age. I'd be quite interesting to know where myself and other creators stand in something such as what I described above. Thanks in advance! Signed, RacingCreed | 2011-05-13 19:12:00 Author: Unknown User |
I had no idea people still loved platforming so much XD I'm kinda tired of it mostly due to sackbots and sackpeople getting 1 shotted by everything..except fire.. I guess the new power ups helped a bit and so did the sackbots.. I just though more people would like top down... all the creators I listed I like for their top down levels.. except Marvel vs Capcom vs Sony. That just has so many interesting characters and attacks. | 2011-05-13 20:10:00 Author: Dortr Posts: 548 |
Morgana25 almost went to LX professional level? Sorry for being unclear. I nearly went into LX design (theatrical lighting design) on a professional level. Dortr, while I like all the new tools and stuff, in many ways I feel the top down element of LBP2 is kind of shoehorned in. I get and I respect what Mm was trying to do, but I think it kind of ignores LBP's essential basis as a platformer. /derail | 2011-05-13 20:17:00 Author: roux- Posts: 379 |
Yeah I agree... Moost decorations are not meant for top down too and it can be hard to hide sackbots or players in controlinators.. maybe they will release some DLC that is more suited for top down. I personally would like platforming much more if the sackbots had a few more tweaks or it was easier to record their animations and make them invincible | 2011-05-13 20:46:00 Author: Dortr Posts: 548 |
Thanks for adding additional information As for top-downs, I personal dislike them alot. I think LBP at heart is platforming, it's what the original was designed to be and that's what the second should have been designed to be. I think Mm was trying to open the lid to new possiblitys of gaming, but buried platforming alive under the sea of sackbots and replica arcade levels, that disapoints me. Those creators out there still creating platformers are the ones who deserve the most respect as they are keeping platformers alive. There are very few platformer creators left, and they're are dying out. If there ever is to be a LBP3, i really don't want to see platformers being completely wiped out from super tech logic and sackbots, that would really annoy me since LBP is the online game that has actually captured my full creative passion.. Platformers forever. They were always great. They are still great. They will be great. | 2011-05-13 21:15:00 Author: Unknown User |
In NO particular order, here are my favourites : Comphermc (produces the best tutorials and his amazing Wizard Level) JakePutz (The art of platforming) LFiers (Great styles of platforming) ALS_TheGamer (Unique style of art, hes now back in the game!) Kallio99 (Simple yet, fun platformers!) Vandz (Flowing from his original ideas which comes to a platforming dream) poms (Well known creator who produces amazing levels) ruof (Amazing and fun platformers) gevurah22 (Typically produces one of the best top-down fighters) TheMightyMunden (Though he doesnt have a level currently (hes yet to finish it), his reviews always make me smile xD A frequent critic)l steve_big_guns (Has 2 Mm Picks! Known for the best use of the '3D Cam' in his Overcharged Racer level) Felkroth (Best RPG levels I've ever played!) Lockstitch (Consistent Platformers and very original ideas without a doubt !) ScorpSkull (I think his levels are amazing! Even his tutorial helps! ) I think thats all of them... Sorry for the long list | 2011-05-13 21:38:00 Author: Unknown User |
Thanks for adding additional information As for top-downs, I personal dislike them alot. I think LBP at heart is platforming, it's what the original was designed to be and that's what the second should have been designed to be. I think Mm was trying to open the lid to new possiblitys of gaming, but buried platforming alive under the sea of sackbots and replica arcade levels, that disapoints me. Those creators out there still creating platformers are the ones who deserve the most respect as they are keeping platformers alive. There are very few platformer creators left, and they're are dying out. If there ever is to be a LBP3, i really don't want to see platformers being completely wiped out from super tech logic and sackbots, that would really annoy me since LBP is the online game that has actually captured my full creative passion.. Platformers forever. They were always great. They are still great. They will be great. Hmmm maybe thats why people aren't interested in my game despite the immense detail and content... not to offend but it just seems a little narrow minded to dislike levels solely based by the perspective... Even though i perfer top down there are still several SS levels that I like and think are interesting and i completely agree with re-makes of older games. i thought it was becoming more about mini games than full platforming levels, which would be a significant downgrade.. I just hate how weak and pathetic sackpeople and sackbots are, and acing stuff is usually tedious and annoying, to me at least. It baffles me how people dislike bomb survival yet love platforming which is still the same thing over and over I actually wished that it would chage in LBP2. How many times have you swung from a ball of sponge hanging by a string.. now its just a little fancier with the grapple, but still the same principle. same with bounce pads. Grabinators were the best new power up to me, and because sackbots can have emitters on them why use a creatinator? Platforming is where the heart of LBP is and what it is truly designed for... I just wish it evolve beyond that and maybe change. Yay tons of new tools now lets go make the same stuff! No wait! Lets make frogger and pac-man from like forever ago! Edit: Aha! I saw your LBP.me profile racing creed and you probably aren't as sick of platformers because you didn't have LBP1 as long... I do admire the landscapes in most platformers and some of the obstacles are cool but...eh its just old to me.. | 2011-05-14 02:15:00 Author: Dortr Posts: 548 |
Hmmm maybe thats why people aren't interested in my game despite the immense detail and content... not to offend but it just seems a little narrow minded to dislike levels solely based by the perspective... Even though i perfer top down there are still several SS levels that I like and think are interesting and i completely agree with re-makes of older games. i thought it was becoming more about mini games than full platforming levels, which would be a significant downgrade.. I just hate how weak and pathetic sackpeople and sackbots are, and acing stuff is usually tedious and annoying, to me at least. It baffles me how people dislike bomb survival yet love platforming which is still the same thing over and over I actually wished that it would chage in LBP2. How many times have you swung from a ball of sponge hanging by a string.. now its just a little fancier with the grapple, but still the same principle. same with bounce pads. Grabinators were the best new power up to me, and because sackbots can have emitters on them why use a creatinator? Platforming is where the heart of LBP is and what it is truly designed for... I just wish it evolve beyond that and maybe change. Yay tons of new tools now lets go make the same stuff! No wait! Lets make frogger and pac-man from like forever ago! Edit: Aha! I saw your LBP.me profile racing creed and you probably aren't as sick of platformers because you didn't have LBP1 as long... I do admire the landscapes in most platformers and some of the obstacles are cool but...eh its just old to me.. Platforming can still be fun. But I agree, people need to use the LBP2 tools to make it something new and interesting. I've seen some amazingly designed levels, but they failed to give anything unique. I'm always looking for something that makes me say, "I haven't seen this before". People designing platformers really need to push themselves to find something new. My first LBP2 level was a platformer. I would say it was a very unique challenge to create compared to my other levels. I love platformers, and I hope people continue to find inventive ways to keep them alive. | 2011-05-14 04:05:00 Author: CYMBOL Posts: 1230 |
Go play comph's levels and tell me platforming can't be innovative. (Also if you're going to complain about LBP levels being the same, the only truly innovative games of the last 20 years--apart from purely technological advances such as the Wiimote and PSMove--are Portal and LBP, in terms of actually introducing new gameplay mechanics and concepts.) | 2011-05-14 04:19:00 Author: roux- Posts: 379 |
Your all my favorites. (Wow, I sound so corny.) | 2011-05-14 04:21:00 Author: Maxi Posts: 1176 |
Go play comph's levels and tell me platforming can't be innovative. (Also if you're going to complain about LBP levels being the same, the only truly innovative games of the last 20 years--apart from purely technological advances such as the Wiimote and PSMove--are Portal and LBP, in terms of actually introducing new gameplay mechanics and concepts.) LOL! Check my review on The Wizard its so applicable to what you said. XD and what I'm saying. I loved it! but it was mainly because of his bots abilities that made the platforming experiance fun And he included cheats XD so much detail... I still haven't even beaten it cause I had to leave. I hope more people make platforming levels of that calibur but without a bot I don't think its possible. Anyways Im arguing with myself by saying all this but the Wizard was very very well done. I think my game is pretty innovative... I do think about whats been done all the time but within LBP there is still a lot that hasn't been done. I feel that if you wan't to stick out you should find something that makes you unique but still fun.. at times this can be a hard thing to balance. I have also taken the thread off top so everyone else keep listing your favorite creators. I wan't to see all these creators levels. | 2011-05-14 04:43:00 Author: Dortr Posts: 548 |
deadtro1. TORGOoOo. PxxxWANG. | 2011-05-14 17:39:00 Author: Unknown User |
Slaeden-Bob! | 2011-05-16 02:16:00 Author: PPp_Killer Posts: 449 |
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