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#1

Help with creatinator

Archive: 3 posts


Ok, I understand it's could be considered not thinking creatively but I'm attempting to essentially recreate the creatinator rocket hat from Rocket Funland. I've had a hell of a go myself, plus I've spent a while searching on here for advice that would lead me in the right direction. The problem I'm having is getting the rockets to behave as close to those in Rocket Funland, all I can manage are slightly over powered rockets that tend to glitch out or drift and yaw. I've tried so many combinations of movers, advanced movers, gravity tweakers etc and still haven't fully sussed it.

If anyone can post a step by step guide that describes how to create rocket hats that spawn rockets that behave as close to those in Rocket Funland that would be incredible.
2011-05-11 22:40:00

Author:
Unknown User


ignore parent velocity?2011-05-12 01:41:00

Author:
sonofbrave
Posts: 107


I have made a level like rocket funland and it requires that you turn the rocket down to around 1%. Then if it is too much still, try putting and adjusting the declaration on an antigravity. So far this worked for me. 2011-05-12 01:48:00

Author:
robotixpro
Posts: 354


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