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To Share, or not to Share?

Archive: 32 posts


Hello all,

Just wandering, when you guys discover something new - an effect, or a glitch - do you share it?

Or, do you wait till you use it in one of your levels and then share?

Or, perhaps, you keep it to yourself as your own unique effect.

I have typically given out my secrets after I've used them in a level (it's hard not to cause a lot of people want to know how certain things were done.

However, in LBP2, I decided to share a fun effect me and KingofStreet found. We threw a level together, called it Da Vinci's Ghost Glitch and put it out to share. . . .and truthfullly, it was a big hassle. People were rude, left comments saying it was a FAKE, and calling me a LIAR, and and sending PM's with rude comments. . . people took pictures and left comments like - "It's a lie - it's just a stickered Da Vinci!" - Of course, if they had bothered reading the description, or read any of the magic mouths that said, "This level explains how to take stickered Da Vinci and create a very unique effect. . ."


Anyway, even though the level was up near 20,000 plays before PSN shutdown, I'm thinking, that was not really worth it. Sure, some people really liked the effect, and some loved the background I created for the level (actually, people seemed more interested in how I made the background). But I kind of walked away feeling like it wasn't worth sharing.

I have another REALLY cool costume effect I created that I haven't seen anyone else do - and thought about sharing it - but now I'm thinking I'll stick to my reclusive ways and just let people see it for the first time in my level.

Maybe the experience just left a bad taste in my mouth.

What do/would you guys do?
2011-05-05 15:39:00

Author:
CYMBOL
Posts: 1230


"Of course, if they had bothered reading the description, or read any of the magic mouths that said, "This level explains how to take stickered Da Vinci and create a very unique effect. . ." "

They shouldn't have to read those things, the title should say enough and your title mentioned a glitch. Now this is a tricky thing, titles don't have to be 100% descriptive of the level contents but if your level is merely showcasing a thing, no story or anything else, the title should be indicative of what it contains.

And since glitches seem to be a hot topic on the cool pages it could be seen as a ploy to get loads of plays, which it did. What comes along with those plays is those people you mentioned who were rude. They expected a glitch and when they didn't find one, well you seen the results. So far we've seen glitches like the free rare dlc, resizing sackboy, scuba gear to name the few I can recall from recent times. Players expect big things with glitches these days it seems after being spoilt with all those. But in the first place your find wasn't a glitch so it was deceptive.

If your going to share the other effect I suggest not putting the word glitch anywhere near it, well that's hard to judge knowing absolutely nothing about the effect. Further still I'd save it and just put it in your level, then anyone curious enough about it will ask how it was done or try take it apart with the sticker tool and figure it out themselves. Creating a tutorial on somewhere like here might be a better way to share it, a community that wants to learn about these kinds of things and understand them.
2011-05-05 16:44:00

Author:
OneEyedBanshee
Posts: 1370


"Of course, if they had bothered reading the description, or read any of the magic mouths that said, "This level explains how to take stickered Da Vinci and create a very unique effect. . ." "

They shouldn't have to read those things, the title should say enough and your title mentioned a glitch. Now this is a tricky thing, titles don't have to be 100% descriptive of the level contents but if your level is merely showcasing a thing, no story or anything else, the title should be indicative of what it contains.

And since glitches seem to be a hot topic on the cool pages it could be seen as a ploy to get loads of plays, which it did. What comes along with those plays is those people you mentioned who were rude. They expected a glitch and when they didn't find one, well you seen the results. So far we've seen glitches like the free rare dlc, resizing sackboy, scuba gear to name the few I can recall from recent times. Players expect big things with glitches these days it seems after being spoilt with all those. But in the first place your find wasn't a glitch so it was deceptive.

If your going to share the other effect I suggest not putting the word glitch anywhere near it, well that's hard to judge knowing absolutely nothing about the effect. Further still I'd save it and just put it in your level, then anyone curious enough about it will ask how it was done or try take it apart with the sticker tool and figure it out themselves. Creating a tutorial on somewhere like here might be a better way to share it, a community that wants to learn about these kinds of things and understand them.

Well, I initially called it a glitch cause I doubt MM expected it to be used that way. I showcased the effect, gave them a tool to create it themselves, and a good number if people still acted Luke I slapped their baby. Someone mentioned I should call it an effect, and u thought, yeah, I could. But I published the level then went away for a week on business, so all I could do was read LBP.me and be annoyed.

So, I would probably call the next one "effect", again, it does something I doubt MM meant for it to be used for.

Don't know, just very disappointed in the community. Instead of that saying, cool, thanks, people were rude.

It was kind of throw away level to begin with, only spent about 4 hours making it, so, it wasn't meant for plays. It did help steer people to my "real" level, Jumper, so that was a nice side effect.

Many people really liked, guess I'm just annoyed that I shared something new and got treated so poorly by a few. Doesn't really give me the incentive to bother making another tutorial level.
2011-05-05 18:34:00

Author:
CYMBOL
Posts: 1230


I did discover a glitch which I named the non projectile projectile and I waited to put it in a level which then (currently) only has about 11 plays so it didnt go far. Which way is better? Im unsure but I would (and have) shared it through the art of create where its origins live.2011-05-05 18:45:00

Author:
craigmond
Posts: 2426


I did discover a glitch which I named the non projectile projectile and I waited to put it in a level which then (currently) only has about 11 plays so it didnt go far. Which way is better? Im unsure but I would (and have) shared it through the art of create where its origins live.

Yeah, sometimes I struggle with showing people how I accomplished an effect. It's like revealing a magic trick - it kind of takes away from it.

Since I showed people the Da Vinci trick - now, if I used it, the magic is kind of lost - if you don't know how it works - it's an amazing effect.

Me and the person who discovered this decided no to hoard it - it was really funny and we thought people would really like it. But know I'm wondering if I should just keep my magic tricks a secret. Everyone wanted to know how I created the background for the level, I couldn't tell them cause I was away on business and then PSN went down. But know I'm wondering if I should, or should I keep it a secret and only share with friends to use in thier levels (if they ever wanted it).

I'm usually very reclusive - I create on my moon by myself most of the time and rarely show people what I'm working on except to beta test - so, this was my first time doing a tutorial level and sharing some of my discoveries.

At this point, when PSN comes back up, I'll probably just take the Da Vinci level down and go back to my moon. It seems sharing wasn't as much fun as I thought it would be.

(Although, I'm still torn, cause I do appreciate when others share - I just didn't enjoy the experience - soooooo, just not sure).
2011-05-05 18:59:00

Author:
CYMBOL
Posts: 1230


I just think that sometimes its not worth making a tutorial in LBP because of the amount of questions you would get later? Like...

How do you make the background? Where do i get the DLC to make item X? Make part 2 NOW!? ect.

If i found a glitch myself i would probably just give it to a friend and let them share it in a level.

Ive read some of the comments on your level and some of them are just nasty.
(God knows what they text you on the network, in private) and this is just you sharing a glitch.

So my answer is No, i don't share.
2011-05-05 19:17:00

Author:
RtooDee2
Posts: 175


I think I realized my biggest problem, and one of the reasons I'll probably just not do tutorials - my Da Vinci level was really aimed at Creators. So, I guess maybe posting a level about it was not the best? Or invited a lot of players to feel ripped off. The level was to introduce a cool effect for creators, since the effect requires very specific criteria to produce.

These are pics from the level for anyone wondering what I'm talking about - you could run around invisible, with only decorations showing.

http://inlinethumb14.webshots.com/47309/2566604580104171976S425x425Q85.jpg (http://entertainment.webshots.com/photo/2566604580104171976punIZA)

http://inlinethumb30.webshots.com/45341/2890454020104171976S425x425Q85.jpg (http://entertainment.webshots.com/photo/2890454020104171976Wswjrr)

http://inlinethumb51.webshots.com/46962/2749226650104171976S425x425Q85.jpg (http://entertainment.webshots.com/photo/2749226650104171976hDzBoz)


It was really cool to see people come back to the level and upload pictures of their created costumes using the effect. And, one time, when I was in the level with a friend, someone asked to join - I allowed, and they had a friend with them - and it was a couple of kids who kept trying on new costumes (skeletons, monsters, etc.) and running through the level again and again like a fun house - so, that was nice to see.

But, I think I'll stick to what I usually do - I'll make levels for the players - and keep the creator stuff on my moon with my buddies.
2011-05-05 19:19:00

Author:
CYMBOL
Posts: 1230


Ive read some of the comments on your level and some of them are just nasty.
(God knows what they text you on the network, in private) and this is just you sharing a glitch.

Yeah, I was away on business, so I couldn't delete them, then, PSN went down. I don't mind if someone says - I didn't like your level, etc. - but some people were either just very rude - while some were obvious trolls.

So, just kind of put me in the mood of, "Fine, you don't like my toys, then I'll just take them and go home. . . to my moon!"
2011-05-05 19:28:00

Author:
CYMBOL
Posts: 1230


So, I would probably call the next one "effect", again, it does something I doubt MM meant for it to be used for.


That's what I would do....maybe just tag it with "[FX]" or something instead of taking it down. I think when people think of the word glitch they're expecting something a little different. From what I remember you showing me, you had some pretty nice effects going on on your moon, so I hope you won't let a few people leaving nasty remarks stop you from publishing tutorials.

I got some pretty nasty messages when I released that arcade font and sprite tutorial...made me realize that you can't please everyone.
2011-05-05 19:55:00

Author:
Chazprime
Posts: 587


:kz:I wouldn't share it. If they thought it was a "useless" glitch, I'd keep any other ones I'd find to myself & use them in one of my levels, until one player would say "How did u do that???" I would simply look & then turn away, without speaking a word.2011-05-05 22:02:00

Author:
IronSkullKid99
Posts: 515


My experience with sharing is very similar to yours. I have had many people ask for help in making a pinball level. I can't help people individually, so I decided to throw together a nice little pinball tool set level. It has all the basic logic, and concepts you need. I also put in plenty of notes and all that, for teaching. Let me just say, after the second rude comment, I took it down. I decide to only publish it for people by request. If someone messages me for help. I tell them I'll publish the level for them to copy, then I take it back down. It seems these people actually appreciate the gesture, so I don't mind doing it. As for just publishing another tutorial level to the masses. Forget it!!2011-05-05 23:55:00

Author:
smasher
Posts: 641


I have to say that when i first looked at it, i got the wrong impression. I played it through (I read the bubbles), and made one myself. Once i returnd to pod... i see why some people would be disapointed. I want to say that if its used right, like in your level, it is an AMAZING effect.
I dont know if its true, but the chances are that the comments are comeing from bomb servival creaters that have no use for it, and might not be able to get good result
EDIT: I looked at the resent activity of the level. There are aLOT of people that are giving it yays and hearts. Dont look over these people. You should be happy that you were able to give them a good level to play, and teach them something.
2011-05-06 00:28:00

Author:
Unknown User


Havent read all the other posts, not sure if anyone said this, but this site is def a good place to share your glitches. It filters out all those h4h and shark survival noobs, and keeps the people who have desire to expand their lbp knowledge.

Thats what this site basically is, for people who want to talk and learn more about lbp2. Thats why sharing glitches here will capture the right audience. Especially knowing that everyone will read the description and kno what they are getting themselves into.

However if your worried about creator hearts and such, then thats a dif situation. I tend to share the minor glitches with my friends and now on this site, then implement them into my levels, and if anyone asks how i did it, i will share it. That way people can see the significance of it, and it filters out the new players, who TBH, dont know wats possible or not because they havent created anything in depth.
2011-05-06 01:01:00

Author:
ShadowTyphoon
Posts: 80


Remember, LBP is about you. You get 20 spots to show the world what you think is cool, no matter what others think. So do what you think is right 2011-05-06 01:13:00

Author:
UberOrbPS
Posts: 290


I have to say that when i first looked at it, i got the wrong impression. I played it through (I read the bubbles), and made one myself. Once i returnd to pod... i see why some people would be disapointed. I want to say that if its used right, like in your level, it is an AMAZING effect.
I dont know if its true, but the chances are that the comments are comeing from bomb servival creaters that have no use for it, and might not be able to get good result
EDIT: I looked at the resent activity of the level. There are aLOT of people that are giving it yays and hearts. Dont look over these people. You should be happy that you were able to give them a good level to play, and teach them something.

Thanks, I appreciate it. Like I said, I think my mistake was that the level is aimed at creators only. Players won't get much use out of it. My new costume effect could be used by players to create really unique costumes, like one I have that it a large metal sphere that floats around me with electrical currents. The thing is, the effect takes a creator to use. Sure, you can make anything you want with it, but of most it would look bad.

Maybe I'll do like Smasher and have a locked level and give people a code if interested.
2011-05-06 01:23:00

Author:
CYMBOL
Posts: 1230


Ok, thanks for all the replies and your thoughts on the subject everyone.

I think I'll go ahead and use this in my level as I see fit. . . and then publish a tutorial level.

Still debating locking the Da Vinci level since people don''t read the instructions and then get mad at me cause it didn't work like they assume - besides, the level was really for creators anyway - not the regular player.

Here are a couple of the outfits I made with my new effect.

I can run about any level as a big Gooey Monster - of course, when you get back in your Pod it's a bit big. I placed a sackbot at regular sackboy size so you can get the scale. (You can see my sackboy inside the Gooey Monster if you look closely)

http://inlinethumb12.webshots.com/45707/2056106460104171976S425x425Q85.jpg (http://entertainment.webshots.com/photo/2056106460104171976fZrcrC)

Here, I wore the Clu suit from the Tron DLC and wore a pumpkin head - using the new effect, I created a fun costume for the dark.

http://inlinethumb57.webshots.com/48376/2292295970104171976S425x425Q85.jpg (http://entertainment.webshots.com/photo/2292295970104171976OfiKnI)

And another using the same effect, but with the Disco costume on.

http://inlinethumb63.webshots.com/30782/2507178510104171976S425x425Q85.jpg (http://entertainment.webshots.com/photo/2507178510104171976mXSlTa)

And, one of my favorites is my Sphere suit - it's really cool flying around in create mode in a giant sphere! Haha. (Or, just running around in Play in a regular level).

http://inlinethumb39.webshots.com/46694/2218058370104171976S425x425Q85.jpg (http://entertainment.webshots.com/photo/2218058370104171976JPOdhk)

All of these work in Create, Play and in your Pod.

So, I'll finish my Dream Catcher level - and then publish a good tutorial with plenty of examples (I've made 13 suits so far - well, I've made more, but 13 that I consider good.)

Hope PSN comes back up soon!
2011-05-06 06:54:00

Author:
CYMBOL
Posts: 1230


Whatever you do, just have fun building stuff and ignore the haters. Delete their stupid comments and pay attention to the ones made by people who know what they are talking about. If you have something new that not many people have seen yet, I say make an awesome level about it and publish it. Make some art and share it with the world. Always have fun.
edit - I have not played your Da Vinci level yet but its in my list. Are you going to lock it soon?
2011-05-06 07:22:00

Author:
Monster
Posts: 180


edit - I have not played your Da Vinci level yet but its in my list. Are you going to lock it soon?

I'm not going to rush to lock it or anything when PSN comes back up - but yeah, I'll probably lock it sometime soon.

No worries, if you find yourself bored and want to take a look - just PM me here and I'll send you a code, or you can come visit for a bit.
2011-05-06 07:28:00

Author:
CYMBOL
Posts: 1230


I would comment on this thread, but the last one I made about my level not getting any plays for the last week was locked, so now I am just bitter and I am only trolling. Oh and sharing is good, as long as you're not a mod sharing your locking threads ability ... 2011-05-06 08:10:00

Author:
celsus
Posts: 822


As far as glitches/secrets go, I don't really mess with that stuff, so I can't answer that. But anything I make, I have no issue whatsoever in giving it away. Namely my music. It would be kinda annoying if someone else took credit for it, but I try not to let that stuff get to me. As long as they enjoyed what I made enough to include it in whatever they're making, i'm happy.

First though, I need to publish all my music! xD
2011-05-06 14:52:00

Author:
Mr_T-Shirt
Posts: 1477


As far as glitches/secrets go, I don't really mess with that stuff, so I can't answer that. But anything I make, I have no issue whatsoever in giving it away. Namely my music. It would be kinda annoying if someone else took credit for it, but I try not to let that stuff get to me. As long as they enjoyed what I made enough to include it in whatever they're making, i'm happy.

First though, I need to publish all my music! xD

Yeah, I've seem people do costume give away featuring costumes they got from the original creators costume levels.

It's always bit depressing when you see a creator share something and get a few plays, and someone else copies, markets it better and gets 60, 000 plays.

I expect to see a rip off of my Da Vinci level. Heck, people were already publishing levels about how to make the background I had in the level. Funny stuff.
2011-05-06 15:59:00

Author:
CYMBOL
Posts: 1230


@Mr_T-Shirt
Well for me it's not giving the stuff away that's the issue. It's the ungrateful turds that leave rude comments.
2011-05-06 16:34:00

Author:
smasher
Posts: 641


@Mr_T-Shirt
Well for me it's not giving the stuff away that's the issue. It's the ungrateful turds that leave rude comments.

Yeah, that's just it, I don't need all the hate mail cause people don't understand what the level is for, or turn their lack of appreciation onto rude and mean comments. Especially for a level that was purely for sharing knowledge. I don't need plays or hearts, and o don't get paid to do this, so I'll just keep to publishing regular levels. For some reason, those troll ate less aggressive.
2011-05-06 17:00:00

Author:
CYMBOL
Posts: 1230


Judging by your pics, it seems like a pretty sweet costume-making tool to have. I'd really love to test out this glitch, or 'effect' as some prefer, when PSN gets back up. Hopefully I can catch it before you decide to lock the level. 2011-05-07 04:22:00

Author:
Ninja_Gnome23
Posts: 198


It's always bit depressing when you see a creator share something and get a few plays, and someone else copies, markets it better and gets 60, 000 plays.


I've seen a few cases like this, namely someone who had a music 'Warehouse" or something. It was compiled of other peoples music, no credit given...just another way that LBP mirrors the real world, lol!


@Mr_T-Shirt
Well for me it's not giving the stuff away that's the issue. It's the ungrateful turds that leave rude comments.

Just kids, don't let them bother you.
2011-05-07 04:29:00

Author:
Mr_T-Shirt
Posts: 1477


Judging by your pics, it seems like a pretty sweet costume-making tool to have. I'd really love to test out this glitch, or 'effect' as some prefer, when PSN gets back up. Hopefully I can catch it before you decide to lock the level.

If its locked, just send me a play invite and let me know you're from here. If I'm on, I'll let you have a look around. I don't mind taking the time for other creators.
2011-05-07 04:53:00

Author:
CYMBOL
Posts: 1230


I think its cool CYMBOL and I wan't to check it out! Yes its always cool to share! Especially interesting glitches that someone may really need or wan't for their own levels!
I agree with ShadowTyphoon, if I'm understanding his post this way. Showcase the effect and if anyone is interested in knowing how to re-create it let them know!
2011-05-07 06:18:00

Author:
Dortr
Posts: 548


Well, the only glitch I get is the sound-cutting one.




So I don't really have an opinion.
2011-05-07 06:45:00

Author:
tomodon246
Posts: 624


Good question, whether or not to share really comes down to preference. I have had mixed experiences when it comes to sharing. You have to remember that a very large majority of players will not credit you for whatever your sharing. And there are many who will go out of their way to make others believe they created it as well. I think if you have a glitch or effect, you should be selective about how you share it. Make a level about it etc if you want, but don't give too much information about how to recreate it unless people ask you to explain it to them.

Try not to let negative messages and comments get to you, there will always be people who will do this. Don't let it over shadow the many people who will praise you and make it worth it to share things.
2011-05-07 07:47:00

Author:
Bluephantom575
Posts: 142


Just kids, don't let them bother you.

Your right, and I don't. Really. I'm just like meh, who needs it? You know?
2011-05-07 09:19:00

Author:
smasher
Posts: 641


http://inlinethumb12.webshots.com/45707/2056106460104171976S425x425Q85.jpg (http://entertainment.webshots.com/photo/2056106460104171976fZrcrC)


That's easy, just put decorations(biggest they can be) on a tiny sackbot, and save the costume.....whalla big decos on sackboy
2011-05-07 22:34:00

Author:
lve_msg
Posts: 408


Maybe I'll do like Smasher and have a locked level and give people a code if interested.

That's a great idea, reward people that are genuinely interested taking creation further. Not just putting a cool shark model up as a prize only to have it totally exploited.

For the record, I'm interested more if it's NOT a glitch. If it's a clever way of doing something out of the ordinary that has more uses than just oversizing my sackboy so he can't spawn I'll be looking forward to PSN re-on-age to check it out, however you decide to share.
2011-05-13 14:08:00

Author:
Mr_Fusion
Posts: 1799


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