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#1

Battlefield 3011

Archive: 27 posts


http://imageflock.com/img/1304533245.png

Battlefield 3011 Official Thread
Overview:
I'll try to not give too much of the plot away.
The year is 3011, the Requiem 13 has been travelling the galaxies for 11 years. Its goal, to venture the universe, and travel further than Zone 7, the greatest distance from earth, human life had ever reached.. First Captain, Cooder had originally been selected by the Union, (The National Alliance of Cosmos Exploration), due to his previous experience in space exploration, and his overwhelming experience with improvising battle tactics in times of conflict against unknown foes.

Project:
I'll be aiming for around 8 levels, including a cut-scene before each level, and an unlockable minigame. In each level, the playable character will differ. Most of the levels will be set inside of the Requiem 13, and the gameplay will consist of the difficulties and conflict each character faces. I'll try my best to make each level more thrilling and entertaining than the last, and make sure that each level contains different gameplay to the last, to an extent.

Get involved!
I can't tell you how much I'd appreciate a bit of a hand on this project.
I'm not going to make people write out application forms or anything, as I find that it gets a bit awkward when you have to tell someone that they are not suitable for the job. So if you genuinely think that you are a good creator, then by all means, pop over to my moon, and lend a tender hand. After all, I do have a credits sheet I need to fill out...

Misc Stuff:

http://grabswitch.files.wordpress.com/2011/04/poster.jpg



I hope you guys can help me keep this project active!
2011-05-04 20:43:00

Author:
TehUberZac
Posts: 587


very cool image, if the whole game/levels are just as good as this poster..
itll be epic!
2011-05-04 21:03:00

Author:
Luos_83
Posts: 2136


awesome, if you need any help on anyhting, don't hesitate to ask (:2011-05-04 21:05:00

Author:
TheLittleSoAndSo
Posts: 181


Sounds awesome, and those images are epic!
Good luck with everything
2011-05-04 21:06:00

Author:
Bremnen
Posts: 1800


This sounds absolutely awesome! I've never been a huge fan of Sci-Fi but your storyline got me hooked. Can't wait to see the finished project!2011-05-04 21:37:00

Author:
WoodburyRaider
Posts: 1651


I've never been a huge fan of Sci-Fi but your storyline got me hooked.

^Same here, but that looks great!
I have my own project to work on but you know where to find me if you need sometimes!
2011-05-04 21:55:00

Author:
dajdaj03
Posts: 1486


Sounds cool, what do you need help with?
I'd like to get invovled!
2011-05-04 23:05:00

Author:
Unknown User


Looks fantastic! Sadly im a bit busy for a while, but i cant wait to play this 2011-05-05 00:01:00

Author:
tom230889
Posts: 117


I'd Love to help, I can make room.2011-05-05 01:05:00

Author:
jgsstl
Posts: 95


Thanks guys! As soon as the PSN is back up, be sure to pop over to my moon.2011-05-05 18:14:00

Author:
TehUberZac
Posts: 587


wow the images looks magnificent, I can tell this is going to be an awesome project 2011-05-08 16:21:00

Author:
Arnald23
Posts: 1843


I'd be willing to help out on a project like this. It looks really good.
I'm not sure exactly how I'd help out, but I would find a way
2011-05-08 16:28:00

Author:
UberOrbPS
Posts: 290


Thanks guys! As soon as the PSN is back up, be sure to pop over to my moon.

Will Do!!
2011-05-08 16:28:00

Author:
Gamerater15
Posts: 80


Looking forward to a bit o company in create mode!2011-05-08 20:32:00

Author:
TehUberZac
Posts: 587


Oooh, Spage Age era has always been my favourite.

...and judging from the promotional images(as everyone is), this looks great! Setting seems like a great adventure to be, without getting specific yet.
2011-05-08 22:44:00

Author:
Nurolight
Posts: 918


I'm fairly decent at the more artistic stuff like level design and writing, so it'd be awesome to help you. 2011-05-08 22:53:00

Author:
abyssalassassin
Posts: 717


That looks epic!

If you need any help just give me a call
2011-05-08 22:56:00

Author:
Kern
Posts: 5078


If you need any health just give me a call

You a Medic?
2011-05-08 23:02:00

Author:
Nurolight
Posts: 918


Not to be annoying at the fact that we might have to make an xtra level but will there be an extra little credits level that you watch after you finish the whole series ( a movie level, like the one media molecule has at the end of the story levels )

and i have some contacts so i will inform them about this thread and hope that they have a look at it!

also, this will be a sackbot project? right? -


Originally posted by TehUberZac -
In each level, the playable character will differ.
because if it is then i will show you the sackbots that i have made and some of the Epic Logic boards i have ( when i say epic i mean some of it differs from Meh, anyone could do it, to OMG how the hell did he do that! )

8)

hope i will be a help to this Project!

--
Gamerater15
(add me when PSN is back up!)
2011-05-09 18:51:00

Author:
Gamerater15
Posts: 80


Thanks a lot mate. I'm sure you'll have some input into this. And yes, there are a lot of sackbots in this 2011-05-09 19:43:00

Author:
TehUberZac
Posts: 587


Awesome, I LOVE Sackbots!2011-05-10 14:21:00

Author:
Gamerater15
Posts: 80


Tehuberzac.... Can we Gamerator to do Sackbots for "you know what"? that "concept"... I've got some simple AI laid out. i need a true sackbot logic guy.2011-05-11 01:54:00

Author:
jgsstl
Posts: 95


if that was you need some one good at sackbot logic then i will gladly help out2011-05-11 09:06:00

Author:
Gamerater15
Posts: 80


well i won't mention the concept until i get permission, its not completely legit yet.2011-05-12 00:18:00

Author:
jgsstl
Posts: 95


permission? **ok???**2011-05-12 16:56:00

Author:
Gamerater15
Posts: 80


from tehuberzac, its not legit yet..... its a really cool concept.2011-05-12 22:14:00

Author:
jgsstl
Posts: 95


oh, ok... I am working on my own project atm but when PSN is back up i am sure i can get a lot of free time! 2011-05-13 15:36:00

Author:
Gamerater15
Posts: 80


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