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Cut Scene linked to Co-op Level
Archive: 5 posts
Hi Forum, I was wondering how you link a cut-scene to a Co-op level so that when the cut scene finishes you jump straight into gameplay. Thanks in Advance. | 2011-05-04 12:28:00 Author: BeaversLikeWood Posts: 119 |
Haven't played much with level links as of yet, and cant test them till psn is back up, but my guess would be: battery on sequencer at end of cutscene ----> level link to co-op level. Wire the two up and in theory, thats it! Not sure how you'd stand on game enders then though, whether it would be required or not . . . | 2011-05-04 12:30:00 Author: rialrees Posts: 1015 |
You don't need any level link, you just place battery to cut-scene trigger (whatever you use sequencer or chaining) in paused create mode, players won't spawn until all cinematic cameras will turn off There just one catch, players won't span because checkpoint is not visible in camera, if checkpoint will be visible they will spawn, so watchout how you make cut-scene | 2011-05-04 14:52:00 Author: Shadowriver Posts: 3991 |
Oh, I thought the OP was making two seperate levels and linking. if this isn't the case, use Shadows advice | 2011-05-04 15:58:00 Author: rialrees Posts: 1015 |
Cool, Thanks. | 2011-05-07 12:49:00 Author: BeaversLikeWood Posts: 119 |
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