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#1

Cut Scene linked to Co-op Level

Archive: 5 posts


Hi Forum,

I was wondering how you link a cut-scene to a Co-op level so that when the cut scene finishes you jump straight into gameplay.

Thanks in Advance.
2011-05-04 12:28:00

Author:
BeaversLikeWood
Posts: 119


Haven't played much with level links as of yet, and cant test them till psn is back up, but my guess would be:

battery on sequencer at end of cutscene ----> level link to co-op level.

Wire the two up and in theory, thats it!

Not sure how you'd stand on game enders then though, whether it would be required or not . . .
2011-05-04 12:30:00

Author:
rialrees
Posts: 1015


You don't need any level link, you just place battery to cut-scene trigger (whatever you use sequencer or chaining) in paused create mode, players won't spawn until all cinematic cameras will turn off

There just one catch, players won't span because checkpoint is not visible in camera, if checkpoint will be visible they will spawn, so watchout how you make cut-scene
2011-05-04 14:52:00

Author:
Shadowriver
Posts: 3991


Oh, I thought the OP was making two seperate levels and linking. if this isn't the case, use Shadows advice 2011-05-04 15:58:00

Author:
rialrees
Posts: 1015


Cool, Thanks.2011-05-07 12:49:00

Author:
BeaversLikeWood
Posts: 119


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