Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Suggestions
#1
New Sound Object: Sackperson Interactions.
Archive: 13 posts
I would very much like to see a new Sound Object (maybe as a part of a future Creator Pack) focused on the sounds of a Sackperson interacting with Craftworld. Examples of sounds included within the Sound Object: - Jump - Slap - Slap Hit - Moving at High Speed* - Opening Popit - Closing Popit - Opening Popit Sub-Menu - Closing Popit Sub-Menu - Navigating Popit Grid - Navigating Popit Pages - Taking a Photo - Placing Sticker - Deleting Sticker - Correct Sticker Close - Correct Sticker Placed - Wrong Sticker Close - Death by Spikes (maybe they should use another word than "Death", but this is just to illustrate the idea) - Death by Squishing - Death by Explosion - Touching Fire - Death by Fire - Death by Electricity - Death by Horrible Gas - Death by Plasma - Getting Ready to Pop* - Popping Yourself - Paintball Fired - Paintball Hit - Paintgun Blocked - Lack of Air - Fresh Air - Drowning - Yay - Boo - Heart - Queue - Reviewing a Level - Getting Pin ...And the likes. I have probably forgotten quite a few, but I hope it is clear what type of sounds I figured a Sound Object like this should include EDIT: Oops I forgot the sounds of the new Power Ups (Grappling Hook, Grabinator etc.) What's your opinion on this | 2011-05-01 07:28:00 Author: Slaeden-Bob Posts: 605 |
great suggestion | 2011-05-01 10:13:00 Author: PPp_Killer Posts: 449 |
Yes, very good suggestion indeed... Personally I'd like there to be sackboy noises - just the like the sackbot noises but without the electronic tinge. | 2011-05-01 11:58:00 Author: Unknown User |
Hmmm, I can't think of many uses for these, apart from tripping people out | 2011-05-01 13:02:00 Author: Radishlord Posts: 706 |
Hmmm, I can't think of many uses for these, apart from tripping people out C'mon Radish, where's your imagination I can't say I have figured out uses for all of these, but just having them at out disposal would be nice. For instance in the level I'm currently working on, the... - Taking a Photo - Placing Sticker - Getting Ready to Pop* - Heart ...sounds effects would all be very useful. | 2011-05-01 14:10:00 Author: Slaeden-Bob Posts: 605 |
Imagination's gone momentarily, I haven't been playing much lbp. I'm quite curious as to what you're making now | 2011-05-01 15:49:00 Author: Radishlord Posts: 706 |
This would be great. I'm not sure how I'd implement them into a level, but I'd find a way. Maybe use the electric death in my shooter+ level... | 2011-05-01 22:54:00 Author: UberOrbPS Posts: 290 |
Imagination's gone momentarily, I haven't been playing much lbp. I'm quite curious as to what you're making now Hehe no worries I'll show you when PSN is back online! This would be great. I'm not sure how I'd implement them into a level, but I'd find a way. Maybe use the electric death in my shooter+ level... It could be used for the charging of some sort of tesla style weapon? | 2011-05-02 10:49:00 Author: Slaeden-Bob Posts: 605 |
Would be a very cool and potentialy useful addition. | 2011-05-02 12:37:00 Author: craigmond Posts: 2426 |
"Getting Pin" is sort of there under two different sounds. They sound really close to it, so you can work with that. They don't sound good together, though. You mean the *shake shake shake* *spray spray*, right? Because the can is a paint can, that's the background that the pin, pin title and PIN UNLOCKED are on. | 2011-05-02 22:59:00 Author: Cronos Dage Posts: 396 |
Actually, the paintball blocked could be a VERY useful sound for shooter levels - out of ammo? Click click click... | 2011-05-02 23:32:00 Author: UberOrbPS Posts: 290 |
"Getting Pin" is sort of there under two different sounds. They sound really close to it, so you can work with that. They don't sound good together, though. You mean the *shake shake shake* *spray spray*, right? Because the can is a paint can, that's the background that the pin, pin title and PIN UNLOCKED are on. Yea that actually dawned to me after writing the OP. The "-Correct Sticker Placed" sound is also in the game already, but you get the idea | 2011-05-03 07:51:00 Author: Slaeden-Bob Posts: 605 |
I actually thought of a few possible uses for these, yay! Problem is, we've only ever been given sound objects via paid DLC of a certain theme, and this has no particular theme. So if this were to happen, it would be as a creator pack (2), as I think you said earlier. | 2011-05-03 08:21:00 Author: Radishlord Posts: 706 |
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