#1
joining flat layers to flat layers
Archive: 5 posts
hi i have been scouring lbc an the rest of the internet to find out how you make things on the flat layers joined together ...well so you know properly what im talking about on the level full metal rabbit there are sackbots throwing bombs from red things with legs, the legs are what im talking about, with any luck you guys know what exactly im talking about because i have been trying to do it since the beginning of lbp1. i have this amazing design for a bipedal robot so what i need is to make those legs then im sorted. | 2011-04-30 23:41:00 Author: Unknown User ![]() |
Joining thin layers is exactly the same as joining thick layers, when you are joining within the same layer. To join to a different thin layer, you will need a layer of thick in between. | 2011-05-01 00:24:00 Author: roux- ![]() Posts: 379 |
try holding L1 or L2 when attaching thin layers. If you want an invisible block or to be able to pass through the middle section, try using hologram material. You can still glue or bolt to it even though it is not solid. | 2011-05-01 01:07:00 Author: shane_danger ![]() Posts: 283 |
These legs are only made out of thin material as you correctly assumed. The trick is though, the part of the leg with the paper clip decoration and the bolt is actually a thin piece of Invisible Hologram. You can glue thin Hologram into other thin pieces of materials. If you then bolt together the thin piece of Hologram with a new thin piece of material, you can create an invisible link between the two in Play mode ![]() I hope you understand what I mean? It did come out kinda confusing... EDIT: Sniped... | 2011-05-01 01:15:00 Author: Slaeden-Bob ![]() Posts: 605 |
thanks im gunna give that a go now slaeden, i though of trying it but wasnt 100% wether it would work, if it does when the psn comes back on ill publish my robot on a blank level so you can see what you helped create | 2011-05-01 11:32:00 Author: Unknown User ![]() |
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