Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 2    [LBP2] Help!
#1

Direction Specific Spin

Archive: 8 posts


:kz:

I'm trying to make a Double Jump Chip that makes the Sackbot Spin toward the Direction I'm moving the Analog Stick at, so when I'm going Left & I perform a Double Jump, it spins that way, & when I'm moving it the other way, it'll spin the other way, as well. I can't seem to do this, though, because I'm limited to the only one Input of the Analog Stick. Any way to do this?
2011-04-28 01:33:00

Author:
IronSkullKid99
Posts: 515


Use a Direction Splitter. Make the input that makes sackbot jump go to 'and' gate, as well as the positive/negative. if you dont understand, i'll help hen PSN is back on ;]2011-04-28 01:38:00

Author:
Unknown User


According to another blog post from Sony today, it'll be about another 6 days before that happens.2011-04-28 02:57:00

Author:
BIGGamerer
Posts: 182


Use a Direction Splitter. Make the input that makes sackbot jump go to 'and' gate, as well as the positive/negative. if you dont understand, i'll help hen PSN is back on ;]

I couldn't understand that well, I only got that you needed an "AND Gate" & a "Direction Splitter," but can you describe that again?
2011-04-28 04:11:00

Author:
IronSkullKid99
Posts: 515


so here's what you need to do... the analog sticks actually create a positive and negative signal depending on which way you push them and how far from center they are. Right and Up are considered positive outputs, and Left and Down are negative.

So if you hook the left/right output of the left stick to a direction splitter, pushing left will activate the negative side, pushing right will activate the positive side. So you'll have two behavior chips, one for each direction of spinning. Then you'll wire the existing inputs for those spinning movements into an AND gate and the positive (right) and negative (left) outputs from the direction splitter into those and gates as well (respectively).

Let me know if that makes sense or if you need anymore help.
2011-04-28 04:27:00

Author:
shane_danger
Posts: 283


so here's what you need to do... the analog sticks actually create a positive and negative signal depending on which way you push them and how far from center they are. Right and Up are considered positive outputs, and Left and Down are negative.

So if you hook the left/right output of the left stick to a direction splitter, pushing left will activate the negative side, pushing right will activate the positive side. So you'll have two behavior chips, one for each direction of spinning. Then you'll wire the existing inputs for those spinning movements into an AND gate and the positive (right) and negative (left) outputs from the direction splitter into those and gates as well (respectively).

Let me know if that makes sense or if you need anymore help.

Thanks, it worked perfectly. :kz:
*Oh, & nice tip about the Posotive & Negative sides of the Analog sticks*
2011-04-28 12:30:00

Author:
IronSkullKid99
Posts: 515


cool, send me an lbp.me link when you have it up and running. sounds good so far 2011-04-28 15:13:00

Author:
shane_danger
Posts: 283


simple solution, hook the left/right analog output to the input of an advanced rotator.2011-04-29 02:46:00

Author:
sonofbrave
Posts: 107


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.