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push out and retract
Archive: 3 posts
how do you make an object push out a certain distance and then retract back to original position when you let go of the controller? | 2011-04-27 17:42:00 Author: Unknown User |
ok...this is what you need. 2 in/out movers and a not switch. im going to use r1 as anexample but you can wire nething up like a tag or player sensor. go in & tweak your movers one to your "original" position and the other to 2nd position (back, middle or front layer) Wire NOT gate to original position then wire r1 to both NOT gate & 2nd position ...voila | 2011-04-27 17:55:00 Author: Unknown User |
When I read your question I was thinking you want object to stay in same layer, but move sideways. BabyFace thinks that you want the object to switch layers. So which one do you want. The simplest way to do the side to side motion would be to use a piston. You could use a mover if the piston has limitations that you don't want. For the piston, just tweak it's input action to forwards/backwards and wire a button to it. Edit: Oh I just realized you are trying to figure out another way to move the camera on your top down level. From the looks of it, you figured it out in another thread. | 2011-04-27 23:42:00 Author: riverad08 Posts: 104 |
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