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My first level Bullseye

Archive: 9 posts


Ok lads & lasses ive made my first level and i would like to welcome you all to play it its called bullseye please play and share your thoughts on improvements and hates

Level name: Bullseye

description: basically there are 3 ways through the level and 2 of them leave you stuck its a rather hard level with brains and passions needed to tackle them

p.s it is do-able if u dnt believe me ill help you through it. Have fun and good luck you'll need it
2008-12-03 23:41:00

Author:
knightofhull
Posts: 382


Hi,

First of all, sorry for my bad english. I'm French. I'm new on this forum but i will take you my opinion.
I think people will not play your level as soon as you published it.
Let's them some time to play it and comment. People see your post but will not respond until playing the level (Do you wait people tell you immediately: Wonderful! You have the guys that made the level online? ).

I'll surely play your level in the weekend and i'll comment him back. But i can't do it now.

Be patient. This is a great community. But people didn't write post for nothing, that all

See you soon for my commentaries
2008-12-13 11:20:00

Author:
Takelow
Posts: 1355


It might have helped if you put some sort of description of your level for people to talk about
What are people supposed to comment on if you don't provide them with any info
If you explain it a bit then it may make people think about trying your level

I for one have just been creating all the time and never seem to ge the time to play.
Last night was the first time I actually played some levels instead of creating and met up with a few forum members
2008-12-13 11:22:00

Author:
dorien
Posts: 2767


thanks for the advice description added and ye ill have to wait longer 2008-12-15 10:32:00

Author:
knightofhull
Posts: 382


Hi Knightofhull,

As promise, i would like to play your level yesterday but can't find it by this #&!@;["# search engine....
Sent you a friend request to access it more easily
2008-12-17 09:13:00

Author:
Takelow
Posts: 1355


I like where you are going with the idea, and I'm impressed that the artillery works so well. A few things could help - the foremost is being able to get ON the tank. It seems to be right at the max of what can be reached on a jump. And secondly, adding some camera angles to make the targets more visible would be a good thing. It's hard to aim at what you cannot see! 2008-12-17 22:52:00

Author:
Trystian
Posts: 59


ok Takelow ive jst accepted your friend request and Trystian ill add a ladder on it so its easier to get on as for camera angles ill try adding them 2 day i dident add them cause i did not know how to do them lol2008-12-18 13:28:00

Author:
knightofhull
Posts: 382


Hi Knightofhull,

Ok, i just play it three times and can't finished him!
From what i have see, the only thing i could tell you is that there is some little bit more work to do in order to give a visual attracting aspect to your level.
There is a lot of element you could use or create for your theme.

Your Tank at the start is cool, but is in need of details. Moreover, in term of gameplay i noticed some little problem. For example, when you are at the checkpoint just before the rotating sponges, you can't see the downstream platform you must acceed. ANd if you miss it, you die... Frustrating...

So, i encourage you to improve your level progessively. Tell me if you make an update, i'll play it again (i guess until the end ).
2008-12-19 14:43:00

Author:
Takelow
Posts: 1355


haha thank you takelow it is a rather hard level but im nt gonna giv away the secret yet hehe ill try improving the visual quaity but i dont have a good imagionation could you giv me some tips of what u would like 2 see2008-12-19 23:27:00

Author:
knightofhull
Posts: 382


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