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#1

camera shift

Archive: 4 posts


yo making top down shooter i already have a camera thats zoomed out completely but now im trying to make another camera that moves in the direction of the right stick to expose more of the battfield may by 2 or 3 inches in the direction of the right stick letting go of the right stick would then center back on the player ANY SUGGESTIONS2011-04-23 21:25:00

Author:
Unknown User


I may not be an expert, but I'll give it a shot. You'll need to have a circular invisible hologram material around your character add a game camera and a joystick rotator close to each other at the end of the hologram, attach both the camera & the rotator to the right stick of the contolinator.2011-04-23 21:58:00

Author:
Unknown User


How about placing your camera on a circle of invisible holo in the center of your playfield. Then simply use movers and a follower to let it move off-center slightly and control it with the right stick.2011-04-23 22:53:00

Author:
Frogmeister
Posts: 236


Frogmeister's idea sounds good but you'll need some kind of limitation to keep the player from moving the camera too far away like you said you only want it to move a few inches. The best way to do that might be to use another piece of hologram with a tag on it that will keep the camera from moving past it. It's explained in the tutorials list, I think it's called invisible limitation. The follower is what will make the camera snap back to center.2011-04-24 00:01:00

Author:
riverad08
Posts: 104


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