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Child Of Eden

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Child of Eden is an upcoming rhythm action game created by Tetsuya Mizuguchi, best known for Rez, developed by Q Entertainment and published by Ubisoft.The game announcement opened Ubisoft's pre-E3 2010 press conference and was one of the first titles shown with support for Xbox 360's Kinect peripheral. The game is a sequel to Mizuguchi's earlier game Rez and sees players shoot at various targets which produce melodic sounds upon destruction. It is being developed for Xbox 360 and PlayStation 3 and will be compatible with Microsoft's Kinect and standard controllers. In April 2011, Mizuguchi announced that he had developed a unique corset peripheral for the game, which featured four controllers, all of which vibrated to the game's music. The new device is currently only available in Q Entertainment studios, and is unlikely to see a retail release.
As was the case with Rez, Child of Eden is presented as an experiment on synesthesia, integrating sound, vision and touch in one seamless experience. The game will feature music from Genki Rockets.

The objective of the player in Child of Eden is to save Project Lumi, which is near completion, from a virus attack. If finished, Project Lumi would reproduce a human personality in Eden, the artificial intelligence inside which Rez took place.

Comparable to Rez, the game revolves around shooting various objects that come onto the screen, which produce musical effects upon their destruction. Players can choose between using a lock-on function similar to Rez's gameplay, or a vulcan cannon which shoots a constant stream of bullets. Using Kinect, players can aim using their hands and clap to change weapons, though traditional controllers can also be used. Like Rez HD, players can use additional controllers to provide external vibration and during the gameplay will adjust the music to the actions and movements of the players.
The game will feature 5 levels, called Archives, each with a different visual theme. So far, three of them have been shown, named Matrix, Evolution and Beauty. Each Archive will be replayable, changing each time depending on the player's performance and style of play in the previous run.

Gamespot awarded the game 'Best Motion Sensor Game' and 'Best Rhythm Game' of E3 2010. The title also received nominations for 'Best New IP' and 'Best Music Game' from GameTrailers


http://www.youtube.com/watch?v=F4YfF3nvxDE&feature=player_embedded

I think this will be primarily the most awesome reason to own a Move.
I love abstarct stuff and fresh concepts, and I like when there's a research behind the design of a game, especially in this gen where the most of stuff seems designed to be realistic.
2011-04-22 10:42:00

Author:
OmegaSlayer
Posts: 5112


Well, it might be amazing like the trailer but we knw what happened with Dead Island...2011-04-22 15:37:00

Author:
dyna
Posts: 260


Well, at least this is all gameplay
And Rez and Luminous were awesum
2011-04-22 15:52:00

Author:
OmegaSlayer
Posts: 5112


Is this a retail game or a PSN game? Looks kind of interesting.
(just heard the PS3 version will be delayed till september though...)

cheers,
misty
2011-04-22 18:11:00

Author:
Mother-Misty
Posts: 574


I think it will be a classic retail.
PS3 version will be delayed to September, yes, but it will be playable with Move (the game on 360 can be played with Kinect or normal controllers) and it will have a 3D TV output option
2011-04-23 22:51:00

Author:
OmegaSlayer
Posts: 5112


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