



#1
I just noticed something with the Creationator
Archive: 14 posts
If you happen to have any "LED Light" or "Light on a Stalk" Decos on you & you're using a Creatinator that has a 1sec or more pause to it, the lights on you dim as well as the lights on the Creatinator. (Most of you probably knew this, but I just thought it was a neat find.) EDIT: Here's what I mean. As you can see, the "LED Light" & "Light on a Stalk Decos" are on this handsome little gentleman. http://i529.photobucket.com/albums/dd333/Sonic402183/dingus1.jpg Here he is again, with the Creationator. http://i529.photobucket.com/albums/dd333/Sonic402183/dingus2.jpg After he has fired a round, the Creationator's lights dim...As well as the ones on him. http://i529.photobucket.com/albums/dd333/Sonic402183/dingus3.jpg | 2011-04-17 20:26:00 Author: IronSkullKid99 ![]() Posts: 515 |
Nice, will the litghs dim if they are on the creatinator itself? | 2011-04-17 23:13:00 Author: BonBonBoi ![]() Posts: 246 |
Yup. I'm making some new Costumes to mix with the Creationators. :kz: | 2011-04-17 23:21:00 Author: IronSkullKid99 ![]() Posts: 515 |
Good find. These decos like to respond to just about anything that emits light - holo, neon, LEDs - when they are attached. | 2011-04-18 00:06:00 Author: Thegide ![]() Posts: 1465 |
An easter egg? Or an secret? Bet the light match your player colour when you stick decoration with lights on, but that is great that you found that easter egg or secret ![]() | 2011-04-18 00:12:00 Author: ShiftyDog ![]() Posts: 293 |
An easter egg? Or an secret? It's just effect that not other even care to notice ![]() | 2011-04-18 04:38:00 Author: Shadowriver ![]() Posts: 3991 |
Thats pretty interesting, but did someone say the lit up decorations change with hollo as well? Like dimness and stuff? | 2011-04-18 14:13:00 Author: ATMLVE ![]() Posts: 1177 |
This actually makes me wonder why they didnt make those decorations as decorative light, like bee anthena, it would be cool to control the light inside | 2011-04-18 14:32:00 Author: Shadowriver ![]() Posts: 3991 |
Huh, I didn't know about that. That's pretty cool! This actually makes me wonder why they didnt make those decorations as decorative light, like bee anthena, it would be cool to control the light inside Because then they would have to be decal objects and would not be able to be placed on Sackpeople. But it would be cool, say, if they were programmed to be some sort of tweakable decoration. | 2011-04-19 02:50:00 Author: Blue Helmet ![]() Posts: 306 |
Neat find. I never knew that happened before now, but I don't run around looking like a light bulb. ![]() | 2011-04-20 19:37:00 Author: Moonface ![]() Posts: 310 |
It's just effect that not other even care to notice ![]() Yea, the seams on the creatinator shuts off when it not emit and lights up when it ready to fire. It weired how these light decorations stuck to the player and it dims out when it somewhat a delayed fire rate. Not sure if it a glitch or secret on the light decoration. | 2011-04-20 20:21:00 Author: ShiftyDog ![]() Posts: 293 |
Yea, the seams on the creatinator shuts off when it not emit and lights up when it ready to fire. It weired how these light decorations stuck to the player and it dims out when it somewhat a delayed fire rate. Not sure if it a glitch or secret on the light decoration. If by some chance it is a glitch, I don't want it fixed. It's a cool thing to see stuff like costumes interacting with levels. ![]() | 2011-04-20 20:58:00 Author: Moonface ![]() Posts: 310 |
Interesting, hadn't noticed this before, nice! ![]() | 2011-04-20 22:03:00 Author: Silverleon ![]() Posts: 6707 |
Added some of the Glow Light decorations to the Creationater I used in my level because of htis, thnaks, it looks great! | 2011-04-21 13:06:00 Author: kirbyman62 ![]() Posts: 1893 |
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