#1
Logic compatabillity with stickers/decorations
Archive: 4 posts
I think it'd be really cool to be able to trigger logic with stickers/decorations, for example: I'm trying to make a part in my level I'm creating where when you walk past a certain area, the sleeping sackbot eyes change into danger sackbot eyes and then trigger a siren, but the sensors won't attach to the decorations. ![]() ![]() | 2011-04-16 23:49:00 Author: abyssalassassin ![]() Posts: 717 |
I'm pretty sure it's done with emitters. | 2011-04-17 02:45:00 Author: lemurboy12 ![]() Posts: 842 |
You can put decorations on invisible pieces of holo, which can be emitted anywhere. Don't know what part you're talking about, but that might be what's going on with magically appearing decorations. | 2011-04-17 04:42:00 Author: Alic ![]() Posts: 81 |
Yeah, emitters shoot out a small piece of cardboard with a deco on it. | 2011-04-17 04:43:00 Author: jalr2d2 ![]() Posts: 256 |
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