Home    LBP Showcase / Reviews / Recommendations    Reviews
#1

Bitter Trollzes Review Thread

Archive: 91 posts


http://fc09.deviantart.net/fs71/i/2011/106/f/b/trollz_by_craibwoud-d3e54n8.jpg

I am just pushing around the idea. But to get the weight off the other reviewer's backs I am thinking I can do a little reviewing. Also to make them get less flack for honest reviews (which even as a bitter troll I love to get)...I will give truly bitter reviews...hey whatelse would you expect from a Troll? This is how it would go...


Rulez?
Please only one person posting a request at a time, lest the second poster just wants to get flamed and never reviewed.

If you request a heart I will tell my one friend that can't speak english, has very bad lag, and sends envites every few seconds that you wanted to be on his friend's list.


A bit busy with projects right now, but I should beable to do a few.

Edit: One last thing, if you hate on other reviewers that were just giving you feedback I will take photos with my "I Love Celsus" sticker in your level and post it so everyone thinks you are a big fanboy/girl...and lose all of your LBP 2 cred.
2011-04-16 22:29:00

Author:
celsus
Posts: 822


Hi , can you review my first level in LBP2 ?
Level: CONNECT FOUR (1P VS 2P/AI COM!!!)
PSN: GILUPL
lbp.me: http://lbp.me/v/zf0k5-
This is board game as you probably know. You can play with friend (nice surprise for loser) or you can play with AI com!!! The level is very much professionally created and it has very good artificial intelligence of the com. You can choice from three levels of difficulty (easy, medium and hard). Please don't get angry if com will beat you . Thank you.
2011-04-17 08:02:00

Author:
GILUPL
Posts: 102


Argh, I expected atleast a week before I was forced to troll a level. Well since it has only been one day I am even more aof a bitter troll than usual. So this is how I am going to do this...

Review: Connect Four
http://i9.lbp.me/img/fl/8791ce83264ba06d1f5c9c3a756f666f194e28d0.jpg

Noob feedback. Well as a noob that does not read much I was not angered by the lack of forced directions. I was allowed to run and play...but as a noob I was annoyed that I was beaten by connecting 4 and not 5 objects...as a noob I am used to losing....with that said it was set to difficult and the noob could have made it to the end...and a quick level...so the noob was good...That is all a noob has to say...


Next the Bitter Troll came to play. The bitter Troll was very amazed by the design of the intro...well if it was in a LBP 1 level, as it was LBP 2 bitter Troll was not too amazed...more unamazed. The large amount of MM preset stickers and such screamed "MM" through the whole level. Even as a bitter Troll I was not thrown off by the lack of design, since it was a level more on logic. The area to show of the logic was interesting, but lacked anything a troll could brag about, it was much like other levels of that genre. I did not count off against that, just it had nothing to add other than a thrown on feel like much of Syfy programming. The actual gameplay approach was a bit awkward, and trolls like things that are straight forward like bridges. Again this felt like I was playing a LBP 1 level, the grabbing the squares was very simple...simple enough for a noob, but for a non-noob, it seems noobish. The design of the area was rough, and dividing the areas for players in that way was a bit bland. This game suffers from the same things that tic-tac-whatever has...there is a limited amount of moves, and as a 1st player, there is no way to lose if you go first. By making a move that allowed both directions as a winning option, the PC just went about doing its own move and became Troll food. As a Troll I could go on and on about how this level made the bridge I live under look like the Lourve...but that would be rude even for a Bitter Troll. I liked the scoreboard...but Ithink those are made by MM.

Epilogue: It is Noob passable, did not make Bitter Trool less bitter (Trolls hate MM stuff in levels, because MM hates on trolls much like the mods here do), but it did have some good logic so you have a few choices spend a good amount of time making your level look nice (removing all the MM stuff and making it have less a thrown together feel...bitter Trolling aside...I know how if feels to get your level done and not want to spend forever on the less important aspects), you could accept its flaws, or perhaps make a time machine and release this level in LBP 1.


If I was forced to rate it I would give it one goat for logic (a goat is a good thing).
2011-04-18 00:34:00

Author:
celsus
Posts: 822


Dear sir are you Trolling on a Troll's thread? I am very impressed. But if you want to know what the point of this thread is, try reading the first post (it says there).

Also if you don't agree with the review you can go play the person's level and give them feedback too. Just saying, there is an option like that...not that you have to...just that it is out there floating around. The option actually passed by me twice while I was typing. So put your money where your "reply" button finger is and help out a fellow LBP player and give him some feedback. That goes for any person reading this as well...you may not know whom is posting the play requests, but help them out, this may be a big planet we live on, but I like to think of ait as a little big planet.


Edit: There was a post above this one...now that is it gone I just look crazy...wether or not that is true the above point still stands.
2011-04-18 00:52:00

Author:
celsus
Posts: 822


Sorry dude but my english is not best and I am really lost in your review. I just don't understand what you liked and what you didn't like in my level? Your review is so complicated for me and too be honest I don't know why you used so many times words: noob and troll? I just wish write something but I can't because I am not sure what you mean and about what is this review? Thank you for your time but your review is for me like clear page to be honest. Can you write few words in easier way without noobing and trolling? "make a time machine and release this level in LBP 1." - I can't release this level in LBP1 BECAUSE this level would take 2 thermos in LBP1, I made Connect Four in LBP1 too, you can try it but it has only 2P mode because there wasn't enough place to do AI com mode, thermo was WAY too small!2011-04-18 07:52:00

Author:
GILUPL
Posts: 102


I would suggest this...
http://babelfish.yahoo.com/



Noob= New at something and does not feel they should take the time to learn.

Troll= Me, likes to talk smack...thinks they are smarter than they are.

As for what I said about your level, it is the exact same as the other reviewers said...you know the ones you argued with.
2011-04-18 08:10:00

Author:
celsus
Posts: 822


Ok no problem . Yes, I argued and I will explain you why. As you probably know the AI is very difficult to do and I'm not writing now about my level, I'm writing about AI in any game. As you know Mm picked Noughts&Crosses with AI made in LBP1 (respect) and I can deal with you that level took full thermo, you can say what? Noughts&Crosses? But that's true! People complain why I didn't do menu because I didn't wanted to. I wanted to let play 2 or more players with com in same time, I wanted to do deadly mechanism for loser in 2P mode, I wanted to keep my level in traditional style and simple wood design. I know how to do menu! Connect Four just looks simple and plays simple same as Noughts&Crosses but AI it isn't simple to do because just it isn't. Someone can say that AI was much harder to do in LBP1 but I knew how to do AI in Connect Four in LBP1 too, just thermo didn't let me do that. I explain you why. There is not much big diferent between 2 things in LBP1 and LBP2 what I used the most in my AI, gate "AND" for example with "4 ins/1 outs" in LBP2 is same thing as "4 lifts" in vertical line with "1 switch on the top for all of them" in LBP1, gate "OR" for example with "4 ins/1 outs" in LBP2 is same thing as "4 lifts" in horizontal line with "1 switch for any of them" in LBP1. Yes it was possible to do AI in LBP1 but thermo was much too small because when you need to use 1 gate "AND" in LBP1 for example with "20 ins" then you have to use "20 lifts", "1 sensor" and "1 switch" (for gate "OR" you have to use "20 sensors"). Do you think those people were wrong: "This is award winning work" or "Very very well done. Deserves to be in the MM picks section". No, they just know create mode very well so they appreciated my work. Do you know why some people are wrong because they think when they play my Connect Four: "nothing special, board, circles". I have already 100 pages filled with all logic and mechanisms with AI for my level!!! In my level there is about 6000 "connection cables" even more but I don't ....... know! Few words for some people: "nothing special? JUST GO AND DO IT". Try do AI even in Noughts&Crosses which is 50 times easier to do as in Connect Four then you will see what I mean .2011-04-18 09:33:00

Author:
GILUPL
Posts: 102


Sorry, I added twice by mistake .2011-04-18 09:48:00

Author:
GILUPL
Posts: 102


A non-troll would say something...well if your thermo is an issue, you level is overly full of things that take up space. The area displaying logic and be edited down massively for space, the light dimming can be changed into holo material with two settings, a controllinator takes up space, but so does your squares to click. The sackbot takes up space and so on. If you want if to be the best, make it the best.

But me being a Troll would once again mention the time machine option.
2011-04-18 16:56:00

Author:
celsus
Posts: 822


LOL. I like this thread

This should be your theme song:


http://www.youtube.com/watch?v=woySeSNBL3o&feature=related
2011-04-18 21:21:00

Author:
Discosmurf
Posts: 210


Lol, if everyone keeps having fun and being nice it is going to be hard to be a bitter troll. Please more smack talk! Something like, "hey I know that in fairtales trolls like live under bridges and such...but I never heard anything about them not being able to spell." I am not sure how many spelling errors I made in the last few posts...but I am sure they are there...if not just check any other of my posts. Honestly thanks for the kind words and if you want your levels reviewed you can hit me up when they are done, I will try my best to make the review unusual...as for that video, very nice, not sure if it tops the Master Chief sucks at Halo's "lalalolololol"2011-04-19 03:28:00

Author:
celsus
Posts: 822


If the mood strikes you, I'd love to get some feedback on my crane game level.

http://ic.lbp.me/img/bs/15cc81f699986cae2abd26692e9517eceecfe3dc.pngNot Another Crane Game! (http://lbp.me/v/8ecpf) by DarkDedede (http://lbp.me/u/DarkDedede)
2011-04-19 03:40:00

Author:
DarkDedede
Posts: 672


Ok...more troll food!

Not Another Crane Game
http://farm6.static.flickr.com/5291/5475541095_23ca8c2682_z.jpg

Noob review...well since your profile is not on the web the Noob was very annoyed at having to put more effort into queing your level. Then again as a Noob I would not have published my info on the web either...thank goodness my good friend the troll was there to publish my info on the web. Well the Noob played the level to find a level design as a Noob he may have made himself, very little anything put in the level to distract from the MM background or the MM items from the MM bag...MM would be very proud. As a Noob I was able to get upto the area of play...it was a little akward looking...so somewhat non-noob friendly. The controls were all made with MM brilliance of a LBP 1 level, this Noob is wondering why he purchased LBP 2 when LBP 1 games are all he seems to be playing. Well he tried to grab a prize, got very little in reward for it...took way too long to get one, and the Noob's ADD took over and he placed the controller down and turned on SyFy to watch what a TV show would look like if Noobs wrote it...

Enter stage left...the Bitter Troll. Bitter Troll was indeed very bitter, he too had noticed an MM made level (as in made from MM bag stuff only) that was made in LBP1 and he was sure that he only advised the previous poster to make a time machine to publish his level in LBP 1 and not to transfer he the Bitter Troll back with him. Argh...wait the Bitter Troll paused the game and found it was indeed LBP 2 and he had not been transferred back in time...perhaps the creator of the Crane Game had been.
If this is indeed the case as a Troll I know a guy named Rumpelstiltskin that may beable to get you back to LBP 2 time (just PM me and I will get in touch with him for you).
Well the level was pretty much a few objects, an akward lift upto the crane area that makes a 100 year old rope bridge across a dealy chasm look well constructed. The troll wonders what the idea of the prizes were, all just bubbles, no goats...as a troll I am not pleased with the prizes. The troll also wonders why a LBP 2 level would not use the in out movers, ans several other things to make a crane level look like a crane level....also why the controllinators were missing, did a goat steal them from your MM pop-it bag? A troll hates to be wrong, so he stuck it out and grabbed a few things prizewise from the bag, but after a few minutes...the Troll felt like he was watching an episode of SGU...troll was not happy.

This Troll is impressed that someone would ask him to review their level...but that is as far as he was impressed. The Troll has to give this a level 5 curry...(a fire hot curry, and troll's don't like fire). The Noob also has issues with the level being a bit less than friendly with controls, and not much rewardwise for the speed of the level.

To Noob it up, speed it up, add more of a natural flow for directions, add more points.
To Troll it up add more of anything...you know things like designs, options, prizes not made of bubbles, things that are not rife in LBP 1...a creator may say something like great try for a level keep up the good work...but you came to a bitter troll that knows of no such things as kindness...in fact he just kicked a leprechaun off his bridge after playing this level.
2011-04-19 19:06:00

Author:
celsus
Posts: 822


Thanks for the feedback. The level is a minigame version of a specific challenge in another level of mine. In that level, you need to catch fish with a crane, and the controlinator doesn't fit the aesthetics of the setting. Plus this control set up so that multiple players can work as a team to catch prizes. Programming the level to accept multiple players just seemed too painful. If I tried to design something like that, I'd want to kick a leprechaun too.2011-04-20 02:29:00

Author:
DarkDedede
Posts: 672


I would bump my thread, but that would be trolling...oh wait... Just noticing the review section has become a ghost town ofunfruitioned review requests.2011-07-12 02:22:00

Author:
celsus
Posts: 822


Not really a level. The Dream Catcher Teaser Trailer.

Never really got anyone looking with a critical eye, except for buddies.

I'm on my phone, so I can't post the link, but obviously, my LBP.me profile is linked to my name on this site.

Thanks. Look forward to hearing your feedback.
2011-07-12 02:47:00

Author:
CYMBOL
Posts: 1230


Oh well not in ps3 atm but i queued it and will try tomorrow.2011-07-12 04:03:00

Author:
Sport_dude
Posts: 622


Argh Bitter Troll is bitter at Cymbol for having him review a "not really a level"...since that is all he has reviewed thus far. Bitter Troll has issues though becuase he talks of himself in a third-person, so perhaps he will over-look this level non-status and check it out anyways...

Bitter Troll played this non-level to find like Nevenz'ses music level, even though there was no play value, there was a good amount of watch value. Bitter Troll was elated at seeing a bridge like structure at the Dream Cather...and someone sleeping by it too. The intro was nice, The Troll thought it could have been used for a cool iris effect too. The intro was very fairytalish, and the Bitter Trolls wonders why people always hire lazy people to watch important things...perhaps Cymbol can explain the poor HR skills in the fairytale world. Bitter Troll liked the Gate entry, and the sun effects with the rays of light. Bitter Troll liked the machine very much, but it did seem less dimensional than the rest of the sets. Bitter Troll liked most of the wording, but one of the Titles, last one he thinks started out zoomed in most of the way, but it seemed a bit odd, perhaps zoom in closer so the wording is not visible until it zooms out. The Troll did like the kaleidoscope effects even if the word was a bit hard for him to spell. The intro was a nice intro, but left the Troll Bitter for gameplay. Cymbol gets a Goat for effects, a goat for design, a goat for the bridge, but loses a goat because he got the Trolls' goat by not having something more than an intro for him to watch...honestly the Troll is lazy, but all he has reviewed is two mini-games and an intro.

The Noob enters stage left, and is immediately confused as to why he is on a stage, but luckily the Troll reminds him what he is doing. The Noob was very happy that he did not have to do anything in the level...but was annoyed he had to read...but relieved that if he didn't he would still not lose, Noobs love epic wins without the worry of epic fails or skill. The Noob was impressed by the effects and design...and was a bit angered that he did not have a copy option. The Noob did not have more to offer than perhaps a frown out of Spite for a well-designed level...but Cymbol was lucky because the Noob's ADD kicked back in and the Noob remembered the God Glitch and went off to destroy things.
There you have it, nice intro, perhaps a little camera touch-ups with the words, and a bit more in the Dream Catcher background...and something more than an intro because the Troll grows more Bitter with less to do.
2011-07-12 23:42:00

Author:
celsus
Posts: 822


Thanks. You are right, about the Dream Catcher was only half designed when I did the trailer, and will have a much more intricate design in the final level. I hope more people request reviews, they are a lot of fun to read.


Come on folks, don't be afraid. Make a request.

2011-07-13 01:07:00

Author:
CYMBOL
Posts: 1230


Sorry i'm sick so i can't review or something,..Celsus review was detailed so i think i'll be repeating stuff.
Take care CYMBOL
2011-07-13 04:22:00

Author:
Sport_dude
Posts: 622


This is a different review style, but I'll take any feedback I can get.

Here is mine: Dreamscape (http://lbp.me/v/122je6)

Its a simple platforming level with a short story.
2011-07-13 14:17:00

Author:
romancrisis
Posts: 138


Hmm, that was a fast turnaround, perhaps Sport_dude would like to post about reviewing this level too...but perhaps not as this is a Troll posting not a posting in a communist forum where anyone can post reviews in a reviewer's thread...then again if one trolled it would be in the spirit of the thread so let me digress no more...on to the review.

The Troll was forced to do work once more, and while the Troll was happy to see a full level, he was also a bit confused by this "LBP 1" game it was part of...perhaps it is a newer version of the LBP 2 game that he uses. The Troll was a bit angered by the 500 plays this level had, seeing as if he added three of his longest published levels together he may have that number. Perhaps romancrisis is a member of a large group to get so many plays, a group where everyone gets plays from everyone else, a group that sounds a bit like communism...but since Sports_dude has not chimed in to review this level as well then perhaps the Troll is just paranoid from living under his bridge and seeing too many "Bridges Gone Bad" videos on late-night TV. Seeing as it was not the night the Troll bitter as he is decided to load up this level and see if his outdated LBP 2 could play a level from this "LBP 1" game. The Troll was elated when it loaded...but then his long term memory kicked in and he realized that the first time he was being asked to review a full sized level it was one from the old LBP 1 game that he used to play, and not a new LBP game. While the level was loading the Troll hopped on the goat chat line real quick and flamed a few goats. Once the level loaded the Bitter Troll noticed right away that there was this strange object to the left side, it seemed like a 3D object because it was more than 3 layers thick. The Troll inspected closed and realized that this weird out of place wall thingy was a level border...perhaps romancrisis was making a political statement like Dadaists by breaking one of the cardinal laws of LBP...the Troll was impressed by Romancrisis' political ambitions, by appearing lazy and not hiding the level border, Romancrisis has struck a blow to the very heart of...no wait, the Troll just realized Romancrisis was just being lazy. The house looked nicely 8-bit in design, but it did seem to be built by the same architect that designs almost every house in LBP with big stairs only a giant or Troll could climb, and that same piece of chicken that he knows had to have gone bad by now. The Troll climbed the might stairs looking at the mighty level bored the whole way up, only to find that same Teddy he swears he had put together in that Tunnel of Love level by that creator that never did give him any feedback. Oh well, the bitter Troll went to hop on the bed with the large oddly placed spawn point that some possibly Dadaist designer had placed there. Once the Troll jumped on the entire place dissolved excluding the mighty level border that the makers of LBP 1/2 have decreed that all of the users must bang their heads against a wall in frustration trying to hide...or just be lazy and not hide. So the next thing the Bitter Troll knew, that predecessor to Sack-bots (the sackboy sticker cut-out) was talking to him. It appears he had entered dream time without a fade to black transition, just a simple fall and land...perhaps this Romancrisis was also a empiricist that figures "hiding" the transition denies the truth of being...or then again perhaps lazy may be involved...or the LBP 1 to LBP 2 curse of logic not working...but being bitter the Troll assumes lazy. The blurbs are entertaining, and the flower land has a nice 8-bit feel again, a bit of a Yoshi land look...but the seams on the materials, and the small square section in the upper left platform area where perhaps there is a bit'o anti-matter. The Troll made it past the flowers to a darker area of just some trees, lights, and a bit of long walking to a house with a mention of a person by the name of Frost. The Troll is happy that Frost got name-dropped in LBP 1 (LBP 2 would have been better, but hey it is not like Robert Frost can complain). The house is not poorly made, but it also seems to be made in the same style of many of the LBP 1 houses, perhaps the designers have a monopoly on the LBP 1 world. The Troll chooses the wrong path, and while the Troll's Bitter nature loves cheap deaths perhaps if there was a bit more work or overkill it would make him less bitter. The Troll liked the paths, but did think the three houses were just the same ones over due to the sparse, possibly Roamancrisis is a minimalist as well as all those other things...or perhaps the single designation of lazy? The puzzles were nice, and the house did indeed have a minimalistic haunting feel, although at times the objects were a bit hard to stand on, and some of the deaths only occurred after the player let go of the lever and fell to his/her death. The Troll was not too worried by the unabashedly hidden infinite-life checkpoints. The sackboy cut-out was also quite often in its placement...so the Troll started to forget what non LBP premade stickers looked like. The Troll made it to the area of the fake ending, and the glass four jets grabby flying device he has used many times before, perhaps in another dream...or dream level. The colors were nice, and the design was sparse. The Troll made it through to the part about taking it slow...and by this time the Troll was a bit annoyed by the sackboy sticker cut-out thingy talking in blatant riddles...what the Troll would give for a bridge right now. The Troll got to the fake-out ending and kind of expected it...not sure why...but it was not a bad thing. The Cube like area that follows was not bad looking, and there was good use of the speech bubbles to create an atmosphere. The Troll got to the choice and was happy to have an option. The Troll saw what could have been a 3D area below, but choose the path to the left and woke in the house in a better seeming transition than the start. The Troll made it outside to the scoreboard...and then left and found the nearest cut-out and nailed it to a salt-lick to be licked to death by goats. While the Troll was bitter indeed at the many faux pas of level designs, like non-original LBP stickers and items over usage, level borders, carelessly placed checkpoints, bland walking areas, and underused corner editor...but the level was still fair in most platforming, it had areas that stuck to themes, it had a carried theme, and it had a dual ending. The Troll was not impressed by the totality of the level because of the air of Communistic Dadaist empiricist minimalistic modernist was more likely just someone being lazy...which while the Troll understands, he also has Troll like standards (you know like in the movie Transformers where the geek has a crush on the model, but treats her like she is the shallow one...or like in Syfy where all the shows are just horrid...ok the second one has nothing to do with this, but one cannot deny one's Trollish nature). The Troll would have given some goats for some platforming and and level scope...but he needed at the salt-lick to make good on the sackboy cut-out's demise.

While the Troll was affixing the cut-out to the salt-lick the Noob came up to bat, he had just finished not watching the series Arrest Development because he did not "get" humor, and he figured he had some spare time because of this. The Noob was a bit confused by the start because it was not obvious where to go, but felt safe because of that massive level border he always sees in the levels he makes. The Noob made it up and hopped on the bed. Everything happed but the Noob did not really notice and ignored the speech bubbles that seemed to always plague the levels he frowns. The Noob had a bit of issue with the top jump on the area where the cut-out may have hinted at something before the Noob employed the mighty "circle" button. Well the Noob made it to the house with no issues, but then got a bit annoyed by cheap deaths. The Noob had issues with some of the jumps there too, but the infinite life checkpoint is like a beacon of hope to a Noob and he was happy. The Noob made it to the jets, but got very lost, as there were no directions for him to ignore. The Noob made it through the area only to make it to the choose your direction and was very annoyed that he had to over use the circle button to skip all of the text...Noobs often worry that the circle button will get worn out and they will be forced to read. The Noob made it to the end, and could not figure out how to exit the house...he was lucky because the Troll had finished and returned to show the Noob how to exit the house. The Noob was happy he finished, and but would have frowned had he not.

The level was not bad, it was thought out with some humor and design, a bunch of work went into it, but it is crying for more attention, perhaps a corner edit, no borders, more non-LBP stuff, less cookie cutter, and possibly LBP2...
2011-07-14 03:31:00

Author:
celsus
Posts: 822


Hahaha this is the most amusing review system i have ever seen. I like your style and you seem to point out thing most people would miss in their reviews. If this was a normal review thread you would have loads of people asking but i think you scare them with your hard crtisism. This i like.

Could you review my Deadville Hollow level as i have just updated and would likt to hear your bitter thoughts. I hope those goats are house trained. It is a top down survival level based on dead nation sort of.

http://lbp.me/v/z1-39w
2011-07-14 04:33:00

Author:
Lordwarblade
Posts: 761


Well this time the Bitter Troll was weary because it seemed like he was being asked to review a level that was both playable and made for LBP 2...what could be wrong? The Troll loaded up the game to a nice logo, but was a bit worried because Trolls don't "get" zombies...zombies don't really care about goats or bridges, and Trolls don't "get" the whole brain eating thing. Well the Troll decided to throw caution to the wind ignore the "skip tutorial" option and watch the tutorial and see if there was at least a mention of goats somewhere in the plot. The tutorial went by quickly with mention of cars and things in the game. Then the screen transitioned to play mode. The Troll Bitter as he was may also have been a bit slow, there seemed to be a red loading bar and nothing happening until the Troll suddenly decided to mess around with the controls and saw the red bar move. The Troll then realized it was the laser beam of his guy and moved to the right where he was told to jump. He jumped where there were two zombies and was attacked, while he was attacked several speech bubbles popped up. The Troll, a reader of speech bubbles, was not able to as he was being eaten by non-goatetarians. The Troll then destroyed the zombies and started looking around. The set and effects all looked nice. The Troll still wishes there was a way to hide the top-down controllinators in LBP 2, but he knows this is not an option. The Troll took a bit to work out the control for aiming until he realized that the second thumb also aimed for firing backwards. The Troll did like the city design, stat bars, blowing up cars...but wanted to destroy the busses too. The lighting worked well, the area was large, and the task set out. Once the Troll learned to fire, he took on the zombie hordes, but got annoyed by constantly running out of ammo. The Troll went to save the people, but did not have time to read what they said because every time the zombies were eating him. He got a few people free, but some of them got stuck on objects and were eaten. The Troll got bitter at these NPCs getting eaten like some roasted goat, and started over. This time the Troll almost read a few more of the bubbles before the Zombies attacked him. The Troll found out that he could switch weapons, which made the constant running out of ammo not an issue. The Troll went about blowing things up and found two trees in the upper right seemed not to light. The Troll then tried to save everyone to see if there were more bonuses...but the lady in the video arcade got stuck inside the building. The Troll tried once more and got a few people safe, but the person in the hospital got eaten while he was walking under the upper floors by zombies even a Troll could not see with his under the bridge vision. The Troll got tired of trying to save the NPCs, since several of them seemed to not want to be saved. The Troll blew up a few more cars and then left for the safe house. The Troll survived, but was a bit bitter about all the speech bubbles set to one shot cameras, so that he had to turn them off to avoid being gnawed on like last year's dried out goat jerky. The intro could most likely be altered to give that info, and also have your person walk in and then the player take over instead of the laser beam showing at the start. The Troll liked the city, but was annoyed by zombies spawning under places and trying to eat passers-by; in union terms a troll would consider a zombie that does that a scab. Perhaps if the zombies stuck to outside areas, or didn't constantly quickly respawn in small closed areas. The Troll also made the mistake of wandering around in the town and going into the covered areas to be literally spawn-killed by zombies. The Troll was happy with the look and feel of the level, and felt it deserved a Goat for style, a goat for replay, and possible multi-play, the Troll did however think that if Lordwarblade did not alter the speech bubble settings, and have all the zombies freeze in place while the people being saved talked he would not only have to take one of the goats away, but possibly tie down a zombie and force it to take vitamins and medications, making it better, and thus un-un-deading them and thus killing them since that would negate the dead status...well that is what the Troll thinks would happen, but sadly when he asked an expert a bunch of zombies attacked the Troll had to hit the circle button to close the speech bubble.

The Noob heard the unmistakable call of the circle button and ran in to see if he could help on something only a master Noob could do best. The Troll handed the Noob the controls...who skipped the intro, and was happy about that option. The Noob ran over to the zombies and managed to figure out the jump button almost as fast as he closed the speech bubble that told him how to jump. The Noob loves Zombies unlike Trolls, but he kind of missed his flamethrowing cap and side view he is used to. The controls were also a bit awkward for the Noob, but the Troll helped him some, and the button mashing helped the rest. The Noob did not do too well in saving the people, but did far better in taking less damage by closing the speech bubbles faster when they appeared. The ammo and batteries looked nice, but could have been a little more bright or such to stand out (the Troll was fine with them). The arrows for saving the people really helped the Noob, because even after his ADD kicked in and he forgot he was saving anyone, he still wanted to know where the arrow was pointing...sadly it quickly vanished after the people were all left alone to be eaten. The Noob had fun because the game also had blowing things up as an option. Sadly the Noob saved no one, but the Noob did not care...NPC little makes it to a game's end when a Noob plays. The Noob walked off happy and promptly turned in to SGU because it was the first show ever fully produced and written by Noobs.

In the end the Noob had far less issues with the level because the story line and such were blocked by the zombies eating you if you tried to read...same goes for the controls (al though both wondered if having one stick for move and one for aim woudl have been better than one for aim and the other for both seeing as the zombie's often cliche' slow spped was absent from this level, and very very very few times sus you fire teh direction you were running)...and exploring places under areas you can't see. The Troll wanted to blow up all the vehicles, or to drive one or two running over zombies...or to see a big prize as a vehicle...the Troll did not expect that, just though it seemed like the level was going that way. The Troll was happy with the level too, but very very very very very bitter about the negative reinforcement for trying to read the directions and story...also he figured with Lordwarblade's sig there could have been a mech or such that the tutorial mentioned at the start in the safehouse....but perhaps the Troll missed it.
2011-07-14 23:27:00

Author:
celsus
Posts: 822


Thanks a lot for that review no one has mentioned the speech bubbles being a problem before and usually the NPCS do not get stuck i will have to look into fixing both of these. I actually forgot to redo the speech bubbles since i updated the game with more weapon choices and a flashlight that works.

I will also explain about the laser sight as i didn't realise it was hard to reconise as what it was.
Big pize at the end if you find all bubbles is the hostpital but only because i hadn't made anything else for it yet.
Your review style though unusual is actually very helpfull and infoemative. I am starting to have a great deal of respect for trolls.

BTW the pic in my sig is from my 40k level.
2011-07-15 03:18:00

Author:
Lordwarblade
Posts: 761


I figured as much, just Trolls really like machines, so a big mech or car to drive over the zombies as a bonus weapon...perhaps to smash the busses too. The lady in the arcade followed my when I jumped on top, and she vanished underneith, and the zombies cam for her, the guy in the gas station liked getting stuck right above the door out of the gas station...some of it was the fac t I was only using the limited shotgun ammo at the start so...or rather the Troll was forced to go back for more ammo constantly. I had a weapon with a cinematic in a level, and I was forced to make a tag on all the baddies to pause them when ever the weapon was used, you may have to do the same thing or make the people's speeches movie camera subs so one can read and still play.2011-07-15 05:05:00

Author:
celsus
Posts: 822


Sounds like some solid advice i will definatley test out the camera idea.
I originally wanted a drivable car in the level but thermo wont permit it. I am making more levels for the game and an escape mode where you will have to get out of the city before time runs out. I was thinking about using a drivable car for that. It would need a spiked bulldozer like front and hefty zombie squishing wheels.
I have made zombie chickens in my Castle Defence level and i thought zombie goats may be very interresting for running over.

Thanks for the help.
2011-07-15 05:45:00

Author:
Lordwarblade
Posts: 761


Contrary to all internet warnings I shall feed the Troll. If you'd like to cast your eye over this when you next venture out from under your bridge:
https://lbpcentral.lbp-hub.com/index.php?t=57680-SNOW-WHITE-Noire
perfect Troll food...crappy graphics, almost zero gameplay and twisted plot.
2011-07-16 10:30:00

Author:
EnochRoot
Posts: 533


Thank you very much for that interesting review. I just got this from the WBP and I'm still getting to know all the works of the system.

I have yet to master the corner editor, but when I was at least a bit acquainted with it, I was finished making my level. Now, the thermo bursts everytime I try to use the corner editor even at the smallest angles.

As for the borders, I didn't calculate enough that my sections would be that big making my first parts stick on the edge. That was my bad. Still thinking of fixing this in a more efficient way.

About the transitions, I was only aware of how to dissolve parts to transfer to a different section. But now, I see that many use teleporters for a more fluid transition. I'm going to try this out next time I edit my level.

I have a very low amount of creativity in creating objects that's why Im using a bunch of pre-made MM stuff. I know this is no excuse, and so hopefully next time I will try to spend some time inventing my own stuff.

Well again, your feedback is highly valued and I will try to apply all of the things that need improving.
2011-07-17 19:48:00

Author:
romancrisis
Posts: 138


Lol. No problem, the overheating thing will happen when you first try, but after you get enough corners it will reduce again, also sometimes rewinding once after a bunch of work in overheated mode will reduce it. I had a level I had to let "cool down" for a few seconds after each edit. Also don't forget "hiding" items in emitters, and destroying unused areas helps big time...that's how trolls manage to fit their entire house under bridges...that and Ikea. Enochroot the Troll PMed me to say he played your level witht he Noob, but they will post your review when they get some spare time later today.2011-07-18 20:38:00

Author:
celsus
Posts: 822


If your still reviewing levels could you review my level ReCharge? LBP.me link in sig2011-07-18 21:14:00

Author:
Unknown User


Now to begin...

@Beatdough you have broken one of the cardinal troll rules, you requested a review before the prior had been done. I did mention that The troll had finished playing the level, but he had not yet reviewed it... Thus you have earned a stonch flaming by a troll and a friend request by my friend lolz4eva who will send you join requests every 2 seconds and emails that just read "K". But since this is the first offense you can fix your faux pas by simply posting a haiku about goats...then the troll will consider playing your level!

Now back to the level the Bitter Troll bitterly played...

Enoch's level...it started with some voice acting that the Troll did not wish to skip like so many of the oddly high-pitched voice recordings in LBP... A bit muffled, but the Troll has good hearing...even if it did not sound like proper English like Americans speak. The troll was happy to hear a fairy-tale intro and was elated that the figure appeared to be hand made. The starting point seemed to be a bit early since the flow made it seem like the title would be zoomed in on, and the sackboy spawns hidden behind the door. The troll is no Noob though and moved the thin stick to see if he had spawned. He stepped out to the bird to see it fly off, nice touch...but the invisible wall us something a troll does not like, imagine a brigade that just stops half way across, but it looked like you could make it across...no troll would ever condone such a thing, nor for that matter an invisible wall. You still have a goat for the farytale theme, but it is quickly straying at such an early mistake. The title promptly vanished and altered in a way the troll liked. He made his way through a dark world with humor that was just as dark, the troll liked it, but was also worried because he is used to being modded by the mystics of the forums for such things. While the design was like crying out for the corner editor louder than some lost Germerman kids in a witch's calorie loaded house, it's simplistic style worked with the theme. The section to the alt realityseemed to pause a little during the translation. The troll was a tad worried about the level simplicity, but felt it was working thus far...the the troll entered the happy dream world tha seemed to be in many of the LBP levels. The troll knows the theme of LBP is about dreams, but this is a bit much. The troll got the idea behind it, but really felt it was way too grown together in look and called Rip Van Winkle to find out if this was the way all dreamed worlds really looked, and Rip replied,"If they did I surely would have not slept 20 years." The troll understood what Rip was saying even if it was a bit rude. The troll took away a goat when he got to the area with score bubbles that were hung just a bit too high to jump to in an almost thrown together look, this could have been due to the simple flat walking area and lack of angles in any walls. The troll started to wonder about the level flow as well when he left the land in the awkward glass area...the the story returned to it's design with wicked mom yelling at the troll for taking too long...but the apple to kill him did not appear until the troll went all the way to the right...which seemed to almost break the flow a little. The next part was nice, the sacks morning had not been fully established as characters, but it was ok. The coffin was nice, and the hospitaland flow was a little hectic. The troll liked the next scene but was starting to wonder about the inconsistency between the handmade and sackboy cast...and the say one of his most hated faux pas...the large sackboy...this breaks up level consistency to have many sack sizes...but it kind of worked as it seemed to be more of a movie scene that you walked through...to the k-mart of LBP designs...the cliche' small stairs that the sackboy always stubs his toes on walking. The final touches seemed a tad thrown together, the background, the level links, and the curtain that while nice seemed to half follow and then blocked the scoreboard. The troll left feeling like he had just watched that French movie brotherhood of the wolf where it started out good...but then the director decided he was bored and let some random person to finish. The troll threw the controller to the noob and went to Imdb to post on the forum about the movie.

The noob realized there was talking and was happy he did not have to read...but then became saddened as he realized you can't hit circle to skip sounds. He was lucky because he was messing with the controls allowed him to see the level had started. The noob went to look at the title and saw it changed...and forgot that the other way was open so did not notice his level's calling card "the invisible wall". The noob skipped the speech bubble, but was giddy at the barf. the noob ran quickly through the level to the translation, ignoring the story and appeared in a colorful area, the noob liked all of the random Mm stuff, he swears he has a level just like this part. The noob liked the sackbot and slapped it a bit. The next part made the noob sad, death is a common event in the noob's day to day events. The noob was sad to see this but was happy to see the end...sadly the noob does not know what a takeout is and was blindsided. The noob saw the massive sackbots and wanted to place them in his level. The noob made it to the end an was still giggling about the barf at the start. The troll returned and slapped the noob for laughing. The troll still will give a goat for fairytale theme...nd the dark style, but because of the simple and rough (albeit 3D) design, the lack of flow in the middle, the small stairs several layers thick, and the large sackbots mixed with cut-outs the troll switched the goat with a tofoaty (like a tofurkey).

This was a good level as a idea, and it started out well, but then it seemed to get lost where the flow just left out the window...fun but it needs much more consistency until a troll would be happy...you always would have a noob at "barf".
2011-07-19 03:34:00

Author:
celsus
Posts: 822


I don't know if the ReCharge level is in the queue or not since there's not haiku about goats right now, but I'd like to have a bitter troll review of my BLOCKS level : http://lbp.me/v/3-qnpn.
I guess the troll will find a lots of things he can troll about, starting with the total absence of goats.
2011-07-19 10:13:00

Author:
Slurm
Posts: 262


Your reviews are funny, I like how you give 2 perspectives.
I think you should indent your paragraphs to make the giant walls of text more navigable.
2011-07-19 23:16:00

Author:
DarrienEven
Posts: 217


Trolls laugh at the idea of indenting...but then again trolls live under bridges and eat goats...so perhaps trolls should learn how to expand thier horizions.2011-07-20 02:26:00

Author:
celsus
Posts: 822


try my assault course (and just to make you more bitter) i bet nor ythe noob or the stupid troll noob can ace it come on stupid troll try it and fail you will never ace it mwahahahahahahahahaha suck it troll you are a fail o a troll and a wannabe deadtro1 who kicks your *** so come troll and try it2011-07-20 12:24:00

Author:
runand_tell_that
Posts: 43


runand_tell_that you get points for trolling a troll, but you also now have to write a Haiku about noobs before a Bitter Troll or a Noob would even consider playing yon level...seeing as there is one level currently in queue (Slum's Block level).


As it currently stands:
Block level in Queue

Haiku's needed:
Beatdough
runand_tell_that


The next to post a level play request before I finish the Block level will get Goat Listed...and Neither Troll nor Noob shall ever grace their level lest it is to frown it.
2011-07-20 19:42:00

Author:
celsus
Posts: 822


Dang, I was gonna make my request A haiku. : P... Looks like I'm going to have to wait for you to review that level then.2011-07-20 23:57:00

Author:
DarrienEven
Posts: 217


Utterally hialrious review format man. Seriously even if you ripped my level to shreads in your review I would still be gleefully laughing my head off. So how do I know when your free to review a level? Do I put the link here and you make a queue or do I wait until your finished with the level(s) your currently about to review?2011-07-21 00:11:00

Author:
liamdaniels
Posts: 85


Utterally hialrious review format man. Seriously even if you ripped my level to shreads in your review I would still be gleefully laughing my head off. So how do I know when your free to review a level? Do I put the link here and you make a queue or do I wait until your finished with the level(s) your currently about to review?

Unless you want to write a haiku you need to wait until he posts the next review.
2011-07-21 00:57:00

Author:
Zero10100
Posts: 385


And they said Troll know not of art? This troll alone has the largest non-prose mentions in one thread. Kudos to all of you! But yes, wait until I have finished my current level review...I should get around to it today or tomorrow...turns out Trolls have obligations beyound just trolling...even if they are bitter about them.2011-07-21 04:01:00

Author:
celsus
Posts: 822


...turns out Trolls have obligations beyound just trolling...

Oh really?


or then again perhaps lazy may be involved

Organize your half page long reviews next time it took me 5 minutes to find that.
2011-07-21 04:35:00

Author:
Zero10100
Posts: 385


I was told that Einstein once postulated about beggars and choosers not being able to occupy the same time/space...he also went on to say that included indentations in paragraphs... Now on to the review...

The Block level by SlurmMacKenzie

Well the Troll was Bitter because of all the people that had posted for reviews, yet not read the rules of the thread...he was even more bitter that a fan of futurama, a decidedly pro-goat series, had a goat free level. Well the troll loaded the level and found a style like that of loco or pixel, a simple straight forward and colorful approach. The troll found that there were colored blocks, and many a puzzles. The troll made his way through the land to find things quite like bridges and he was happy. The blocks each had a unique power that was introduced as each section was passed. Much like loco, the path looped back on itself, but in a good way. The dynamics all seemed to work with no flaws. The Troll was able to get the blue piston things in the lower right corner to get stuck a couple times, but it was nothing much. The Troll also noticed that the white power walkways had a very low friction it seemed like...at times carrying things up them and down them was a bit slow going. The troll also found that at many times calling a new block would mean hitting the button that called it over again...thus erasing the block one had just called. The Troll was not sure if there would be an easy fix for that, and it was not a horrible thing, just it happened quite often. The Troll made it up and found he had missed one of the items, so he went back and tried an area that seemed like he could use a couple of blocks to get to...but it turned out just the design of the area, then the troll found the location and went to the end...which turned out to be an extra area that fit very well with the flow. The troll had a few issues with the white shoe and the ground seeming low friction causing what seemed like slightly cheap deaths...but he made it past. The all and all design was good, and the Troll was not bitter sans the goats issue. All the troll would mention is the button that calls the blocks being a bit close to the blocks at times, the white block's low friction like surface. The troll liked the intro, but for some reason it did not pop for him as good as the rest of the level. The Troll also forgave the infinite life check points because points would still be lost, and his friend the Noob wanted a go.

The Noob ran in and grabbed a block and threw it, the Noob was happy that he did not need to read...and there were simple displayed instructions. The first one was a bit of a hard jump for a Noob, be he made it. The Noob was worried by the spikes that came next, but the infinite life checkpoint made the Noob happy, it is that beacon of hope that shines out like a star when all around is dark. The Noob made it to the next area, the block/L1 thingy got him a bit confused...but the explosives helped his learning curve. He made it to the yellows, and the photo here was pretty much as plain as one could make it for a Noob without insulting the less unskilled players. The Noob caught on and made it to the next area. It also took him a few tries here...involving advance reasoning...but he made it through (perhaps the Troll whispering a certain block color helped out). The last bit in the main area went by fairly well, but the Noob got a sad face when he saw he had found less than half of the bonus items. This angered the Noob who ran off screaming only to be pulled back by the explosion. The next area was simple enough with enough check points for the Noob to make it through...but it did take the Noob a bit until he realized the new blocks in that section. The Noob made it through to the end, but perhaps without the troll assisting him and the infinite check points he would have failed. The fact that the scores did not post was for the best because the Noob would have been a bit saddened at the point spread.

This was a well done minigame level with some very minor, but prevalent bugs; the Troll was fine with them because the overall game play delivered. The Troll wondered about a button to hold down to clear all blocks (like the hold and triangle) just because while he was messing around he may have jammed a blue block beside the blue lift to get over the spikes and had to kill himself to reset it...but it was not something that was needed at all...just when a Troll is destroying things he shouldn't. The Troll will give you a goat for design, a goat for play factor, and a goat for a glitchless level...they are not full sized goats though since this is more like a mini game and there were some MM stickers in there that you could have made your own version of...but the ones used seemed to fit more than well enough. While he is giving slightly smaller goats, he still thinks the amount of work that went into it is enough to match many full levels he had played. The Noob was happy just because of colors, simple controls, and explosions...but he will most likely never find the last puzzle piece.


The gates are open for whom ever is next...
2011-07-21 09:02:00

Author:
celsus
Posts: 822


Thanks ! You... sorry, the Troll and the noob raised a lot of interessing points, and I'll see if I'll be able to fix them.

About the troll's feedback :
- I didn't think the white platforms have a low fricton, but I'll check that. I think the explanation is that they cause a small lag which slow down the framerate, giving this impression. I'll give it a look to see if I can make things better or fix it if i'm wrong about the friction thing.
- About holding the triangle button to delete ALL blocks, well I didn't want to do that because it would ruin the Yellow + Red bloc puzzle. That's why I've chosen the grab+triangle solution. I will try to find a solution about that.
- the postition of the block's dispenser buttons where hard to figure and are a consequence of my biggest grip with this level : the lack of space, rooms are too small and blocks are too big. Maybe I can change the button by something else to avoid this. A 2 way or 3 way switch is not a good option, a grab switch is not possible as it's already used to loop through colors. I can maybe add a really short timer and a visual indication that there's a timer on buttons...

About the noob's feedback :
- I was not aware that the first jump was that hard, i'll edit this part.
- The Yellow/Red block puzzle may need an extra hint for Noobs I've noted this.

I didn't understand at first your sentence about MM Stickers, as I didn't remember using stickers on the level because of its silouhette style, but I used stickers on the help signs. Yeah, I guess i could have made my onwn version of these stickers.

Anyway, thanks, I'm glad you liked it.
2011-07-21 13:13:00

Author:
Slurm
Posts: 262


Could you review my TLiS The Mountains ?
http://lbp.me/v/09ednv
It was gonna be a series but I stopped after part 1.
2011-07-21 14:10:00

Author:
DarrienEven
Posts: 217


@ Slurm I was also thinking a timer with the button could prevent some of the triple spawns...and was also worried if it was something other than a button set-up like you had it the Nobb may not have liked it as much. As for the stickers, was just saying that sine I saw the MM one, it may have been worth your time to make your own so the whole level is in your style...but saying it did not stick out too much so it wasn't really a big issue. As for the button to clear them all I was thinking another back-up button...but also did not think it was the best idea because that may be adding too many features. The place I noticed teh white blocks the most was on the stairs and on the final bit...but I could not tell if it was low friction or something else occuring.

Current QUE TLiS The Mountains
2011-07-21 17:58:00

Author:
celsus
Posts: 822


Well the Bitter Troll is indeed bitter these days as he has not time to do reviews and even less to finish his level, this will be his last review for a bit while he finishes several projects. To the one person who posted saying he had a Haiku request perchance if you posted it the Troll may free up some time in a week or so to do another review. As for now...

The Bitter Troll begrudgingly picked up his control, even though the last few levels he reviewed were allowed to cross the bridge he was not sure the streak would continue. The first thing the Troll noticed was a handmade into picture that would have been perfect but there was a border that did not look straight on either side. It was the same for the next few pictures, perchance the person who designed the level did not know what wide screen was and was still living back in the days of tube screens...this made the troll wonder how TLiS managed to get a copy of LBP2 in 1990? If the wide screen was not the case and TLiS was just lazy and left a poorly done border on a well done intro picture then perchance TLiS suffers from commitment issues? The Lake photo worked but seemed a bit too rough, and none of these scenes were skippable (an option in LBP 2, but maybe it is only in the widescreen version?). The level its self-started and the Troll found himself in the small town with a 16 bit feel like the intro...it was almost working but for some reason the building seemed a bit lazy as did the green foreground and the block shapes. Also there seemed to be a lack of anything to do in the village (the less said about the clich?' blocks on a chain platform to lift out of the way the better), and to top that off the Troll got stuck inside the fountain when he tried to jump when he was behind it. The troll had to kill the sackboy just to move further in the game.
http://i3.lbp.me/img/fl/773eb06bba7cbb48377ef1cf1882346480f686f3.jpg
The Troll made it to the mountains and rocks and once more saw an attempt at the retro look, but it was like a Disney movie targeting non-caucasians...it was too busy worrying trying hard to say "hey look at us we're Disney and we have a Hawian or African person in the lead role" and not actually taking the time to write the story and make it good...then again that is far better than the episode of Mash about racism where they had to introduce a black character before they could introduce a character that was racist against him...just say it on a rerun...Bitter Trolls are Bitter about many things...anyways you level screams retro, but does not have the foot work to hold it up. Like in this image you have really well done styles for supporting characters, but the rocks behind lack any type or pattern or style consistent with the genre...
http://i6.lbp.me/img/fl/a661a5b055a348d2147b97fa69c49a7365e260fe.jpg
Like here...
http://www.hardcoregaming101.net/bonk/bonk-13.png
The style usually consists of a pattern, and not a rough random angle design. The troll liked the attempt, but the troll was really bothered by the strange hit and miss of this. The stalactites with spikes were a bit weak because you could see half of the spikes on the second two, and the rollers seemed a bit lazily placed. The Troll wondered why a cave had motorized spiked boulders? The boulders space with non-spikes did not seem to be shaped with an area to hide in; it was almost like it was just randomly tossed together. The Troll didn't like the bounce pads he could see (but he did love the way they were placed in the characters and moving obstacles), the Troll wonders if more care could be taken to hide them, even a glowing bit of holo over them may help, but this is not a big deal, the troll just wish MM had made bounce pads more bendable...which is why he has removed all bounce pads from this three levels. The Troll liked the boulders falling area in idea, but it still seemed like a weak background. The Troll was happy at the 4 and 8 life spawn points, knowing that was how games are supposed to be. The Troll did not like the simple chain and spawn point platform and then the spiked area following it, he swears he remembers more details being placed in the very first Mario Brother game. The troll thought the fire ball was a bit lame but the rollers looked nice. The Troll continued to not be impressed by the lack or style in the area where the bounce pad up was, and while he was impressed by the style of the characters that talked as much as there was to do in the city. The Troll made it past the next bounce pad flapping thing to a moving platform, and then a bunch more spinners, a long walk, another speechless character, a simple lever chain down thingy, a few fireballs and the end. If that seems like a fairly quick way to skim over the rest of the level, it was because about that much work seemed to be put into it. The Troll left bitterly looking for what was the unfinished plot of the level...he saw what could be a nice 16 bit retro feel level with a story, but instead was a level made with the laziness of a goat that lived in a land with no bridges to cross (oh and that land was also in his mother's basement that he had lived in since he had finished school).

The Noob saw no one was watching so he sprang to the controls, knowing that if he failed like he always does he would not be laughed at. The Noob sat in horror as he could not skip the slow intro....but soon was not worried because the story mysteriously vanished never to be heard from again in the level. The noob was happy to be in a village with no speech bubbles, but was a bit let down that there was nothing to really do there. The noob liked the colors of the flappy things but quickly screamed in fear at the limited lives check points. The noob barely made it past the boulders, and then down to the next part, the Noob died several times at the quick fireball, and fell often on the roundies...but made it up to the next part. The dual flappy things were a bit tough for the Noob to make it across, and he died many times. The Noob made it to the area with the bounce pad, and then the platform that moved and then the rollers...and the Noob was killed off because of the lack of spawn points in that area. The Nood liked the colors of the characters so much the noob tried to play again, but once he realized that he could not skip the intro he ran away in terror. The troll would have stepped in to do something, but was still looking for where the rest of the plot from the level had gone.

It is a nice start for a level, but corner edit the heck out of it, add somewhat of a pattern and not just a layer to make it look more retro...possibly adding anything to the point of anything in the level could help too. Some of the areas are a bit tricky; two flappy things moving around slowly with bounce pads over spikes can get a bit annoying to the best of players. The multi-player area looked thrown together with a controllinator just place on the wall. Trolls like to see a bit more effort in things. This was most annoying to the Troll because it did have a good retro Twin Bee art style with the characters...but that was all it had.

http://t3.gstatic.com/images?q=tbn:ANd9GcRVFQQJMqdM2j-0ChTronVen3kQIDG3Z7pPtrWnURMOli0bHA-s0A

The Troll is very Bitter today even before playing this level...poor TLiS...the Bitterer Troll gives one goat for the art and scope of the level, but it is a mime goat because like your level it never really says anything...
2011-07-27 22:36:00

Author:
celsus
Posts: 822


ha ha, love ya Celsus! this has become my new favorite thread! Long Live the Troll!!2011-07-28 06:00:00

Author:
biorogue
Posts: 8424


So I can't post a request to review my level yet? Not sure so...and I don't want to be punished..hmm. Perhaps if I put it in brackets you won't notice it?
(My level is called 'Calamity Cavemen Chronicles PART 2'. Though because LBP2's search engine is rubbish its probably best to just click my creations. Oh yeah don't read this by the way.)
2011-07-28 18:18:00

Author:
liamdaniels
Posts: 85


Heh, I laughed at your review a few times. Yeah, I love retro games. : )
Anyways, I was originally making a series. I was real excited and I had a plot and everything "Yay I'm going to make an awsome series woohoo!"
But as I was making the first level I got more and more tired of doing it. The amount of time between editing it got more and more lengthly. By the end of it I was like "Screw it". Anyways that's pretty much what happened to the plot, The laziness monster and the plot duked it out and only one survived.
I actually use a tube TV, I was unaware of the edges... That has screwed me up several times in other levels. I guess I couldv'e done more to the scenery. When I made the houses I was like "Aw sweet!, I made these awsome houses that all look different!... But What am I gonna do for platforming!?!?!?!?!... I know! A silly immobile mechanism that only lifts a few boxes a few feet up!"
I'm looking forward to your other reviews, I like the troll more then the noob. Btw what happens if the noob tries to troll?
2011-07-29 05:50:00

Author:
DarrienEven
Posts: 217


@TLiS I had always figured that the widescreen allowed for a bit more, the Troll has a level with a menu screen in the level to select the missions...but has found that those with lesser TVs often take to mentions of not being able to read it...but the Troll figures that such people that can not invest in superior technology would never invest in teh time to try and complete his levels anyways...even if that is rude of him to do so. If a noob ever tries to troll it gets quite sad quite fast...noobs get pwned at trolling faster than they can hit the skip button for speech bubbles.

(oh I do think your level would look good with some 3D fore and background details...which I have never advised anyone on a level before...so it is not a panache for the 3D effect talking, it just would fit with the 16 bit retro scroll they used to have)


@ liamdaniels...two things....

1st. Well the Bitter Troll is indeed bitter these days as he has not time to do reviews and even less to finish his level, this will be his last review for a bit while he finishes several projects. To the one person who posted saying he had a Haiku request perchance if you posted it the Troll may free up some time in a week or so to do another review. As for now...

That was posted 1 day ago...are you sure it is wise to post a request while ignoring the even more Bitterer Troll's last post??

2ndly. If you have read my posts prior you will notice that as bitter troll I hate on people that use too much MM stuff from the pop-it bag....that being said this troll noticed many a MM items and un hidden MM motors and switches on your level photos.

So my point is...do you think it is wise to call a bitter Troll from under his bridge when he just said he needed a break for a few weeks? Perhaps if your level lacked any flaws what so ever and shown forth with a light of beauty...but I can also see a level floor in your level photos which is a redflag of possible lazyness...perhaps you should play one of the Troll's LBP 2 levels and say did I put in this much effort* to mine? If not should I ask for a review and not expect an even more bitterest review? As for now the troll will do this in brackets...


(yes I will review your level if you write a haiku about level floors and MM stickers)


*effort This does not imply a good level, just that some time went into it...spent well or fruitlessly
2011-07-29 07:40:00

Author:
celsus
Posts: 822


Well to be honest, I first started the level about halfway though, as my friend had first created it. I never felt compelled to move the whole level up, and besides; I think the MM backround/foreground suits the level pretty well. Same goes for the stickers I guess..I just let my friend go crazy with them. I can take them down if they're that much of a annoyance to the the troll. And I believe me, ALOOT of effort went into this...it's just I'm not a very good creator If you play my previous levels you'll see how much of a 'step-up' this is for me. Oh and umn..what is a haiku? I did the intelligent thing and asked my good friend google, but it directed me to wikipedia, which we all know is the most un-reliable source ever/noneofitmadeanysense. Care to explain?

EDIT: Oh yeah, I made the switches (such as the grab switch) visible because people were complaining they didn't know what to do. Yeah I know it seemed pretty straight-forward to me too, but w.e.
2011-07-29 19:26:00

Author:
liamdaniels
Posts: 85


Uhmm, I was the guy who posted a silly comment saying "What if I make the request a haiku ". I already got a review from youz. If we're allowed to ask for more then one review I could wait till you're more ready to do reviews.2011-07-29 20:39:00

Author:
DarrienEven
Posts: 217


Lol, the Haiku was for the others few that had requested but still not done one...sorry about that the troll is too busy to proof read his work. The troll is also to busy to explain the workings of a Haiku...since they are not that difficult...lest you are a noob. (which also means the noob can't explain either)2011-07-29 21:05:00

Author:
celsus
Posts: 822


The troll is Bitter
He does make good reviews though
This is a Haiku

5 syllables
7 syllables
5 syllables
2011-07-29 23:35:00

Author:
biorogue
Posts: 8424


Oh Great Bitter Troll
Willl you review my level
It is in my sig

It's my first level
"Gates to Aesgaard"
It will give you fright

My Haikus are done
I gave you three, not just one.
So review me please
2011-07-30 00:18:00

Author:
Unknown User


@ freedomna...a few things....

1st. this was just posted prior...Well the Bitter Troll is indeed bitter these days as he has not time to do reviews and even less to finish his level, this will be his last review for a bit while he finishes several projects. To the one person who posted saying he had a Haiku request perchance if you posted it the Troll may free up some time in a week or so to do another review. As for now...

2nd. the Haiku was for the others few that had requested but still not done one

3rd. A Haiku usually paints a visual picture about something or a thought broken into two part, and is not really a request per say...but you did try although A(e)sgaard is only 4 not 7 and Trolls do not like blatant flattery, it needs to be worded in a way to trick their egos into not letting their brains see they are being manipulated ...

4th. Your level requests 25 hearts to make a sequel...which is a bit too much like H4H...or rather just begging and Trolls like not begging...

5th. The Troll gave the Haiku to the first few people that messed up, but now the rules have been defined more than well enough...this point on those who had posted prior and were told to write haikus have now been kicked from the Troll's review bridge never to be seen again, the Haiku has now been altered to a Shakespearian Sonnet about "why you like hearts" for the next wrong doer.

6th. @ biorouge if you have a level you want reviewed I will check it out if I get the time over the next few weeks...

7th @DarrenEven The Troll may be ok with second requests from users, but if he ever did a second request for a player he would demand to see the person's 1st level reviewed had been fixed of any blaring issues (opinions are not things that need to be fixed, but if they have merrit they better have been atleast touched on)

8th. @freedomna... If you remove your heart request on your level and then once the Troll posts he is ready to review once more, you can request the level be reviewed without need of writing sonnet , but if you do so before then the task of writing a sonnet will be on your head...

P.S. The Shakespearian Sonnet is the current punishment, as the Troll gets more bitter the penalty may become more taxing each time.
2011-07-30 02:46:00

Author:
celsus
Posts: 822


I don't think it can get more taxing than a shakespearian sonnet. Maybe Chaucer would be more vexing, and no, no need for the troll to play my levels. The troll already played one of my levels and barely made it out alive. I guess I don't mind being cannon fodder for the troll, might be quite humorous. If the troll would like me to play test anything, just let me know as I like all the bitter troll's levels, well maybe not all.2011-07-30 05:13:00

Author:
biorogue
Posts: 8424


I removed the heart request. It was only there because I wanted to know if people liked it before spending another few months making part 2. (not asking for a review though in this post, just didn't want my level to look like a nooby h4h level so I had to defend why I said 25 hearts. No need to make me recite shakespear.) :O2011-07-31 04:31:00

Author:
Unknown User


Just want you to know I've fixed some of those problems you had with it. It's slightly better now. I'm not asking you to replay it or anything, I just want you to know I fixed some stuff. I've made the intro town very very slightly more interesting, fixed (Hopefully) the intro custcenes and other stuff. I'm honestly starting to look down on the level itself. It seems kinda boring to me.
I honestly didn't make the level with the intentions of being "retro". I do often look at retro games for some idea though. TLiS-TM ATM is a lot different then what I had originally thought up. I imagined a more arabic feeling with deserts, that dealt with different characters and stuff. Funny how the player and creator sees things differently sometimes eh?
2011-07-31 06:56:00

Author:
DarrienEven
Posts: 217


I hope you dont mind playing two levels by the same person. Here they are...

1) inFAMOUS 2 Sackbot Demo(From Playable Demo) UPDATED 8/1/11
Link:http://lbp.me/v/4e403t

2) Da Vinci's New Hideout: Intro Movie (This movie will link you to the level that the intro belongs to. the second level is the one i would like a review on.)
Link:http://lbp.me/v/1p993h

Thank you
2011-08-02 21:12:00

Author:
LBP2_Tutorialist
Posts: 225


@ Freedomna The Troll thinks it is good you removed it, he knows many people will avoid a level if it says that, and many people that heart a level with a request will just heart it, request a heart back, and never play or leave feedback.

@ Darren yeah levels can end up being unlike what you planned...but that can be part of the fun. Good to hear you are working more on it, the great thing about this game is that you can keep improving and changing your levels.

@ LBP2_Tutorialist Well you should be proud to be the first person to ignore several rules at once and therefore the first person to have to write two Shakespearian Sonnets: The First on Why Noobs Love not reading instructions, the second on why A Troll who is bitter would love to read a a Sonnet LBP2_Tutorialist (This sonnet will be a link to the Sonnet the Bitter Troll would actually like you to write which is about why LB2_Tutorialist would love two levels to be reviewed that are actually three in total). Once you do that the Bitter Troll would also like it if you could read the thread rules, and go and review three other people's levels. This may seem like a bit much, but you did break the rules by more than any other yet to have had posted...and the Troll is still very busy and very Bitterer...that reminds the Troll he has yet to frown a level...hmmmmm, I wonder if there is a level around that the Troll can frown...oh look two level links right there in the thread above...maybe that would make the Troll feel less bitter...
2011-08-04 01:46:00

Author:
celsus
Posts: 822


http://lbp.me/v/4wr838 http://lbp.me/v/4wr478
http://lbp.me/v/4kks-k
Thanks!
2011-08-09 12:48:00

Author:
YUBOY3
Posts: 116


Sorry the Troll is still very very busy doing the work he is so bitter about and has posted several times explaining that he can't review. The troll would take his time and explain to YUBOY3 why he cannot review his "3" levels on this one level per review request thread...but he is far too busy and noticed that YUBOY3 is also far too busy spamming the review section as well. So instead of placing a punishment for failing to follow the rules I will instead take the short time I have free to review your request...



"http://lbp.me/v/4wr838 http://lbp.me/v/4wr478
http://lbp.me/v/4kks-k
Thanks! "

By: YUBOY3

This request was lacking in much of anything. The reviewer clearly does not care to read posting directions, and spends more time on trying to get plays than trying to make a quality request. The links are all poorly grouped together; the request is a copy and paste that took mere seconds to type. The requester seems to possess the skills of the H4H spammers on LBP by hitting up every player on the review board. The fact he is requesting three levels at once, one of which is locked, makes it even more absurd. I am glad I am not reviewing this person's levels because if I was I am sure there would be more explicatives than normal words describing what I thought about it. This of course could all be wrong, and the levels could be great, but seeing as I have already spent far more time on this posting than the requestor did on his request I feel my work here is done. I rate this request five H4H's out of four.


Please note I am still not taking requests at this time. I am very busy still.
2011-08-09 23:05:00

Author:
celsus
Posts: 822


Thanks Bitter Troll, you have made my day. I was feeling a little bitter myself and you have thrown a ray of sunshine my way. Long live the Troll!2011-08-10 16:53:00

Author:
biorogue
Posts: 8424


Funny post Celsus. One of the funniest things I read.2011-08-10 18:41:00

Author:
Unknown User


Is it funny or have we all just become bitter trolls? Eitherway I am fine with it. 2011-08-11 02:06:00

Author:
celsus
Posts: 822


wait how do I know whe nyour available to review a level? also do you give biased reviews? i,e if i make a level about Barney are you gonna flame me for making a kids level with little kids characters or do you review based on gameplay and mechanics ?2011-08-11 06:05:00

Author:
AbsurdAj
Posts: 37


wait how do I know whe nyour available to review a level? also do you give biased reviews? i,e if i make a level about Barney are you gonna flame me for making a kids level with little kids characters or do you review based on gameplay and mechanics ?

From what I read of the reviews Celsus does not give biased reviews, however if you make a poor level don't expect the review to be sugercoated. As for when Celsus is ready to review, I am sure the thread will be edited saying he is ready.
2011-08-11 22:36:00

Author:
Unknown User


wait how do I know whe nyour available to review a level? also do you give biased reviews? i,e if i make a level about Barney are you gonna flame me for making a kids level with little kids characters or do you review based on gameplay and mechanics ?

I think good is good, and bad is bad, and Troll/ Noob tend to know the difference.
2011-08-12 00:05:00

Author:
CYMBOL
Posts: 1230


Yeah I'd be nice if you could 'queue' levels, as I don't wanna have to hog this thread for a year trying to get a decent review on my level 2011-08-13 00:16:00

Author:
liamdaniels
Posts: 85


Hmmm.... queue levels, I have not seen that before, could you describe what this entails if you are not too busy looking a gifthorse in the mouth. I have thought about making a "Got my Goat" list of shame for all those who have broken the rules...but I am a bit too lazy and busy to do that. It looks like at least another week before I will even have free time to work on my level let alone do a review, for those who are confused as to the open/closed status of the thread it is still closed for reviews. The best way to check the status is to read the most recent posts...I know it takes so much time to troll through the threads before you request someone to give you some completely free detailed level feedback, what kind of bitter troll am I to make such demanding rules for a free service, I should be defrocked or whatever trolls are de-ed of for being such a bitter troll.

P.S. If a gift horse breaks its leg do you still shoot it? I think I would just re-gift it.
2011-08-13 05:53:00

Author:
celsus
Posts: 822


I don't necessarly mean to make a queue to make it easy for us, rather to be more fair. It's like waiting in the queue at KFC for ages because you have some person that didn't get fries with their order and are making a big fuss about it, then after waiting like 10 mins your next in line, and some fatty comes along and barges in front. Strange analogy I know, but it's the best one I could think of that involved chicken, and it needed to involve chicken for obvious reasons.

As for your question, I can quite honestly say, I have no idea what the **** your talking about. xD
2011-08-13 12:30:00

Author:
liamdaniels
Posts: 85


It's like waiting in the queue at KFC for ages because you have some person that didn't get fries with their order and are making a big fuss about it

Lol, one thing...KFC *cough* paid service *cough*.

A troll would respond like thus...you are donating limited time at a food bank serving goat stew when some person who is hungry for chicken pushes to the front of the line the whole time muttering insanely to himself about KFC and fatties...you tell him he will have to wait until Chicken Tuesdays for chicken...he demands you serve him it now because it is your job or he will have you fired...you remember you are an unpaid troll working in a food bank offering free food so pick him up and drop him off the nearest bridge.

While the troll understands the grievance of a person who just wants chicken, the troll also has taken economics, understands supply and demand...oh and being a bitter troll understands bridgefenugen (like farfegnugen but involving bridges)...oh he also means to watch "The Bridges of Madison County" or read the book, but he is still too busy.
2011-08-13 16:29:00

Author:
celsus
Posts: 822


if the bitter troll reads or watches the Bridges of Madison County, he may become too bitter even by bitter troll standards. Don't do it!
I was thinking *ahem cough* shakespearian sonnet *cough, cough*
2011-08-13 18:43:00

Author:
biorogue
Posts: 8424


So in other words a queue isnt happening? XD
Fine...I'll just have to hog this thread until your ready to review..and I'll be ****ed if anyone gets their before me.
2011-08-13 21:09:00

Author:
liamdaniels
Posts: 85


I n case you haven't noticed, I got here before you and no one is gonna hog my troll OR GET THEIR HANDS ON IT FIRST2011-08-15 04:40:00

Author:
AbsurdAj
Posts: 37


In case you hadn't noticed, I hadn't noticed that you noticed that I hadn't noticed. So there.2011-08-15 10:34:00

Author:
liamdaniels
Posts: 85


Is the Troll still doing reviews?2011-08-31 22:27:00

Author:
DarkDedede
Posts: 672


Stay outa this DarkDede, I've been waiting months for a review from you youself, so there's no WAY your gunna make me wait even longer for another review, dam.mit. 2011-08-31 23:54:00

Author:
liamdaniels
Posts: 85


No need to be bitter, the Troll may get jealous. 2011-09-01 06:49:00

Author:
DarkDedede
Posts: 672


I should beable to do a review this Friday, so the thread is open for now...but my free time may vanish shortly afterwards...so don't get your hopes up too much.2011-09-07 23:46:00

Author:
celsus
Posts: 822


Are you doing new reviews? Or just trying to review the ones before?2011-09-08 00:56:00

Author:
romancrisis
Posts: 138


I'm not too sure either..but I'll ask anyway. What could possibly go wrong?

Level name: Calamity Cavemen Chronicles PART 2 (*LBP1~ Updated for LBP2)
PSNID: liamdaniels

http://lbp.me/v/ye9w-x
2011-09-09 12:28:00

Author:
liamdaniels
Posts: 85


@ Liamdaniels: Weeeell if you go several posts back to you will see this in a response to you...
(yes I will review your level if you write a haiku about level floors and MM stickers)

...the Troll did place a cut-off date on the haikus...but since he is feeling a little less bitter he will will still review your level if you do the haiku...so as for now the review request is still open for one person.

@ romancrisis the Troll never keeps more than one level in the list to be reviewed so as for now there are none...also the Troll does not review levels reviewed before...that is like time travel and Troll hate time travel which is why he hated Star Trek in the later seasons including the stupid re-boot that involved a mining ship pwning the known universe.
2011-09-09 20:22:00

Author:
celsus
Posts: 822


Beware if naive, [5]
Use of the forbidden things [7]
Make the troll bitter. [5]

Hey, you never said it had to be good. Can I haz review now?
2011-09-10 20:27:00

Author:
liamdaniels
Posts: 85


Ahhh a haiku, well that works for the troll...so when the troll gets back he will check out your level today...so for now the Troll is reviewing a level.2011-09-10 22:28:00

Author:
celsus
Posts: 822


Well the Troll loaded up the level begrudgingly because he had seen Liamdaniels history of a lack of following post rules and level photos that were steeped in the makings of the MM bag. The Bitter Troll loaded the level up after seeing a haiku that was posted…and fair is fair…even in a Troll’s book. The Menu select was clear and it looked a bit simple but somewhat well done…but it also looked well done for a LBP 1 MM made level. The Troll liked the flow of the intro but at the same time noticed the caveman looked just like all the other actors in the intro…perhaps Liamdaniels spent his budget on all the mm stickers and objects he used in the level. The banana warriors looked so-so…as in so-so bad…honestly bananas on wheels? While he found the way it was done was a funny idea the Troll was not super impressed. The Troll should admit he is a large Monkey King fan…
http://www.greatsage.net/monkey/images/greatsageequalofheaven.jpg
but perchance your monkey king is nothing to do with that one… Well the intro ended and the level started with the complex design of a LBP 1 level. The Troll was impressed with how the level had a really neat 3D glitch effect where you could see the ground in the foreground and the background, well it was either that or the level was built on the floor which pretty much removes any and all chances of any goats given out since the Troll has been very clear on the point of how cheap it looks…the Troll does understand that MM is very lame in not allowing a no border level…but with that said the only reason a person needs the floor in his Troll book is because he runs out of space to place his level on…which perchance is why this level was built on the ground? Argh the Troll is unhappy with seeing a level floor at the very very very start of a level and will try and push on past this detail to review the rest of the level. This Troll seems to mostly be doing LBP 1 levels that have been made into LBP 2 levels. The Troll is not happy at that either. The Troll made it to the left, got the items and found his way over to the actor of many roles. The Troll saw the neat combination of wheels, a creature brain, and a MM banana object…the Troll was impressed at the combination…but only sarcastically impressed. The banana fog creature killed its self on the second jump? The Troll made it past wondering what occurred. Perhaps it was that bit of a hole in the plastic used for the cave background that caused it?
The Troll noticed the many MM stickers that he had collected as he played the LBP levels…he was glad to see them put to use…since so many other creators wasted so much of their time trying to create a “unique” fell to their levels by creating custom stickers and designs…it was refreshing to see a creator that did not bend to the pressure of being “original” or “taking time” to make the level his own. The Troll liked the way the rope on the market sign was not even connected correctly, how the grab switch was still a LBP 1 switch, how it was not hidden, and how the creator had no concerns of being trite with a ceiling grab section. The camera angle made the ceiling grabbing part a bit more unique…but then again since the Troll absolutely hates ceiling grabs it just made it more annoying for the Troll. The wheel grabs that followed seemed to have a cheap element in it with one part falling out. The troll did like the idea of the puzzles when he first went through an area like this in LBP about three years ago…but right now he is really wondering why he purchased LBP 2 or spent months updating his LBP 1 level to have 3D, controllinators, and so on when it seems that the “in” thing is just to add a few movie cameras and call it a LBP 2 level. The Troll feels like he has squandered his time in LBP 2 trying to use the “features” of it…then again the Troll hates clich? sack-bots in LBP 2…but he seems to remember talking much smack about sackboy cut-outs in LBP 1 and sack-bots being one in the same…
…sorry the Troll is digressing from the level. The next part with the pinball like ejector was sloppy in construction but nicely done. The banana baddies appeared once more along with the cut-and-paste cave with eyes. This was not horrid, but the fact that a spawn point was just tossed on after it and pistons were showing on the weird trite fire moving walls drove the Troll’s bitterness up a notch. The Troll does not think this is a horrid level, and back when LBP 1 came out it was ok…excluding the fact that it was painted with the intense color of neon clich?.
Well the next part was a sticker switch using MM sticker…how much time the Troll could have saved if he would have known not to waste time making his own stickers and could have just used the MM stickers that the game came with…the Troll is kicking himself along with any goats he may have given for this level. Well the troll got he points and made it down a mine cart section over fire…which the Troll has “never” seen done in a LBP 1 level. The banana bad guys appeared again (perhaps they are only bad because they are bitter at how lame they look…poor bananas). Well the Troll made it to a section that had a blind jump that was hidden by flames. The Troll called over his noob friend to ask him if he designed this section how would he have done it…and he replied to make it tough he would have hidden a bounce pad behind the flames because making it difficult would make it a better level. The Troll was a bit confused by this logic so he then asked the Noob if it did not seem like a lame and cheap death…to which the Nood replied that a cheap death only happens on levels that he does not make. Well the Troll was impressed by the Noob and found there was indeed a hidden bounce pad behind the flames and made it across after several deaths trying to blindly locate it. The Troll then went to some of the other people’s levels he had reviewed and kicked the goats he had given them because this was that lame.
http://i2.lbp.me/img/fl/ff22d69dac7884d7fdf359d273de7763fee878d6.jpg
The Troll laughed at the fact that there was a hint for the next part which involved a maze with only one path and a warning that it could break…perhaps this level will work better if it was made in LBP 2…oh wait it was. Well the Troll was happy to see a scoreboard…but it was short lived since he soon saw the level floor once more realizing that there was no good reason beyond being a noob to show the floor…it was not like most levels that are soo large they have to use the floor because they run out of space…and there was little to no attempt to blend the floor with the rest of the level by building off it like they do in LBP 1 MM levels. The Troll gave the level a smile out of pure pity…but he was slightly worried that he was enabling the creator to keep being lazy. Trolls hate floors, that is why they live under bridges where the valley floor is so far below…this level with all its flooryness forced the Troll into a dark area indeed. The level was an ok size and the Troll did think work went into it…perhaps several years ago when LBP 1 was released (that was the Troll smack-thinking). The Troll went off to build a machine like a time machine, but one that could just simply removed bits of reality…using this he figures he can remove all traces of LBP 1 levels on LBP 2…thus insuring he does not once more become more bitter at playing a LBP 1 level on a LBP 2 review thread. Liamdamiels gets no goats and has caused several goats to be migrate far far away to a land where people actually try and request reviews on levels for current games.
The Noob noticed the Troll was busy creating something…and whenever a noob seems a person being creative it scares him…ultimately worried that someone will expect him to be creative as well which causes his brain to hurt. The Troll loaded up the level to immediately find that he was somewhat safer in the basking glow of a LBP 1 universe. The menu select did have a nice skip intro feature which the noob jumped on…while it was a LBP 2 feature it was the only thing of value a noob got out of LBP 2…that and flame zombie sack-bots. The noob started the level and saw his bestest friend the cut-out sackboy…the noob wondered if someone had stolen his design. The noob then made his way past all his other creations, the object with wheels and fog, or the MM stickers on walls (his favorite invention). The noob was happy to see such well tested puzzles like the grabby ceiling, grabby spinney things, the MM sticker switch with MM sticker, and such. Soon the noob came to a place where he had to jump across a flame pit. Sadly the noob does not possess insight and wisdom…his ADD had kicked in and he did not realize that he had just helped the Troll with this area…and he gave up after jumping around, trying stickers and such for a minute. The noob quit and tried to frown the level, but being a noob smiled it instead.

While the level was indeed worked on, it lacked any LBP 2 appeal. If the Troll hadn’t been corrupted by the idea that LBP 2 levels should not just be LBP 1 level he may have liked it more…but even then it contained MANY faux pas. The Troll may have been more bitter on this level in some ways…but then again the Troll wonders why someone would spend so much time trying to get a review on such a level and not spend as much time improving it. The Troll looks forward to playing one of Laimdaniels LBP 2 levels a year or so after LBP 3 is released.
2011-09-12 19:50:00

Author:
celsus
Posts: 822


Okay, first of I'll say thanks for the laugh, you almost had me in tears.
Next, now I'm not making up excuses but, most of the basic gameplay design was done by my friend. It was his level orginially, I was helping him then he couldn't publish it so I published it as my own and gave him credit in level description. He was new to the game, so you can imagine the gameplay design wouldn't be the best. I mostly just did the visuals/making stuff work.

To be honest though, I'm surprised at how much you didn't like it. There wasn't anything stand-out bad about it was there? MM stickers and level borders hardly count, lol. I'm mostly dissapointed because I actually have spent a fair amount of time trying to improve it (without taking out any gameplay). Maybe If I show'd you what it was like before I improved it you would be more impressed xD

"The Troll liked the way the rope on the market sign was not even connected correctly, how the grab switch was still a LBP 1 switch, how it was not hidden, and how the creator had no concerns of being trite with a ceiling grab section."
Using my incredible sarcasm detection skills, I feel I should explain that the rope not being perfectly connected was intentionally, because the village is supposed to be in ruins. I left the switch grabable to satisfy the 'noob' who didn't know that it was grabble (some people tried to grab the bannanans..I know, I know.) and yeah. the grabbable ceiling was done by a friend and I didn't want to change it.

Not putting your review down, just I felt I should explain myself. I'm actually creating a level that will be released in LBP2 as a matter of fact. It's very logic intensive though so I'm only slowly plucking away at it. Thanks for giving it a happy face though, can't have been all that bad then
2011-09-13 17:22:00

Author:
liamdaniels
Posts: 85


The Troll more didn't like the fact about all the building faux pas and the fact it was LBP 1...but the bounce pad part on the level floor was evil enough to anger the Troll even more. If you will notice the Troll gets very bitter when reviewing LBP 1 levels in LBP 2 and also combining this with the other level issues the Troll becomes truly bitter.2011-09-13 21:06:00

Author:
celsus
Posts: 822


Oh my goodness, you got me crying over here and I'm not even finished reading it yet. Dang! Why does work have to end now? I'll finish it later on tonight.

*later that night* ROFL, you got my sides hurting man. I was going to take the troll up his previous offer and ask for a "troll" review of the level in my sig, but I don't want the troll's head to explode in anger. Perhaps I should update it for LBP2 by putting a couple of bouncepads and sackbots in.
2011-09-13 21:24:00

Author:
biorogue
Posts: 8424


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.