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Sackbot Talk/Emotion Help

Archive: 2 posts


This is an easy one perhaps, but I know too little to find a solution on my own.

THE PROBLEM
I have a sackbot character who wanders around in a grumpy pre-recorded animation.
At times he becomes happy, scared, reacting to objects with tags.
But he needs to maintain the same pre-recorded walk. Easy, right?

Feel free to overwhelm me with specifics, point me to a tutorial on complex sackbot personalities...

I appreciate any help I can get! I'm halfway there but not sure what connectors will do what to achieve this...

Best regards and thanks.
2011-04-16 14:39:00

Author:
Unknown User


Use sequencer with batteries connected trough OR gate to controllinators inputs to create your walk and then sackbot brains to change emotions.2011-04-16 16:45:00

Author:
waD_Delma
Posts: 282


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