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Trigger happy sackbots.
Archive: 4 posts
Oy vei! I'm using sackbots with paintinators for a cut scene but for some reason they just start blasting off their guns... Their primary behaviour chip is set to idle, so I got no idea why this is happening. Anyone? | 2011-04-16 13:41:00 Author: Discosmurf Posts: 210 |
Oy vei! I'm using sackbots with paintinators for a cut scene but for some reason they just start blasting off their guns... Their primary behaviour chip is set to idle, so I got no idea why this is happening. Anyone? If you set their primary behavior chip to "Hostile" as well, the Sackbot will start using whatever power-up it has. :SH: | 2011-04-16 13:51:00 Author: ThePineapplizer Posts: 769 |
Ehm.. As I wrote: Their primary behaviour chip is set to idle, so I got no idea why this is happening. | 2011-04-16 13:54:00 Author: Discosmurf Posts: 210 |
They can be set to idle AND hostile, by the way. | 2011-04-16 14:08:00 Author: Doopz Posts: 5592 |
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