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#1

Trigger happy sackbots.

Archive: 4 posts


Oy vei!

I'm using sackbots with paintinators for a cut scene but for some reason they just start blasting off their guns...

Their primary behaviour chip is set to idle, so I got no idea why this is happening.

Anyone?
2011-04-16 13:41:00

Author:
Discosmurf
Posts: 210


Oy vei!

I'm using sackbots with paintinators for a cut scene but for some reason they just start blasting off their guns...

Their primary behaviour chip is set to idle, so I got no idea why this is happening.

Anyone?

If you set their primary behavior chip to "Hostile" as well, the Sackbot will start using whatever power-up it has.

:SH:
2011-04-16 13:51:00

Author:
ThePineapplizer
Posts: 769


Ehm.. As I wrote:



Their primary behaviour chip is set to idle, so I got no idea why this is happening.
2011-04-16 13:54:00

Author:
Discosmurf
Posts: 210


They can be set to idle AND hostile, by the way.2011-04-16 14:08:00

Author:
Doopz
Posts: 5592


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