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#1

Idk whats its called??

Archive: 5 posts


hi i need help for a level...

is there a way of moving an object and its your end of the turn?
like a chess game i go one time,then its your turn

and how to move a piece and leave it there like chess using all that logic stuff?

Please and Thanks
2011-04-15 12:02:00

Author:
Khriz134
Posts: 38


It would probably be best to set it up so that a selector output goes to four tags set up to transmit remotely (1P-4P), then placing an AND switch on every corresponding player's controllinator with the tag as one of the inputs. You'd have to implement logic to detect players two through four and disable the controllinators that aren't being used. I'm also not sure how the AND switch might interfere with any analog output, as I'm not too keen on signal combining, etc. Anyways, that would be my approach and I'd troubleshoot from there. (I am by no means a logic expert, but what I described sounds like it would work in my head, at least. )

As for your second question, it would help to know what kind of logic or game mechanic you're trying to implement.
2011-04-15 13:24:00

Author:
schm0
Posts: 1239


It would probably be best to set it up so that a selector output goes to four tags set up to transmit remotely (1P-4P), then placing an AND switch on every corresponding player's controllinator with the tag as one of the inputs. You'd have to implement logic to detect players two through four and disable the controllinators that aren't being used. I'm also not sure how the AND switch might interfere with any analog output, as I'm not too keen on signal combining, etc. Anyways, that would be my approach and I'd troubleshoot from there. (I am by no means a logic expert, but what I described sounds like it would work in my head, at least. )

As for your second question, it would help to know what kind of logic or game mechanic you're trying to implement.

for my second question is that im trying to make Checkers and i want to move the checkers piece and leave it there and when you jump the enemy piece it disapears like the real game( well not disapearing but you understand)
2011-04-15 13:41:00

Author:
Khriz134
Posts: 38


So you want to basically make grid motion? If so you might want check this (https://lbpcentral.lbp-hub.com/index.php?t=46236-Super-accurate-fast-and-simple-grid-movement-V1.2) thread and there is also simpler version made as video (http://www.youtube.com/watch?v=ncZn9tXwVbI&hd=1). If not I have no clue.2011-04-16 07:15:00

Author:
waD_Delma
Posts: 282


So you want to basically make grid motion? If so you might want check this (https://lbpcentral.lbp-hub.com/index.php?t=46236-Super-accurate-fast-and-simple-grid-movement-V1.2) thread and there is also simpler version made as video (http://www.youtube.com/watch?v=ncZn9tXwVbI&hd=1). If not I have no clue.

o could try that but how would i be able to move the pieces of the game??
2011-04-16 09:51:00

Author:
Khriz134
Posts: 38


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