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#1

Being nice and honest

Archive: 17 posts


When reviewing levels online, my method of madness is searching for positive things to say.

I have seen too may reviews that are negative.
My levels are simple and flawed, so there was no surprise in what I received.
The surprise was in seeing levels that were thrown together merely to earn
some badge or trophy, lacking any semblance of play testing or forethought, and
witnessing them getting hundreds of plays, hearts, and accolades.
(At least I try to remove game ending faults and aim to make nothing impossible to finish)

When reviewing levels, I will not lie and say it's the greatest thing ever, yet try to
be uplifting and inspirational. What about you?
If there's a critique that can assist in pushing the author's creativity onward, that's
my main goal.

(Apologies for being wordy, but it's possible that getting older gives me that ailment)
2011-04-13 15:01:00

Author:
Unknown User


Well, there's a lot of people in the World, not only in a gaming network, that doesn't know how to handle people, and only like to hurt others.
I learnt that some people is able to do things that could be unimaginable, so coward people that hides behind a nick a have fun in bashing and hurting others doesn't surprise me at all.
If a level is not good but I see that has been built with passion and care, I don't rate it or I give it a Yay anyway.
If the level is very good I surely leave a review and surely give a heart if the level has less than 1000 heart.
If the level has been built only to rack up trophies I Nay it, but I don't troll it anyway...no point to lose my time.
2011-04-13 15:30:00

Author:
OmegaSlayer
Posts: 5112


Well i think you didnt have a chance to get causals play your level and review it and it seems you only lured people from forums that are more critical2011-04-13 15:33:00

Author:
Shadowriver
Posts: 3991


Well i think you didnt have a chance to get causals play your level and review it and it seems you only lured people from forums that are more critical

Thanks... Not sure what/who causals is...
Love your avatar!
I'm surprised to see so many feline avatars here. Makes me feel so welcomed...
2011-04-13 15:47:00

Author:
Unknown User


Well, I tried to be nice a few days ago and play only new levels. They were all horrible. However, when a level is completely awful, I tend not to leave a sad face or any remarks, cause I don't know if its because the creator was a little kid. And I'm not going to pit down a child's level. (Yeah, many of the levels were so bad I could only assume the person who made it was 5 years old).

If I font have something nice to say about a level, I don't say it. Unless the creator want constructive criticism. I tend to only leave a sad face for levels that trick, scheme or stole. I went into a level the other day that offered a couple of costumes that sounded interesting, but when I got in it said certain prizes would only be given after a certain number of hearts. I hate "prize ransom" levels, and left it with s sad face without taking any prizes.
2011-04-13 16:00:00

Author:
CYMBOL
Posts: 1230


When i review stages, i am always blatantly honest. I will tell what i think is wrong with a stage, and if its horrible, i will write a harsh review. Generally if you really took time on the stage--it shows. And i always point out where i thought the level was good. No one is going to praise lack of effort ( not directed at anyone), and for the most part these reviews are for your benefit and not your humiliation.

The thing about reviewing levels you think are bad, is that its really a lose lose situation. I understand some feedback can be really harsh, but no feedback at all wont help you with creating better stages. What seems like a really negative review can be one of the greatest pieces of advice any creator could receive.

We are all defensive about our work, and even though i spent countless weeks on my currently level, i dread the day i will receive my first boo. There's no stopping criticism; every level gets it. All we can do is look at that feedback and take out any valuable information you deem is beneficial to your growth as a creator.
2011-04-13 16:12:00

Author:
Rpg Maker
Posts: 877


Hm. I was just about to make a thread complaining about reviews being too nice.

Every level review level I see contains too much hyperbole.
Not everything should be an MM pick guys! geez.
Ugh.
And when the level gets popular the first five reviews stick like glue, and all others are drowned. Even when they are far superior than the top rated one.

Also, like Rpg maker said, even reviews with constructive criticism are unwanted by the masses, who simply rate them down and such.

LBP is the best broken game I have ever played.
:|
2011-04-14 05:49:00

Author:
midnight_heist
Posts: 2513


When i review stages, i am always blatantly honest. I will tell what i think is wrong with a stage, and if its horrible, i will write a harsh review. Generally if you really took time on the stage--it shows. And i always point out where i thought the level was good. No one is going to praise lack of effort ( not directed at anyone), and for the most part these reviews are for your benefit and not your humiliation.

The thing about reviewing levels you think are bad, is that its really a lose lose situation. I understand some feedback can be really harsh, but no feedback at all wont help you with creating better stages. What seems like a really negative review can be one of the greatest pieces of advice any creator could receive.

We are all defensive about our work, and even though i spent countless weeks on my currently level, i dread the day i will receive my first boo. There's no stopping criticism; every level gets it. All we can do is look at that feedback and take out any valuable information you deem is beneficial to your growth as a creator.

Bravo, bravo! Bravolingus!
2011-04-15 22:16:00

Author:
Unknown User


I am a bit shy away in the negatives department...unless they have spammed my level, then I leave a very sarcastic review. But in all other sides I will say the positives of the levels and then list things they may have missed (like my 10000000 spelling errors in my levels) and things they may want to alter or work more on...then I yay. But I have been tempted to make a Bitter Troll Review thread to take the pressure off of the good reviewers that may have been getting hate for being too honest...just a bit too busy.2011-04-15 23:20:00

Author:
celsus
Posts: 822


Whenever I review levels, I also do what Cymbol does; it is VERY rare for me to give out frowns and leave nasty comments on people's levels, simply because I know I would feel terrible if I was the creator receiving those kinds of comments. I only give a frown if I consider the level to be just horrendous in every shape and form, but even that doesn't happen often since I can't bring myself to do it sometimes. I mostly let people know of the things they've done right, give advice on how they could possibly better the level, and/or let them know of bugs if I happen to find any.

I do agree with RPG Maker though; negative criticism can help creators grow in their creating skills as long as the criticism was meaningful and not meant to demoralize (like "ur lvl suks" :| ). However, it is also up to the creator to choose whether to take the criticism into consideration or not.
2011-04-16 02:21:00

Author:
Qrii_Nakari
Posts: 204


The way I rate and review levels really depends on my mood, the level's contents (making me laugh, funablilty, etc.), and the aspirations the creator has for their level.

If they are level spamming, republishing and deleting until they hit the cool pages, it bugs me, and I notice, try and bring it up respectfully to the creator, and rate accordingly to what I feel it deserves. Sometimes a creator really wants to learn and get better and I'll leave a nice review telling them what to do better, but never blatantly insulting them. If a level can make me laugh, I'll pretty much always give it a yay and a short little comment or review just complimenting the creator, not with too much criticism though. AND THEN SOMETIMES I just feel really nice and I'll yay everything unless it truly is garbage and I'll just leave it neutral. AND OTHER TIMES I feel like causing long-suffering and despair and starting booing everything on the cool levels and highest rated pages out of spite in order to boost the success of my own levels (ok so maybe I was kidding about that part)
2011-04-17 01:41:00

Author:
Jayhawk_er
Posts: 403


...when a level is completely awful, I tend not to leave a sad face or any remarks...

That's my approach too.

Being nice is easy.

Being honest is very hard.

At least in terms of saying outright how much I hate a level.

I bite my tongue and exit bad levels without leaving any feedback at all.
Typically, the sort of person who creates a genuinely bad level doesn't take hints and selectively filters advice.
He will definitely, in the face of direct criticism, react with childish rage.

However, with mediocre levels and above, I leave a review of encouragement and a Yay.
This is not really advised, since it can encourage more mediocrity.
But it can inspire halfway decent creators to keep creating.

Unfortunately, reticence and subtlety are mostly recognized in late adulthood, long after they were employed for our benefit. So we can't really hope to set an example for anyone who doesn't already totally understand where we're coming from. And those people we don't have to worry about anyway - we can speak freely in reviews.

It's easy to tell when someone puts effort into something.

((( Bearing in mind that we are all flawed and self-centered human beings.
Even with empathy and a lifetime of perspective, we tend to go:
"I am the infallible reviewer and you are the mistaken creator" while playing a stranger's level.
"I am the infallible creator and you are the mistaken reviewer" while creating our own level. )))

2011-04-17 02:48:00

Author:
Unknown User


Depends mostly on mood, but but these basic rules tend to apply:

- If it makes me laugh, a smiley (+ a heart in especially good cases)
- If the level design is flawed (e.g good gameplay, but monotonous choice of graphics & music, minor glitches, room for logic improvements, etc), I tend to leave a review detailing on my opinions

- I rarely leave frowns, but it does happen on certain cases (such as for obviously untested levels without any thought put on them, levels with nauseating graphics, borderline-questionable themes, etc). Usually I just tend to leave without saying anything.
2011-04-17 08:50:00

Author:
OrwellianStuff
Posts: 90


I only rate a level "boo" if I think it doesn't deserve space on MM/Sony's servers. H4H, P4P, and as someone earlier so adequately put, "prize ransom" levels get an instant boo.2011-04-17 09:13:00

Author:
xero
Posts: 2419


i played a level the other day. it was ok. in fact it was good but the comments and reviews surprised me. the level had fun platforming, good choice of music, good graphics, a storyline and so on. but still the reviews and comments where shocking. i yayed it and went to write a review. but i changed my mind when the reviews where all " ****** YOU YOU ******ING B**CH!!" me: D: review: " STOP PUBLISHING LVLS U SH*T!!" me: O: review: " JUS COZ U MAKE A GD LVL DOESNT MEAN UR NOT HACKING US!!". as the reviews went on i discovered that the person who had published the level was a hacker in the past and is using lbp2 as a redemption to what she did to the servers. no hacking was involved in this level as far as i could tell and her other levels where good to. its shocking how one thing about a person that happened in the past will change the way people will review your levels in the future, i was so shocked i went into create mode and made a box and hid inside from all the nasty lbpers that scare me from publishing another level.2011-04-17 09:15:00

Author:
nerzdadestroyer
Posts: 1527


Constructive criticism is key to improving creating!

It's as good to hand it out as it is to receive it. Sadly however, people sometimes mistake criticism for being mean. I can understand how it can be a little disheartening when a level you've spent months on gets mainly negative responses though. The comments won't necessarily be 'nasty, just not as good as you would have hoped for. You've just gotta learn from it!

The one thing that really ticks me off though is when some little brat comes on your level early on and sprawls "SuX" or something in the comments. Then, when you look at what he's made, it's all "Bomb Shark H4H" stuff!

Ah well, I guess that the price you pay for a game rated E for everyone. "Everyone" includes the *** holes too!
2011-04-17 09:19:00

Author:
Mr_T-Shirt
Posts: 1477


Ah well, I guess that the price you pay for a game rated E for everyone. "Everyone" includes the *** holes too!

Haha I like this. I'll have to remember that one.
2011-04-17 09:35:00

Author:
xero
Posts: 2419


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