Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 2    [LBP2] Help!
#1

anti gravity

Archive: 6 posts


how can i make an object stay on the same horizontal plane so essential i could have object floating in the air. ive gotten this far but i cant figure out how to maintain the same level when a sackboy or 2 jump on it, ive got gyros and anti gravity object tweakers am i missing something essential?2011-04-12 06:18:00

Author:
Unknown User


Try putting dampening up to 100%. That should keep it from moving.2011-04-12 06:22:00

Author:
LBP2_Tutorialist
Posts: 225


yeah that makes left and right obsolete though2011-04-12 06:23:00

Author:
Unknown User


Then why not just use invisible rods or invisible white/dark matter? plus, left and right should also stop moving because dampening affects all direction. Unless you're planning on allowing the object to move, i don't see why you couldn't use rods or whit/dark matter.2011-04-12 06:31:00

Author:
LBP2_Tutorialist
Posts: 225


^ I think by rods he meant to say pistons. Yeah, that's what you want to use if you need an object to move along a single dimension.2011-04-12 06:52:00

Author:
zabel99
Posts: 179


@zabel99 I would mean pistons if sto11just wants the platform to move. If not then i mean rods. IDK if sto11just wants the platform to move or not so...2011-04-12 06:58:00

Author:
LBP2_Tutorialist
Posts: 225


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.