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#1
4 layers and not 3?
Archive: 10 posts
Hi, i'm messing around with the editor etc...and placing some user made items. Now I noticed there is a truck, which has wheels in the size of a concept! so not the normal 1 layer from 3, but the 1 layer from 4. Don't know how to explain actually, just wanna know how i can make a wheel in width of a concept.... *explodes* EDIT: The scenic items also have this.(some of them like the power digger man) | 2008-12-01 21:16:00 Author: oldage Posts: 2824 |
Think before you type. Nobody can help unless we understand what it is you're asking. | 2008-12-02 03:29:00 Author: UmJammerSully Posts: 1097 |
Think before you type. Nobody can help unless we understand what it is you're asking. lol! I was thinking the same thing. Actually, I don't know what I was thinking. *explodes* | 2008-12-02 03:31:00 Author: Unknown User |
Guys, lighten up, English is not this guy's native tongue. Could you perhaps clarify Oldage? | 2008-12-02 03:37:00 Author: Code1337 Posts: 3476 |
He means the three 2d layers, i think You can flatten objects you that they are two dimensional. There are acctually six layers | 2008-12-02 04:55:00 Author: Pinkcars Posts: 380 |
He means the three 2d layers, i think You can flatten objects you that they are two dimensional. There are acctually six layers There are 7 layers though... the 3 thick ones the player can walk over, 2 thin layers on the outside, and 2 thin layers between the thick ones. All up that makes 7. Maybe what he saw was an object that used all 3 player levels as well as the 2 outside ones? You could have things like pistons and magnetic keys and so on sitting on a thin layer on the outside, giving the illusion that it's on 4 layers. Switches and other such odds and ends don't actually exist in the physical dimension, they are just graphical representations of their positions. But some of them stick out a bit, making them look like they exist on another layer. That's my take on the subject, but I might have completely misunderstood. :o | 2008-12-02 05:11:00 Author: Elbee23 Posts: 1280 |
Guys, lighten up, English is not this guy's native tongue. Could you perhaps clarify Oldage? Go to the level editor and place the power digger man from the scenic category. You can put him in 4 layers, not in the normal 3 :/ Sometimes i just hate how my english doesn't goes that far @ the rest: try what i said, not sure... | 2008-12-02 15:12:00 Author: oldage Posts: 2824 |
Isn't that object made completely of thin material? There are four thin layers, so that makes sense. If you want to make your own thin objects, you can use R1/R2 to change the thickness when you are creating new objects. You can also change the thickness of simple objects that you pick up with your cursor. | 2008-12-02 17:20:00 Author: Risen Posts: 251 |
Isn't that object made completely of thin material? There are four thin layers, so that makes sense. If you want to make your own thin objects, you can use R1/R2 to change the thickness when you are creating new objects. You can also change the thickness of simple objects that you pick up with your cursor. THATS IT! thank you so much! | 2008-12-02 21:31:00 Author: oldage Posts: 2824 |
Guys, lighten up, English is not this guy's native tongue. How was I supposed to know that? I wasn't trying to be harsh anyway, I apologize if I came across that way. EDIT: Someone -repped me saying "don't be harsh". That's rich in irony. | 2008-12-03 02:16:00 Author: UmJammerSully Posts: 1097 |
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