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PEA-SIZED SACKBOT? Have u seen this??

Archive: 11 posts


I am familiar with the giant/tiny sackbot glitch like most of you, and have played with them in the past, but the other day, while messing around with a few sackbots, I was trying to pin one to some Light-Matter using some rods, and other things, (don't Ask..)after several other evil experiments I was cleaning up the mess lying around, i noticed something I thought was a tiny "splinter" piece of a material , as I struggled to select it I realized it was a sackbot, and unlike the ones I have ever seen.. its so tiny its almost impossible to see while its on the floor in a level..
I was curious to know if this is a freak accident or just another common glitch that I simply was'nt aware of???
Either way its still pretty darn cool .

I put this pic together with some"normal" versions of the glitched size bots, as a comparison....


http://oi54.tinypic.com/ddoyz4.jpg

http://oi52.tinypic.com/fz3vye.jpg

Notice in this one he is in the layer in front so i could get a better pic, and the Game Camera in the back gives you an idea of how small it is..


http://oi54.tinypic.com/71ntl4.jpg
2011-04-09 04:37:00

Author:
Unknown User


If you didnt seen this kind of sackbot then i dont know why you saying "I am familiar with the giant/tiny sackbot glitch like most of you", because it seams you don't, since this is the tiny glitched one, the bigger one you show is not even a 1/10 of the real big sackbot that looks like this:

http://if.lbp.me/img/ft/1ffde91dec1034c782d2cc27d5590a2ae4102e6a.jpg

And yes that tiny dot is me

So what you just see is the real size glitched sackbots ;] there orgine come from beta patch 1.03 which in which MM forgot about turning on sackbot resizeing limit allowing to create any size of sackbot, people knew they gonna fix it so they capture it and eventually they trasfered overed to full game together with things like Pod ;]

But twist glitch allows to recrete tiny glitched sackbot as i know
2011-04-09 04:47:00

Author:
Shadowriver
Posts: 3991


Yeah, someone showed me the pea size one the other day. Interesting.2011-04-09 05:02:00

Author:
CYMBOL
Posts: 1230


If you didnt seen this kind of sackbot then i dont know why you saying "I am familiar with the giant/tiny sackbot glitch like most of you", because it seams you don't, since this is the tiny glitched one, the bigger one you show is not even a 1/10 of the real big sackbot that looks like this:

http://if.lbp.me/img/ft/1ffde91dec1034c782d2cc27d5590a2ae4102e6a.jpg

And yes that tiny dot is me

So what you just see is the real size glitched sackbots ;] there orgine come from beta patch 1.03 which in which MM forgot about turning on sackbot resizeing limit allowing to create any size of sackbot, people knew they gonna fix it so they capture it and eventually they trasfered overed to full game together with things like Pod ;]

But twist glitch allows to recrete tiny glitched sackbot as i know

Thats a BIIIG sackbot! 0_0

Can you control the tiny/ large sackbots?
2011-04-09 05:03:00

Author:
grayspence
Posts: 1990


Thats a BIIIG sackbot! 0_0

Can you control the tiny/ large sackbots?

Ofcorse, but game does not correct size/speed balence for them so they walk in same speed as normal sized sackbot, tiny sackbot moves very fast, big walks very slow. You need to correct that with speed tweak or logic with movers
2011-04-09 05:16:00

Author:
Shadowriver
Posts: 3991


Yup, as Shadowriver has pointed out, nothing new here unfortunately... but the lil' guys are pretty cool. I used them in my only beta-published level.2011-04-09 07:17:00

Author:
Rustbukkit
Posts: 1737


Pea-sackbot!
Me do want one pwetty pwease
2011-04-09 07:37:00

Author:
OmegaSlayer
Posts: 5112


Eh, yeah, old BETA news. xD
I got one micro and one macro Sackbot myself. ;p

I do reccomend backing up your data, like already said so many times, don't mess with BETA items unless you're prepared for a crrupted profile, its not "likely" to happen, but it can.
2011-04-09 08:03:00

Author:
Silverleon
Posts: 6707


Giant sackbots are actually very useful. I use them when creating costumes, as it gives a level of precision and detail that you can't get on sackboy, or even on the biggest (non-glitched) sackbots.

Also, hovering infront of them causes weird stuff to happen. Observe:
http://i0.lbp.me/img/ft/9d0d4ced2f7de999ec64eee54fcd340d508485a6.jpg
2011-04-09 11:27:00

Author:
Matimoo
Posts: 1027


That's pretty cool. You can make a 'Giant ZomBot Attack in Town!' level where a giant sackbot follows you to your dead.
With the Tiny one, you can tweak them to fire and then let them run around. Before you know, you are burned.
2011-04-09 13:39:00

Author:
yoda97yoda
Posts: 121


That's pretty cool. You can make a 'Giant ZomBot Attack in Town!' level where a giant sackbot follows you to your dead.
With the Tiny one, you can tweak them to fire and then let them run around. Before you know, you are burned.

Haha, cool ideas. Me and my sister (the two sackpeople in my screenshot) dressed a pair of giant ones as Godzilla and King Kong (we're floating 'in' King Kong's mouth in the pic xD )
2011-04-10 22:11:00

Author:
Matimoo
Posts: 1027


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