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Sticker Bleeding Problem
Archive: 3 posts
The problem is that the stickers seem to be bleeding into materials; meaning, peices of stickers will show up in a corner and will change to other stickers within a certain proximity. I tried deleting most of them, but no matter if I delete 90% there is still bleeding. The stickers are a combination of regular and photos. Has anyone else come across this problem? | 2011-04-05 22:48:00 Author: hungryhippo Posts: 76 |
If it's what I think you're talking about, it happened in LBP 1 also. My brother and I called it 'double dimensions' (lol). Basically if you had a hollowed out square (or any other shape) and placed a sticker on the floor, it would then show up on the ceiling. Is that what you mean? A fix to this would be to section off your room or whatever into different pieces, that way there is no 'bleeding' (or double dimensions ). If this is completely unrelated, ignore me. | 2011-04-06 03:14:00 Author: Ninja_Gnome23 Posts: 198 |
^no, it's not that. This is where stickers show up on objects they aren't actually on. How it goes is that part of the sticker(s) disappears and then you get this mishmash of all the nearby stickers together on the object. I don't know what causes it but it was also a problem in LBP1. It tends to turn up on complicated objects at least for me, it's really annoying. | 2011-04-06 07:57:00 Author: Ayneh Posts: 2454 |
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