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Sackbot follow problem
Archive: 8 posts
So basically this: http://i593.photobucket.com/albums/tt16/Keijotin/LBPproblem.png If anyone can help me, please help. | 2011-04-05 16:51:00 Author: Zantze Posts: 2 |
Well, if you're trying to avoid programming behavioral changes in the sackbot, which would be the most common solution, might I suggest a few angled jump pads that steer the sackbot around and up onto the platform? | 2011-04-05 17:11:00 Author: nextlevel88 Posts: 149 |
It's going to require some more complicated logic. The sackbot needs to be taught that if he's below you, to follow another waypoint (the bouncepad) to get him to the required level. | 2011-04-05 17:19:00 Author: Chazprime Posts: 587 |
Or program it to flee if it's directly underneath and follow again after a certain distance.If it's in a position to come up after you, it should do it. | 2011-04-05 17:31:00 Author: Chicago51 Posts: 258 |
Is there any tutorial out there that helps to do that you told me? | 2011-04-06 13:49:00 Author: Zantze Posts: 2 |
Is there any tutorial out there that helps to do that you told me? I think the situation you describe is a bit too specific for there to be a tutorial for this scenario. What you need is a tag sensor that changes the behavior at a certain point (or when a specific set of criteria is met, i.e. via logic) and then uses waypoints as a guide to get the sackbot up to the ledge. Once there, set up another tag sensor to turn them off and switch back to "follow". | 2011-04-06 14:34:00 Author: schm0 Posts: 1239 |
use tag sensors, selectors, and x-tra behaviors. | 2011-04-06 15:54:00 Author: LOLinator v1.02 Posts: 101 |
How are you approaching this situation? Is this a one off in your level or does it happen many times throughout? Your answer kind of helps me understand what you're trying to achieve. If it's a one off. You could just act it out or follow the bouncepad then the player again immediately using two behaviours. I had quite a few problems like this with my sackbot level but managed to iron most of them out. I often think that avoiding these situations in the first place is easier - a bounce pad either side will allow you to bounce up and then he'll follow. | 2011-04-06 17:19:00 Author: faulky Posts: 80 |
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