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Project NEBULA: Introduction

Archive: 7 posts


Hello all, Were here to premote the very first taste of whats to come for Project NEBULA.
Its a short level, mainly advertising who will be producing the level series, and a small bit of backstory.
Everything will be explained in the next level, "Tutorial Trench" Which we have started building just now!

Comments and Reviews are appreciated, and Myself, and my Co-Creators will be accepting a few F4F requests.

Heres a few pictures from LBP.me!

The mysterious cave (http://lbp.me/p/1s87s7)

A small scene as you will find throughout the level (http://lbp.me/p/1s862f)

Thanks! -From the NEBULA team.
http://lbp.me/v/zqg8ex
2011-04-04 21:47:00

Author:
grayspence
Posts: 1990


This was really cool looking and the atmosphere was amazing, kinda reminded me of ratchet and clank how things are just always going on in background. This level has a lot of life in it and it would be a really awesome level- If it was a level haha.

Considering this is a teaser, its awesome as it is.

The only challenge now is to meet your level of atmosphere with equally astonishing gameplay, which usually gets overlooked in artistic levels like this. Make the next level play like this one looks and I could see this one getting somewhere.
2011-04-05 01:07:00

Author:
LeastCreative
Posts: 49


We are working our hardest to come up with clever gameplay for the first level, and Ive sketched up a few pretty clever ideas!
Unfortunately, in order to make the next level significantly longer, we may need to tone down the visuals an inch or so because the atmosphere literally overheated the level to the point of kicking out some of our creators when we went into play mode. Dont worry though, our team is pretty good with working with simple shapes and thermomiter reducing techniques, so don't expect the quality in visuals or gameplay to decrease any more than a small hop because of a dumb meter!

We cant come up with a date for the next level, but if anything, it will be about a month or more away. Were also going to re- realease/ update the intro level with a level link and some more information when the first level is released.

Thanks for the kind feedback dude!
2011-04-05 02:15:00

Author:
grayspence
Posts: 1990


Here's one word I like to say about this prologue: EPIC.

VISUALS:
The level is well corner edited, and it's well decorated with objects, stickers, and decorations. The advertising billboards are really cool, and the marching army is one of the coolest ways to use the sackbots as visuals.

SOUND:
Good use of the interactive music, and the marching sounds of the armies are an sound effect pleasure.

GAMEPLAY:
Well... what's matter the most in this level is the visuals.

OVERALL:
An very interesting prologue that will have all the players wait for level 1. A yeah vote and a heart.

F4F "Cybernetic Adventures Beta"
2011-04-05 22:24:00

Author:
JustinArt
Posts: 1314


Alright! Thanks for the heart and review! We thought about putting in gameplay, but we thought that we would save our ideas for gameplay for the actual series.

We will be checking out your level very soon
2011-04-05 23:25:00

Author:
grayspence
Posts: 1990


Nice intro! I was disappointed that it was so short! The landscape looked amazing, and the camera work was smooth and added to the feel. I'm looking forward to seeing the rest of it!

If you get a free second, check out my little big planet adaptation of the classic tank shooter, Scorched Earth. https://lbpcentral.lbp-hub.com/index.php?t=54300-Scorched-Earth-Little-Big-Planet-Style

Thanks,

Cam
2011-04-06 11:43:00

Author:
Unknown User


Thanks cammo! We will be checking your level out shortly 2011-04-06 22:03:00

Author:
grayspence
Posts: 1990


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