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Captured Object static section
Archive: 1 post
While placing an object that was captured for emitters or just placing in level random section stays exactly where if first appears while try to place, you can move most of the object less that one part. Once placed you can reattach it and the device works fine...but pointless in playmode. I have tried rebuilding this, but I was so busy fixing the missing logic parts and some areas that had decided to become glued I have no back-up. I have seen this beofre and simply delted the version and gon back to the older one...well this time the ghost speech bubble forced me to delte that level and place object in a new level...so not sure if there is an acutal way to fix this bug. I have tried rebuilding the object for hours and recapturing, the part that remains still changeda few times but never went away. I tried searching forum for cature glitch, but pretty much 3D and pod comes up. Anyone here ever found a way to clean out this issue with an object? I swear I had in the past. | 2011-04-03 03:18:00 Author: celsus Posts: 822 |
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