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#1

Split-screen

Archive: 8 posts


I was wondering, how many people would like to see a single console split screen in LBP2. The game is awesome as we all know, but I think thats one thing that is definitely missing from the game. I have 2 nephews and the love playing, But it
causes problems when the first player goes off, leaving the second player befind and they counted out. It's one of those things I think the game could really use- JMO. I know cameras can be used to make rooms with sensors in doorways that require both players to be atr the door to leave, but split screen would be cool as a patch
2011-03-28 15:16:00

Author:
Sean88
Posts: 662


Yes! During summer my mom babysits a girl a little younger than me and she loves LBP. But I basically can't play any VS levels when she's playing. It can't be THAT hard to implement, can it?2011-03-28 15:58:00

Author:
jalr2d2
Posts: 256


The way MM designs their levels doesn't agree with a split-screen. This being that the level is divided into 4 sections. When all players leave section 1 into section 2, section 1 is deleted and section 3 is placed.
Having players all over the level ruins this system.
2011-03-28 16:08:00

Author:
Flamento
Posts: 352


The way MM designs their levels doesn't agree with a split-screen. This being that the level is divided into 4 sections. When all players leave section 1 into section 2, section 1 is deleted and section 3 is placed.
Having players all over the level ruins this system.

No, we mean in Vs levels.
2011-03-28 16:15:00

Author:
jalr2d2
Posts: 256


I think split-screen should AT LEAST be used for local multiplayer in versus levels. Just my 2 cents.2011-03-28 18:55:00

Author:
maddoggnick96
Posts: 272


Tweakable global option, because some levels like that football one in the cosmos don't need split-screen.2011-03-28 22:51:00

Author:
gdn001
Posts: 5891


spit screen for versus levels (only for those sharing the screen)
AWESOME IDEA. i cant play versus against my friends or visitors. it would make this game easier to present to strangers. the commutativity (dont know the meaning of that last word) lures people into a fun and interactive community.
and the only disadvantage would be that for those levels that you sometimes need to retreat the other player would know where you are in a heartbeat.
2011-03-28 23:02:00

Author:
Unknown User


Definately no. And im saying that because i think it would ruin the type of gameplay Mm has to offer.2011-03-31 16:22:00

Author:
craigmond
Posts: 2426


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