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A Perfect World

Archive: 30 posts


A Perfect world is my third level and my personal masterpiece on which I spent unbelievable amount of time and I hope it wasn?t wasted for nothing so it?ll get some plays. Its the first chapter of a trilogy. Maybe its a little short, but thats thermometer limitation problem. Enjoy the level and leave feedback. Thank you.
Pics:
http://i9.lbp.me/img/fl/d393e6336b63322083caa6c8c58bcbf7b915f8d3.jpg

http://i6.lbp.me/img/fl/3568d83cd39d2d850b0d7585330d33240093e2d5.jpg

http://i9.lbp.me/img/fl/a792f9982cc76a58f6742f20d4307fc12eda56a8.jpg
http://lbp.me/v/z9egfp
2011-03-24 17:31:00

Author:
Unexpecter
Posts: 137


Added it to my Queue and will play it this week. I try to get back on here after playing and give some input.2011-03-24 18:00:00

Author:
Unknown User


[sorry about my english]
Hey,

I've tried your level yesterday, and really enjoyed it ! The intro sequence is awesome, and even if the voice acing is not perfect, it's a brillant addition to your level. I particulary liked the sackbot's voices at the begining. There are a lot of cool ideas, some beautiful sceneries, a good choice of music.

The only negative aspect I can think of is the absence of score, but maybe it's something that you've wanted.

Overall, brilliant level !
2011-03-25 09:11:00

Author:
Slurm
Posts: 262


Hey there. Yes I think over if I?ll add score bubbles or not. And I?m not sure yet...But it seems I will have to...Voice acting at beginning is not as good as I would wish, you?re right. Maybe I will remake it, but I don't believe it will get any better (we?ll see:-)). Anyway I thank you for your positive feedback...2011-03-25 12:46:00

Author:
Unexpecter
Posts: 137


I agree that this is your best work to date. All the scenery actually serves a purpose, it's part of the world, not a gallery showing. And yeah, you need to cut the script: "...a perfect world where a man can live, not just survive. But every world has it's underside..." That's enough, because it invokes all the tropes, without drowning us in idioms. (The only advantage to letting it play on is listening to your accent *swoon*.) The first part was good, enjoyed the two "bot puzzles", but, wow, I'm a cold blooded killer. Would have liked more sneaking past security than sending sacks to oblivion, but it does set a tone... On the score, maybe just start us out with a hundred points and let it fall from there? Just a thought.2011-03-25 18:03:00

Author:
Kanada Ten
Posts: 87


If you don't end up cutting the script I would recommend adding subtitles to go with the opening narration since it's hard to hear what is being said. (And maybe the music could be a little softer while the narrating is going on?) To be honest, this is the only time I want to see subtitles in an LBP level--when there's voice to go with it; otherwise you're forcing the player to read text at a set speed. So just the fact that you have voice at all for your cutscene gets a thumbs up from me.

With or without score bubbles, I think the level is great. Less patient/smart players are prob'ly gonna quit early on, but that's no fault of yours. I'm looking forward to part 2.

Oh, one small issue I remembered...if you fall down onto the conveyor belt and wander around trying to get back up (which is impossible I believe), a short cutscene of the grating you just went past gets replayed several times.
2011-03-27 02:08:00

Author:
zabel99
Posts: 179


This level is incredibly beautiful. The story and the theme are touching and you really left me waiting for more. I think it's better left without score bubbles, but that's just my opinion. I think this level deserves an Mm pick, so it's really sad that it has so few plays. I hope this will change. I couldn't help hearting this, I really respect all the effort you put into this. For F4F, see my signature.2011-03-27 18:24:00

Author:
Edeslash
Posts: 135


THX for feedback. Based on it I made some changes in my level:
1) added score bubbles (just few of them).
2) remade first part to the sneaking-style.
3) remade some details around the level.
4) remade soundtrack (not whole)
5) fixed some bugs (conveyor cutscene, etc.)

Let me know if theres any problem. Thank you
2011-03-29 03:19:00

Author:
Unexpecter
Posts: 137


Queued. Looks Interesting 2011-03-29 07:40:00

Author:
Unknown User


The third screenshot was what attracted me the most! Queued.

Also could you also try out my level.

F4F: https://lbpcentral.lbp-hub.com/index.php?t=53774-The-Great-Tree
2011-03-29 07:45:00

Author:
Unknown User


Thanks. Looking forward to some feedback...2011-03-29 19:34:00

Author:
Unexpecter
Posts: 137


The bubbles are a good addition, I think. Good placement, too. It was kinda odd, but I think there's a bug or something: I aced the level, but after the elevator cutscene, my score was lower, as if I had died... Is that intentional?2011-03-30 15:26:00

Author:
Kanada Ten
Posts: 87


No that was not intended...in fact the elevator in cutscene is not the same elevator that you enter. I needed to kill player so he respawn logically after the ride in elevator/cutscene. I know I made it a little "unwieldy", but I haven?t found any other way how to let player play, then insert a cutscene and then let him continue in another location...maybe I've overlooked something, or just didn? t search enough...If you know any better way, share with me. I?ll be pleased...2011-03-30 17:08:00

Author:
Unexpecter
Posts: 137


I really enjoyed your level

Pros: Great ambient music through out the level. Music can really bring feeling into a level and I felt the music you made does an excellent job pulling the player into your world. I really liked the architecture once the player gets out of the slums. You took your time to create a smooth, futuristic look with out too much flash. Also your attention to small details was impressive such as the the little robot that was saying things like "hard works leeds to happiness" or something like that.

Cons: I couldn't find much to complain about except that it was a little confusing at first what to do in the slums when you get to that spike wall and the hover bot starts shooting at you. But I figured it out and life continued.

Conclusion: I really enjoyed your level and I look forward to more in the future. Your level reminded me a bit of the movie Logan's Run. The guards were really good too. I know they were nothing fancy but they looked so apathetic and that really helped set the scene. This level deserves more plays!

F4F link: Here are two of my levels on the forum. I don't expect you to give feedback on both but I figured I give both links. Cheers!
https://lbpcentral.lbp-hub.com/index.php?t=52573-Incubus-Sector-intro-Film
https://lbpcentral.lbp-hub.com/index.php?t=48580-Run!
2011-03-30 18:23:00

Author:
Siljin
Posts: 76


Siljin: Thanks for your nice, detailed review...I?ll try both your levels this very day and leave feedback..2011-03-30 18:43:00

Author:
Unexpecter
Posts: 137


Please can someone acknowledge if subtitles work or not?. I've got multiple requests for adding the subtitles. But its pretty strange since I have subtitles in all the cutscenes (of course I?m using sequencer).2011-04-05 10:25:00

Author:
Unexpecter
Posts: 137


Gameplay vid (but I strongly recommend you to play it yourself ingame...):

http://www.youtube.com/watch?v=ci5gO4ABOBA
2011-04-11 16:56:00

Author:
Unexpecter
Posts: 137


i really loved this level XD look forward to sequel2011-04-12 01:57:00

Author:
Angelgozen
Posts: 286


Just played it - my thoughts:

1. Had some trouble figuring out I was supposed to grab and pull the ramp part over at first
2. When you get to the point that says "wait" and the airbus thing comes over to get you - maybe you should put a camera following that or something so that I know something is actually happening. I kept waiting then leaving because it took so long and I didn't know what was supposed to happen.
3. Right before then when you're sneaking behind the sackbot, the guy above him on the rail actually shot him
4. I'd put the creatinator in front of the checkpoint because I died and had to go backwards a little bit to get it back.
5. I didn't see any subtitles

Hope that's helpful!
2011-04-12 05:50:00

Author:
jblalock78
Posts: 24


jblalock78: THX for play and feedback:
1)I could use some hint since your not the first one who told me that.
2)I agree with you again and will make some cutscene...
3)This problem (and few others) is really disturbing for me, because this never happened to me when I played the level...And since it never happened to me I really don't know what to do to fix it. Looks like some kind of ingame bug.
4)Next thing that is not problem to solve. (maybe I will remake this last part to be stealthy as rest of level).
5)And again. Subtitles absolutely drives me crazy!!! Why everything work fine to me and not to others!!?? What should I doo!!??? Should I write to MM and ask them how to solve this and other annoying problems?? It's miserable...
2011-04-12 16:18:00

Author:
Unexpecter
Posts: 137


i know how to fix it O_O you cn either friend me on PSN and i'll give you a hand or i can just tell you here O_O2011-04-12 17:38:00

Author:
Angelgozen
Posts: 286


If you know how to fix it then tell me how. Whole narration scene is on one sequencer triggered by playersensor near the entrence and each sentence is a single magicmouth with subtitles ON. This method is used for people when they talk aswell...It works for me...why it can?t for others??? :-/ I will add you on PSN when I get the chance...2011-04-15 18:09:00

Author:
Unexpecter
Posts: 137


thats your problem, not a player sensor use a tag senor with the tag right next to it
and put that on a dissolvable material that dies at the end of the sequencer
2011-04-16 03:31:00

Author:
Angelgozen
Posts: 286


Ohh really? I can?t believe that this smallness is an essence of the problem. I?m really curious if it is going to work...Will try it tonight and let you know...but I still really don't get why it (subtitles) works for me fine...THX for advice anyway...2011-04-19 12:59:00

Author:
Unexpecter
Posts: 137


So I made some changes in level. Subtitles solution with tag and tag sensor doesn?t work. It change the level to a movie, so you can?t play after intro. I?m forced to leave it as it is :-( And I remade last part of level. Now you have to go through conveyor. So there are no shooting in level now. I think conveyor part is pretty hard, so let me now if I should make it easier and overall if there aren?t any new problems/bugs...THX2011-06-04 16:45:00

Author:
Unexpecter
Posts: 137


I made very last update of level, because 2nd part (A perfect world 2 http://lbp.me/v/2gsxm1) is out...so enjoy..2011-07-03 09:47:00

Author:
Unexpecter
Posts: 137


yoyo we (my mate and me) have make a bet go to little big planet 1 and rate RATE RATE
the name of my level is tikaland plz rate this!!! we are both working on our titles but this is way better as jorn
the name of jorn's lvl is slay the dragon part 1: its also a working title and you can slay a dragon!

rate: nick's level: tikaland or
jorn's level: slay the dragon part 1
2011-07-03 13:49:00

Author:
Unknown User


ehm..? What is it about?2011-07-24 10:47:00

Author:
Unexpecter
Posts: 137


queued it. looks really good.

https://lbpcentral.lbp-hub.com/index.php?t=59641-the-matrix-has-sackboy...
2011-07-24 11:58:00

Author:
wolfy_616
Posts: 202


THX, hope you liked it.. :-)2011-07-28 14:35:00

Author:
Unexpecter
Posts: 137


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