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#1

Steam Wizard

Archive: 3 posts


You play as a 14 year old boy named Will, taking his first lessons in steam sorcery, in his village powered entirely by steam generated at the base of a volcanic mountain. Suddenly an evil force and it's minions, the stains, kidnap your villagers (including your grandfather, the village elder) and steal your power.

You hide until things have settled down then escape your minion strewn homeland and that's when, you vow that you will save your fellow villagers and rescue your home.

This is my idea for a fairly large level series. It will have different powers that you unlock and use to fight and solve puzzles. Tell me what you think and ask any questions.
2011-03-20 13:22:00

Author:
LMMN
Posts: 58


I don't like the idea of teenager wizards going to magic schools. They're all over.
But I'll look forward to see what you can do.
2011-03-20 13:34:00

Author:
Edeslash
Posts: 135


I don't like the idea of teenager wizards going to magic schools. They're all over.
But I'll look forward to see what you can do.

Well actually he's being taught by his Grandfather alone in-case he dies and has to be replaced and the age is just and idea at the moment.
2011-03-20 13:57:00

Author:
LMMN
Posts: 58


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