#1
How to make a sackbot indestructible?
Archive: 7 posts
| Hello LBPC. Is there anyway to make sackbots indestructible? For example make not able to be destroyed by fire material. And what about water, is there any way to make a sackbot able to resist dying in water? | 2011-03-19 19:08:00 Author: ghik16 Posts: 311 |
| if the sackbot is also fire, then it cant die by fire. same thing for the rest of the hazards no fix for real water but u can make virtual water | 2011-03-19 19:19:00 Author: sonofbrave Posts: 107 |
| what sonofbrave said.Im trying to make a sackbot that will live near water but still not touch it.What i have done is that a large square of invisble hologram follows da sackbot and once it touches water it makes the sack bot to jump up so it gets away from the water.But what i have as happened to mine so far is its more of a hop.I ment for it so once it's near water it stops compliantly with no bounce and u can move left/right | 2011-03-20 06:03:00 Author: killmanx27 Posts: 66 |
To stop it blowing up without setting it on fire, put a Material Tweaker on the sackbot's microchip and tweak it to 'Indestructible'. ![]() EDIT: Wrong! Doesn't work. Thanks Ungreth. ![]() | 2011-03-21 08:50:00 Author: mutant_red_peas Posts: 516 |
To stop it blowing up without setting it on fire, put a Material Tweaker on the sackbot's microchip and tweak it to 'Indestructible'. ![]() That option is blacked out on a sackbots circuit board. The only tweak available is grabability. | 2011-03-21 09:24:00 Author: Ungreth Posts: 2130 |
| I found this in the official lbp forum. There is a way to make them live in water with the gravity tweaker, I think it's set dampening to 100% (can't check right now), but that impacts mobility. I overcame mobility issues by putting the sackbots in controllinators. | 2011-03-21 15:08:00 Author: Hoplyte Posts: 100 |
| I found this in the official lbp forum. There is a way to make them live in water with the gravity tweaker, I think it's set dampening to 100% (can't check right now), but that impacts mobility. I overcame mobility issues by putting the sackbots in controllinators. Wouldn't putting them in controllinators make them indestructible anyway? | 2011-03-21 15:19:00 Author: thor Posts: 388 |
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