Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Help!
#1
How to make a sackbot indestructible?
Archive: 7 posts
Hello LBPC. Is there anyway to make sackbots indestructible? For example make not able to be destroyed by fire material. And what about water, is there any way to make a sackbot able to resist dying in water? | 2011-03-19 19:08:00 Author: ghik16 Posts: 311 |
if the sackbot is also fire, then it cant die by fire. same thing for the rest of the hazards no fix for real water but u can make virtual water | 2011-03-19 19:19:00 Author: sonofbrave Posts: 107 |
what sonofbrave said.Im trying to make a sackbot that will live near water but still not touch it.What i have done is that a large square of invisble hologram follows da sackbot and once it touches water it makes the sack bot to jump up so it gets away from the water.But what i have as happened to mine so far is its more of a hop.I ment for it so once it's near water it stops compliantly with no bounce and u can move left/right | 2011-03-20 06:03:00 Author: killmanx27 Posts: 66 |
To stop it blowing up without setting it on fire, put a Material Tweaker on the sackbot's microchip and tweak it to 'Indestructible'. EDIT: Wrong! Doesn't work. Thanks Ungreth. | 2011-03-21 08:50:00 Author: mutant_red_peas Posts: 516 |
To stop it blowing up without setting it on fire, put a Material Tweaker on the sackbot's microchip and tweak it to 'Indestructible'. That option is blacked out on a sackbots circuit board. The only tweak available is grabability. | 2011-03-21 09:24:00 Author: Ungreth Posts: 2130 |
I found this in the official lbp forum. There is a way to make them live in water with the gravity tweaker, I think it's set dampening to 100% (can't check right now), but that impacts mobility. I overcame mobility issues by putting the sackbots in controllinators. | 2011-03-21 15:08:00 Author: Hoplyte Posts: 100 |
I found this in the official lbp forum. There is a way to make them live in water with the gravity tweaker, I think it's set dampening to 100% (can't check right now), but that impacts mobility. I overcame mobility issues by putting the sackbots in controllinators. Wouldn't putting them in controllinators make them indestructible anyway? | 2011-03-21 15:19:00 Author: thor Posts: 388 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.