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Space Garden: Episode 1

Archive: 10 posts


Space Garden: Prologue is recommended before playing. I tried to make the obstacles a bit more challenging in this level I hope you enjoy it, thanks for playing!




http://i1.lbp.me/img/ft/4d1145ee2c004b98e25123a527bf48cf68afd84a.jpg

http://i2.lbp.me/img/ft/4d2df7cff261e5434b47760fa1329bde1c861421.jpg

http://i0.lbp.me/img/ft/b607cbb65fe9839c81d24fedad5a9de8e8bef0c7.jpg

http://lbp.me/v/y1sqvf
2011-03-18 17:19:00

Author:
Bender
Posts: 75


Preview video is now up http://www.youtube.com/user/LBPBender?feature=mhum2011-03-19 07:06:00

Author:
Bender
Posts: 75


Great level, just played it and really enjoyed it. It has that kind of bender feel i could say. It starts with a zoomed out bounce bad and grapling hook area. Some great environments you made and really gave the space garden feel... as well. Some great movies with great parts were you got rid of that 3 layer style which made the level look whole. This level was a lot harder than your pure fantasy levels which was a lot more fun with some ingenious platform ideas which were done epic... well epic-ly. Great level and i'm really excited to see the rest of the series to see what you come up with. A heart and a yay!2011-03-19 13:57:00

Author:
nillrecuring
Posts: 104


This is an amazing level everything is done very well. I love the way you set up this series with the intro movie and the story itself is very intriquing. The visuals are up there with the story levels and i like the way you move from one building to another. The only bad thing i can find is that sometimes the camera transitions arent smooth and this makes the level feel a little less polished for me. But this is a very minor issue and doesnt take anything from the experience. I cant wait for the next part!

Try my level if you have some time its a platformer set in an old fortress.
2011-03-19 14:12:00

Author:
hitman_472
Posts: 52


thanks for the feedback, I'm glad you liked it I shortened some of the cutscenes and added a few new details. The camera isn't smooth is some parts, but I'm not sure how to make them transition smoother when the track player setting is at 0 %. I'll see if I can edit them a bit. Thanks 2011-03-19 19:29:00

Author:
Bender
Posts: 75


I just played that level a few hours ago. Its absolutly perfect, with only a few flaws. In the beginning part, I suggest you would try to make the bouncepads at the first part for visible. and at the part with nature, I think it would look more "space garden" if it was at night. other than that, its epic.2011-03-19 19:55:00

Author:
Cactii
Posts: 426


You might of saw my review on your level..

But even so, I really liked this level. I was curious as to how you would pull of the space-garden theme, but you executed it perfectly. However, the level was quite short with only a few main sections of platforming, which was a little disappointing. But still, it's a great level.

-Valmassoi
2011-03-20 00:12:00

Author:
anoken
Posts: 1654


Thanks for the feedback snax I might add a part in the cutscenes where it makes the bounce pad more visible. That's a good idea to show the garden at night, but I wanted to show it during the daytime with the patented reflectors illuminating the surface in this one maybe in another episode...

@valmassoi, thanks for your review, I appreciate that Im glad that you liked the Space Garden. I wasn't sure how the first level would turn out either... I thought that it was a good concept and I am still thinking of different plot directions. I agree that it is a bit short and only has a few platforming sections but I think that it will leave the possibility for some more interesting environments to platform in for the next episodes. I plan to add a bit more gameplay in the next level, maybe with some controllinators or something. Thanks for playing
2011-03-20 05:58:00

Author:
Bender
Posts: 75


Really cool level, Bender. This level looks seriously epic.

VISUALS:
The layer glitch details, material choices, decorations, and holographic effects are truly outstanding. It is indeed a visual masterpiece.

SOUND:
The music and sound effect choices are really good.

GAMEPLAY:
The obstacles in this level are breathtaking and creative. Very good usage of bouncing pads and grappling hook. There's no bugs and problems in this level.

OVERALL:
A truly artistic level with extremely detailed designs and cool gameplay. Can't wait for chapter 2. A yeah vote, a heart, and a positive review.
2011-03-20 19:27:00

Author:
JustinArt
Posts: 1314


Thanks JustinArt. I appreciate the feedback I wanted to use the front and background layers a lot to make the environments look more realistic 2011-03-21 02:18:00

Author:
Bender
Posts: 75


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