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#1

Alternating Holo Text when talking to NPCs?

Archive: 4 posts


Here is my deal, I have an NPC you have to talk to him twice then hit him to get him to spill the beans, when you go up to him a hologram pops up that says talk (with a triangle symbol), once you talk to him 2 time I want it to say smash and not talk, then once you smash him 2 times I don't want anything to happen. how do I do this? I have all the parts except the alternating holograms.2011-03-17 04:41:00

Author:
Gutz
Posts: 175


Make two counters, connected to an AND switch. One counter is set to amount of times you need to talk. One is set to how many times you hit him. AND switch makes him talk.2011-03-17 04:46:00

Author:
kvbkvb
Posts: 63


thanx man!2011-03-17 05:49:00

Author:
Gutz
Posts: 175


Ok this doesn't seem to work with the setup I have, either that or I am not doing it right which is also a viable option. Can someone join me and take a look at my logic setup?2011-03-18 02:39:00

Author:
Gutz
Posts: 175


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