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Pick-Up/Drop Weapon(Holograms)
Archive: 1 post
I have made a level with the player having a weapon(aiming system)from the start. The player than have choices to upgrade to other weapons by purchasing them from a store.How would I do this? Making the player pay (from their score) for the new weapon and drop their previous weapon? Here's what I've used for the aiming system,I then attached a hologram gun to one side. http://www.youtube.com/watch?v=d7Vi1Q2e000 I've also noticed the same mechanic seen in AHMADRED's zombie levels,it's the same concept but I have a menu to select which guns you want. http://lbp.me/v/xb3jqt Thanks in advanced, PE27 | 2011-03-12 02:21:00 Author: PatriotEyez27 Posts: 34 |
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