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Rolling Ball: Table edition

Archive: 4 posts


Hi Everyone

Quite new to this forum and also in making LBP levels (this is my first one).

For my first level, Ive decided to go with a top down ball game.
The ball is controlled via the sixaxis controls.
You are on a table that can change. This table has 4 stages all up that increase in difficulty.
I would love some feedback on this, and reviews if anyone could

Level name: Rolling Ball: Table edition ( sixaxis )
http://lbp.me/v/ysb3ft

Cheers
http://lbp.me/v/ysb3ft
2011-03-12 00:45:00

Author:
Unknown User


Playing around with my own one of these atm, some suggestions:
- Path in the second level was a little too difficult for me to keep attempting. The second bit to it looks a bit impossible as the fire tiles light up backwards.
- Checkpoint spawning is a little unprofessional. Hide it behind a thin layer or something.
- Add some visuals to it, looks a little boring atm. Plus you don't need to have hazardous tiles, you could simply light up some holos/neon. Might look better.
- Add the option to skip the stages? Or a stage select?
2011-03-12 00:56:00

Author:
midnight_heist
Posts: 2513


Great job. I really liked it. Hearted you and your level. Play my level too and tell me what you think. Sorry my bad english. Thank you.
https://lbpcentral.lbp-hub.com/index.php?t=52416-Little-Adventure
2011-03-12 16:59:00

Author:
Unknown User


Thank you for your suggestions midnight, I will def look into some of those suggestions, Im thinking of making a menu for it, which should solve alot of problems, especially if I add a stage select.

Cheers
2011-03-14 22:04:00

Author:
Unknown User


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