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Rolling Ball: Table edition
Archive: 4 posts
Hi Everyone Quite new to this forum and also in making LBP levels (this is my first one). For my first level, Ive decided to go with a top down ball game. The ball is controlled via the sixaxis controls. You are on a table that can change. This table has 4 stages all up that increase in difficulty. I would love some feedback on this, and reviews if anyone could Level name: Rolling Ball: Table edition ( sixaxis ) http://lbp.me/v/ysb3ft Cheers http://lbp.me/v/ysb3ft | 2011-03-12 00:45:00 Author: Unknown User |
Playing around with my own one of these atm, some suggestions: - Path in the second level was a little too difficult for me to keep attempting. The second bit to it looks a bit impossible as the fire tiles light up backwards. - Checkpoint spawning is a little unprofessional. Hide it behind a thin layer or something. - Add some visuals to it, looks a little boring atm. Plus you don't need to have hazardous tiles, you could simply light up some holos/neon. Might look better. - Add the option to skip the stages? Or a stage select? | 2011-03-12 00:56:00 Author: midnight_heist Posts: 2513 |
Great job. I really liked it. Hearted you and your level. Play my level too and tell me what you think. Sorry my bad english. Thank you. https://lbpcentral.lbp-hub.com/index.php?t=52416-Little-Adventure | 2011-03-12 16:59:00 Author: Unknown User |
Thank you for your suggestions midnight, I will def look into some of those suggestions, Im thinking of making a menu for it, which should solve alot of problems, especially if I add a stage select. Cheers | 2011-03-14 22:04:00 Author: Unknown User |
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