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LBP2 Game update 1.02 - ?Apple Cake?

Archive: 79 posts


It’s that time again! When you boot up your copy of LittleBigPlanet 2 today, you’ll notice a game update available, 1.02. Following the new tradition, it’s got the name of a cake and this time it’s called: <em>Apple Cake</em>. Purely because Charlotte in our Testology team made some very delicious Apple Cake for everyone yesterday morning. Nom!

It’s not a huge update, but it does contain some fixes for some issues that some players have been experiencing. Here are the release notes!

<ul><li>Fixed an issue where a player that imports a profile from a different user and declines the EULA can still play online. It should no longer be possible for a player that imports another users profile and declines the EULA to play online, selecting an online option should prompt them to re-read and accept/decline the EULA.</li><li>Fixed an issue whereby a client leaving an online create session would hang when they opted to use the ?Import Profile? option after being returned to their pod.</li><li>Fixed an issue where some Japanese store text descriptions contained visible HTML tags.</li><li>Fixed an issue where players that had imported beta profiles and were using DLC assets they didn?t own could still use them. In 1.01 we fixed a problem to do with importing assets from the beta trial build which allowed users access to some rare DLC items. Part of the fix was to check for stripped assets and not allow a user to select them in pop-it. The item however would still be visible in pop-it and have an exclamation mark over its icon. Players could highlight one of these items and very quickly press the O and X buttons with it highlighted which would allow the user to still wear it.</li></ul><div class="feedflare">
<a href="http://feeds.feedburner.com/~ff/MediaMoleculeBlog?a=TQy59A77vsg:lGuA7bV_Ed0:yIl2AU oC8zA"><img src="http://feeds.feedburner.com/~ff/MediaMoleculeBlog?d=yIl2AUoC8zA" border="0"></a> <a href="http://feeds.feedburner.com/~ff/MediaMoleculeBlog?a=TQy59A77vsg:lGuA7bV_Ed0:qj6IDK 7rITs"><img src="http://feeds.feedburner.com/~ff/MediaMoleculeBlog?d=qj6IDK7rITs" border="0"></a> <a href="http://feeds.feedburner.com/~ff/MediaMoleculeBlog?a=TQy59A77vsg:lGuA7bV_Ed0:V_sGLi PBpWU"><img src="http://feeds.feedburner.com/~ff/MediaMoleculeBlog?i=TQy59A77vsg:lGuA7bV_Ed0:V_sGLi PBpWU" border="0"></a> <a href="http://feeds.feedburner.com/~ff/MediaMoleculeBlog?a=TQy59A77vsg:lGuA7bV_Ed0:F7zBnM yn0Lo"><img src="http://feeds.feedburner.com/~ff/MediaMoleculeBlog?i=TQy59A77vsg:lGuA7bV_Ed0:F7zBnM yn0Lo" border="0"></a> <a href="http://feeds.feedburner.com/~ff/MediaMoleculeBlog?a=TQy59A77vsg:lGuA7bV_Ed0:gIN9vF wOqvQ"><img src="http://feeds.feedburner.com/~ff/MediaMoleculeBlog?i=TQy59A77vsg:lGuA7bV_Ed0:gIN9vF wOqvQ" border="0"></a>
2011-03-08 08:50:00

Author:
Spaff_Molecule
Posts: 421


Thanks for fixing the glitched DLC items. It frustated me that people would try and steal from you guys.2011-03-08 09:03:00

Author:
Unknown User


No fix for the hazard tools missing in the popit, YEAH!!! Thanks 2011-03-08 09:26:00

Author:
OmegaSlayer
Posts: 5112


Well that's extremely disappointing.

I thought we were getting a proper update to fix some of the many, many major bugs we have but it turns out to be just 3 or 4 minor things that I never even found to be an issue at all.

It would be nice to have an update soon to fix the major things like the ridiculous loading screen, crashing, mic feedback, cursor jumping all over the level, emitters failing or changing the layer they are emitting on if you move them slightly, stickers being invisible when placed on some materials, and the 50 or 60 other really important annoying and game-breaking bugs that we've already reported. These are the things we actually want fixing first : https://lbpcentral.lbp-hub.com/index.php?t=44678-Lbp2-bugs-list

Any idea when we'll be getting a proper patch ?
2011-03-08 12:10:00

Author:
mistervista
Posts: 2210


Well that's extremely disappointing.

I thought we were getting a proper update to fix some of the many, many major bugs we have but it turns out to be just 3 or 4 minor things that I never even found to be an issue at all.

Any idea when we'll be getting a proper patch ?


This was a proper patch. Since when did Mm have to fix everything YOU wanted them to first? Clearly they had these bug fixes ready to release, so why wait maybe weeks or months to release them with "proper" bug fixes when they can get them in the game right now?

Also no patch FIXING and IMPROVING the game can be disappointing, even if it doesn't do very much.
2011-03-08 13:28:00

Author:
Nuclearfish
Posts: 927


Remember, patches need to go through extensive QA. Some of the mentioned issues are likely pretty nasty bugs, which require a lot of delicate tweaking. You would be much less happy if one of their patches borked something else even more important.2011-03-08 13:31:00

Author:
comphermc
Posts: 5338


^Hey hey now, It's not cool to pick on someone~
And honestly they have only mostly been fixing some small handful of bugs
instead of bigger or many small bugs as of yet.
some people don't want to wait a year or 2 for bugs to get fixed. and that bug list of his
is made up of a lot of people findings who are from this forum. saying more or less you should be happy
with what you get and if not shut up. is rude and not helpful in any sense. yes maybe we Do
complain at times to much. but that don't mean we should never complain~ somethings there is just problems
that can't be overlooked. and i find they should put more time in to fixing the game then they do just a little more.
i'm not saying it's easy. but more then likely there are a lot of bad bugs that'll never get fixed till way later.
more or less people just need to balance their complaining more then they do. but with out any complains
something will take a much longer time to glow and become better~ *mew
2011-03-08 14:08:00

Author:
Lord-Dreamerz
Posts: 4261


Here was me all hopeful that camera transition would be fixed, but it not to be. I agree with the disapointment of this patch. Sure it's good for those reported issues, but did anyone mention those in the bugs list on this board? Of the many, many bugs, some very critical, it feels as if (as a creator at least) the priorities are in the wrong place. Having HTML tags appear in Japaness text is far less of an annoyance than finding your hours of creation getting lost to a show-stopping bug.

For those who complain about complaining - the fact they complain about complaining just goes to show complaining is natural if people want things to improve. MM are to be congratulated on the great work they've done, for which they have received many rewards and lots of money, but it'd be poor form to rest on their laurels and not seek to improve the experience for their fans. MM agree is much which is why they patch the game and have a bug reporting policy. So no-one really feels reporting bugs is a problem, nor that asking for improvements is out of whack. The only issue here is MM's choice of bug squishing, and without a roadmap, that can lead to a sense of,,,mistrust, if that's the word. I've known developers say, "we're working on it," for bugs, only for a fix to never happen. A list of what problems are being addressed and which patch they'll arrive in, without a need for dates which are hard to pin down, would go a long way to reassuring the community that their problems aren't being ignored and that they can look to a solution at some point. Or where a bug won't be addressed, at least a person can know to stop waiting and either look for an alternative workaround or abandon the project as a no-goer.
2011-03-08 14:27:00

Author:
Shifty Geezer
Posts: 131


If you guys really want something to complain about, go to the LBP PSP forum. That game was broken from day one and never got fixed. To this day, it randomly self-destructs and erases your profile for good measure.

LBP2 doesn't seem so bad now, eh?
2011-03-08 14:42:00

Author:
Bovrillor
Posts: 309


I agree with the disapointment of this patch. Sure it's good for those reported issues, but did anyone mention those in the bugs list on this board? Of the many, many bugs, some very critical, it feels as if (as a creator at least) the priorities are in the wrong place.

Does it matter if anyone mentioned them? I thing their priorities would be in the wrong place if they think annoying creator issues are more important than people being able to skip agreeing to the EULA. That is pretty major, and even if we didn't know about it until now I'm glad it's fixed.


Having HTML tags appear in Japaness text is far less of an annoyance than finding your hours of creation getting lost to a show-stopping bug.

True, but, and this is just a wild guess, I don't think fixing HTML tags would have taken very long compared to one of these "show-stopping" bugs.


I honestly think certain people here are more disappointed that we had an update that didn't fix what they wanted than if the day had gone by without an update at all. I doubt there's just one guy at Mm working through a big list of bugs in order. I'd be VERY surprised if most of these "bigger" issues aren't being worked on right now, and probably have been doing for some time. But guess what? These things take time. Just because the game has been updated and these issues haven't been fixed (in a patch that was never even supposed to be fixing them), doesn't mean that Mm have forgotten about them and never will fix them.
2011-03-08 15:00:00

Author:
Nuclearfish
Posts: 927


There you are again with the personal insults. What is your problem. Don't you think it's time you got off my back? You always have to come back with some nasty response don't you?

Try addressing the actual issues for a change.


MM are to be congratulated on the great work they've done, for which they have received many rewards and lots of money, but it'd be poor form to rest on their laurels and not seek to improve the experience for their fans.

I can agree that there are issues, and all of us wish everything was perfect. That being said, here are a few objective facts:

LBP2 is immensly complex. A software package like it has never been done before. The more complex the software is, the more bugs there will be. If you've ever worked in the development of a large-scale project, you would realize that "open ended" development tools by their nature have issues.... because people are constantly using them in ways the developer had not intended, and there is so many pieces involved that regression testing becomes a monumental task.

The exact things that make LBP2 great are also it's greatest problems.... you take tools that are professional grade, make them so easy a child could use them, and put them in the hands of novices who aren't aware of the complexities involved.... who then complain when they have to deal with "minor" issues. When I say "minor", that's an opinion. I have to deal with complex low-level dev tools all day, and the issues with LBP2 are minor in comparison. There are fairly easy workarounds to most issues, and if MM started zipping through and trying to fix many of these issues, they would be creating even greater problems - so they need to treat bugs with kid-gloves in order to keep compatibility, and not mess up core features that are already working properly.

MisterVista - the reason Grant has a problem with your posts is that you don't give MM benefit of the doubt. You approach it antagonistically with, apparently, no understanding of what they REALLY do. They have given all of us years of some of the best entertainment possible, and many who are not really educated on development knock them down even though they are doing the best possible job under the circumstances.
2011-03-08 15:18:00

Author:
CCubbage
Posts: 4430


Also no patch FIXING and IMPROVING the game can be disappointing, even if it doesn't do very much.

Exactly... The alternative is that nothing gets fixed until the big things are fully fixed.... Where exactly is the benefit to anyone in that? Little fixes may have impacted a few lines of code... the bigger ones could be massive changes across many files and even just take a long time to track down the root cause...

These tasks are done in parrallel, not in series. People are assuming that because some of the fixes have been completed, this means that they were done first, or prioritised. This probably isn't the case. It just so happens that some fixes are complete and so these fixes are provided as they are ready.If it's impractical for every member of the team to be working on exactly the same issues simultaneously, then what would we rather see? No updates? Updates with just data to just provide DLC with zero fixes, or small fixes that are ready?

Of course, we want the fixes that aren't ready yet, but until someone invents timetravel and / or magic*, patience is a virtue



*if all the energy that we, as a community, spend on whinging was gathered up, we could probably achieve this goal in time for the next patch. Who's in?
2011-03-08 15:23:00

Author:
rtm223
Posts: 6497


Rational sensible things...

Shut up and do some work.


Does this count as the first source of energy for our magic patch?
2011-03-08 15:54:00

Author:
jackofcourse
Posts: 1494


I can still Import my BETA profile 1.01 didn't prevent me. 2011-03-08 15:56:00

Author:
Unknown User


I can still Import my BETA profile 1.01 didn't prevent me.

Yay to potentially being able to break the game!
2011-03-08 16:02:00

Author:
jackofcourse
Posts: 1494


Yay to potentially being able to break the game!

Naah that's rubbish. The only thing which could was the pod, and that was caused by being silly with it. Destroying it, placing objects in front of the spawn point, or emitting objects which never die was never really cleaver. If you backed up first you were fine though

Oh and little secret which is too late to try now: Place a checkpoint in the pod and place a randomiser with it's Min & Max On/Off times set to 0.0 and attach it's output to the checkpoint. You will spawn from the checkpoint in your pod instead of the tube, but it still has the tube SFX not the checkpoint's

Apart from the pod, I've experienced nothing too serious or Game Breaking.
2011-03-08 16:07:00

Author:
Unknown User


Naah that's rubbish. The only thing which could was the pod and that was caused by being silly with it...

Apart from the pod, I've experienced nothing too serious or Game Breaking.

Ah okay then, as long as you've not experienced anything too serious or game breaking I guess we're all safe. If you're limited time and experience with the game says that beta profiles can't break it then that's good enough for me! What do Media Molecule themselves know, eh?
2011-03-08 16:11:00

Author:
jackofcourse
Posts: 1494


... potentially ...


, I've experienced nothing too serious or Game Breaking.

I've never experienced cancer, now what can we deduce from that?
2011-03-08 16:13:00

Author:
rtm223
Posts: 6497


stuff

You know here's a good idea. how about we just listen to MM
and not do things they tells not to do? just a idea~
they told us not to import stuff yet so many feel the need to be selfish
and do it anyways just because they can't let go of something they were told they would not be able to keep,
it don't matter if they put their heart and soul in to it. they should just do what MM says, it's their game
we should care more about what they want, after all they just want the best for us.
and they don't have to give us a game at all if they did not want to. i dono about you but i like a order to a game.
*mew
2011-03-08 16:27:00

Author:
Lord-Dreamerz
Posts: 4261


Personally I like this update, because it fixes some stuff Purely for the benefit of us, and the company isn't even directly benefiting financially based on these little bugs. It's just to help us, so any update is a good one.2011-03-08 16:27:00

Author:
KQuinn94Z
Posts: 1758


I've never experienced cancer, now what can we deduce from that?

Why bring cancer up man?
2011-03-08 16:28:00

Author:
OriginalCreator
Posts: 217


Guys - he's saying just because you haven't experienced it yet doesn't mean it can't happen. Since you said "nothing too serious or game breaking" the analogy to cancer illustrates that something serious or game breaking can happen to anyone at any time. It's a legitimate point and the mere mention of cancer being offensive is pretty thin.

Can we get back to discussing the update and stop the quibbling over metaphors?
2011-03-08 16:36:00

Author:
Morgana25
Posts: 5983


Yeah like Morgana said. back to topic, enough drama.
I'm happy this update fixed people from using DLC they did not own~ again lolz~
2011-03-08 16:40:00

Author:
Lord-Dreamerz
Posts: 4261


Ahh more cake I see...
Let us hope we don't get strawberry cheesecake (PSP joke)

So does this update mean I no longer have waterz?
2011-03-08 16:45:00

Author:
unXpectiD
Posts: 1132


So does this update mean I no longer have waterz?

You still got water. MM added that to LBP2 for everyone as a extra~
2011-03-08 16:48:00

Author:
Lord-Dreamerz
Posts: 4261


I thought we were getting a proper update to fix some of the many, many major bugs we have but it turns out to be just 3 or 4 minor things that I never even found to be an issue at all.

Minor things?

For the most part, this patch seems to be designed to make Sony more money, by adding new DLC content they can sell in the future (it's not in the changelog, but it is there, according to other sources), and removing the ability of players to use DLC they didn't pay for. From their POV, what could possibly be more important than that? I mean, you already paid for the game, right? So how does fixing it make them any more cash?

A tad cynical perhaps, but ever since MM sold out to Sony (http://www.mediamolecule.com/about/press/sony_computer_entertainment_acquires_media_molecul e_studios/), and, presumably, Sony started calling the shots, it seems as if peddling DLC is the primary concern, and actually fixing bugs almost isn't done any more, because it's not cost-effective.

Just compare the changelogs from LBP1 (http://wiki.lbpcentral.com/LittleBigPlanet_Game_updates) before they sold out (March 2nd 2010), to those since. Before the sell-out, they're mostly "fixed the such and such bug", and after they're all "A data update containing future downloadable add-on content." Coincidence?

Okay, so maybe that's an unfair comparison, since there would also be a point in time when the developers stopped fixing bugs in LBP1, and started coding LBP2, but looking at the first few patches for LBP2, there are very few bugfixes compared to the first few patches in LBP1.

TBH, I'm not all that bothered about this - I don't blame Sony for releasing a less-than-perfect product, cos I know how difficult it can be to make software which actually works, and how expensive it can be to fix it. No. I chose to purchase a faulty product, and I chose not to return it for a refund, so I can really only blame myself.

Caveat emptor.



I can still Import my BETA profile 1.01 didn't prevent me.

I think they realize there's actually no way to fix that, since you can always do a version rollback, and as the 'damage' has already been done, there's no point in removing the ability to import beta content. It makes much more sense just to minimize the problems that imported content can cause, and based on the last two patches, it would appear that one of the more major problems, from their POV, is people using DLC for free, cos presumably they believe it cuts into their sales revenues.
2011-03-08 19:20:00

Author:
Aya042
Posts: 2870


To be quite frank, I've never had any experience with any of these bugs, but it is good that they're being addressed.

I'm just happy that Mm is a company that cares enough about its product and community to continue to support/improve/fix/what-ever-you-call-it the game.

Arguing about an update is kinda like a little kid complaining after being given a chocolate bar, when in fact he wanted a whole box of chocolates.
2011-03-08 19:47:00

Author:
dr_murk
Posts: 239


My level keeps freezing at the exact same point. It never used to, but now it does, every time. I e-mailed Mm about it, and hoped 1.02 would patch it. It didn't :/

Still, nice to see fixes for stuff I've never seen before.
2011-03-08 21:34:00

Author:
kirbyman62
Posts: 1893


Is anyone else having a weird issue with the sound cracking?
I got on earlier and there was a popping and static noise over everything. It's not my speakers either, just game audio.
2011-03-08 21:56:00

Author:
Sack-Jake
Posts: 1153


Always nice to see an update, no matter how big -- or small.2011-03-09 00:27:00

Author:
alexbull_uk
Posts: 1287


Minor things?

For the most part, this patch seems to be designed to make Sony more money, by adding new DLC content they can sell in the future (it's not in the changelog, but it is there, according to other sources), and removing the ability of players to use DLC they didn't pay for. From their POV, what could possibly be more important than that? I mean, you already paid for the game, right? So how does fixing it make them any more cash?

A tad cynical perhaps, but ever since MM sold out to Sony (http://www.mediamolecule.com/about/press/sony_computer_entertainment_acquires_media_molecul e_studios/), and, presumably, Sony started calling the shots, it seems as if peddling DLC is the primary concern, and actually fixing bugs almost isn't done any more, because it's not cost-effective.

Just compare the changelogs from LBP1 (http://wiki.lbpcentral.com/LittleBigPlanet_Game_updates) before they sold out (March 2nd 2010), to those since. Before the sell-out, they're mostly "fixed the such and such bug", and after they're all "A data update containing future downloadable add-on content." Coincidence?

Okay, so maybe that's an unfair comparison, since there would also be a point in time when the developers stopped fixing bugs in LBP1, and started coding LBP2, but looking at the first few patches for LBP2, there are very few bugfixes compared to the first few patches in LBP1.

http://i702.photobucket.com/albums/ww28/Rustbukkit/4e6caea8.jpg


Don't get me wrong, I absolutely LOVE DLC... but it really is a bit frustrating to see new DLC coming so soon when so many bugs reported ages ago now, still have not been addressed. I totally understand that these things take time and that there's a lot of stuff to QA... but it is really annoying knowing I payed for a game that simply wasn't ready for release yet. I still love the game and all, but I find it frustrating like many others.

I just hope this DLC is big enough and cool enough (such as a level pack with materials, deco's, etc.) to make us forget about the fact that so very many bugs are still present and frustrating for us as creators. I hope.
2011-03-09 00:58:00

Author:
Rustbukkit
Posts: 1737


http://i702.photobucket.com/albums/ww28/Rustbukkit/4e6caea8.jpg


Don't get me wrong, I absolutely LOVE DLC... but it really is a bit frustrating to see new DLC coming so soon when so many bugs reported ages ago now, still have not been addressed. I totally understand that these things take time and that there's a lot of stuff to QA... but it is really annoying knowing I payed for a game that simply wasn't ready for release yet. I still love the game and all, but I find it frustrating like many others.

I just hope this DLC is big enough and cool enough (such as a level pack with materials, deco's, etc.) to make us forget about the fact that so very many bugs are still present and frustrating for us as creators. I hope.

From the looks of it, you're about to be disappointed. /:
2011-03-09 01:23:00

Author:
Sack-Jake
Posts: 1153


Well jeez people, at least these guys take the time to revise and patch/ fix their games as the community finds bugs, even if little by little.
You should see the number of games that are abandoned as soon as they hit shelves, left half broken not to be fixed again.

I think online updating is spoiling many players, thinking that because they have a small problem that the entire company should drop everything and completly focus 100% of the time on fixing that small issue, even when, linke in Mrvista's case, majority of it is caused by connection issues, not game issues.

Seriously people, if you're also complainng that they're releasing DLC, what's wrong with you?
People kept complaining there's no DLC and whatnot and hat they wanted the CE DLC because they couldn't get it, and now they start to, and people keep whining about it, so you people tell me what good would be delaying the DLC release when they already have it?

They fixed what they could so far, just because they know about it, does not mean they automatically know how to fix it, they don't just go "Oh hey, they reported a bug in the game, lets just poof it out of existance and release a patch tomorrow" its not how it works, it takes time and effort, not to mention they have to make sure they don't break the game or bring worse bugs in the process "But that already happens" oh yeah, because I'm sure its totally intentional.

Seriosuly, there's no pleasig the LBP community, is there?
New patch *rant how they didn't focus on what I wanted* another patch with that "now I wanted them to focus on something else >:/" I mean really people...

I'm not saying its ok for them to neglect the game, but come on, do you think they're ignoring stuff on purpose.

"Oh, they're focusing more on the bugs thet give people free DLC and cost the company, that's terrible of them" :l
Of course they're gonna focus on that, they ARE a company, they need to make money to keep afloat, and bring all that DLC you keep asking for, not to mention the other people are stealing for thaat matter, don't see what's wrong with trying to stop theft.

My goodness people, patches are supposed to be good and help inprove the game little by little, you can't xpect them to fix EVERY SINGE THING tha'ts wrong with the game in one go, I mean, isn't it good that they at least try to fix stuff, even if small bugs, this fast, little by little, rather than take half a year between updates to fix one or two things?

I mean, really people...


/rant


Oh, for those who don't know yet, the DLC for this week was the "Even More Animals Pack" btw, glad they did so soon, as its the one of the ones that most people who missed CE wanted if I recall correctly.
2011-03-09 02:10:00

Author:
Silverleon
Posts: 6707


This cynicism and blatant acrimony is astounding.

I can now develop a full-fledged connected series about any particular story I choose. I can make it about a superhero. A detective. A man looking for his long lost love.

I can create characters. I can give them a look. I can give them voices. I can solicit my friends to voice them, if I wish. Heck, they don't even have to be cardboard.

I can choose from over two dozen (exact number escapes me, but it isn't meager!) pieces of excellently chosen and crafted music to score my epic adventures? Do I have to stop there? No. I can set my story to the Beatles. Black Eyed Peas. Pink Floyd. Rush. Green Day. Tay Zonday. Even Justin Bieber, if you happen to like that. And if I happen to have a good ear and some patience I can make my OWN music. But I can.


I could not do any of this before. Does it have it's bugs? YES. Do we have a right to ask for extra features and bug fixes. OUR RIGHT AS CONSUMERS. But is MM deserving of this scolding, of these criticisms that instead of carrying genuine concern and preception, are followed by malignant undertones and sarcasm? THEY DO NOT DESERVE IT.

MM has done things no one has ever dreamed off. They started an entire genre. On my grave, I am not being a fanboy. They can be better. But they deserve more merit for their action, this excellent piece of work they've assembled. I won't deny Sony's might be underhanding them a bit. I won't deny they've been less than responsive to some of the bugs (Although I've not once received the loading screen of doom since the purported fix). But they gave us this amazing game, and I won't throw a tantrum if they give me a bug patch late.
2011-03-09 03:57:00

Author:
Astrosimi
Posts: 2046


Asking for game fixes is like posting critical feedback on levels.
We are not doing it because we are ungrateful, we just want the level/game to reach it's full potential.
2011-03-09 04:48:00

Author:
midnight_heist
Posts: 2513


its annoying when people take LBP2 way too seriously
its a great game & i love it but its super annoying when people take it too seriously
2011-03-09 07:36:00

Author:
Unknown User


Asking for game fixes is like posting critical feedback on levels.
We are not doing it because we are ungrateful, we just want the level/game to reach it's full potential.

Of ourse it is, there's nothing wrong with wanting a patch to fix bugs, the problem is, when as for example exmaple (follwoing yours), someone says "You suck because you're not fixing every single thing that's wrong with this level, I dunno how you can fix it, but fix it all, NOW!" When its a problem he's been trying to fix for a looong time, only he doesn't know how to, and hasn't been able to fix it correctly without breaking the entire level.
You see where I'm going with this?

That they haven't fixed all, doesn't mean they don't want to or that they haven't focused on that specific bug of yours you demand out of the game. (You as in people in general, not you specifically) It may just mean they haven't found a solution that won't either bring more major problems or break the game altogether, or maybe they simply haven't found a solution at all, even tho they've been trying to find a way to fix it for months.
2011-03-09 08:02:00

Author:
Silverleon
Posts: 6707


Alittle thing I notice is my scarf more floaty2011-03-09 09:14:00

Author:
jump_button
Posts: 1014


Well, a bigger problem usually requires more time to solve it.
I feel MM's time would be better spent working to fix the bugs than adding on DLC.
I would much prefer a stable game than an unstable one with extra content.

Who knows, perhaps that is the case, and the sister companies are the ones creating all the DLC.
2011-03-09 09:15:00

Author:
midnight_heist
Posts: 2513


Guys, the problem is clear...some things are quite clear.
The first 2 patch were addressed more on solving the "free DLC" stuff problem, which causes losses to MM.
Good for them, bad for us who still experience bugs.
I'm not pleased but I won't pull my hair.
I simply won't play or create until by problem is fixed...not that it matters to anyone, but I won't make my blood bitter.
It's annoying to call people and ask: can you electrify here, fire here, plasma there, especially if you want to keep your stuff undercover as long as possible.
But meh...life goes on.
2011-03-09 09:44:00

Author:
OmegaSlayer
Posts: 5112


I think online updating is spoiling many players, thinking that because they have a small problem that the entire company should drop everything and completly focus 100% of the time on fixing that small issue, even when, linke in Mrvista's case, majority of it is caused by connection issues, not game issues.


What sort of ridiculous statement is that? I take it you haven't looked at the bugs list thread then?

Here you go: https://lbpcentral.lbp-hub.com/index.php?t=44678-Lbp2-bugs-list

You'll see that lots of different people are reporting loads of bugs, many serious ones, and most which have nothing whatsoever to do with connection issues.
The worst thing is that many of these bugs were present in the beta and reported many times. The beta was extended and the game release delayed by 2 months and yet the final release of the game is worse than it was in the beta. I just want to know WHY? What was the point in the beta and the delay if 99% of reported bugs weren't going to be fixed before release?
2011-03-09 12:55:00

Author:
mistervista
Posts: 2210


Well jeez people...

Long rant



Best post ever.



The worst thing is that many of these bugs were present in the beta and reported many times. The beta was extended and the game release delayed by 2 months and yet the final release of the game is worse than it was in the beta. I just want to know WHY? What was the point in the beta and the delay if 99% of reported bugs weren't going to be fixed before release?

Maybe you missed it in one of the many hundreds of posts that have said this, so I'll put in nice big bold letters for you:

THESE THINGS TAKE TIME.

Mm are aware of these bugs. I assume they are anyway, at least with most of them. I'll just re-quote what Silverleon said in case you missed that too:


They fixed what they could so far, just because they know about it, does not mean they automatically know how to fix it, they don't just go "Oh hey, they reported a bug in the game, lets just poof it out of existance and release a patch tomorrow" its not how it works, it takes time and effort, not to mention they have to make sure they don't break the game or bring worse bugs in the process

Maybe a 2 month delay and all the time they've had after the game released seems like plenty of time to you, but it isn't, especially when they're probably busy working on other stuff (like, I don't know, things that will make them money. I know, it's an outrage that they would do such a thing).

Just deal with it and be patient like the rest of us.
2011-03-09 13:50:00

Author:
Nuclearfish
Posts: 927


What sort of ridiculous statement is that? I take it you haven't looked at the bugs list thread then?

Here you go: https://lbpcentral.lbp-hub.com/index.php?t=44678-Lbp2-bugs-list

You'll see that lots of different people are reporting loads of bugs, many serious ones, and most which have nothing whatsoever to do with connection issues.
The worst thing is that many of these bugs were present in the beta and reported many times. The beta was extended and the game release delayed by 2 months and yet the final release of the game is worse than it was in the beta. I just want to know WHY? What was the point in the beta and the delay if 99% of reported bugs weren't going to be fixed before release?

They're working hard mrvista. They're trying their best! But as people said before, it takes time. For the beta, we only tested part of it, not the whole game. So the things that weren't tested were BOUND to have bugs. A game this big is BOUND to have bugs. There is no game that is bug-free. Besides, Media Molecule has other big problems besides the bugs, like the hacking and Sony breathing down their necks, demanding more DLC. Just be grateful for what you have, not for what you want. Media Molecule listens to the community, not you in general.
2011-03-09 15:19:00

Author:
Testudini
Posts: 3262


They're working hard mrvista. They're trying their best! But as people said before, it takes time. For the beta, we only tested part of it, not the whole game. So the things that weren't tested were BOUND to have bugs. A game this big is BOUND to have bugs. There is no game that is bug-free. Besides, Media Molecule has other big problems besides the bugs, like the hacking and Sony breathing down their necks, demanding more DLC. Just be grateful for what you have, not for what you want. Media Molecule listens to the community, not you in general.

Are you people being deliberately dense and missing the point or what !?

Silverleon stated that the majority of the problems were down to connection issues. I simply replied that they aren't. Try reading the posts properly in future.
2011-03-09 15:36:00

Author:
mistervista
Posts: 2210


Are you people being deliberately dense and missing the point or what !?

Silverleon stated that the majority of the problems were down to connection issues. I simply replied that they aren't. Try reading the posts properly in future.

No, we're just choosing to ignore the first part of your post and responding to the second half. The bit about "WHY aren't they fixed" and "what is the point of the beta?".

And to be fair, Silverleon was saying MUCH more important stuff than assuming the problems were connection issues, which is the only point of his post I notice you chose to mention.
2011-03-09 15:38:00

Author:
Nuclearfish
Posts: 927


No, we're just choosing to ignore the first part of your post and responding to the second half. The bit about "WHY aren't they fixed" and "what is the point of the beta?".

Which you chose as usual to answer sarcastically and not in an honest constructive way at all. Anyone can be a suck-up, that's easy. Keep your brown nose out of it.

It's a pity people like you who have enjoyed priveleges from Mm and Sony didn't press them to fix a few things months ago instead of just revelling in the glory. If I'd been in their company I'd have asked them and told them about all the problems that the community are suffering from that they never see. I suppose that's too much too ask of you is it?

I'm trying to actually get something done for a change instead of sitting back and saying and doing nothing. That's what happened with LBP1, which is why we still have bugs in there that have been around for over 2 years! Do you want to see the same happen with LBP2? I don't.
2011-03-09 15:43:00

Author:
mistervista
Posts: 2210


And your rants against Mm are constructive? The bug thread is great, and it's stickied so I'm sure Mm will be able to find it. No need to go complaining about those bugs in any other threads.2011-03-09 16:16:00

Author:
Rogar
Posts: 2284


Why all the hate and arguing guys? 2011-03-09 16:30:00

Author:
Doopz
Posts: 5592


TBH I would rather have a game that is well made before they send out DLC, If people want to have stuff now they should try to do it there self.
Games like Tf2 are almost updated every other but the fans dont care they just want to get the best from the game, Some games dont even update because they have your money and thats all they care about.
2011-03-09 16:31:00

Author:
bakscratch
Posts: 258


Are you people being deliberately dense....

Keep your brown nose out of it......

Now who is making personnel attacks? OK for you to say what you want but not others eh? Hypocrite. I tried to find the post about you bringing me up for it on the first page but it seems the post has been deleted, as will this one no doubt.

If the game is so bad, go play something else... its as simple as that.
2011-03-09 16:32:00

Author:
GruntosUK
Posts: 1754


*ignores mistervista*


TBH I would rather have a game that is well made before they send out DLC, If people want to have stuff now they should try to do it there self.

But it's different people (for the most part) working on DLC. If they're bringing out costumes, sticker packs etc, they'll be made by the artists (or even outsourced companies) who don't have anything to do with other updates and bug fixes. There's no logical reason to wait to bring out DLC.
2011-03-09 16:37:00

Author:
Nuclearfish
Posts: 927


Lol a patch will split up this forum.2011-03-09 16:39:00

Author:
bakscratch
Posts: 258


The bugs are annoying, but I've never encountered anything too bad (apart from my freezing one). I'm sure they will be fixed, but we need to give them some time. It does however annoy me that they are focusing on DLC this early on.2011-03-09 16:46:00

Author:
kirbyman62
Posts: 1893


TBH I would rather have a game that is well made before they send out DLC,

Again, the two don't interfere with one another. Most DLC is art assets, costumes, levels etc. and most of it isn't made at MM, it's outsourced. What is the benefit, to anyone, of stopping artists and designers from making assets until the coders have finished fixing code? You either have artists sitting around twiddling their thumbs, or making stuff that gets shelved for some arbitrary reason... You sure as hell won't get bugs fixed any quicker by getting artists in your codebase trying to fix things....


For a lot of people, the game is stable enough. For a lot of people, probably most people, the majority of the bugs in the bugs list do not matter, because most people aren't creators (despite our skewwed view of things from this tiny corner of the community). For many people, getting new costumes is the most important part of the updates and support of the game. For many other people, a new official level pack will be more significant, by a thousand times, than fixes to these bugs. Everyone's priorities are different and stopping DLC is literally not going to give benefit to anyone whatsoever, whilst causing distinct detriment to others.

TBH, anyone who is complaining about DLC being released before bug fixes has no idea what they are talking about, similarly those that complain that the "wrong bugs" are being fixed first. I'm sorry if that sounds rude, but it's the truth. It simply makes no sense whatsoever, which is maybe part of the reason people are not really taking that side of the argument seriously - it's not "brown-nosing to MM", it's common sense.
2011-03-09 16:49:00

Author:
rtm223
Posts: 6497


You sure as hell won't get bugs fixed any quicker by getting artists in your codebase trying to fix things....

Well, you never know.

But it's a little unrealistic to assume that the process of integrating said DLC content into the game requires zero effort from the developers.



For a lot of people, probably most people, the majority of the bugs in the bugs list do not matter, because most people aren't creators...

Plus, even from a creator's POV, some of the bugs probably won't get fixed cos they'll introduce back-compat issues. I'm sure I'm not the only one who's had to work around the occasional 'misfeature' of LBP2, but in many cases, sadly, these misfeatures are now set in stone, since any attempts to correct them will cause the functionality of many levels to fail.



...anyone who is complaining about DLC being released before bug fixes has no idea what they are talking about...

In case it wasn't clear, I was merely making an observation, not a complaint. On the contrary, if the revenues for DLC sales get put back into manhours for bugfixing, then it can only be a good thing.

Of course, if the revenues instead end up buying the Sony CEO a new car, then I reserve the right to complain about that.

Only time will tell.
2011-03-09 17:15:00

Author:
Aya042
Posts: 2870


Man what RTM is saying is truthful.
The only way to keep a company afloat in these dire times is to keep working!!

And afaik, it's easier to whip up some 3d models/art and let them onto the market, rather than introduce changes in the code without breaking backwards compability.
I am not saying art is without skill or effort, but it is so much easier to put in into the game.
2011-03-09 17:16:00

Author:
ll_ye
Posts: 236


But it's a little unrealistic to assume that the process of integrating said DLC content into the game requires zero effort from the developers. Remember most of the costumes get made at Tarsier It's not zero, but AFAICT it's pretty close.


Plus, even from a creator's POV, some of the bugs probably won't get fixed cos they'll introduce back-compat issues. I'm sure I'm not the only one who's had to work around the occasional 'misfeature' of LBP2, but in many cases, sadly, these misfeatures are now set in stone, since any attempts to correct them will cause the functionality of many levels to fail. Actually, this is an interesting point and something I find a little fascinating about the nature of this game. This game is slightly unique in the sense that some of the bugs, once they hit retail, should not be fixed. I was really pleased to see some of the updates in the beta that fixed issues that fall into this category, even though they seemed like minor issues. In some ways those were more important than other bugs that were arguably bigger. In my own very selfish way I was happy again to see that connection issues existed in the release game, but some create mode annoyances had been fixed. Arguably the latter were less significant overall, but connection issues could be fixed after retail. I was also pleased to see some undocumented fixes in 1.01, that technically could have caused some problems but were pushed through rapidly. I'm sure to many those were the "wrong bugs" to have been fixing first, but if there weren't fixed right away, we would probably have been stuck with broken stuff forever.



Of course, if the revenues instead end up buying the Sony CEO a new car

I don't think this really bears thinking about
2011-03-09 17:31:00

Author:
rtm223
Posts: 6497


In my own very selfish way I was happy again to see that connection issues existed in the release game, but some create mode annoyances had been fixed. Arguably the latter were less significant overall, but connection issues could be fixed after retail.

I couldn't agree more.

One of the more painful changes from the beta, no doubt, was the psuedo-random component update order bug - "painful" because it's exactly the sort of thing which would've caused back-compat issues with the Story Levels, but it was a very important fix IMO. I mean, it's still not perfect, but it's much easier to work around the issues.

Shame it was all a bit last-minute, cos it wasn't until that got patched that the other issues became apparent, but by then it was too late - they probably knew they wouldn't be able to change anything else back-compat-breaking, as it would mean having to retest and fix all the Story Levels.



I was also pleased to see some undocumented fixes in 1.01, that technically could have caused some problems but were pushed through rapidly.

1.01 retail? Care to elaborate on these "undocumented fixes"?
2011-03-09 18:23:00

Author:
Aya042
Posts: 2870


I would rather see Mm take their time about patching this game once and for all, so that when they do fix things nothing else gets broken in the process.

Remember LBP1 (or the beta)...what was the pattern?

Patch 1: Bug "X" gets fixed, but another bug arises
Patch 2: Thing bugged by patch 1 gets fixed, but something different gets bugged
Patch 3: Thing bugged by patch 2 gets fixed, but yet another thing gets bugged and this time it's far more game breaking than the thing that got fixed

...ad nausem until we were sick of the smell of cheese...


So let 'em take their time and maybe they will fix things once and for all in a single patch, without needing to gradually force the whole cake shop down our ethernet ports over the next 2 years.
2011-03-09 18:40:00

Author:
Ungreth
Posts: 2130


...ad nausem until we were sick of the smell of cheese...
But we have cake! So all will be better o/
2011-03-09 18:46:00

Author:
Syroc
Posts: 3193


Ungreth, sadly there not such thing as perfect code there always be something new to patch, specially in situation where people rip apart the game in daily basis.

Not to mention releasing patch it's not so easy process first they need to bring repository to stable state, QA testing process, Sony need to verify and certificate it (DRM) it may take even more then week.
2011-03-09 18:49:00

Author:
Shadowriver
Posts: 3991


I'm surprised at how divided people have gotten over a simple patch. Seriously, wth?


For the most part, this patch seems to be designed to make Sony more money....you already paid for the game, right? So how does fixing it make them any more cash?

A tad cynical perhaps, but ever since MM sold out to Sony (http://www.mediamolecule.com/about/press/sony_computer_entertainment_acquires_media_molecul e_studios/), and, presumably, Sony started calling the shots, it seems as if peddling DLC is the primary concern, and actually fixing bugs almost isn't done any more, because it's not cost-effective.

Maybe a little more than a tad. I noticed that bug fixes pretty much stopped on lbp1 but iirc, that was well over a year after the game was released and just about all of the major game-breaking bugs were fixed. I can't think of a single lbp1 bug that's still there that I would complain about. I didn't think it had anything to do with being purchased by Sony: it was 'cuz they were finished (or finished enough--gotta' start working on lbp2 at some point).

As for the issue of bug fixes vs. dlc, I can't understand how that's even an issue. Obviously they're worked on by different people (except perhaps, as Aya suggested, some coding to integrate it into the game, which, as Rtm suggests, is probably minimal) so where's the conflict? Personally, I'm dying to see a bug fix for the local space game camera, but I'm sure something is in the pipe and it will be released when it's ready--if they're going after the bugs that are the low hanging fruit, so to speak, then good for them. Take care of the quick/easy ones first and then move onto the boss fight


Well jeez people, at least these guys take the time to revise and patch/ fix their games as the community finds bugs, even if little by little.
You should see the number of games that are abandoned as soon as they hit shelves, left half broken not to be fixed again.....

Did..... did I just agree with Silverleon? What is the world coming to? :eek:
2011-03-09 18:55:00

Author:
Sehven
Posts: 2188


What sort of ridiculous statement is that? I take it you haven't looked at the bugs list thread then?

You'll see that lots of different people are reporting loads of bugs, many serious ones, and most which have nothing whatsoever to do with connection issues.
The worst thing is that many of these bugs were present in the beta and reported many times. The beta was extended and the game release delayed by 2 months and yet the final release of the game is worse than it was in the beta. I just want to know WHY? What was the point in the beta and the delay if 99% of reported bugs weren't going to be fixed before release?

Ahem, before you go any further, I will correct you on the fact that I did not say all bugs were connecion issues, I said most of YOUR problems were connection issues:

It would be nice to have an update soon to fix the major things like the ridiculous loading screen, mic feedback

Say, did you really read the post through, or did you just look briefly until you found something that you disliked, and quoted it right away, answering without really reading anything else?


Are you people being deliberately dense and missing the point or what !?
I ask you the same.


Silverleon stated that the majority of the problems were down to connection issues. I simply replied that they aren't. Try reading the posts properly in future.

Nope, no I did not, so don't make stuff up and make me your scapegoat.


I'm trying to actually get something done for a change instead of sitting back and saying and doing nothing.
No, you're not.
What you ARE doing, is insulting the community, and anyone who does not follow your exact same ideals, ignoring their point and twisting the words of others.


That's what happened with LBP1, which is why we still have bugs in there that have been around for over 2 years! Do you want to see the same happen with LBP2? I don't.
Name 10 Major bugs, no, 5, just 5 major bugs that still occur?
I don't mean tiny "doesn't really matter if its there" random little kind bugs, bugs that actually impeed players from creating or that are game breaking, such as the Wheel of death and such., an no, "Lag" is not a bug, no, that the cool pages is full of spam levels is not a bug either.

Because as far as I'm aware, Mm has indeed patched or at least tried to fix most, if not all major bugs, its not like they leave everyhting there unfixed.

I do reccomend fully and throughly reading the entire posts you reply to, before commenting on them, may actually help you see what the point people are trying to make, you know?
Maybe you'd understand, not everyone was specifically against you (before all this) and that they weren't commenting on people specifically but mostly in general (can't speak for everyone tho) yet you took a lot of those responses personally, and decided it to convert them into an "attack" against you, which of course wasn't the case.
2011-03-09 18:57:00

Author:
Silverleon
Posts: 6707


given that the bugs most people are moaning about are not universal it is understandable why they haven't been addressed yet... (lots of players aren't missing items in their popit or losing their profiles) it is a lot harder to fix a bug that is intermittent as MMs testbed may never show those bugs and so MM have no way of knowing what precisely is going wrong. where as easily repeatable, and universal bugs are far more likely to be fixed as they can be triggered, studied and understood.

Also you might try posting the bug on the official forum, rather than here... http://getsatisfaction.com/littlebigplanet/topics
2011-03-09 20:33:00

Author:
Unknown User


Oh Silverleon always with the really long runts

but anyways, yeah i'd like to see more time of them fixing bugs two.
but at the same time i'm not gonna say they should stop DLC like
some said, the same teams don't even do them.
oh and silver said you wanted 5 bugs that hurts people from creating?
1 people like omega seem to have missing hazards in their popit.
2 Impact sensors that stop working randomly.
3 story mode level that Freezes the game and at rares times can corrupt your game save.
4 local space in cams messed up.
5 The sticker bug where it won't 100% cover a big object. not sure if this one is fixable or not.

anyways we all know LBP2 has a lot of bugs but we should just report them like normal
that'll get fixed when they get fixed. we can't make it happen more soon, as much MM
wants to fix the game for us, sadly i don't think it's the most impotent thing to them.
but that also don't mean they don't care too, they do care, just not as much as some of us *mew

things will get fixed in time... just sad a lot will take ages or may never get fixed.
i really hope they get to that Deco Rendering bug sometime in LBP2's life time...

Anyways people, enough drama if you ask me, waste of time complaining to one another about it,
as MM are the one's we should be talking to about it. yeah it's sad not many bugs got fixed this time
like always. but it's to late now., the patch is here and done, there's no going back in time and
making them fix more. lets just hope the next patches have any bug fixes as MM is known for
making a patch that only has DLC updates, and honestly i think that was mostly this one's point~ *mew
2011-03-09 21:23:00

Author:
Lord-Dreamerz
Posts: 4261


^.^ I'm pretty sure Silver was asking for five game-breaking bugs from LBP1 still in existence, but I could be wrong.2011-03-09 21:33:00

Author:
Super_Clone
Posts: 849


oh and silver said you wanted 5 bugs that hurts people from creating?
1 people like omega seem to have missing hazards in their popit.
2 Impact sensors that stop working randomly.
3 story mode level that Freezes the game and at rares times can corrupt your game save.
4 local space in cams messed up.
5 The sticker bug where it won't 100% cover a big object. not sure if this one is fixable or not.

He meant five LBP1 bugs.
2011-03-09 21:34:00

Author:
Testudini
Posts: 3262


He meant five LBP1 bugs.

Oh well that's another story. to many long runts in this topic, only read half of what he said, my bad.
the last one i said was a LBP1 bug that's still here,
but i'm not really sure about LBP1 bugs, they were there, but nothing that seemed to stop people from
doing what they wanted, i could be wrong about that.
2011-03-09 21:42:00

Author:
Lord-Dreamerz
Posts: 4261


well th key glitch transfers with your LBP1 profile....that shouldve been fixed since thats a major problem2011-03-09 22:03:00

Author:
L1GhTmArE
Posts: 519


well th key glitch transfers with your LBP1 profile....that shouldve been fixed since thats a major problem

Depends what you consider to be "major". Important and in need of fixing? Yes. More important than people using DLC for free or bypassing the EULA? Probably not.
2011-03-09 23:47:00

Author:
Nuclearfish
Posts: 927


I think almost everyone has underestimated the ludicrous amount of time it takes for sony to QA and DRM a patch.

Except for very small patches (aka ~1-3 isolated small code bugs) which sometimes *seem* take just a few days, most patches of any decent size take about ~2 weeks to sometimes up to ~2 months (based on my observations from beta's and when dev's say things).

.... It hasn't even been two months. It was about two months before LBP1 got it's first major patch.
2011-03-10 01:14:00

Author:
Fishrock123
Posts: 1578


1 people like omega seem to have missing hazards in their popit.


What's "seem to have"?
I posted pics of the problem and it seems that it affects at least other 9 people here if I reckon well from the thread I opened (anyway it was like 0,25% of the ACTIVE community here, a significant number for what I can say).
Just to refresh the concept (https://lbpcentral.lbp-hub.com/index.php?t=46817-Missing-hazards-pop-it-bug)



Also you might try posting the bug on the official forum, rather than here... http://getsatisfaction.com/littlebigplanet/topics

Done everywhere I could...

Basically who doesn't complain much is the people that doesn't experience any troubling bug. Fine

I always remember that I paid the game € 70 and I can't have a flawless experience.
If people buys a new car, full price, and the car doesn't have the lights working, I think there's a right to complain with the manufacturer, or not?
I won't get angry, since there are worst things that can happen, no rants, but yeah I can friendly, silently and politely raise my mid finger to MM.
I'll hug then when they will do something for my problem...now I think they don't deserve my love
2011-03-10 07:02:00

Author:
OmegaSlayer
Posts: 5112


What's "seem to have"?
I posted pics of the problem and it seems that it affects at least other 9 people here if I reckon well from the thread I opened (anyway it was like 0,25% of the ACTIVE community here, a significant number for what I can say).
Just to refresh the concept (https://lbpcentral.lbp-hub.com/index.php?t=46817-Missing-hazards-pop-it-bug)



Done everywhere I could...

Basically who doesn't complain much is the people that doesn't experience any troubling bug. Fine

I always remember that I paid the game € 70 and I can't have a flawless experience.
If people buys a new car, full price, and the car doesn't have the lights working, I think there's a right to complain with the manufacturer, or not?
I won't get angry, since there are worst things that can happen, no rants, but yeah I can friendly, silently and politely raise my mid finger to MM.
I'll hug then when they will do something for my problem...now I think they don't deserve my love

I think in this case it's fair to give MM the benefit of the doubt and hold out for fixes. I'm sure most of the major issues will be rectified in time. For the majority of people, the majority of the game is working fine. That's a good start.

The same cannot be said of LBP-PSP, where one could argue that under the sale of goods and services act, the product is not fit for use. I would genuinely like my money back for it - Sony Cambridge naturally had nothing to say on the matter. Funny thing is, an old THQ wrestling game had a similiar issue (self-destructing save files) and was actually recalled - customers were given replacements (once they were produced) or offered refunds.
2011-03-10 16:17:00

Author:
Bovrillor
Posts: 309


Yes I gave MM all the benefits and I'm waitin'.
Still, shall I have a right reason to not be YAY and happy?
I'm not bombin' their tower or boycottin' them, I only write here so that hopefully someone like Spaff will have a read.
I've not been quite lucky with the game...Italian release pushed almost 10 days further, no collection edition, bugs...
It's easy to speak when things don't happen to you.
2011-03-10 16:53:00

Author:
OmegaSlayer
Posts: 5112


Ever since 1.02 I have more connection failures with people than ever..
:/
2011-03-10 20:46:00

Author:
Luos_83
Posts: 2136


Ever since 1.02 I have more connection failures with people than ever..
:/

Yes, same here Luos.
2011-03-11 02:11:00

Author:
mistervista
Posts: 2210


Ever since 1.02 I have more connection failures with people than ever..
:/

Ditto.
2011-03-11 04:05:00

Author:
Rustbukkit
Posts: 1737


I seem to have connection issues with people out of the United States (where I live). However, I'm not going to complain and wait patiently for MM to fix this.2011-03-11 05:35:00

Author:
Testudini
Posts: 3262


Yes I gave MM all the benefits and I'm waitin'.
Still, shall I have a right reason to not be YAY and happy?
I'm not bombin' their tower or boycottin' them, I only write here so that hopefully someone like Spaff will have a read.
I've not been quite lucky with the game...Italian release pushed almost 10 days further, no collection edition, bugs...
It's easy to speak when things don't happen to you.

These things do happen to me.

My first save had to be erased because of a game-breaking pod bug.
Collectors edition in the UK was an utter joke, we paid ?5 extra for DLC that is now available on the store. Woo.

It takes over a month for a finished patch to get approved by Sony. If you wanna give someone the middle finger, give it to them. Moreso if you were duped into paying actual money for LBP-PSP.
2011-03-14 17:24:00

Author:
Bovrillor
Posts: 309


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