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#1

How do you create an airborn enemy

Archive: 2 posts


I've been attempting to create an enemy that flys above you shooting projectiles at you, or dropping bombs on top of your head. I just can't seem to get it to fly around following me the way I want. I want one enemy to fly directly at me once I enter into his zone, and another just to hover above me shooting at me from above to where I would have to jump up and kill it. Can anyone please provide the logic I would need to accomplish this.2011-03-03 22:36:00

Author:
rambo3416
Posts: 179


Well for the enemy that flies right at you, you'd need a follower with the activation radius set to whatever you want. Not really much else, maybe attach a gyroscope if you want it to sit upright.

For the enemy that flies back and forth, I'd try making a sequencer with two batteries on it right next to each other and set it to loop. Have the batteries activate two different movers with opposite speeds. So when the batteries activate the movers, they'll go in one direction and turn around when it activates the next battery.
2011-03-03 23:02:00

Author:
Sack-Jake
Posts: 1153


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