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the tree of life

Archive: 41 posts


The Tree Of Life ***Spotlight No*******nysudyrgh
the tree of life, they say whoever is able to traverse it will
be rewarded with infinite bubbles.

Will you collect a nice stack of bubbles while climbing this HUGE tree
or will you come back empty handed ?

Also dont miss the bubble emiters.
And some pics would be great
2011-03-03 18:47:00

Author:
nysudyrgh
Posts: 5482


I have to play this *RUNS TO PSP*2011-03-03 19:43:00

Author:
butter-kicker
Posts: 1061


Hey Nys
Very fun level you have here. You went for a simple look, and it's good looking if basic. The gameplay is fun though, with lots of springboards, bubble dispensers, and interesting obstacles. I especially like the spiked circle at the end, but you can avoid it all together by just walking on the outside of it since you didn't put in gas clouds to prevent it. This seems to be a popular style on PSP, and you've made a great entry into that genre. 5 stars from me.
-kaiju
2011-03-03 21:34:00

Author:
kaiju_kid
Posts: 329


I'll download load it dude and try it tonight. Sounds good pal.2011-03-04 15:17:00

Author:
JetArtois
Posts: 232


I'll give it a try.

Not right now though, My Wi-Fi is turned off and I don't know how to turn it back on. ;_;
2011-03-04 16:30:00

Author:
The-Questor
Posts: 1328


Very fun level, the only real problems were the easily-avoided spike circle, and the disappearing scoreboard. It looked great, too, nice corner editing. Also, some areas were taken directly out of Paper Zone, just with visual tweaks. It's not much of a problem here, but try to avoid that in future levels. The bubble emiters were cool, but most of them were a little too easy to find.

Rated :star::star::star::star::star:, keep it coming.
2011-03-05 18:30:00

Author:
Unknown User


thanks guys for the feedback
especialy the ones who pointed out the problems
when i have gathered enough feedback ill publish it again with fixes
2011-03-05 20:28:00

Author:
nysudyrgh
Posts: 5482


Hey man. Great new level matey, really enjoyed it, Thought the look was really nice, little basic but it worked well. I lost a few points on the spinning wheels into spikes part which did my head in, but thats my fault nothing to do with level design. The big wheel, like others have said, looked great but you can miss it out which is a shame. Easy 5 stars and heart though dude. Keep it up mate, enjoying your levels.2011-03-06 20:26:00

Author:
JetArtois
Posts: 232


Pretty fun level you got here nysudyrgh! The visuals were simple but clean and pleasing. Gameplay is where the level stands out though. A variety of fun gameplay challenges, and lots of secret bubbles and interesting bubble combos to chase. I REALLY liked the spiked circle, thought that was a great idea! The part where you had to grab and let go of the spinning circles at the right time to fly upward was pretty tough, but felt great to conquer and I love a spot of hardcore challenge in platformers.

My main problem with the level would be the scoreboard with the brain. After working hard to gather as many bubbles as possible, I wanted to see my name on that scoreboard, but with the brain I had to exit and check the level details to see how I did- plus the initial confusion factor of the scoreboard blowing up. XD

Overall though a very solid Jonze-ian style platformer! I look forward to what you come up with next.
2011-03-09 16:52:00

Author:
SeekingTruth86
Posts: 151


no more feedback ?
great, i will republish with the following fixes:
-gas clouds at the spiked cicle
-fixed score board
that 'll do the trick
2011-03-11 13:41:00

Author:
nysudyrgh
Posts: 5482


oh man
the ratings are so down it had like ten hearts
and four stars
and now one heart and three stars
me feels sad now
2011-03-15 18:39:00

Author:
nysudyrgh
Posts: 5482


oh man
the ratings are so down it had like ten hearts
and four stars
and now one heart and three stars
me feels sad now

Yeah that happened to me nys with Going for a Wander. Lost a few hearts and plays what with all the revamps and updates. Better to get the level right though matey. Ill get downloading again dude and if its had its issues ironed out it will be a 5 star n heart from me again thats for sure.
2011-03-16 14:13:00

Author:
JetArtois
Posts: 232


This level felt exactly like a Velcrojonze level, which is quite a compliment considering his stature as a creator. My only problem with it is that I feel it shows little about your own style as a creator; although I could be wrong, it feels as though you were trying to emulate velcro's levels, and although you did a great job, maybe it's time to try something that is a little more unique to you. Or else maybe platformers are your thing, I really don't know. Anyway, great level .2011-03-16 19:52:00

Author:
metsfan1025
Posts: 181


thanks metsfan

but im not trying to emulate anyone
thing is i really suck at really suck at stories
and then i heard about this wonderfull style : platformers
thats why made these levels paper zone and the tree of life
to try out this new style
2011-03-16 20:18:00

Author:
nysudyrgh
Posts: 5482


I'm a bit late to this one (better late than never though ) but I did enjoy it. The platforming is very clich?, and a lot of it I felt like I'd played before. Nothing against this though because it's all done very well and it is enjoyable, it just lacks a bit of originality The materials used were good and the consistent style of the visuals made this look very nice.

:star::star::star::star::star: for this one
2011-04-19 21:13:00

Author:
Coxy224
Posts: 2645


Hey man I loved the level. Although it was completely unoriginal, it looked like it was professionally made. I've always enjoyed Jonzian platforming and I this felt just like a VelcroJonze level (which is a good thing). I didn't get to finish the level because after grabbing the hexagon or octagon grabbable brown shape, it pulled me up but got stuck at the top of the cliff. I ended up dying and going back down to the spawn where it should have worked fine, but the pulley was stuck at the top and there was no way to bring it down. (I had the high-score at the time too so it's a shame I couldn't finish it). I didn't have time to restart the level but it was definitely a step-up from your previous levels. I gave it :star::star::star::star::star: but no heart since it lacked originality. Great work here.

You should seriously start capitalizing the first letters of the words in your titles like books do, it just looks better and more professional and you're bound to get more plays. For example, this would be titled, "The Tree of Life".
2011-04-20 00:51:00

Author:
WoodburyRaider
Posts: 1651


i knew i was forgetting something
turns out it was the capitals ... again.
ill republish it WITH the capitals
and im gonna make the gasclouds invisible
it will look nicer that way :star:
2011-04-20 11:00:00

Author:
nysudyrgh
Posts: 5482


i knew i was forgetting something
turns out it was the capitals ... again.
ill republish it WITH the capitals
and im gonna make the gasclouds invisible
it will look nicer that way :star:

Oh well don't republish JUST for me..but if you're making those other changes I think it's definitely a good idea to capitalize the letters. Also, do the same as if you were typing a paper and writing complete sentences in the description of the level. It looks nice and I can guarantee it will give you more plays.
2011-04-20 19:33:00

Author:
WoodburyRaider
Posts: 1651


okay
level name: check
gasclouds: check
description: working on it
2011-04-20 19:40:00

Author:
nysudyrgh
Posts: 5482


I must get it once PSN works 2011-04-24 09:58:00

Author:
Unknown User


Hey buddy!!

This sounds really great. As soon as the psn is back up, I will DL this and leave you some feedback!
2011-04-24 23:16:00

Author:
VelcroJonze
Posts: 1305


Hey buddy!! This sounds really great. As soon as the psn is back up, I will DL this and leave you some feedback!
Zonze, definitely play it, it's one of the best on PSP to come out so far this year.

nsudirr...cant spell your name... I thought this was a great level! I enjoyed the platforming and your corner editing was spot on. The only thing that agitated me was the part with the wheels that shoot you up. I died so many times on it I left with a fraction of my original score, which was at the top 2 or 3 before. No next time I suggest something like beta testing or making things not quite as difficult. **** <3.
Oh, not sure if you did this, but if you attach a player sensor to the giant wheel at the end, you'll save level space and and it becomes more efficient or something, that's what the story levels did and Ace says to do.
2011-04-25 04:57:00

Author:
Ricky-III
Posts: 732


Thanks VJ and Ricky.
Ill be doing beta tests next time and follow your advice about the wheels shooting up and the giant spiked wheel.
i cant change the big wheel anymore because it lags like crazy if i change anything.
Ill think of something different in my next level though.

Fixed level published.
2011-04-25 09:42:00

Author:
nysudyrgh
Posts: 5482


Feedback. You requested it. I said "as soon as PSN is back up." I'm late, but here you go.

Initial Impressions
The moment I entered the level, your inspiration shone through. It looked and felt like a VJ level, and anyone who thinks that's a bad thing can take a long walk on a short pier.

Gameplay
Wow, this is an unforgiving level. I couldn't help but laugh at the irony of "The Tree of Life" taking mine repeatedly. Along those lines, however, I should say there was at least one place I would have liked to see a checkpoint -- after the first spinning wheel at the start of the level (instead of after the launchers before it, perhaps?). The wheel itself was not challenging, but my first time through, I kept getting propelled by the spinning platforms, making me overshoot my jumps and land in the Horrible Gas. Which is fine, it's meant to be a challenging bit, but it meant I had to keep running down that empty hallway, grabbing the wheel, etc, etc...

The score bubble emitters were awfully close together, by the way -- not every section needs to have one. They should be bonuses for the observant, IMO, not just free points.

Along those lines, there were very few combos. A nice long chain of bubbles makes for happy platforming.

Visuals
No complaints here. Your corner editing is nicely done, and the choice of materials very complimentary. Again, it's very easy to see the VelcroJonze inspiration here.

Audio
Not much to comment on here -- good choice of music.

Stuff I Really Liked
That bit with the grabby-ceiling attached to pistons was spiffy. The big giant wheel with the spikes on the inside? Brutal and spiffy.

Stuff That Can Die in a Fire
That section with all the spinning wheels. BRUTAL.

Stuff I Would Have Liked
A bit more room for exploration would have been nice. Hide some of those emitters -- it makes finding them more satisfying. (The one in the multiple-spinning-wheels area was probably my favorite because it was so easy to overlook.)

Overall
A very solid, nicely built level. It gets difficult at very odd times, but that's not necessarily a bad thing. For creative use of tools that made me rethink the way I play LBP, I gave it five stars and a heart. Very nice.


Ricky -- What attaching a player sensor does is cut down on lag -- any time you can avoid having things off screen continue to animate as though they're on screen, you should.
2011-05-20 09:39:00

Author:
BlackWolfe
Posts: 299


Hey Buddy!!

This is a great level you made. Very fun gameplay from start to finish, with nice bubble chains along the way. There were some parts that felt alot like one of my levels, but that's okay. I am glad my style of platformers has caught on a little.

Your level designs were slick, and had a great flow to them. It had really clean lines that are easy on the eye.

Your last couple levels have really impressed me. I only hope you don't get in a rut like I did, or I do making the same style level, over and over.

Variety is a good thing. But platformers are hella fun!!

Five stars and a heart! I hearted you as creator when I played Paper Zone a couple months back! <3

Keep up the great work my friend!!
2011-05-20 21:55:00

Author:
VelcroJonze
Posts: 1305


Hey, I promised you feedback a while ago, I seem to have never gotten around to it.
So, I'll be sure to give you some quality feedback next time posting here!

Au revoir, till then.
2011-05-22 01:16:00

Author:
The-Questor
Posts: 1328


Thanks VJ and The-Questor.
and you are right about Platformers being hella fun.
I'm making a last one (for now)
And then I'm gonna work on a new wacky survival challenge.
2011-05-22 12:38:00

Author:
nysudyrgh
Posts: 5482


very good level ! i played this too much... an i am best on scoreboard i beat you Velcro i give you :star::star::star::star::star: 2011-05-23 14:55:00

Author:
Unknown User


Wow, this level could serve as a worth adversary to a Jonze level, though while playing it, I did encounter a thought that really made me become skeptical about the originality though. More details in the feedback...


The Bads

A Festering of Unoriginality
-As I was casually enjoying the level, I did take note of something that unappeased me; the lack of creativity. As a lover and player of all of Velcro Jonze's creations, I've played every one of his levels over twice. The thing is that I also know his style of platforming, and a lot of the obstacles that I had to overcome corresponded to the ones I previously encountered while enjoying VJ's levels. So, I could detect many similarities. Now, I know you're thinking "Isn't being like VJ a good thing?" although that is a definite yes, it's not very good to mimic another's style, as it deviates your advancement as a creator. Creating is a challenge, recreating is simple. Please don't take this the wrong way.

The Goods

A personal Best
-In my opinion, this is your best level. Although this contradicts the aforementioned unoriginality, even after diminishing my appreciation to this level, it still shines through as your accolade level. I sincerely regret not playing this a while ago. You have my apologies. ;-)

Straight A Visuals
-Although their were some corners left uneditted, the overall appearnce of this level was delightful. I can praise beautiful aesthetic when I see it.

The Invigorating Gameplay
-A smashing job was done on the gameplay. It keeps you involved the whole way through the level, and leaves you wanting more at the level's end.

The What

Kool Buwble Combows, maeks me wawnt teh hie scowr ;P
-I liked the Bubble Combos. O_O

Well, you got 5 :star: of those, and 1 of <3 that!
I'll also, Creator Heart you next time I'm online, you deserve some more recognition as a Creator.
2011-05-23 16:04:00

Author:
The-Questor
Posts: 1328


Here's your review you asked for...

The Tree Of Life
nysudyrgh
Score: 7.2/10
Rating::star::star::star::star:

Legend tells about the Tree Of Life. The ones able to traverse it will be rewarded with infinite bubbles.


Story:
Nope, nada. N/A

Gameplay:
Fun gameplay at a lot of the time, but it seems like there was a lot of walking. Sometimes it was challenging, and I like a challenge. 8/10

Music/Sound Effects:
No sound effects, great levels have a ton of Fx. You need to put more into your level. Music was alright, but it fit more of a desety level. 4/10

Astheitics:
Material choice was a good, safe, choice for the theme. There were no stickers and no background, which the level could have used some of both. The corner editing was good. 6.5/10

Originality:
Your generic platformer. Though I did see some originality on some of the obstacles. 5/10

Misc:
Everything worked fine. 10/10

Don't let the score fool you, with some polishing on the asthetics and sounds, this level could have been much better overall. Nysudygrh has potential to make a great platformer. If your looking for something new, try Tree Of Life by nysudygrh.
2011-05-24 17:10:00

Author:
Random
Posts: 673


Hey buddy!!

Congratulations on the nod!!

I honestly thought this would be a spotlight, but anyhoo.

Keep up the great work!
2011-05-29 22:28:00

Author:
VelcroJonze
Posts: 1305


Congrats on the nod nysudyrgh! Just keep working hard and you'll get that full spotlight. You've got a lot of potential to unleash! 2011-05-30 02:57:00

Author:
anoken
Posts: 1654


Dang it! So close!
But my full spotlight will come soon enough, just you wait.
Well, at least I got a nod I'm happy with that.
2011-05-30 20:07:00

Author:
nysudyrgh
Posts: 5482


Hello nysudyrgh. Played this level and two others of yours. Mysterious spaceship and the kingdom hearts halloween town level. I will download all your others when I both have the time and the space cleared on my memory stick. Meantime I figured I would give you feedback on the three I have played. Not the most in depth feedback but I hope this suffices.

Tree of Life

I thought this was really well done. The detail and layout were excellent although it did remind me of a lot of other levels that I had played. I was well on the way to a high score when I found myself caught in an endless loop of trying and failing miserably to get past the spinning wheels with the spikes at the top. I will be honest this was driving me round the bend. Once I got past this section after about a dozen attempts I made it through to the end. I rated it 4 stars and hearted it. I am not really into platform levels nysudyrgh but I still enjoyed playing this (apart from the spike section!) and will keep it in my collection.

Mysterious Spaceship
I really liked this level. I thought the details in it were excellent and it had a good story. I actually prefer this to tree of life due to the story and adventure elements. 5 stars and hearted. Another one for the Mr.O collection.

Kingdom Hearts Halloween Town (I forgot the actual name!)
I think levels based on existing movies, games or books can work if the proper care and attention are put into them and I think you understood that with this level. Once again the detail was fantastic. The music fitted perfectly and the heartless were expertly done. I have many memories of the halloween town section of Kingdom Hearts having spent hour upon hour trying to find that elusive heartless that you need to hit into the air repeatedly to get lots of experience points from. I rated this 5 stars and hearted it.

I will be sure to check out your other stuff as well nysudyrgh.


"Time is precious, but truth is more precious than time." Disraeli.
2011-05-31 16:05:00

Author:
MrObycyek
Posts: 50


Nice one on ya Nod Nys, great little level.2011-06-01 21:31:00

Author:
JetArtois
Posts: 232


I know this is old, but i played it and liked it
:star::star::star::star::star: For you
2012-06-17 15:25:00

Author:
Unknown User


I'm happy that you enjoy my levels and stuff but please don't bump my old level threads, this level isn't up to my standard anymore.
Play "The Gravity Caves", "Steam" or "Russian Rocks", those are more recent.
2012-06-17 17:41:00

Author:
nysudyrgh
Posts: 5482


How many feed backs do you have ?2012-06-18 06:48:00

Author:
ILOVEMYGF52
Posts: 242


More than red oversized letters you have.2012-06-18 13:25:00

Author:
nysudyrgh
Posts: 5482


More than red oversized letters you have.

LOL.Haven't you read ?If you don't mention the number of feedbacks you can do.Then it will be counted as INFINITE !
2012-06-18 15:09:00

Author:
ILOVEMYGF52
Posts: 242


I'll give feedback to everyone who gives me proper feedback on a RECENT level made by me. (You may have to remind me, I forget stuff often. :S)
You guys keep bumping old threads, stop it now. :kz:
2012-06-18 15:40:00

Author:
nysudyrgh
Posts: 5482


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