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#1

Help with a moving checkpoint that follows you around the level.

Archive: 3 posts


Two questions: How do I make a checkpoint that follows me around the level? Second Question: In this level, you are riding a ship, but if it loses all of the health it gets destroyed. How do I make it so that when I die the ship comes back with me? Thanks please reply.2011-02-28 18:44:00

Author:
DominationMags
Posts: 1840


Get a thin square of hologram. Put a MC on it. On the MC put a follower and a gravity tweaker. Set the grav tweaker to %100 antigravity. And set the follower to in/out movement off. Glue a checkpoint to the hologram. Make sure that you put the holo in one of the 2 back thin layers.

To get the ship to respawn put a tag sensor and an emitter on the MC on the holo and a tag on the ship. Set the sensor to inverted and connect it to the emitter. Set the emitter to emit a new ship. Make sure the emitter only emits 1 at a time and lasts for infinite time, also turn off the option that destroys the oldest when limit is reached.
2011-02-28 23:36:00

Author:
Chicago51
Posts: 258


Get a thin square of hologram. Put a MC on it. On the MC put a follower and a gravity tweaker. Set the grav tweaker to %100 antigravity. And set the follower to in/out movement off. Glue a checkpoint to the hologram. Make sure that you put the holo in one of the 2 back thin layers.

To get the ship to respawn put a tag sensor and an emitter on the MC on the holo and a tag on the ship. Set the sensor to inverted and connect it to the emitter. Set the emitter to emit a new ship. Make sure the emitter only emits 1 at a time and lasts for infinite time, also turn off the option that destroys the oldest when limit is reached.

Ok, Ill try this soon .
2011-03-02 15:00:00

Author:
DominationMags
Posts: 1840


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