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#1

Euphearma

Archive: 5 posts


I have decided to create a shooter type platformer RPG where each level sends you to the overworld done in a top down design. After each level the overworld you arrive in is identical, but new levels have been added to the map. This would let the player go and replay any of the levels previously visited without being forced back to the beginning. I have decided on the tutorial level and a level in a mountain, but I haven't figured out what other regions I should include.

I will update this thread with added content as it comes.
Suggestions are welcome
UPDATES
*adding an experience system
*added health
*added health to regenerate over time
*leveling up increases regen speed slightly
2011-02-27 02:01:00

Author:
Inferno
Posts: 58


I need some other level environments. Ideas would be appreciated.2011-02-28 02:14:00

Author:
Inferno
Posts: 58


How about having a peaceful meadow as the player's first enviroment? It could have easy to defeat enemies, and soothing music in the background. This way, the player wouldn't fell pressured to survive, and would have a fun time learning the basics.2011-02-28 21:40:00

Author:
Leafy101
Posts: 154


hmm... I was thinking of a lab as the first environment so that I could have examples of the techniques and a starting point for the player to enter the overworld on. But I could make that one of the early stages2011-02-28 22:40:00

Author:
Inferno
Posts: 58


A lab would be cool too, as long as there isn't an evil unwelcoming scientist. 2011-03-01 02:40:00

Author:
Leafy101
Posts: 154


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