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Ultimate Fantasy Part1 - The Mystical Realm of Dreams and Wonder.

Archive: 5 posts


Hello Sack people, Sam here.

So I figured I've put a lot of effort into making this level look and feel good. Its my first lbp2 published level (I take a long time creating levels because I am very pedantic about making everything look perfect and work without breaking on you) xD

This level is inspired from the crazy happenings inside my head, I figure myself as quiet a creative person and what better medium to showcase my brain on than LBP2?

This is the first Part in what I hope to turn into a series if I get good enough feedback on it. Based in a fantasy setting of mystery and wonder where anything is possible. this first level is more of an idea of what is to come.

My rules about F4F, if you don't specify which of your levels you would like me to leave feedback on I will chose the highest played and rated from your list and leave feedback on that or chose at random. I will reply to as many as I can, unless I deem your review non-constructive. I accept constructive criticism. I'd like if it you give me a sad face, to explain what made you decide it was so. I understand not every one will follow these guidelines. which is okay by me xD

I just hope you enjoy the level I have created for you, so that I can create more.

Thanks
-SammehSAMURAI

http://i105.photobucket.com/albums/m236/Samwilbur/TheDragonGuard.jpg

http://i105.photobucket.com/albums/m236/Samwilbur/Insidethecave.jpg

http://i105.photobucket.com/albums/m236/Samwilbur/Hoverstones.jpg

http://i105.photobucket.com/albums/m236/Samwilbur/heartshapecrystalvoid.jpg

http://lbp.me/v/xdtsps
2011-02-26 11:59:00

Author:
Anomandaris Irake
Posts: 10


It was cool how the next hoverstone lit up as you jumped on to them. The rocky area was otherwise pretty bare. But once you hit the woods, gosh, nice job, very pretty and well done.
Overall a good level.

Problems:
There was the problem of me not getting what I was supposed to grab at the dragon part. Causing me to jump around, killing myself or falling down.
Oh and you could get stuck inside
http://i.imgur.com/akWZJ.jpg
(My sack is in the very middle of the shot here.)
Also, the powerup here prevents me from jumping up. I found it easier just to pop my sack to get up here.
http://i.imgur.com/6SsGN.jpg

But other than that, good job. Very pretty.
2011-02-26 13:25:00

Author:
ll_ye
Posts: 236


i'm good at constructive reviews i'll que up and play if i wake up...got a head cold so gimme some time XD
My level is in my signature aswell as the thread
2011-02-26 13:54:00

Author:
Angelgozen
Posts: 286


Thanks, I'll get to fixing up around the Dragon and maybe add more hints as to what to grab and fix that spawn point in the tree.

oh yeah and that rocky area is bare, because the rain storm is very complex and every time i go near that area it tells me it is to complicated and I have to space things out I'm not the smartest when it comes to using logic to save thermo space yet, but im learning
2011-02-27 04:09:00

Author:
Anomandaris Irake
Posts: 10


I have recently made a LOT of adjustments to the level, I downed the difficulty and minimised the chance of getting lost or falling through layers. It should now play a lot smoother with a few more visual improvements also. I'd like to hear what you guys think about it now 2011-02-28 11:20:00

Author:
Anomandaris Irake
Posts: 10


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