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Controllinator Object Help!

Archive: 3 posts


Ok so I am working on a level, and am a bit confused about something. I have a pod/ship that I want to move through a maze of tunnels. I have added a controllinator and an advanced mover to move the pod up/down & left/right. The thing is, when the pod is moving through the tunnels and hits off a wall, it rotates it and knocks it off balance. all, I want is to be able to move up,down,left and right without the pod being roatetd or twisted.

Is there any tools or tweakers i need to achieve this. Any help would be appreciated!
2011-02-25 17:54:00

Author:
Unknown User


Add a Gyroscope mover object to it; it will keep your object in a fixed orientation as much as possible.2011-02-25 18:11:00

Author:
Antikris
Posts: 1340


Thanks man, this helped!2011-02-25 18:22:00

Author:
Unknown User


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