#1
Controllinator Object Help!
Archive: 3 posts
Ok so I am working on a level, and am a bit confused about something. I have a pod/ship that I want to move through a maze of tunnels. I have added a controllinator and an advanced mover to move the pod up/down & left/right. The thing is, when the pod is moving through the tunnels and hits off a wall, it rotates it and knocks it off balance. all, I want is to be able to move up,down,left and right without the pod being roatetd or twisted. Is there any tools or tweakers i need to achieve this. Any help would be appreciated! | 2011-02-25 17:54:00 Author: Unknown User ![]() |
Add a Gyroscope mover object to it; it will keep your object in a fixed orientation as much as possible. | 2011-02-25 18:11:00 Author: Antikris ![]() Posts: 1340 |
Thanks man, this helped! | 2011-02-25 18:22:00 Author: Unknown User ![]() |
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