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Elevator (with concept call switch)

Archive: 3 posts


Recently I made an elevator that works pretty dang well and I thought I might as well tell everyone about it. (I'm sorry if someone's already made one :eek

It only has 2 floors right now.. but it works well. It also includes a concept 'callback' switch.

I can't post a video, sorry, but you can check it out by searching my name or 'Elevator Testing!' When you arrive at the level, go to the elevator on the right... the one on the left isn't what you're looking for.

How to use it:

Use the main switch inside the elevator to go up and down.

To use the 'callback switch':

[note: Basicly, the callback switch overrides all other elevator functions and brings it down to floor one. You must turn it back off to use the elevator normally again]


First, make sure the elevator is on the top floor (2). Then, pull the 'callback' switch near the scoreboard (to the right of the elevator).

Then, wait for it to come back down.

Flip the switch inside the elevator.

Finally, turn the 'callback' switch back off (left) to be able to use the elevator as normal again.

Not very efficent, I know, but its half a concept.

Unfortuately, I also could only make it call the elevator back to the ground. Doesn't work the other way because of the way the switches are. =|

I also didn't hide any of the switches and gave a jetpack so you guys can look at how it works. (If you want me to explain it instead, just ask, but at least take a look at it first)

Thanks for your time, give some feedback if you don't mind.
2008-11-22 15:37:00

Author:
GangsterGarfield
Posts: 63


Hah, mine got 4 floors
theres a button for each floor and each floor has a call button. the call buttons just spawn a metal box wich press the button for the floor your on. pretty simple actualy.

ill release it with my Metroid style level as a price-bubble. but it'll be well hiden
2008-11-22 17:22:00

Author:
Shanmuir
Posts: 23


Hmm... nice idea... guess I didn't think of that .

But, I guess I sorta just wanted it just to run off of switches... plus emitters are bugging me right now O_O lol.
2008-11-22 17:45:00

Author:
GangsterGarfield
Posts: 63


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