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#1

Angelgozen wants to play!

Archive: 176 posts


i play your levels... I comment...
I don't have any restrictions... HIT ME WITH YOUR BEST SHOT!
BRING IT ON!!!!

Also please request a Nit And Gritty review (for those wanting to perfect their work)
or a Nice Guy Review (for those who just want a general review not too harsh not too light)

The thing about my reviews is i don't just review your level and say yey or boo, i try hard to give advice and i ill admit if i don't have any helpfull advice, this is sometimes why it takes a day or two to review if it does take that long, im just trying to find a way to help...or real life gets in the way

but generally i try to review a level and post in the same day you ask for it ^_^
2011-02-23 20:16:00

Author:
Angelgozen
Posts: 286


http://lbp.me/v/x3jd49

Alright, we'll see how well you handle. Lol.
2011-02-23 21:18:00

Author:
Scholarship
Posts: 105


I would love a look at my pre-level(?) I am not that great at creating yet and a good look and some feedback would probably help me shape it. Link is in the sig. Thank you.2011-02-23 21:21:00

Author:
EinRobot
Posts: 739


If you don't mind a little bit of Toyota bs in a good platformer, give my Prius level a quick review: http://lbp.me/v/xhkk-42011-02-23 23:06:00

Author:
Sack-Jake
Posts: 1153


okay all will be played as soon as LBP Server lets me on -_______________-2011-02-24 20:20:00

Author:
Angelgozen
Posts: 286


@Scholarship...
Please don't read Nit and Gritty review if you don't want me to be too critical the Nice guy review covers all basics, Nit and Gritty review covers EVERY Detail and sometimes advice on how to fix...and please don't hate me O_O

okay i have a nice guy review and a nit a gritty one...
Nice guy review: It's overall preety good, your storyline is fine but your cameras work way too fast. I'm a speed reader and i kept up with only 80% of the things. When people play a level they want to indulge in this new world you create. Platforming wasn't too hard although that one lift where you enter through the tiny knick in the platform is a bit hard to get onto and will fustrate people aswell as the tree in the forest, the wench could use a bit more hieght. Also rewind to get rid of invisible flooring that's what i did it has happened to me before. Decorations are really needed in your place. Everything needs to be fully connected by material, becuase most of the level looks weird becuase of the 2 seperate materials making up one roof. Also give the forest some decorations please

Nit and Gritty Review: Here is a bit tough review don't read if your satisfied with above review.

Your archers, are random. Also they aren't visually appealing. What you could do is add sackbots, and make them monkeys so that they FIT with the theme, You can hook up an emitter to the microchip so that it still shoots arrows. Also Every level has a do not do... one of the biggest is we don't want to see the floor. It really is a bad visual effect. Your town shouldn't be stickered up, although i don't know what the thermometer % is like so i can't really comment on that too much. The Movies can be worked with player sensors rather then the movie camera itself so that you don't need to kill me at the cutscene at the end, just drag the camera angle to the point your movie is showing at it will work just fine, at the end of the movie hook the output to a game ender tool so that i don't need to die i just get sent to the end. The animals and cages didn't explode and there are some cameras which show the floor aswell as yourself, this is bad visual.
Also the forest looks soo... plain adding decorations where there is foresty areas adds effect and sells your story. The caves are bland, decorations will help that. Monkey shooting fire logs at the end should run from me rather then just stand there and look mad. That adds effect. The entire level looked chopped up because instead of corner editor you used a whole new piece of material. WE see the divides and we shouldn't, add a piece in the gaps so that it looks more like a cave then a rock glued together.

So overall 7/10
Pros- Intresting storyline
- good platforming
- Good idea
- Good theme

Cons- Not so great visual
- Flooring is seen
- Detail needed (like decorations)
- some parts looked a bit rushed...
- Walls cieling and floor look chopped up
- Cameras way too fast so not all of storyline can be retrieved by audience that are slower
- Camera work in general could use a bit more attention
2011-02-24 22:05:00

Author:
Angelgozen
Posts: 286


Sorry for triple post, i hope somebody saves me from quad post... O_O

@ EinRobot

Nice guy review:
You need music, i understand it's a demo or test but you need music
Your visuals are overall good, you get the gist of it. You could add more but then again the only time you should'nt add more is if it's satisfying or your thermometor is full... The blank walls bothered me, if this was a level i'd expect sackbots running around as silloettes (can't spell that) in the back ground ocassionally. INSTRUCTIONS ARE YOUR FRIEND! Otherwise you walk around aimlessly and people won't like your level cuase they don't get it....

Nit and gritty Review:
Not much here considering it's a demo but...
Music really killed the experience bro... it was so blank and empty on my screens i was a bit ready to give up on it. We need music, sound effects and a tad more visual on the blank walls. No walls should be blank unless that is the SPECIFIC point... and even then it shouldn't be COMPLETELY blank...Instructions are your hurt factor here, we need intructions otherwise i'm sure people didn't bother to finish your level becuase they had no idea what to do... as i did when i started but i pushed forward and tried to figure it out. Look at other demos and get an idea of what should be done.

Overall DEMO REVIEW : 6/10
Pros= -Established mechanics
- Works
- Visual effort applied

Cons= -No music
- No instructions
- some blank walls
-flooring visual at one point
- it's a demo O___O XD
2011-02-24 22:33:00

Author:
Angelgozen
Posts: 286


thanks man your non nice guy review was the best feedback i have ever got. I am not much of a creator yet and love knowing what was lacking. now to actually turn it into a proper level. thanks again.2011-02-25 00:13:00

Author:
EinRobot
Posts: 739


Thanks for the review!

The big thing that really covers a multitude of your complaints is the fact that this level was a port from LBP1, before they were movie cameras and sackbots. Plus, I couldn't do anything about the invisible floor since it was saved, lol. As for everything looking like it was glued together, that's because the shape(s) got too complicated, so I could not corner edit them. It would also not let me cut away at them for some reason.

Anyway, regardless, I needed to hear the bad things about this level so that I can make it better, so I'm grateful for this.
2011-02-25 02:11:00

Author:
Scholarship
Posts: 105


Okay so now i know that my nit and gritty review are better and sorry scholarship i thought it was LBP2 and i completly understand about the complicated. That gets very annoying. and by the way i meant just place a decoration and rewind. the floors should appear again... as for the third level i will get to that soon just bare with me tonight got very busy XD i try to post reviews within the same day requested2011-02-25 03:00:00

Author:
Angelgozen
Posts: 286


Okay so now i know that my nit and gritty review are better....
I agree, mainly because if people really want the news when they ask for the review, they will want it without any bias of kindness. Your review of my level for example.
I hadn't really thought of it as a realized concept. I know it is far below my vision and just a tiny seed. I actually thought you might be harsher on me for it, but took a risk requesting a review for my little demo, I wanted/needed an outside take to then spend the many hours creating the polished levels more fruitfully. Your bluntness on some points were vital, because in the end I do want what is in my mind to connect to some other mind out there (LBP is magic) but first I need to learn how.
2011-02-25 04:56:00

Author:
EinRobot
Posts: 739


lbp.me link here (http://lbp.me/v/w3kgx4)

Hey I really like the idea of a Nice Guy + Nitty Gritty review. Can I have both please, like you've done for the two so far? (:
2011-02-25 08:09:00

Author:
JonnysToyRobot
Posts: 324


Qued up and moved to the top of my prioty list.2011-02-25 12:19:00

Author:
Angelgozen
Posts: 286


Sack-Jack

Nice Guy review: Your level is... amazing... O_O

Nit and Gritty Review:... Your level is amazing O_O i do think that visible music boxes are my pet peave but you decorated around it so it isn't so bad but generally music boxes interrupt the visual of the level, your water slide needs a bit more touch to make the water slide believeable i suggest maybe spewing some water through and emitter, but that costs thermo so i don't know if it's at all possible. Also i might suggest you put a scoreboard at each level and the sackbot saying
"Help us out at the factory, or you can prepare for the journey and end here" so that people don't feel forced into playing all the parts. The camera when you smash into the machine needs a touch up aswell. Its transition isn't very flowing its noticeable and makes you go huh? oh right i crashed... But seriously...

Your level without a doubt should be in MM pick... it really really is awesome...

Overall score": 9.8/10... really really nice

Pros -Awesome visuals
- Believable storyline
- Detail is very good
- Platforming is not easy but not fustrating, very balanced
- Good story development and Eco friendly
- Camera work is balanced

Cons - Camera work at last part could use a touch up, transition is a bit... strange... something isn't right
- Waterslide could use a touch up
2011-02-26 00:13:00

Author:
Angelgozen
Posts: 286


I have been thinking about making each level separate, but it would sort of mess up the contest as the amount of hearts in each level would be spread out.
I'm trying to get the most hearts possible to stay in the top ten as a finalist. I think I might already be number 4, so making them not sublevel might not be such a bad idea anymore. I think I may do that. Yeah, I'll do it tomorrow.
It might take a bit of work putting a scoreboard area in each one but at this point it's for the better.
I can work on those cameras, too although it'll be tough to work with the current messy logic since I'm sacrificing a little smoothness for weird teleportation behind-the-scenes stuff.

Thanks for the review, I'll get to work on some improvements.
2011-02-26 00:32:00

Author:
Sack-Jake
Posts: 1153


Okay Jonny's Toy Robot

Nice guy review: Your level is very well done and a sillouete level hasn't been done in awhile so this was very refreashing... There is a string in the water that connects to the check point raft that doesn't need to be seen, it can be hidden.

Nit and Gritty: I saved a special point for this... the music, Music is a very key thing in this game. The music for this level is CHAOTIC... you have atleast 5 different music switches, it'sinsane. i recomment keeping it the peace and quiet one and then changign that to Love when you meet the girl and if you really must change music every now and again atleast change it so that peace and quiet 1 has a subtle valume then when you hit the second make it louder so that we feel progressive. But having all of those different sound tracks doesn't help the level. Also is there an actual story to this? I'm a bit lost as to why this girl is with me although i love the mysterious appearing and vanishing. You can edit the gas she emits to have no sound so that we don't hear the flies from the stinky gas.

Pros - Beautiful
- Not just beautifull but visually entertaining
- Sillouete use is hard but you pull it off very well. ( I CAN'T SPELL IT RIGHT!)
-engaging platformer
- Good theme

Cons - THE MUSIC O____O i can't stress this enough too many music changes
-Story? (not sure if there is supposed to be one and that's not a good sign, it should be apparent whether there is a purpose or it's just for fun)

Overall score = i'll give you a 8.5/10 (believe it or not the music was enough to make me say 8... but if you fix the music this easily becomes a 9.5)
2011-02-26 19:00:00

Author:
Angelgozen
Posts: 286


Well, mate. if you could play my levels "Football Kick" (http://lbp.me/v/wy-ygr) and "Zombie Horde: Single Player Beta" (http://lbp.me/v/xr7pth) that'd be brilliant.

Thanks mate; it's much appreciated.
2011-02-26 20:29:00

Author:
Unknown User


Thanks for the review! (:

I can't fix the level I'm afraid, YLOD saw to that, but I can at least try to explain myself. The strong was supposed to be an anchor of sorts(obviously didn't come across as one), the music had to be done the way it was, with about 15 transitions if I remember right, because I used cinematics which only last 20 seconds or so and aren't supposed to loop and as far as the story goes, it's up to interpretation but it is very simple in any case.

Anyway, the feedback is definitely very useful and will have a huge impact on the levels I'm working on at the moment.
2011-02-26 21:14:00

Author:
JonnysToyRobot
Posts: 324


http://lbp.me/v/x4mj2d

A light level.
2011-02-26 21:50:00

Author:
creator22
Posts: 162


all qued up.. as for Jonny i understand that it wasn't meant to loop, i'll do some research to make it... OH YES I GOT IT Use a music sequencer next time. it will play the music once and after it passes over it it will change back to the original music before the scene is over. ^_^ The 3 levels have been queued

Football Kick and Zombie Horde: Single Player Beta by Thunderbolt444
and Colours in Concealment by creator22

i go in order so Thunderbolt444 is first ^_^
2011-02-26 23:35:00

Author:
Angelgozen
Posts: 286


Hmm... this one might be a bit of a curve-ball, but I'm looking for a Nitty n Gritty review on my little game ^^

"How to Play" has a couple good hints too, if you need a little nudge in the right direction. ^^

http://lbp.me/v/xvwk6j
2011-02-27 00:56:00

Author:
Unknown User


Thanks again, mate. I appreciate it. Hope you have fun playing my levels. 2011-02-27 01:11:00

Author:
Unknown User


First thing... I'm really not feeling well so if i say anything bad i blame the cold XD

okay Thunderbolt444

First Football

Nice Guy Review:... nice guy was killed O_O i'll revive him later

Nit and Grit: I killed nice guy becuase your level doesn't have much wrong with it, it's an intresting challange and mini-game. i give you credit becuase i havn't seen any levels of this concept added. So here is my only points The camera is difficult to critique i understand it's the best to play this game, i understand it's at a great angle so kick the ball... it still doesn't change the fact that it's slightly disorienting... Maybe the ball is too bouncy or maybe i havn't played it enough to grasp the concept completely, i'll keep trying but that angle makes my brain go huh? for a second. I was wondering if you wanted the learning curve to be hardcore. You have to kick it alot before figuring out what angles get what results. Nothing wrong with that but im curious if that's what your going for. Like i said the camera i can't say much about although i think i see some empty space at the top right hand corner of the screen. Also it seems so bland. It focuses on core mechanics and rightly so. I don't think anybody but me would be intrested in visuals but i think it needs SOMETHING. Maybe a wild crowd of sackbots jumping ocassionally with some flags for LBPC and LBP in the back. i dunno that's just me. Most likely people will find nothing wrong with it, i just feel it needs a kick of something... XD i couldn't resist lol Also if you want to make it a multiplayer and this would eliminate the need of extravagent visuals becuase your so focused on kicking the ball and competing XD, if you need advice on making it a versus i'll post it but i'm sure you thought of that but want this one to work perfectly first XD

Pros = Good minigame
-Intresting learning curve
- Mechanics work
- Very cool concept and idea
- It's also a bit addictive

Cons - Sadly not a multiplayer (yet i hope XD)
- visuals arn't really there but it's not a horrible con becuase your focused on kicking the ball XD
-Intresting learning curve (yes a good and bad thing, people may rate it bad becuase they simply don't have the patients which isn't your fault at all O_O)

Overall - 8/10 Although missing SOMETHING (can't put my finger on it the only word is visuals but i don't think that's entirely it) It is addictive and if your looking for a good time waster with an actual learning curve this is your game ^_^

Now... Zombie Horde: Single player Beta

Nice guy review: (yes he has returned from the dead...like the zombies O_O) Very good idea, i can see this becoming a cool concept. even though everybody is sick of zombies probably. I love the caged zombies in the background idea. The arena looks preety intresting.

Nit and Grit review: Glad this is a beta... it's WAAAAAAYYYY too hard O_O i get swarmed after maybe 3 minutes. This wouldn't be so hard if there was a limit, but at one point there were 20 zombies below me begging for me to come down and zombies come from above (love that idea so much XD) and i was like... before this game gets too laggy and everything becomes invisible... GERONIMO! i had to play this multiple times cuase i kept dying after the 7th zombie XD But your idea is solid. I suggest that you make them come in waves, after every wave you get an extra 1,000 points so signify you passed one wave, and maybe have the lights grow dim and zombie growls mixed with the zombies in the cages become restless. What this thing needs is a spooky background, made of slime and horrible gas and an errie arena with spikes slime and blood XD well that's if your going to really go hard core XD but really all it needs is a bit of a tone down on the amount of zombies. I suggest attaching emitters to dissolvable material and after each wave another emitter begins shooting zombies but this one has a higher max emitted, and so on and so on ^_^

Pros: Good concept and start
-good visual start
-good job for a beta
-mechanics of shooting and zombies dying work

Cons: Difficulty, it's way too hard. Which can easily be fixed
- just a few touch ups in visuals could be used

Overall... changed to anticiaption rating for this beta...
Anticipation rating 9/10 ^_^ i don't like zombies... so unbiased review 10/10 XD
2011-02-27 03:05:00

Author:
Angelgozen
Posts: 286


Creator 22

Reviewing Colours in Concealment

Nice guy review: Awesome level ^_^ Visually entertaining and i never like that music but it fits your level and adds to the feel ^_^ great job

Nit and grit: Awesome level XD like i said it is comepltly visually entertaining and had a great flow in erms of platforming...BUT... i played bounce factory and that had a gameplay along the lines of flowing but you might wanna think about it first. This level undoubtably is probably overheated... so i'm afraid to say this but it needs a bit of...oomph... in the platforming department. Which is strange cause most people only need visual touch ups. Like i said it flowed... but so does a walk in the park. Some find a simple walk in the park endearing and enlightning. I agree with that, but after playing bounce factory i had to play this one again and i didn't get the same platforming experience, although my visual entertainment was comepltly overjoyed XD

Pros - Visually spectacular and easy to recommend to others
-Flows very nicely
-music fits the mood (rythem and flow ^_^)
- what a good level should be
Cons - (i always look for a bit of story or drive but i won't take points off for not having story)
-platforming flows...too well... i guess needs a challenge

Overall: 9/10 and a heart ^_^ It just lacks that bit of challenge that would make it perfect. I'm saying if you want to go MM picked, personally i think it's fine the way it is but you wouldn't ask for a review if you weren't shooting higher XD
2011-02-27 03:30:00

Author:
Angelgozen
Posts: 286


Ok! Thanks for having a look at my levels, mate.

As you have probably figured, I am not artistic at all. I know it's a tiny bit bland, but I can't do anything about it, as such; I'm useless at that sort of thing.

I'll take all of your advice on board; thanks for all the help. I, personally, didn't find Zome Horde too hard; maybe it's just me. I will make it a bit easier though. Then again, it is a beta. I'm making it multiplayer at the moment. You said it went for 3 minutes; it wasn't meant to go for long. I'm trying to think of a way where the zombies from the bottom can bounce up.

As for Football Kick, I'm also trying to add multiplayer in. It does take a bit of practice at first, I'll admit. I like the camera angle because it gives it a better look; otherwise it looks a bit 2D. Maybe, if you want to sometime, you could help me with the decorations and everything? I can't do it at all. The bit with sackbots with flags is not a bad idea at all; I'll look into that. I haven't figured out yet how you can get them to hold stuff, though. . . You also said there is blank space in the corner; that, I'm afraid is a glitch in the actual LBP game. The material shouldbe there, but it isn't.I don't know why. I am actually adding power-ups and the like now that freeze the goal.

Thanks again.
2011-02-27 03:46:00

Author:
Unknown User


That's where you and me fit in the same box, great ideas with a weakness in visuals, with power-ups and since you like the sackbot flag idea i think your already set, im not a genius at visuals i'll admit but if you really want i'm not above lending a hand and i guess i just suck at the zombie horde XD and knowing that's a glitch with the football game i feel better about that. And don't think anything about bad about difficulty concerns everybody runs on a different fuel, some kick things in high gear from the start, other crawl XD it's just about finding a balance ^_^ sorry if i came off wrong or offended you O_O that's never my intention

also the problem isn't that they don't bounce up, they do. Just i was hiding in a corner to survive XD
2011-02-27 04:32:00

Author:
Angelgozen
Posts: 286


Yeah, I'm gonna make it so it may be a bit harder to survive in the corner.

The glitch with the wall is annoying; I don't know how to fix it. I wouldn't leave a blank space like that around on purpose!

VIsuals aren't my thing, simply put. I'm working on them!
2011-02-27 05:18:00

Author:
Unknown User


I just updated "Football Kick"! There is a vast amount of improvements, taking on the adivce you said. Could you please look at it again? I am very proud of what I have done now. It looks awesome! It works loads better, too!2011-02-27 07:02:00

Author:
Unknown User


Hi Angelgozen . Can you play and review my 2 pyramids? 1st part of pyramid work in LBP2 but 2nd part don't work! Do you review only levels made in LBP2 or you review also levels made in LBP1?
My PSN: GILUPL
My levels:
1) LITTLE BIG PYRAMID: TEMPLE OF TUTANHAMUN
2) LITTLE BIG PYRAMID 2: SECRET OF CLEOPATRA
Try also: BEST CREATED CONNECT FOUR - maybe you will like?
Here is link: http://www.youtube.com/watch?v=jDv5apnpAhI
Thanks .
2011-02-27 11:00:00

Author:
GILUPL
Posts: 102


Okay first i realised i missed hotwings O___O so he's fist
New Football (Thunderbolt444) is second and
Gilupl your after that but don't worry i don't delay too much on playing and writing reviews ^_^
also connect four O___O i've been wanting tha for awhile XD
2011-02-27 13:38:00

Author:
Angelgozen
Posts: 286


HOTWINGS! i called you hitman earlier sorry O_O i barely noticed your post... O_O anyhow

Defend the Castle!

nice guy review: I pushed him into a bus...he's out right now as requested by Hotwings lol

Nit and Grit: Okay your absolutely right, Nice guy had to die O_O your level has nothing really wrong with it. I would think actual mountains but that's my preprogrammed response... anyhow i did play the level. and after playing it i felt like it was too hard, but then i decided to read other comments... and i got EXACTLY what i was looking for

You need more power-ups. The thundercould is a good thing becuase it's only if your brave enough to try and do it. The bomb is an okay idea, but that feels like a lvl 1 power-up. Maybe instead of once, time stop should be after killing 45 enemies, 50 gets you a thunder storm that attacks the stage and basically performs a quick kill all., 35 Gets you a team of guards (4 max) that take 2 hits each... ninjas = 2 hits i would do, 25 gets you a... little guard that attacks the enemies but takes damage for it, like maybe it takes 10 hits (ninjas being 2 and that dark bigger ninja being 3). 20 gets you a take a hit guard which stands there and takes 4 hits. and 15 gets you the bomb...

That's how i would do it O_O but your level so it's your ratios and your ultimate choice. But i really believe this would be an amazing minigame if you just added more power-ups. Also the screaming...lower the volume some becuase that's primarily all i hear and it not only makes people go...what are you playing O_O but also makes me get annoyed at all the screaming from the romans. But that comment is just me, i'm sure nobodyelse minds XD

Pros= good fun
-Simple mini game
-no learning curve (anybody can play)
-challenging (anybody can play it not everybody can master it XD)
- visually fine
-Musically good
-mechanics are great (no glitches or hiccups)

Cons= - The screaming gets to you after you play it enough
- Needs some more power-ups becuase everybody gets swamped at the same point and the castle can't take all that much)

Overall 8/10... Needs some more interaction but all the mechanics, theme, and idea are all there. Just needs some lovin XD
also is this multiplayer also? becuase this is another game that would be insane to have friends with you doing XD
2011-02-27 14:56:00

Author:
Angelgozen
Posts: 286


Hey, I know this is not long at all after the last one, but can I have another review?

Name: A Run in Autumn
PSN: JonnysToyRobot
LBP.me: http://lbp.me/v/y-k0z0

Thanks (:
2011-02-27 15:48:00

Author:
JonnysToyRobot
Posts: 324


No limit on returns XD also i liked your first level i found it very refreashing...except the...well that was already talked about XD

Order of Reviews


New Football by Thunderbolt444
Little pyramid...level..1 & 2 O_O by GILUPL
a Run in Autumn by JonnystoyRobot
2011-02-27 15:52:00

Author:
Angelgozen
Posts: 286


I really appreciate your very helpful review


I would think actual mountains but that's my preprogrammed response.
Tried it, too much thermo, even if it does look a bit better.



ut i really believe this would be an amazing minigame if you just added more power-ups.
Yeah, that seems to be a really popular suggestion. I loved your ideas though, and hopefully I'll have something ready to please the critics soon enough. (Even though most of those reviews were submitted when the game first published, before the clouds, bombs and time freeze.)



also is this multiplayer also? becuase this is another game that would be insane to have friends with you doing XD
It did have full multiplayer support (as in, 1-4 players) when I first published it (that was one of my main priorities when I was working on it). I found that the combination of a huge amount (and sometimes very particular) of logic and online lag is very bad for DTC. It also felt a bit awkward sharing the screen with rather big mouse pointers.

Local is still very fun though, and I might pick up the multiplayer version again, for local multiplayer only, once I feel the game is at a good level of fun and stability.
2011-02-27 16:16:00

Author:
Unknown User


Angel, don't review it again - it's too much work! I only want you to see the changes and tell me if you think it's better or not. That's all.2011-02-27 20:01:00

Author:
Unknown User


yes i'll do that and it's no problem XD but i shall obey your wishes ^_^2011-02-27 20:16:00

Author:
Angelgozen
Posts: 286


Thunderbot444

Football kick (single player)

Revisited

Improvements - Visuals

Overall score - 9.5/10 Its awesome, not quite MM pick awesome but that's a whole nother level and this comes close in terms of mini-game goodness ^_^
2011-02-27 20:27:00

Author:
Angelgozen
Posts: 286


GILUPL...

Little Big Pyramid...

nice guy review: umm nice idea...

Nit and grit: i'm sorry but i was very very fustrated with this level. It really has no structure. Pull this and you skip 8 chapters, why is there chapters anyway? Please fix the darkness, the snakes bothered me but the overall design of that room wasn't bad, but then you realise there are no halfway checkpoints, if you mess up you gatta wait 5 minutes for the cart to comeback and start all over... this is very very annoying... >__< This level has no real structure. I think instead of this whole i'm talking to my sackboy deal which proves to be distracting after awhile becuase your chuckling at the little comments and them find yourself reading it three times becuase you can't find the hint...BUT IT IS THERE O__O THE CAKE IS A LIE!!!!!!!!!! Meh i think it would be better if you worked your way up not down. Make it into even layers so that there are maybe 9 challenges not 18 or whatever chambers there are becuase i think i finished with 18 after just grabing a sponge and skipping around through the whole level. I will say this, your platforming skills and challenge are very good, i say that you come up with some puzzles that make me go heh that's preety neat and a new idea. But then you find yourself aimlessly wandering the stage...

But my overall advise is simply make it a bit brighter and add a single path through all the chambers rather then the cheat sponges which luanched me to the end and limit the use of the sackboy comments. I only should have hints when i'm up to the part like with the spiders, that was an appropriate point, but then in the begining with the color animals i didn't need that because i just skipped past half the stage.

I'm sorry this review isn't longer... i'm just a bit fustrated and my eyes hurt after trying to figure out all the puzzles... so i give you credit for platforming..your a whiz at that O_O

Pros - Platforming
-Challenge
-Solid theme
-Solid mood
-solid visuals although not really amazing i'd say

Cons: - DARKNESS O__O
- too many magic mouths
- platforming is almost painfully hard at certain points
- easy to skip through the whole level without doing much

Overall... 6/10 if you have LBP2 but it seems to be popular in LBP1 and some of these problems are only eliminated by LBP2 so i give it a rating of 7/10 but my main problem with this is structure the way you travel through the level...
2011-02-27 21:13:00

Author:
Angelgozen
Posts: 286


Run in Autumn By JonnysToyRobot

Nice guy review: ...is not needed

Nit and Grit review: This level is very refreashing i have to say my friend, i liked the simple commands and beautifull theme. My only points are make the girl sackboy personality, why? well here's the thing, when i die from spikes my head spins around a full 360 before falling off screen. My beautifull maiden shouldn't be doing that XD also make the trees taller, i see the tops in the begining when you jump and takes away from the mood...But it would be nice if i got points from playing and not dying... like a score giver that detects that the sackbot is online and gives me points for it. I think that would work well XD and a lil hint for that huge jump... you really don't see it coming but i dunno if you really have to fix it XD

Pros - Awesome music
-Beautifull scenery
-Great theme
-Intresting gameplay
- Simple and yet complex O_O

Cons - See tree tops if you jump in the begining
-respawning at certain points takes a second to work (nothing you can do about that XD)
- Sackbot has strange death animation >_<
- i wish there was more to it but i'm sure its overloading with thermo >_<


Overall score - 9/10 and even 9.5/10 with a lil touch up, but not quite 10 out of 10 becuase it feels like it's a bit short...but then again i'm not sure if you can help that.... still i recommend this to anyone and heart it... BUT 1P ONLY!!!!...which makes me heart sad and happy... i may be alone but i selfishly enjoy my little level XD
2011-02-27 21:36:00

Author:
Angelgozen
Posts: 286


Thanks dude. My pyramids were made in LBP1 and they working perfect in LBP1. That's not my fault that 1st part is too dark in LBP2 and 2nd part don't work at all in LBP2. I am little bit lost because I got so many different reviews of my pyramids, from 2 to 5 stars. I don't know what should be changed? You complain about emergency sponges but some people liked them. Usually when score is low people don't like design, graphic or hard gameplay but when score is high then people appreciate long various gameplay, unique puzzles or my art style. How to make all people happy, how to make my pyramids worth 5 stars for everyone? I think some chapters are really original but maybe I put them together in bad way, I don't know? To be honest my pyramids have more ideas as most other levels but there is something wrong with some of them, I can see as whole levels they don't work good. I put so much effort to create them, thermo is maxed out really good and mechanisms outside pyramids are complicated. If you don't have LBP1 then please don't review my 2nd pyramid, please review my Connect Four. Thanks2011-02-27 21:52:00

Author:
GILUPL
Posts: 102


Thanks dude. My pyramids were made in LBP1 and they working perfect in LBP1. That's not my fault that 1st part is too dark in LBP2 and 2nd part don't work at all in LBP2. I am little bit lost because I got so many different reviews of my pyramids, from 2 to 5 stars. I don't know what should be changed? You complain about emergency sponges but some people liked them. Usually when score is low people don't like design, graphic or hard gameplay but when score is high then people appreciate long various gameplay, unique puzzles or my art style. How to make all people happy, how to make my pyramids worth 5 stars for everyone? I think some chapters are really original but maybe I put them together in bad way, I don't know? To be honest my pyramids have more ideas as most other levels but there is something wrong with some of them, I can see as whole levels they don't work good. I put so much effort to create them, thermo is maxed out really good and mechanisms outside pyramids are complicated. If you don't have LBP1 then please don't review my 2nd pyramid, please review my Connect Four. Thanks

Wait O_O i know... my problem is mainly structure, i felt i was just running around without a head O_O a simple guide rather then all of these magic mouths would suffice >_<
2011-02-27 22:11:00

Author:
Angelgozen
Posts: 286


Haha I'm gonna go ahead and say thanks for the review here as well.

Thanks for the review here as well

Can't do any of the updates till tomorrow but god **** it they'll be done as soon as possible so I can return to shameless self promotion.
2011-02-27 22:31:00

Author:
JonnysToyRobot
Posts: 324


Ok I will change chapter 6 old trolley and I will change design, I mean I will fix some lack in direction. I don't know yet how but I will do something. So the level wasn't too hard for you? Did you have any problem with some puzzle? Was anything else frustrating for you except chapter 6? I used lots of mouths because I made storyline... "sackboy is talking to the player". I used magic mouths near to hints because they sounds like... "sackboy is thinking".2011-02-27 22:32:00

Author:
GILUPL
Posts: 102


alright, let me have it:

My level (http://lbp.me/v/wt699k)
2011-02-28 00:06:00

Author:
Spider-Jew
Posts: 1090


Thanks mate! So, it took me 1 hour to get it from 8/10 to 9.5/10!

I am very happy with how it is now; and it's all thanks to you, mate! You helped me pick out the wrong things and now it is something I can truly be proud of.

Many thanks again!
2011-02-28 05:01:00

Author:
Unknown User


Angelgozen, stop reviewing and come to this thread!
https://lbpcentral.lbp-hub.com/index.php?t=51290-SKYRIM-Challenge-of-the-North-%28Development-Thread%29&highlight=bloomchild
2011-02-28 11:37:00

Author:
creator22
Posts: 162


Let's try this
I propose my last level: http://lbp.me/v/xq--dx .

It's a top down rally racer with several features. Please try to adjust to the handling of the cars before making a full judgement.
2011-02-28 11:37:00

Author:
Vergil
Posts: 155


GILUPL
to be honest nothing but the snake part really got me tired >_< all the other challenges were neat and effective but the thing about storyline is to also let it carry itself and not constantly make a splash, like a river XD spme magic mouths arn't all that needed, but i understand why you wanna keep them, overall i just want a level i can go through not here is a pyramid...figure it out...

Thunderbolt444
Yes you'll be surprised what can be done in an hour XD

Okay on my review list

Spider-man Sackbot...by Spider-Jew

and Sackboy eally racing by Vergil
2011-02-28 13:04:00

Author:
Angelgozen
Posts: 286


Okay Spider-Man sackbot by Spider-jew

Nice:guy review: love the spider costume selection i approve, especially now that you up with current marvel unlike MOST SPIDER-MAN SACKBOT MAKERS!!! *HINT* *HINT* -_-
Nothing gets me more sad panda then a spider-man fan that automatically makes your flip or adds electric webs and super nuke of death attack... PEOPLE REALLY!? Anyhow love the whole ironSpider suit (tony starks made a suit for spider-man for those who arn't up with marvel...-__-) but the claws are a bit strange...if you could figure out that transforming sackbot that people are doing and have the claws retractable that would be beyond awesome XD and for those who plyed and said hey why is venom in a box (the dark suit was only venom for a short time...parker actually made a black spider-man suit)

Nit and Grit: Let me tell you something i am sick of all the spider-man sackbot demos...really EVERYBODY MAKES EM, type in spider-man and you'll get thousands of sackbot demos... but yours is the first i actually liked.
The wallclimbing is as it should be. Since you can't do him going on all fours climbing the wall you did the next best thing and this is the closest thing to real spiderman. Not hey look im levitating up a wall, no this spiderman WALKS up the wall, which spider-man does do on occassion ^_^. No more shooting nukes for spider-man this spider-man is the real deal and he shoots webs and nets the villains! oh yes actual spider skills, the spider sense concept oculd use a touch up, maybe the heart beat sound and a flash of red in the sky... or maybe i'm going too in depth >_< Webslinging is done right for once, but i recommend not wenches but a couple of strings and cobwebs covering over the string to make it look more authenthic but i looked at how you made the websling and i have to say i am really impressed

Sackbot demo..
Anticipation Score: 10/10 (since it is a demo it doesn't get a complete grade since it's still in progress, but i have to say your the only person i want to make a spiderman level becuase you didn't just go and make spider-man your way your doing it the right way ^_^
2011-02-28 13:28:00

Author:
Angelgozen
Posts: 286


http://lbp.me/v/yb9nct

Thanks! (Also, I know about the voice acting. I hate it. I need help with this, but this isn't your issue, so I'll shut up now.)

I'm here to learn about reviews. I like the few that I've read from you, and might be interested in dabbling myself. (also, if at all possible please message when it's done, beacuse you see I'm rather incompetent.)
2011-02-28 18:07:00

Author:
thecatreturns123
Posts: 84


Wow, that was the best review I have ever received! Thank you for that. Ya, I really wanted to make this level series up to date, with Peter working at Horizon and everything. I am going to probably add more costumes since we now have the FF costume and the upcoming new spider armor...but I don't know if giving so many options will be worthwhile, since the hope is that each costume will have a unique ability. I think I will take your advice and see about enhancing the spider sense, there must be a way to make it better. I agree with you that I need to get the web swinging figured out, it does need work.2011-02-28 20:16:00

Author:
Spider-Jew
Posts: 1090


Okay anybody who wants a review please let me know now...
I am actually sick and feeling lower then trash...really rally bad... so anyway if you want a review leave it here just don't expect it same day service like normal...gimme a day or so...after i recover i should be able to go back to same day service...
also i'm sort of working on the Little Big Planet Origins series... but reviews still take priority
2011-03-01 00:01:00

Author:
Angelgozen
Posts: 286


Oh! Never had any of my levels reviewed before so this should be interesting.....Ok the name of the level is "Eventful Chaos" it is a mini-game level and well it's kinda chaotic(stupid pun). Can I have both reviews please

Level Link: http://lbp.me/v/ybm34e
2011-03-02 01:21:00

Author:
Unknown User


Hey man, sorry to hear your sick =(
But I have you as a friend and havent got a chance to show the level XD but check it out whenever you have a chance .
http://lbp.me/v/ye6e30

Dont worry aobut reviewing it here, you could just review the level on lbp if you want, thats more than enough , hope you like it as much I do!
2011-03-04 00:51:00

Author:
Bloo_boy
Posts: 1019


Okay everybody is queued up and i am starting to feel better...even though i wear a sweater 24/7 now XD
Okay reviews are incoming so please stand by i'm doing them in order but i should be able to get them all done
2011-03-04 15:33:00

Author:
Angelgozen
Posts: 286


a "Nit And Gritty" would be amazing
https://lbpcentral.lbp-hub.com/index.php?t=51868-Skunk-Bunny-Adventures-Swifown-Cronicles-%28long-single-player-english-german%29
I'm scared but let's see!
2011-03-04 16:13:00

Author:
ForcesWerwolf
Posts: 475


Rally Sport racing By Vergil (sorry if i messed up the name)
Link http://lbp.me/v/xq--dx . (i'm doing this now so people can play if they like XD

Nice Guy review: You did try very hard to liven things up, your sceanery isn't bad at all and the occasional sacbot crowd really adds life to this sports... (although i kinda expected the applause or crowd cheering sounds when i passed them >_<)
Overall its a good racing game and it even has a learning curve which is valuable for any mini-game, the learning curve isn't so sharp that you can't play it but it takes a second try to master ^_^

Nit and Grit: Here's an important part, I dunno if you wanted this to be 4 player or just have 4 cars for 2 people to choose from, but the roads are too narrow for 4 player capability, multiplayer is actually hard, if you ram you opponent into a wall, he is screwed, period... no coming back you automatically won, and this isn't all alls but some walls i dunno are bouncy, your car scraps it and your car cant get away unless you brake a reverse. It's no so much a problem but it's not exactly 2P friendly, honestly i think 2 people is the max amount that can play this at once. I dunno if this was your aim but this is all you can get. If you want to expand this you need to make the roads wider. This has to be a very good racing game, but i have to admit that it's not the best in terms of multiplayer but it is a solid racer with a good creator under the hood ^_^ although i think it should be a race race, you know with a full on gate so that we get points for being fast... (correct if im wrong i don't remember it having it O_O)

Pros: Visuals are there
Gameplay is solid
Car speed is balanced
Car design is great
Learning curve

Cons: Limited multiplayer (recommended online with maybe 1 person) local not recommended
You can get stuck
Not so much a race as a drive around... with other people...to get checkpoint points...
Overall score : a solid 7.5/10 although it is a solid game, there wasn't exactly anything that makes me say HEY EVERYBODY LOOK AT THIS. I do say HEY EVERYBODY PLAY THIS ITS A PREETY GOOD LEVEL! But it's a solid level and i imigine this isn't your last and i already can tell you will find that special knack that tells everybody YOU MUST LOOK AT ME O_O NOOOOOOOWWWWWWW! XD
2011-03-04 17:09:00

Author:
Angelgozen
Posts: 286


Eventful Chaos By Newbie512

Nice guy review: O_O YOU LIE! NEWBIE MY..............

Nit and grit : Easily MM pick worthy in my opinion O_O It's amazing and has a preety tricky learning curve. It's easy to get wiped out in the first 4 econds of level 3 if your not carefull enough but there is a trick to it as i have discovered (proud owner of the #1 score ^_^ by a country mile XD) I noticed other peopel have trouble with it and you should put in your comment, This has a leanring curve, give it a couple of tries and try to beat the high score.. XD what i needs s more levels i was lost in the carnage of level 3 and by the time i died and hit the score board i was panting ready to dismember somebody XD (that's not bad i'm saying i got really into it XD) I couldn't accept being the guy who died within three seconds of level 3 so i played it...easily...9 times O_O i want to go again actually XD very addictive if your looking for a score beater game. If thiss was MM pick the competition would be BRUTAL XD i love this i really do XD i think what would be sick if your not maxed out is every no and again the background i dunno go psycodellic or something...huh i dunno what to compare it too... OH I KNOW! In super smash bros brawl in final destination the battefield will ocassionally leap through into another world. I dunno if that is possible in LBP2 but if it was this would make this beyond MM PICK XD

Pros: Learning curve
Visually entertaining
Challenging
Tooth and nail game ( meaning if you get into it you will feel like your ready to go super saiyan by the time you die XD)
Gameplay is solid (no hiccups or anything noticeable... Then again i was going into rage mode XD)

Cons: Learning curve (good and bad thing in this case)

Overall score: 10/10 for minigame goodness XD i would love to see this MM pick ^_^ but i'm sure they would want more from you if you wanted to go that high i imigine like i said more levels or something...>_< also the learning curve is a bit steep and took me 4 tries to get it down pact >_< but it was worth it XD i seriously recommend people to play this ^_^
2011-03-04 17:54:00

Author:
Angelgozen
Posts: 286


Hi! Would you play my level please? It's called The Advenutes of Sosome(Part 1). http://lbp.me/v/yg6c-h2011-03-04 19:14:00

Author:
creator22
Posts: 162


Haha! I am a NEWBIE! Wow! a 10/10 and MM Pick worthy, I would have never expected for you to like it so much. I have seen you score I have no idea how you was able to get it that high My highest is 5,000 and I made the level, haha! It would be cool to have the level change to something different but the logic would be to much for my 15 year-old mind Thanks for the amazing review!

PS: It's Newbie312 not "Newbie512" haha...
2011-03-05 03:19:00

Author:
Unknown User


sorry >_< anyways other reviews are on the way >__<2011-03-06 22:43:00

Author:
Angelgozen
Posts: 286


If you are still looking...
celsus
http://lbp.me/v/x4vhzh
2011-03-07 02:41:00

Author:
celsus
Posts: 822


If you wouldn't mind, could you review mine? Here's the linky: http://lbp.me/v/w6j50y/info http://ia.lbp.me/img/bl/d9a2433779ae01a684c7160eeb7f90fae4f20404.png2011-03-07 03:04:00

Author:
Unknown User


Hey Test my Sig levels 2011-03-09 00:28:00

Author:
PTdragon
Posts: 176


G'day mate. I would like to be uber cheeky and ask for 2 reviews...

One for http://lbp.me/v/yfdwmg LBP: Sack-Kart GP (Stage 1), It's not mine but I've been promoting it like Max Clifford and want it to get as many plays I poss.

The second would be for me, I've had some very constructive feedback before but it all helps so if you'd care to have a gander....

Grappletastic http://lbp.me/v/yeqrjd

Cheers chief http://images.absolutepunk.net/images/smilies/Standard/bowdown.gif
2011-03-09 17:45:00

Author:
TnTyson
Posts: 25


SORRY EVERYONE FOR VANISHING T_T College started and Marvel Vs Capcom 3...and life O_O anyhow im resuming my review work and im sorry for the horrible delay T_T2011-03-21 17:03:00

Author:
Angelgozen
Posts: 286


All Reviews are in the baking process O_O except creator22 your link doesnt work >_<2011-03-21 18:22:00

Author:
Angelgozen
Posts: 286


Nice to see you back mate, I have another level for you Link (http://lbp.me/v/y51gpf)

Don't feel in any rush to play it though it's had more than its fair share of plays, I'd just like to see what I can improve upon in future levels. (:
2011-03-21 19:12:00

Author:
JonnysToyRobot
Posts: 324


Okay
So...
Part 1: Welcome to Titan 3 by thecatreturns123

Nice guy review: is currently offline... for now O_O
Nit and grit review:i did like the level over all, the storyline in the begining gave it a better feel then before which was just you come out of a jam van. Now it feels more like a platformer with storyline. However there are a few questions and concerns. Where is this exactly? The background would fit if that's supposed to be the base in the background. But the beautifull platforming you made kind of seems out of place with the back ground.What i would have to recommend is you make a top and bottom. Like the canopy of the trees witht he vines and plants extending out with clearing in the middle that shows that it's the base in the back. But fornow it seems like it's really missing something.
Visually you made a great level and your platforming is good. Although there is a part that concerns me. After you get past the first part with the grapple and drop down... there are two fire plants and this can kill you... good for most times, however when you actually die what happens is you lose your grapple and what happens is that the next sponge that carries you up is way too far to jump for it, you can't go back and get another grapple either. Also the same area this is at there is a moment when you walk past some plants where you move to the foreground, there is no 3rd layer so if the transition doesn't work perfectly, which it occassionally doesn't, you just drop down and sit behind the stage untill you blow yourself up... basically i see a moment of understage.
What bothers me is that the stone complexes used for platforming in some parts, it also falls out of place. What it needs is vines wraping around or something to make it fit better. The last point is the very very end. Instead of having it float in nowehere, you should give us a little taste of the lab... not like hey look it's the lab lets walk around more like, okay we dropped into the lab..congrats on not falling to your death O_O

Overall: 7.5/10

PROS: Platforming is solid
-Music is good for the level
-Storyline is entertaining and funny XD (although a bit random XD)

Cons: : - Empty (the platforming looks great but the overall stage looks empty
- Although a solid level... it's just that. Solid, unfortunately not absolutely incredible... I'm sure your'll find the idea of your dreams that will kick future levels into amazing high gear... But your storyline and platforming shows promise ^_^
2011-03-21 19:51:00

Author:
Angelgozen
Posts: 286


Hey this is real nice of you! I won't bother to ask for a review, I understand you have a lot you're doing, but that is real generous!2011-03-21 20:00:00

Author:
Jayhawk_er
Posts: 403


Hey, you may remember me. I was one of the first people here to request a review. Here, I have a reimagining of that level that I have been working on with other creators. It is a series we hope to truly expand upon.

LEVEL NAME: The Missing Piece - Part 1

PSN ID: shimsok

LBP.ME LINK: http://lbp.me/v/y4n7x0
2011-03-22 20:43:00

Author:
Scholarship
Posts: 105


okay O_O now im catching up so gimme a sec to get to you Scholarship...
planing on doing ATLEAST 5 before today ends
2011-03-22 21:47:00

Author:
Angelgozen
Posts: 286


planing on doing ATLEAST 5 before today ends

Everyone stand back. The man's a maniac! D:
2011-03-22 21:54:00

Author:
JonnysToyRobot
Posts: 324


Okay sorry people before this but i played jonny's by accident but here's the review...

The Story Isn't Over By Jonny'stoyrobot

Nice guy review: You did a great job following the idea you had before and even though there is no storyline (directly) it still has the same feel as previous levels...although...actually seeing the girl in the dress was a moment of...huh...that's what she looks like O_O

Nit and Grit: Your music improved it fit the level...by this i mean the second music. The first although nice and does fit with your level when i was hit with the original music you had halfway through the level i easily thought, "This one is very nice, original and it fits the mood" My advice can the first music (Davinci's hideout) and just have us play with the one you made, it's soft and flows like our mystery girl... who i once again have some problems with XD

You did want nit a grit right? Becuase this is probobly and nittiest and grittiest i ever wrote... i'm sure you wanted me to look at little details otherwise you would have just been satisfied with some yeys or boos XD

Sackbot animation has a think where they run like daffy duck after stepping in peanut butter... i have to recommend sackboy animation (i believe this is only in the movie scenes) Also the bellydancer tassles should be white, i know it won't stand out as much but it'll fit her costume the red with white and black is not my ideal combo. Another problem i had was with the acting portions of her when she runs ahead of me. It creeps me out becuase she still has the look at function turned on and its really creepy to see her head backwards running blindly XD my advice is to just turn off the look at whenever an acting portion of her journey is activated, like when she runs ahead to knock over dominoes or runs up the ramp to take the easy elevator route up XD... the platforming is solid and although it isn't a "Challenge" in this level its more important to flow in my opinion, your level is artistic and poetic rather then a platformer that racks my brain XD Some people might not like that but not all platformers should be hardcore otherwise it just gets fustrateing lol

The sackbot movie clip in the begining is a bit choppy. The sackbot twice starts running stops a second to think (micro second is more like it) then runs off. Most people will write this off but you pull off a flawless animation at the end so i think you can pull it off o_O Also i had a problem once or twice with the sackgirl just STOPING...i can't pull or smack her back to awake so she just sits there and really kills the feel (although this only happened once and i doubt you can do much about it...it just seems to be a hiccup that i thought i would just let you know about >_<)

Overall this level is a visual work of art and a solid platformer

The one thing i have to point out...


THIS IS HOW YOU END A LEVEL XD Man i have to give you massive credit for a memorable finish that forced me to heart you XD Your handy with sillouetes and a genius with the mystical and charming moods that hang over all your levels ^_^

Overall: 9/10

Pros: Artistic
-Visually great
-Solid platforming
- MEMORABLE ENDING ^_^
-Original music (the 2nd music) is great
- Mood is constant and theme is flowing and sweet

Cons: -Sackbots can use a tweak or two
- Sackgirl slightly disrupts the charming mood >_<
- Music shift is not good (just remove the first one >_<)
2011-03-22 22:50:00

Author:
Angelgozen
Posts: 286


Sugar Land By Sackgirlsrule

...
Nice guy review: i like chocolate...

Nit and grit: i'm sorry i really had to play this twice to find something good to say, not that your level is horrible...it isn't but i really struggled....
There is no music, and this is a horrible no-no T_T No music means no mood... your theme is sugar yes, but the random dentists struck as huh? The chocolae balls with swirlies kinda clash, the swirling purple and yellow (not good with colors O_O) completly killed the lush cholate in the back. Also it was sooooooooooooo short and yet so simple... most people do short but massively complex becuase of thermometer, but your level was very basic. I would normally give advice to fix but this isn't something you "Fix" what i would suggest is playing some other food based levels. here is a link for my personal favorites
http://lbp.me/v/q9epef = For Cake's sake
http://lbp.me/v/psx9kc Ice Cream palace (LBP1)

This will give you an idea of why i didn't know what to say... my advice will be i guess...

Add music
Fill the thermometer (If it aint full your level isn't finished) I say this becuase i doubt this took up all the thermometer...if it did that i suggest changing some materials...
Stick with a theme, yes sugar is a theme but this didn't have much structure...

To be honest i won't give it a score nor will i continue reviewing becuase i don't want to be mean...

Overall score: (Good try)

Pros: Good idea
-Nice visuals on certain parts

Cons: No music
Platforming is too easy and simple

T_T Sorry if this offends anyone but i really tried not to be mean T_T
2011-03-22 23:07:00

Author:
Angelgozen
Posts: 286


Thanks a lot (: i was after a nit+grit review. The level's been met with such positive feedback (and so much, I never expected it to be played by so many people xD) that I've been scrambling around trying to find everything that I can improve on for the next level.

I spent a lot of time on it, although admittedly not as much as I think I could have. I'll probably end up redoing the beginning, I started with the sackbot acting on that bit before everything else and rushed it since then I didn't know if the level was going to be publishable or not, then built everything else to fit around it. I hadn't thought about changing the "look at player" setting but now that you mention it I see exactly what you mean

In the middle of creation I actually figured out how to make it so the sackgirl can respawn and keep all the behaviors at the right places, though by then it was really too much to ask to change it all for this level. Basically it's a question of putting the tag sensors within the sackbot. Though it's going to be one hell of a microchip when I've finished it for the next one.

Honestly, the positive feedback for the level has made me an incredibly happy person so I've dived straight into the next one (though I still update this one every now and again). You think this had a good ending, wait till the next one. It will destroy you. (;
2011-03-22 23:13:00

Author:
JonnysToyRobot
Posts: 324


not litterally hopefully O_O
More reviews coming up
and im always happy to hear from a satisfied people and if not satisfied i would love some constructive comments...not destructive...as in no cursing please XD

Also i'd appreciate if people played my movie in my sig, it just got 50 hearts and 253 plays so it's not doing too bad with 100+ yeys and 4 boos XD


BACK TO REVIEWING O_O
2011-03-23 00:10:00

Author:
Angelgozen
Posts: 286


Missing Pieces part 1 by Scholarship

Nice guy review: MUCH MUCH better hen the first time i played this and alot more structured

Nit and grit: i actually struggled with this, i had to watch a couple times to really see how i can help you...so please bare with me >_<

The black out parts although nice, should have subtitles... You can do this with a sequencer which i can tell your familiar with. the black out moments although i am listening have me staring at a blank screen. I think a general scene (if you have space which by the film i doubt you have) you could just show them walking around and going about their buisness (peacefull) The begining i didn't like so much to be honest after looking at it hard. i know the significance of showing the deal. But after nothing went wrong and evidently this isn't the guy who kidnaps him then why is that part really necessary? I just think there are other ways to show they are a peacefull and prosperous people... and maybe you can cut out some of the black parts a bit and show the generic scenes i said before. Anyhow, i have to give you credit for alot of things.

One of the prolems i had was in the scene where it's raining, when the camera blackouts, i still see the rain, you need to turn off the emitters by hooking the end of that camera to a toggle gate or just a timer with a not gate so that when turned on it turns off (anyway you probably already knew all this) So this is probably the only real negative points i wanted to say. Oh and your blue evil guy is a bit short... and someparts the mic gets real low and you can't hear anything...(thankfully you put the speech bubbles) ^_^

Okay here are the points i really loved. Your throne fit a king, and your effort to make the story come to life is very evident. I'm sure you had a problem with recruiting voice actors. What most people do is use the voice changer but it's not always great. Although you did all the voice acting and most people will say it makes it dull i give you credit for doing all that XD your scenery is nice and believable.

Your storyline is actually very nice. I definately like your idea and i eagerly await the next piece. Your effects are solid and i like your camera play, with things like the flames dying and ominous music cues... ^_^

I struggled with this review not becuase i wanted to find something wrong but becuase i wanted to find a way to help.

Overall: 9/10

Pros: Believable storyline
-Clearly shows effort in bringing the story to life
- Theme is consistant
-Mood is consistant
-Character design (although not AMAZING is good enough to not hinder the mood AT ALL)

Cons: -character design (isnt super amazing, the only thing i could even put my foot down on)
-voice acting is all done by the same person and although admirable it kinda keeps it from being the best it could be)

Also i would love it if you helped me understand the first part (the parts before the all of this makes it impossible to believe the next part of this story) It sounds like i got it but i dunno it rings a strange bell in my head... maybe im just off atm O_O

BUT You win a YEY and a heart becuase i definately love where this is going and recommend it to anyone...
2011-03-24 02:45:00

Author:
Angelgozen
Posts: 286


Missing Pieces part 1 by Scholarship

Nice guy review: MUCH MUCH better hen the first time i played this and alot more structured

Nit and grit: i actually struggled with this, i had to watch a couple times to really see how i can help you...so please bare with me >_<

The black out parts although nice, should have subtitles... You can do this with a sequencer which i can tell your familiar with. the black out moments although i am listening have me staring at a blank screen. I think a general scene (if you have space which by the film i doubt you have) you could just show them walking around and going about their buisness (peacefull) The begining i didn't like so much to be honest after looking at it hard. i know the significance of showing the deal. But after nothing went wrong and evidently this isn't the guy who kidnaps him then why is that part really necessary? I just think there are other ways to show they are a peacefull and prosperous people... and maybe you can cut out some of the black parts a bit and show the generic scenes i said before. Anyhow, i have to give you credit for alot of things.

One of the prolems i had was in the scene where it's raining, when the camera blackouts, i still see the rain, you need to turn off the emitters by hooking the end of that camera to a toggle gate or just a timer with a not gate so that when turned on it turns off (anyway you probably already knew all this) So this is probably the only real negative points i wanted to say. Oh and your blue evil guy is a bit short... and someparts the mic gets real low and you can't hear anything...(thankfully you put the speech bubbles) ^_^

Okay here are the points i really loved. Your throne fit a king, and your effort to make the story come to life is very evident. I'm sure you had a problem with recruiting voice actors. What most people do is use the voice changer but it's not always great. Although you did all the voice acting and most people will say it makes it dull i give you credit for doing all that XD your scenery is nice and believable.

Your storyline is actually very nice. I definately like your idea and i eagerly await the next piece. Your effects are solid and i like your camera play, with things like the flames dying and ominous music cues... ^_^

I struggled with this review not becuase i wanted to find something wrong but becuase i wanted to find a way to help.

Overall: 9/10

Pros: Believable storyline
-Clearly shows effort in bringing the story to life
- Theme is consistant
-Mood is consistant
-Character design (although not AMAZING is good enough to not hinder the mood AT ALL)

Cons: -character design (isnt super amazing, the only thing i could even put my foot down on)
-voice acting is all done by the same person and although admirable it kinda keeps it from being the best it could be)

Also i would love it if you helped me understand the first part (the parts before the all of this makes it impossible to believe the next part of this story) It sounds like i got it but i dunno it rings a strange bell in my head... maybe im just off atm O_O

BUT You win a YEY and a heart becuase i definately love where this is going and recommend it to anyone...

Thanks for the review!

About the subtitles... Yeah, I think there's some weird glitch going on. The reason I think that is because they're there in create mode when I test the level, but they don't work in play for some reason. Idk.

As for the 'generic' scenes, you're right: I don't have thermo space. They were something I was thinking about, however. And something I want to bring up is no, I wasn't the only voice actor. This whole thing was (and will be) a collaboration, and that's the biggest reason as to why it's so much better. I did not create the music, and the majority of the scenery was handled by someone else. I helped with some of that, but my main roles were the narrator, the king, and the scriptwriter. I just wanted to point that out.

You're probably right about the rain during the final blackout, lol. Initially, I thought it looked kind of cool, but I'm having second thoughts.

And for the part about the deal... Without spoiling anything, I'll just say that that character is going to likely play a major part in the overall story.

Again, thanks for the review!
2011-03-24 03:46:00

Author:
Scholarship
Posts: 105


I really enjoyed the review you made of my first LBP 2 level so here is my second one to review:

The Red Baron strikes back : http://lbp.me/v/yw22sw

It's totally different than my first one but a lot of work went into this as well
2011-03-24 10:53:00

Author:
Vergil
Posts: 155


"Thanks for the review!

About the subtitles... Yeah, I think there's some weird glitch going on. The reason I think that is because they're there in create mode when I test the level, but they don't work in play for some reason. Idk.

As for the 'generic' scenes, you're right: I don't have thermo space. They were something I was thinking about, however. And something I want to bring up is no, I wasn't the only voice actor. This whole thing was (and will be) a collaboration, and that's the biggest reason as to why it's so much better. I did not create the music, and the majority of the scenery was handled by someone else. I helped with some of that, but my main roles were the narrator, the king, and the scriptwriter. I just wanted to point that out.

You're probably right about the rain during the final blackout, lol. Initially, I thought it looked kind of cool, but I'm having second thoughts.

And for the part about the deal... Without spoiling anything, I'll just say that that character is going to likely play a major part in the overall story.

Again, thanks for the review!"


Okay XD i i guess i wasn't listening that hard O_O they sounded the same so i guess that it's a good thing i didn't really take a point off or dwell on it too hard XD

Also the subtitles thing should be hooked up with a sequencer and a tag sensor that spawn the tag next to the sensor so that it'll run straight through but with sequencers timing everything is tedious and i'm glad that the first part will be needed, i was just curious ^_^ looking forward to the next one very much.

And Vergil i'll do your level now
i still have the pirate levels to review but this was given to me while i was awol so i dunno if their still looking for it... but i'll write the reviews ^_^ vergil i'll probably do yours first though becuase i dunno if the others still want it >_<
2011-03-24 14:37:00

Author:
Angelgozen
Posts: 286


Okay
So...
Part 1: Welcome to Titan 3 by thecatreturns123

Nice guy review: is currently offline... for now O_O
Nit and grit review:i did like the level over all, the storyline in the begining gave it a better feel then before which was just you come out of a jam van. Now it feels more like a platformer with storyline. However there are a few questions and concerns. Where is this exactly? The background would fit if that's supposed to be the base in the background. But the beautifull platforming you made kind of seems out of place with the back ground.What i would have to recommend is you make a top and bottom. Like the canopy of the trees witht he vines and plants extending out with clearing in the middle that shows that it's the base in the back. But fornow it seems like it's really missing something.
Visually you made a great level and your platforming is good. Although there is a part that concerns me. After you get past the first part with the grapple and drop down... there are two fire plants and this can kill you... good for most times, however when you actually die what happens is you lose your grapple and what happens is that the next sponge that carries you up is way too far to jump for it, you can't go back and get another grapple either. Also the same area this is at there is a moment when you walk past some plants where you move to the foreground, there is no 3rd layer so if the transition doesn't work perfectly, which it occassionally doesn't, you just drop down and sit behind the stage untill you blow yourself up... basically i see a moment of understage.
What bothers me is that the stone complexes used for platforming in some parts, it also falls out of place. What it needs is vines wraping around or something to make it fit better. The last point is the very very end. Instead of having it float in nowehere, you should give us a little taste of the lab... not like hey look it's the lab lets walk around more like, okay we dropped into the lab..congrats on not falling to your death O_O

Overall: 7.5/10

PROS: Platforming is solid
-Music is good for the level
-Storyline is entertaining and funny XD (although a bit random XD)

Cons: : - Empty (the platforming looks great but the overall stage looks empty
- Although a solid level... it's just that. Solid, unfortunately not absolutely incredible... I'm sure your'll find the idea of your dreams that will kick future levels into amazing high gear... But your storyline and platforming shows promise ^_^

Those two bugs are now fixed, although overall the level is pretty much unchanged, I want to focus on the next part. Perhaps the story isn't entirely clear, but there is a "part 0" where the whole situation is explained, so if you want to know what happened you have to find that. Which maybe is a but of a bad idea. Hopefully, the next level will improve on this, although it's in an entirely different terrain, although a better way to emphasise that this is a series would be good. I guess level links might have to do.
2011-03-24 18:15:00

Author:
thecatreturns123
Posts: 84


Hello, I'm looking for some constructive thoughts on my co-op level in my signature. I've had a couple of people say there's great gameplay and ideas but the visuals are poor (But they didn't expand on this). So I put a lot of work into improving the visuals but I'm not sure if it's there yet and what else needs to be done.

I'd really appreciate it if you could take a look and tell me what you think / how it could be improved. But you would need at least one other player to jump in with you. Thanks very much if you're able to look at it.
2011-03-25 09:55:00

Author:
LieutenantFatman
Posts: 465


ahh k Vergil and u are on my list as a matter of fact i'll do them both now i have time as we speak XD
and i need to find another player O_O
BUT IM HAPPY TO DO A CO-OP XD
becuase there are very few co-op levels out there that make you say OH YEAH we did it ^_^
2011-03-25 14:10:00

Author:
Angelgozen
Posts: 286


Well my level is also suited for two players so you can go co-op on it as well if you want 2011-03-25 15:24:00

Author:
Vergil
Posts: 155


Thank you, I hope you are able to find someone to team up with. 2011-03-25 20:58:00

Author:
LieutenantFatman
Posts: 465


Hello there, I just posted a level titled 3-Point Shoot Out, and it has to be one of the most addictive mini games ever. A quick nitty gritty review would be vastly appreciated!2011-03-26 23:39:00

Author:
Unknown User


okay sorry this took awhile but i found a partner and thank you people who volunteered (to me in private messages)

I'll post up the reviews tomorrow either first thing in the morning or in the afternoon...

Sorry i'd pos it now but i need to play the levels again (i have a partner still available) to make sure i review it right and actually be helpfull XD
2011-03-27 03:32:00

Author:
Angelgozen
Posts: 286


Hey man, I know you played Sunshine Silhouttes, thanks for reviewing it ^___^ so I basicly made another one, its kinda like a sequel...its not that good though...so dont worry about being harsh with the review cause im expecting it..but I hope you like it! And i know your super busy with reviews, so if You cant no worries ^^

Regardless, Thanks
2011-03-27 05:08:00

Author:
Bloo_boy
Posts: 1019


Hello! I'd be honored if you reviewed my level Digging for Inventizite. I'm really looking for any possible feedback for my first real level. How about having something between the nice and the not-so-nice review?
http://lbp.me/v/zd1d-b
2011-03-27 16:50:00

Author:
Edeslash
Posts: 135


Okay so first up Vergil

Red Baron Strikes back

Nice guy review: man do i love flying levels and you did a great visual job giving us the feel of flying
Nit and grit Review: Okay my friend here is where i say your LEVEL IS TRASH...just kidding XD

Your level is solid through and through and you clearly put plenty of work into it. I must however make a few points

Playing with 2 people is a pain becuase any time we buped eachother there was a 50% chance of getting stuck for the next 2 minutes... >_<
also even with 2 people some of the enemies we couldn't kill. The main thing is the mini boss, i can't tell if i beat it or if it's just walking away. If your going for a classic "ship is now falling sir!" then you need some explosions and some fire to make us atleast have some satisfaction in beating it. Otherwise i feel like a failure and i couldn't kill it. Your boss is great, it's difficult but not mind numbing difficulty which is always appreciated. It's also not walk in the park easy, it's a perfect boss for a red baron level. Some other concerns are the night flying. It doesn't get that dark irl, instead of making the global lighting darkness, just make the lighting "night time" it gives it a nice dark shade that still let's us see the ground, otherwise things like the first few buildings when it gets dark just looks like a random glowing rectangle XD.

I'd love it if it had original flying music but that's just asking for too much XD

Pros: - Great flying feeling
-Visually solid
-Theme is clear
-Mechanics are sound

Cons: -Nightime flying...way too dark
- Mini-boss (unclear what happens)
- Collisions get you stuck together

Overall score: 8.5/10

Some advice for the next one... cuase i'm sure this one is overheated...

What would be amazing is if we start by flying over jungle area/city area...this is how most classic flying shooters like this start (in full games) Then progresses into water and islands, then just open sea followed by (in your case future area where ufo's and super battle ships come) his is just a suggestion but i feel that if you did this it would give the player more to look at then just dismissing the baclground at one point becuase you know it's just islands and water. Also it makes the flow more progressive. But overall your level is very well done ^_^
2011-03-27 21:47:00

Author:
Angelgozen
Posts: 286


Thanks for the review

Regarding some of the points you noticed, i know about the two planes hitting each other but there isn't much i can do unless i make them intangible using the holo material, but that's not something i would do. The Mid-boss is actually a sort of score challenge since defeating him in the required time gives you additional points but if you don't do it in time he leaves. The problem is that balancing the health for the two players version is kinda hard because i don't want it to die too quickly. I guess maybe i gave him too health i'll change it when i can.
Regarding the environment it's not as easy as it sounds because my level is built around emitters and i have to limit the amount of time an objects exists to stop the level from overheating. Using blocks of land too big can deal to some problems and it's impossible for this level, but if i make a second one i'll try to find a good compromise.
Thanks again
2011-03-28 09:14:00

Author:
Vergil
Posts: 155


Ahh as bogged down as ever I see, anyway I'll post it up here just for a rainy day.

Sky Path (http://lbp.me/v/zgvq7c)

It isn't the sequel I was talking about earlier, just a nice distraction I've been working on while thinking of new ideas for it (and, sadly, using the ones I thought up immediately in this level). Anyway, I think you'll enjoy it.
2011-03-28 21:51:00

Author:
JonnysToyRobot
Posts: 324


@vergil yeah i knew the last point i made wouldn't work for this one and i understand the emitters thing >_<
anyway i will now do more reviews and sorry for keeping people waiting, im working hard on Little Big Planet Origins so that i don't dissappoint anyone who really likes the series idea >_<

But don't worry i am still doing reviews it just might take a couple hours
2011-03-28 21:51:00

Author:
Angelgozen
Posts: 286


LBP: Sack-Kart GP by ODD-Kid

I don't expect a reply becuase this is one of my back up reviews but it was requested and so i continue!

Im having trouble with nice guy review lately but i'm trying to keep a balanced view XD

Nice guy review: Overall it's a visually entertaining race track and nice karts to boot. It looks very nice and you clearly took very keep attention toward detail ^_^

Nit and Grit: I have to say i loved your dust detail, if you drive off the track you'll kick up grass/dirt/sand/dust XD i love that so much ^_^ the overall scenery is sweet and believable. Where this goes sour is a bit on mechanics. i found no use for power slide, actually i got stuck in walls with no ability to get out from power sliding on corners. Smacking into a wall is overall bad and requires time to back out an dget on track, this isn't a bad thing, untill you have 3-4 racers... i had a bit of trouble not smacking into my friend with just me and her... so i don't think this level was completly built for 4 people. I'd have to say increase the roads a bit, the begining is wide and then suddenly the rest of the track is so narrow, it's easy to go off road loose some speed and smack into a wall or into the trees on the 4th turn i believe and never be able to get out O_O in other words, you can't floor it and feel a moment of pure speed. some will think this is balanced, others just want atleast to be able to floor it in some corners.


Personally im for the second group XD i like to floor it sometimes and go WEEEEEEEEEEEEEEEEEEEEEEEEEE
BUT these are real nit and grit points and besides the whole not so 4 player ready i say this level is worth a play, i recommend this to anyone who is a single player...or has only 1 friend, but don't bring your family kids, this might get cramped XD

Pros: Visually amazing
-Music fits (although i wish i could choose)
-Fun little mini game

Cons: Mechanics don't all work too well
- Terrain may trap you if you really crash off road XD

Overall:..........9/10

If you possibly can make the roads wider i'd definately heart it XD
if not i will probably still heart it and play i whenever i have a guest over becuase it really is a good level, but just needs bigger roads for 3-4 players
2011-03-28 22:07:00

Author:
Angelgozen
Posts: 286


Hey there, if you can review my level Jumper. It's gotten a lot of great reviews - but I still get the occassional boo, etc. So, I am actually more interested in your critical review.

The level is called, Jumper - the lbp.me link is in my sig.

I understand you're busy with your series - so, just get to this when you need a break from Creator's Block.
2011-03-29 16:11:00

Author:
CYMBOL
Posts: 1230


Hello. I like the way you make the reviews of the levels. So I've decided to throw my piece on the floor. It is called A Perfect World. It's a story level and first part of a trilogy. So I?m looking forward to your opinion. Thanks... http://lbp.me/v/z9egfp2011-03-29 17:41:00

Author:
Unexpecter
Posts: 137


okay i have to do this Co-op Moo level that was given before (played just gatta review)
then Jonny toy robot and sky path (which i played just gatta review)
Then Cymbol and his Level Jumper
Followed by Unexpecter and A Perfect World
2011-03-29 21:28:00

Author:
Angelgozen
Posts: 286


Hello (and again sorry for my english),

I saw you played my Dr Who level, and if you have the time, i would really appreciate a review. It's my first level, but i'm interested by your nit And gritty review to see where I can imporove things, and to avoid doing the same mistakes in my second level

Thanks !
2011-03-30 00:18:00

Author:
Slurm
Posts: 262


okay then this review is long over due becuase i had problems figuring out something that was actually alot simpler then i thought O_O

anyhow

Space Vessel Adrift (Sorry if i got the name wrong >_<) created by Celsus i hope he corrects me on the name of the level.

Nice guy review: Awesome space level and Celsus you are very keen on detail...

Nit and grit review: Seriously your keen eye for detail was amazing, this is the most detailed space level i have ever played O_O Very Very few draw backs. Your machines were so detailed that they actually all have their own unique design. The controls are generally the same for them all, but...first time i used it i was a bit overwhelmed, perhaps you developed your machines too well O_O BLASPHEMY XD you did an amazing job, i do have to question the music change for when you reach the captains area, i would perfer some kind of epic READY TO BATTLE MUSIC considering we are fighting for our lives... also i would have loved some sucess animation considering the failure animation was so intense and epic, i have to recommend everybody run out of time when it comes to saving the ship near the end...just becuase it's an epic way to die XD so the moment we've been reading for XD

Pros: -AMAZING DETAIL
-Visually a feat for the masses
-Co-op capability (which is quite rare these days)
-Unique in every way and i mean every way...practically nothing is taken from story mode
-Epic death animation


Cons:- sometimes it gets a little too complex...
-needs a sucess animation >_<

Overall: 9.8/10 i would really love the sucess animation but i'm sure your overheated and imagine that this can't be done... so if anything its a 10/10 ^_^

So be honest i really actually believe that this is 100% MM worthy...with some minor tweaking...

*update* sucess animation added 10/10 now XD
2011-03-30 01:09:00

Author:
Angelgozen
Posts: 286


Was i skipped?2011-03-30 01:39:00

Author:
Unknown User


NO NO O_O i did that off the top of my head sorry >_<
you didn't give me an lbp.me link O_O
so i forgot...link please
2011-03-30 01:42:00

Author:
Angelgozen
Posts: 286


Sorry... It's in my signature. But here you go again http://lbp.me/v/z-stcf2011-03-30 01:48:00

Author:
Unknown User


Lol, thanks for the review, very kind indeed! I think the published name is Space Vessel 8212: Centuries Adrift. I tried to throw a little mini game in the scoreboard of the ship flying home...but I don't think it is even noticable...neither is the survivor at the end. You are right about the thermo...but with that said at the end most of the level has been removed so I really have no excuse to not give the same care to the level fail as the level win. I had plans for a next level in the series but I am sure I could add something that would not conflict with that. Thanks ton for the feedback! I will get to work on that right away.


Edit: 3/30/2011 Added a "good" ending sequence. I need to do a little work on one detail in it that is bugging me...but it may be an emit related error. The thermo is now at almost 100% , but it is at a very efficient almost 100%. Also tweaked the bad ending and a few places I had new materials that worked better.

Well after a little break I tweaked the lag in a little detail from the emitters...and now the thermo is where if I load it overheats and I have to rewind once to unoverheat. Thanks tons for your feedback.
2011-03-30 04:43:00

Author:
celsus
Posts: 822


^_^ glad to help... now the review i have been trying to avoid (sorry guy with moo co-op level i haven't forgotten you >_<)

Sky Path by Johnnytoyrobot

Nice guy review: very nice platforming, the music is charming but a bit too low in my opinion... especially in the begining i don't hear it too well >_< but overall i like the idea of jumping from wind sail to wind sail and traveling through flying mountains which although to some might sound corny it is a genuine nice level ^_^

Nit and Grit: i really only have ONE problem... Your level...it feels a bit empty... i know this sounds like "Angel you have lost your mind" but hear me out a second. What most people dismiss as Sky, the blue in the background looks more like... "empty defult background" most people like i said wouldn't give it a second thought, i'm by no means saying use 3D layer glitch, what i am saying is maybe make it night time with stars in the background and an occassional shooting star passing through the sky it's celestial tail crossing the horizon... or keep it day and put some clouds or birds flying or just something to make the background feel more sky... O_O but of course putting up stars that are nice and efficient means not using the starfall background and this takes thermo...which is why i don't know why i always envision these big things... anyhow nothing of your level is bad, infact i enjoyed your level, but the sails seem bare, i dunno wouldn't there be ropes or something hanging down? I mean i see gears in the background so i know in this world "people" have built this sky path. Also the little platforms, i think it would actually make more sense ot have the chain showing becuase they arn't just floating around moving back and forth... are they?
If they are then its fine, but it would be cool to have a wind animation, using holograms shaped like a gust of wind pushing it back and forth XD once again im sure you have no room for any of this O_O but it's just these little things that kind of struck a weird chime in my head XD
The things i loved though far outweigh the few negatives, i loved your sails, and although the music seems low its a nice melody that is sweet and gentle and suits your level well ^_^ I honestly loved the work you put into it and your work is evident throughout the level... many people probably disagree with what i said but once again... I'm not bashing this level at all i do like it, i just feel it could have used just a tad bit more T_T

Pros: Good platforming (not too hard and not easy enough for you to breeze through without a thought)
-Artwork (original items used through the level ^_^ oh i do love it when people do that XD)
-Mood (soft and charming as ever XD)
-Detail (much time was clearly put into it)

Cons: Background ( although im the only person who this seems to bother O_O)

Overall score: 8.5/10 (My mind says 9 but my heart says 8 not becuase you did anything wrong, apparently im the only person who doesn't feel 10/10 XD but this background thing keeps ringing in my ears....and i need to cut off my ears now O_O)
2011-03-31 12:24:00

Author:
Angelgozen
Posts: 286


I believe I was skipped?2011-03-31 15:44:00

Author:
Edeslash
Posts: 135


Thanks (: I actually agree with you, having more going on in the background would improve it a lot and, since now I'm effectively building a whole new level around this one, I can put a lot of time into that. I have actually been looking into how to use the layer glitch properly as well.

I'm a big fan of subtlety, which is why the music was so quiet. I wanted it to be audible but not "omg I made some custom music, listen to it... LISTEN TO IT!"

Oh and thermo used for this level was only about 1/4, so I have plenty of room to expand
2011-03-31 17:16:00

Author:
JonnysToyRobot
Posts: 324


AWESOME and K O_O i wasn't bent on the music just a thought, but with the guage only 1/4 you got all the platforming down and can just put all your awesome skills into visual XD and no

Just for future reference

Please remind me yes but don't take it personal, i was gone for awhile and there were alot of requests while i was awol O_O but im catching up or trying to
2011-03-31 22:17:00

Author:
Angelgozen
Posts: 286


here comes the reviews...and multiple back to back posts unfortunately :_: unless somebodyelse comments in between XD2011-04-01 12:34:00

Author:
Angelgozen
Posts: 286


sorry, been racking my brain the the platformer level to my series...and i haven't been sleeping O_O

Perfect world by unexpector

Nice guy review: nice job with the cinematics and i love the job you did bringing this world to life ^_^

Nit and grit review: Another very nit and gritty review. You need subtitles...this isn't a recommendation. Your voice is a bit epic but hard to understand to be honest. Most people will be able to hear you but subtitles would really make this perfect. Also i love the whole story as a whole but it could use a bit of work. Why are we traveling? my ideas would be

Leading a resistance of poor people who want to change the system we live in (classic and comepletly believeable)
Your a man (or girl on a mission to meet with your friend) or lover

But as it stands it doesn't have a real purpose although the story overall is nice. But i feel a sense of purpose could use explaining, if i missed it it's becuase i didn't hear part of it...(subtitles please) also we could use a irection here and there... i never gathered that i should use the block ramp thing as a shelter to get up to the higher level.

Your soldier parts i think it deserves a stealthy part, to really sell the feel of (im a guy who wants to see the upper world and i will do it!) You should pulse the soldiers with electricity (it doesn't look as obvious as the others) so that if you are seen by them (a player sensor triggered by same level radius which since you have crevases to hide in would be sweet) they attack and kill (basically put your skills to test and master patients and speed XD) This would also be cool for the last bit instead of the whole shoot em and kill em, which in the end would ruin the whole stealthy i shouldn't be here feel which i really get a strong vibe from by playing your level.

Pros: Has ALOT OF POTENTIAL
-Storyline shows promise
-real easy to immerse yourself in this unique world the creator made
-Detail brings the level to life in a way most people don't
-sceanery and platforming are both in line with theme and work amazingly
-Masterpiece (alot of thought went into this)

Cons:-Really needs subtitles (an understatement)
- purpose could use a touch up (it'll complete the feel, it'll sey up the idea of whether we ae trying to be stealthy or forcefull i seriously like the idea of a little movie where your sackthing is leading a resistance to claim the upper world! or something XD)

Overall score: 9/10
Really really well done my friend your skills amazed me XD with a little touching up i have no doubt this could be an MM pick...or one of your future levels (basically your work is MM pick worthy and will one day be realised ^_^)

To be honest i did this with 3 people and nothing bad happened XD so people it is recommended 1 player but it doesn't break anything to have one or two more XD
2011-04-04 04:01:00

Author:
Angelgozen
Posts: 286


Hey, if you have three or four people playing please remember to give my co-op level a go! I'm want to fix it up for a nice little competition but need it to be tip top first. :o)2011-04-04 12:38:00

Author:
LieutenantFatman
Posts: 465


Hey there Angelgozen. Thx for your nice and detailed review. The resistance thing is not bad idea, but I have my own and you?ll see it in next chapter. I just don't get few things. You are not the first one who told me about subtitles. It is pretty strange since I've put subtitles in EVERY cutscene...So if they are not visible then I really don't know what to do and it looks like problem of game itself. Next thing is the stealth part. Practicly whole game from moment when you see the first soldier until you?ve got creatinator in the end in conveyor room is stealthy...But you wrote it like there is nothing like it...it is a little confusing. And last thing - soldiers. When they see you, they shoot you. Why make them electrified? So...from what you wrote I have a feeling that half of the logic in level even doesn?t work...which is "incomprehensible" to me. Or maybe I just don't understand you correctly...2011-04-04 16:16:00

Author:
Unexpecter
Posts: 137


I put Unexpecters level in my Que based in you review. 2011-04-04 17:09:00

Author:
CYMBOL
Posts: 1230


Should I give up? D: See the last post on page 6.2011-04-04 20:16:00

Author:
Edeslash
Posts: 135


Edeslash, if you look at your level link, you can see he has played and finished your level a few days ago. But writing reviews of multiple reviews is quite time consuming, especially with so many queued up.2011-04-04 21:45:00

Author:
LieutenantFatman
Posts: 465


Subtitles have to go through a sequencer in order for it to work, it's a pain to program right but if you just use magic mouths alone it won't work they have to be in a sequencer thats hooked up by a tag sensor with a tag immediately next to it XD
Yes you did that have logic for the first few soldiers, those i wanted electrified XD
The second group i would rather keep the feel of stealthy then to shoot em (im not saying it's bad) i just loved the whole stealthy platformer XD i agree you did that, my point was to keep it up
Also PSN is down i'll have to write the review i was going to write but i can't replay the others like i normally do before reviewing (i like to play it 2-3 times before reviewing)... i will finish the qued levels asap becuase i finished this conudrum i was having with finishing my LBP origins level ^_^ i have to say i created a cool invention that is both original and fun ^_^ (i hope)
anyhow to any posts i ignored i will replay to them aswell in a sec o_O

Yes i have played them all but like i said earlier i like to play 2-3 times so that i can get a real feel for the level and not just rush job it ^_^ i have played all the levels im reviewing and will review as soon as PSN is up again (darn hackers...) if you have no idea what i'm saying go to IGN.com O_o
2011-04-04 23:07:00

Author:
Angelgozen
Posts: 286


Take your time. Not like you're getting paid. I have one of you're levels in my Que as well. 2011-04-05 00:43:00

Author:
CYMBOL
Posts: 1230


Should I give up? D: See the last post on page 6.
Lol I have to say your hoses need some hold'n. He did a review for my level faster than any others....I asked him for a reiew after all the other treads did not get back to me. Give him time with the work he puts into it.
2011-04-05 01:10:00

Author:
celsus
Posts: 822


3 point shoot out by beatdough

Nice guy review: Great job XD

Nit and grit review: seriously great job, this is a fun mini game i have to say i recommend for everyone, and it's multiplayer to boot, take all your friends and enjoy this competitive game XD i thoughroly enjoyed playing this aswell as my friends who i brought along after playing it XD
My one and only nit picky complaint... the music, it's quite low and barely audiable, and ontop of that i feel that for a mini-game (although this music fits awesomely) i feel that i should be able to select the music. Maybe adding an options part to the menu to select the music would be awesome XD
Some of the best points of this is the moving rim, this isn't your typical basketball and this is what makes it stand out. The rim moves and you have to carefully aim the ball in order to throw it right. The bounce pads range from small bounce to high bounce (from the close shots to the high shots) Extra points are even awarded for consecutive shots (love it) the crowds Boo for consecutive misses ( awesome) and cheer for consecutive shots (woo!) this level is simple and yet amazingly awesome XD also i love this... it's even locally multiplayer ^_^ its a bit odd and takes time to get used to but it's still preety sweet XD

Pros: Simple (slight learning curve to get used to the varying distances)
-easily competative
-Fun for all friends
-Crowds are fun
-Visuals although basic are nice ( your too focused on the shooting to care though XD)

Cons: Music ( a little on the low side and i personally would like a choice if possible)

Overall score: 9.9/10
Awesome level man i recommend this to everyone and i hope it gets MM pick ^_^
2011-04-05 02:25:00

Author:
Angelgozen
Posts: 286


Digging for Inventizite by Edeslash

Nice guy review: you really stuck to the theme and overall your platforming is great XD

Nit and grit review: okay i have been really getting nitty and gritty lately XD but here is one of my problems... you stuck to your theme...SO WELL... that some parts are a bit bare and bland... yes it is an abandoned mine and you shouldn't expect colors or anything, but visuals weren't given enough attention... BUT i see what you did give attention to... your platforming in great and really a fun time. But i can't take a moment to smell theroses becuase there isn't any. There are a couple things i would recommend but here are some i think are do able

1) Increase your crazyness... becuase yes it is cool to have a moving bouncepad with a wall behind... but that's all it is, a piston and a wall...maybe make some kind of crane that pulls them back an forth instead of just a piston, this is what i call crazy factor. You need to step way out of the box and just go nuts!

2) add other types of rocks or crystals in the background coating the walls, so that even though it is an abandoned mine...it still has some ores that are not what your looking for, add some sparkle and disconfiguration


Mainly i have to say your platforming is brilliant, but your visuals weren't given as much attention as it should, the visuals are there some, but alot of parts are bland, good example? the part where your swinging up and down to avoid the giant fire rocks... that's all the are... a slab of rock with a fire slab of rock... but i still give it a rating up becuase it was fun

Pros: -platforming
-Fun
-Multiplayer (co-op)

Cons: -Visuals
-Lacking in crazy factor...

Overall score: 7.5/10 and although this seems harsh i normally give 5 points for platforming and 5 points for visuals (in a general rating) right now i'd give you a for platforming (perfect score) but your ranking a 2.5 for visuals my friend...

A solid level and i still think people should play this and enjoy it, but i would enjoy it more if it had more "roses" not litterally XD
2011-04-05 13:32:00

Author:
Angelgozen
Posts: 286


Thanks for the positive review AngelGozen. I'll look into the music option. The only problem though is that with there being no way to stop the countdown timer, i don't wan't people wasting all their time picking a song to play too. But besides that option, i'm glad you enjoyed the level.2011-04-05 17:17:00

Author:
Unknown User


Ello there i'm here for some thoughts on my platformer "Brink" it will be nice if you could check it out and give me some feedback so yeah
LBP link: http://lbp.me/v/y0b80q
2011-04-06 02:11:00

Author:
Unknown User


yep i'll give it a try, i just want to say also

im almost done with the sequel to my series, i have worked 3 days on making a new concept and i'll release a training demo becuase this is new tech XD

anyhow i'm always open to doing reviews, don't be shy anybody and i really will try to help...

Anyhow Brink is now Queued up and Moo conspiricy is first becuase i have put it off for too long, however i am a wreck and so i will do this tomorow after class
2011-04-06 03:25:00

Author:
Angelgozen
Posts: 286


Cool, contracts on finishing your series, the trailer was interesting. Saw you played my Jumper level some time ago. Looking forward to the review. 2011-04-06 14:27:00

Author:
CYMBOL
Posts: 1230


I needa reque Moo's conspiricy.. i'll do it now O_O so i can review...now XD but first

Jumper By Cymbol
http://lbp.me/v/ygrw7d


Nice guy review: there is a reson im doing this first and now XD

Nit and grit review: becuase there isn't much to comment on. Somehow i see why some people wouldn't like it, becuase it's based on bounce pads... many people this shows a lack of creativity, but personally i think that it's the mark of a true genius to take something simple and ordinary and make it extraordinary... I truely enjoyed this level, some points i would say are the intro, you should make it skipable for those who are returning for the love of the game XD also the music, i actually do like the idea you have and yet...i don't. I see the genius of changing the music every room so that if people get stuck in a room they don't get tortured by enduring the song in another grueling room. i get it and i think that's great... but i also found myself enjoying the song and then getting interupted becuase i switched rooms. I personally don't like being forced into a level link. Im always a fan of, if you don't have more time then here is a scoreboard so you can go and finish it at your liesure XD, or you can continue on and conqure this level! I think that might have some people like your level a bit more (for the few that don't like it anyway)..

I have to say, your level is a visual feast and it is very fun, you changed up the rules of the game every room so it never got boring... the way you did th emusic at the end though was awesome, i felt like i accomplished something when i finished XD This is very much multiplayer friendly so i like that alot XD. Your level is really amazing, and doesn't actually NEED anything to add, only a very few tiny things that i thought you might like to know XD Oh and your light suit idea, although awesome... has a hiccup... it's very hard to actually get the creatinator hat, i have to pass by it a couple times and jump around XD
and one last point the vertical bars you shift layers for, a reminder instruction would be nice to let us know that red moves forward and blue moves back, becuase im sure somebody got stuck there and booed you for it >_<
Pros: -Simple
-Fun
-No learning curve
-Visually great
- Mechanically Sound

Cons: -Forced level link
- Light suit takes a bit of effort to put on XD
-one more intructions piece would do nice

Overall score: 10/10

To be honest it is a great level and despite a few things that annoyed me i was lost in the experience and just enoyed myself XD also nice touch at the end XD
2011-04-06 20:29:00

Author:
Angelgozen
Posts: 286


Thanks, appreciate the comments. It was actually built originally so that the level link part was an area where the player would be able to leave, however, the level started glitching, even though the thermometer was only at 3/4. So, unfortunately, I had to do a redesign and make it a level link only. Wasn't my first choice, so, I agree with you. As for the intro, can you make it skippable if it's on a sequencer? The entire intro was on one big sequencer, I couldn't figure out how to make it skippable, (this was my first LBP2 level and I wasn't in the beta, so this level was just one big learning curve for me.) But again, I agree with you. I'll add a reminder on the red and blue pillars. As for the creatonators, not sure why the act like that - LBP is glitchy, not much I can do there.

Great nitpicking, I appreciate the analysis. I'll have to have you beta test my next level!

Ps, be sure and let me know when you're publishing your series. Looks like fun.

Oh, and thanks for the 10/10. Very nice of you.
2011-04-06 21:35:00

Author:
CYMBOL
Posts: 1230


You earned it... Cymbol and im glad to test any betas ive done it before for some people although i don't write a review XDfriend me and i'll even let you get an early look at the nearly complete toy i created XD anyhow if anybodyelse needs reviews or if you know somebody who wants reviews im here and only got one more level to review so my back up list is caught up XD
Moooo conspiracy review coming in maximum of 1 hour O_O

Oh and i have to play Brink O_O i just remembered my que list is empty for some reason...i'll find it XD
2011-04-06 23:20:00

Author:
Angelgozen
Posts: 286


Here it is http://lbp.me/v/y0b80q2011-04-06 23:33:00

Author:
Unknown User


The Moo Conspiracy... (i hope i said it right)

Nice guy review: your platforming is spot on...

Nit and grit: im really not feelin too hot so ima cut to the point, forgive me please...
anyhow my problem is you didn't sell your story... your platforming is fine and intresting but your visuals were abit off... I understand it's in an art museum but it wasn't very museum like, i got the whole war in the museum but the pictures were randomly placed and masks and everything and the platforming wasn't very visually great aswell. If you insist on the cow museum thing i'd recomend you divide your art museum into sections with different themes like a real museum... You go from the african exhibit (masks) to the Abstract theme (some LBP1 pictures and this gives you freedom to make some "paintings of your own") What im saying it your level is okay if our just play it, becuase it has its intriguing moments, but your visuals could use a touch up, and by touch up i just mean structure. A crazy war isn't an excuse for no structure, there is still some order in chaos... it sounds stupid and rediculous but i really think that if you gave it a make over you can make something great, or even enlist the help of someone who is good ith visuals, i get help myself when it comes to visuals.

Pros: Platforming is preety good
-Co-op is good
-Creative platforming ideas

Cons: Visuals (toooo chaotic)
-The cows... stickers of cows don't look good >_<

Overall score : 7/10 i have to give you points for trying and points for your co-op creativity, but your visuals really make this level suffer and i really mean that becuase you put a good effort... but it didn't leave me thinking, cool i gatta bring someone back... i did but thats becuase i wanted a second opinion to make sure i wasn't just being harsh >_<
2011-04-09 04:03:00

Author:
Angelgozen
Posts: 286


Brink by Micheal...something o_O
http://lbp.me/v/y0b80q

once again not feeling too hot but i feel even worst knowing ive been being a jerk to people...by not doing my reviews on time...

Nice guy review: good sound level

Nit and grit review: your cameras are my absolute main problem, THERE ARE TOO MANY CAMERAS AND TOO MANY SHIFTS IN THE ANGLES... your platforming is fine and fun, a bit short in my opinion and really the cameras fustrated me it made some simple platforming very difficult >_< also this could use some visual love with some decorations to continue to sell the canoyon theme deeper, cactus plants in the background... manybe an aea with tumbleweed or some more rock piles or crags or something, but overall its a good balanced level...except the camera angles...

Pros: Good platforming
-Creative ideas
-theme consistant


Cons: Cameras

Overall score: 8/10 Although it's a great level, the cameras annoy me and it's just short of some extra detail and visuals that would set it above the bar
2011-04-09 04:14:00

Author:
Angelgozen
Posts: 286


Thanks alot for the review i had a comment about the camera angles i really need to work on it anyhow thanks for the review 8/10 is a great score in my books2011-04-09 05:11:00

Author:
Unknown User


Thanks for the review! You are right, presentation is generally a poor point for most of my levels now I think on it, it's definitely something I can work on improving. Some constructive thoughts there, I thank you. 2011-04-10 09:33:00

Author:
LieutenantFatman
Posts: 465


Hey,

Please review my two levels on littlebigplanet 2.

http://lbp.me/v/xm83mn

and

http://lbp.me/v/xvn4pb

im pretty curious to see what you think!


Thanks
2011-04-10 17:15:00

Author:
Unknown User


sure O_O been a rough week but im sure i can squeeze this in today O_O2011-04-10 20:14:00

Author:
Angelgozen
Posts: 286


Hey there,
Just a quick message to know if you had the time to wrote the review of my level?
2011-04-11 00:48:00

Author:
Slurm
Posts: 262


ANGEL HAS BEEN RECITFIED! this review is rubbish XD





Okay then one review now and another when i get home from college!
Ima up my reviews and revise them to that the LBP.me link is there >_< this might take some time XD

Ice Princess demo by Ramify
http://lbp.me/v/xvn4pb
nice guy review:...ummm

Nit and grit review: i have to say i struggled with playing this... there are a few pet peves that i have and these sucessfully annoyed them XD But don't take it personal, im not trolling or trying to be mean...the first big offense in my opinion...

Your Ice Princess! It's a near exact replica of the MM picked Topdown frozen flame adventure girl... I played the level and i was like...man this girl looks familiar... i dunno if you intentionally ripped it or it just happened to be this way... the rainbow light move is also an exact replica from the MM picked girl... I have to say that this dropped the bar signifanctly in my opinion... but i'll get past that for nowYour R1 attack only goes forward, most people get over this by using a reticle or an invisible hologram to move it so that it shoots only in the direction you point it, MM picked wizard uses this and it works nicely.Your light attack is too flashy, it colored most of my screen and annoyed me becuase my eyes were hurting. Also the attack doesnt even register unless i use th elight attack directly next to the sponge wall.

The ice spawns although seem slike it's a cool effect only annoyed me, they just slid arond and they were too big, a better approach would be using invisible holograms with smoke machine and a slightly blue tinted smoke so that it gies it the feel of "she has a cool air about her" Cool as in cold not cool as in well you know XD

BUT it isn't all bad, your idea for the ice-o-rang "as i like to call it is quite epic to shoot them in order to pull levers and other things, i like it XD but as i can't give you credit for anything but platforming and the ice shot, i don't have much to go on... i'd like to know is its just a coincidence you have the same character/rainbow move and the girl in Frozen flame... but as it stands i have to say that that is a major pet peve of mine

If you didn't create it it isn't yours and it isn't very creative or original to use it... im sure you could come up with something better, becuase i didn't actually like her design in frozen flame, i say try again and if you can't do it alone it doesnt hurt to enlist help...id say mine but ive been helping people all week...i want to work a bit on my level when im not reviewing or brawling with friends

Pros: platforming
-i guess storyline...
-Demo (always can be improved on)

Cons: Very little originality... ( [just an example] i understand things like levels with EVE in it if eve is an actual character, but don't take eve and put her in your game and call her Sadia the queen of flames...)
-rainbow attack too bright
-even demos should have as much effort put into it as possible

Overall Potential (demo rating slide) 4/10 (and this is being nice honestly...)

To be honest i okayed it a couple of times becuase i wanted to find points that i could either help or praise you for...but i have to say that i really can't work past the whole ripping the costume... >_< don't take it personal becuase the review for the other level will be much better O_O[/SIZE]
2011-04-12 18:07:00

Author:
Angelgozen
Posts: 286


Hmm slightly harsh.... :/

Few comments:


The costumes for the ice princess and eve are both place holders until I can create something better and your right her costume did "inspire" me in the current version. VERSION 1.7 FIXED
It's more a early beta than a demo - sorry if it wasn't substantial enough.
That's a shame you couldn't see past the costume. I just wanted to get placed the mechanics, theme of the level, direction if I create a full version.
I didn't call eve: Sadio the Queen of flames. Eve isn't even the queen! Those are just "fire enemies". And they are a bit overgrown so I will consider reducing their size. VERSION 1.7 FIXED
The rainbow lights is only suppose to register right next to a wall, and I'll consider lowering the brightness or making different lights altogether. VERSION 1.7 FIXED
The L1 attack is completely original, and you seem to have forgotten about it. I only want it to shoot forward.
I'm glad you liked the platforming


Anyway thanks for the feedback, let's see if you enjoyed Love Hearts more...

MAJOR EDIT: I've been working hard and have released a new version 1.7:

the costumes are completely original for enemy and player,
added smoke effects to character, enemy deaths and L1 attack,
original rainbow attack, completely different and bigger detection radius
and lots more!
2011-04-13 00:00:00

Author:
Unknown User


Hi Angelgozen , can you review my 1st level created in LBP2?
Level: Connect Four (1P VS 2P/AI COM!!!)
PSN ID: GILUPL
lbp.me: http://lbp.me/v/zf0k5-
The level is 95% done but you can review because I need some good advices to make this level better. My purpose is make this level worth to be picked by Mm. As you know Mm picked Noughts&Crosses with AI too. I put so much effort to make good AI in my Connect Four. I hope you will like it, have fun .
2011-04-14 10:33:00

Author:
GILUPL
Posts: 102


1) yes i have to apologize but its something im strongly against, ive seen people do it alot and some of my work has been stolen too -__- so i get very upset, i apologize...

2) And my problem wasn't that its a demo i just wanted something that says "hey look im special and heres what i got to show for it" to be honest i didn't look too hard for it...was too stuck on the whole costume thing...sorry T_T

3)i know you didn't call eve that, i was just making en Example about what not to do, (general statement) sorry if it threw you off

4)to be honest i didn't get enough theme O_O i saw ice, i saw fire turn off and i saw you use the ice rang to activate switches XD and i was busy being blinded by rainbow attack

5)ahhhh i figured most people want it to shoot in dif directions...

6) i did like your ideas... but i wanted abit more...
Personally demos should just be here is a mechanical thing and you try it, i kinda want it to be an actual taste of the level (but im probably asking too much >_<)

And yes i did enjoy love of hearts more XD
AND I WILL TRY THE NEW DEMO XD i will take down the previous post now XD

Hmm slightly harsh.... :/

Few comments:


The costumes for the ice princess and eve are both place holders until I can create something better and your right her costume did "inspire" me in the current version. VERSION 1.7 FIXED
It's more a early beta than a demo - sorry if it wasn't substantial enough.
That's a shame you couldn't see past the costume. I just wanted to get placed the mechanics, theme of the level, direction if I create a full version.
I didn't call eve: Sadio the Queen of flames. Eve isn't even the queen! Those are just "fire enemies". And they are a bit overgrown so I will consider reducing their size. VERSION 1.7 FIXED
The rainbow lights is only suppose to register right next to a wall, and I'll consider lowering the brightness or making different lights altogether. VERSION 1.7 FIXED
The L1 attack is completely original, and you seem to have forgotten about it. I only want it to shoot forward.
I'm glad you liked the platforming


Anyway thanks for the feedback, let's see if you enjoyed Love Hearts more...

MAJOR EDIT: I've been working hard and have released a new version 1.7:

the costumes are completely original for enemy and player,
added smoke effects to character, enemy deaths and L1 attack,
original rainbow attack, completely different and bigger detection radius
and lots more!
2011-04-14 19:44:00

Author:
Angelgozen
Posts: 286


FIRST i must right the wrong i have done XD Then i do doctor who...then Gilpul XD

Okay so first i have to apologize O_O to Remify
Now i right the wrong

Ice Princess demo by Ramify
http://lbp.me/v/xvn4pb

Nice guy review: wish there was a trailer... XD

Nit and grit Review: there are points i like this time around now that i have been fixed >_<

I do like the costume actually for the ice queen, and to be honest i actually want more of the storyline, (not demand) im curious now, some points i want to credit and points i want to adress


I love the still waterfall, it makes a great background for a frozen area, but i will have to warn you to be carefull, too much of glass and it will make things visually tiresome.... The frozen death animation for enemies is cool XD i like it but i have to also warn you about the screaming animation becuase that does get irritating by the 4th death.

You say you don't want it to shoot backwards, but there is a problem there, if enemies get behind you you have no defense O_O im sure you'll come out wiht something but im just pointing that out. The smoke machine effects works in motion but i think you should tone it down abit becuase when your standing still it gathers up too much. Rainbow attack is better and i would say that if you wanna go the extra mile i would turn rainbow attack to like a blizard gust, by using holograms shaped like wind emitted in an order will give it wind effect and crystal 1 decorations flowing with it would be sick XD but the rainbow effect is fine ^_^

YOur platforming ideas for the iceorang intrest me i have to admit, but another issue is the heavnly chorus sound near checkpoints, with ice on the ground i was slipping back and forth and got the heavenly chorus sound... over and over and over O_O id put that on a one shot if i were you, or just based on a tag sensor rather then player becuase then it will work ONCE unless you leave the area which is what you probably want...

Pros: Fitting costume
-Creative use of material
-Intresting platforming tool
-mechanically sound

Cons: :Sounds (heavnly choir to be exact with a hint of screaming)
-not enough storyline to make me say i have to play this full game BUT mechanically intresting enough to make me say i wanna see what he does with this

Overall Antcipation (rating system for demos): 8/10 (a bit short and could use some refining but i am intrested)
2011-04-14 20:05:00

Author:
Angelgozen
Posts: 286


Well sorry about the wait Slurm, i have spent massive amount of time in the sequel of my series... anybody on my friends list can account to the 5-6 hours i spent yesterday O_O

Anyhow

Dr Who : Missing stars by SLurm
http://lbp.me/v/yqkpbf

Nice guy review: i do like doctor who and i like the idea of venturing to a new planet with the doctor...

Nit and grit review: But your intro was so quick i didn't get a chance to enjoy the idea of hey im with the doctor! Maybe a small movie of the doctor traveling through space and suddenly sack thing appears, then he says a couple of witty comments and tries to figure out how you got in the tardis in the first place, then daleks detected and he runs off into the planet, where you run after him. (this is how a typical doctor who episode goes, he discovers he leaves the newbies to their doom and comes back with an epic moment XD) Also im not too fond of the doctor costume but it rubbed off on me eventually XD

Your idea of these aliens love cherries took me mentally back to legend of zelda where you would use items to draw a convinent animal to help you XD But this wasn't expanded on much, your creatures weren't all that impressive if i can be so blunt (the first monster really was the one that was like...nahhhh the rest weren't that bad) The second platforming part, the cherries in the dark, got quite irritating, but i liked the idea. The irritating part wasn't the platforming which i actually liked, the irritating was the CONSTANT NOISE OF THE MEERKAT SOUND O____O i was driven mad by the constant noise, it should only make noise for like 1 second while the cherry is first spawned and then be lost by chomping and followed by belch as the creature eats the cherry, rather then the cherry just sit there and the creature covers over it ^_^
The next part where the creature is your guide through the maze... nice idea...not so nice way of doing it...IT's too dark, without constantly mashing the hint button i can't see ANYTHING...Hint should be used at cross roads, not as the only light source. I recommend just that, adding a light that actually shows the cave your in. Your next area where the Dalek bomb is, could use some visual love, its too dark/no decorations so its abit dull... The bomb could have been more detailed so that it's not just a box...when have you ever seen a regular bomb box in doctor who, it's always some crazy tech thingy XD

Your next slingshot part wasn't that great... the trees extend into outerspace? The tardis drops us in the forest and we end up in space, i say keep the forext idea and have us sling shotting and dodging bullets and other dalek drones and ships that are trying to kill us and then land safely in the tardis ^_^

Your dalek drone needs a touch up, it doesn't follow well and the shots can easily be avoided. If you do the advice above im sure it will fix that problem. Anyhow these are just suggestions i don't expect you to follow everything. But i wuld have liked to see more different types of creatures with strange abilities to get through platforming XD

Pros: Solid theme
-Visually sound (could use a touch up)
-Music was okay
-Platforming was okay

Cons: everything was okay...not spectacular
-Some places too dark
-Some good ideas could have been expanded more XD

Overall score: 8/10 (For a First level but it would be more of a 7 or 7.5/10 if it was any other level)
Your second level is head an shoulders above this so i dunno how im helping but you asked for it and i give it XD
Keep up the good work though ^_^
2011-04-14 23:24:00

Author:
Angelgozen
Posts: 286


Thanks Angel for the comment on my level, however, I would appreciate any and all review of my level you just played,"Simply Elektrifying". In other words, don't hold back. I know I don't. Thanks again and look forward to your review2011-04-15 02:28:00

Author:
tripple_sss
Posts: 250


Thanks for your detailled feedback !

YOur second level is hea dan shoulders above this so i dunno how im helping but you asked for it and i give it XD

No, it's really helpful. It's difficult to see where your level have flaws when you've spent hours on it, and having such a detailled feedback, even on an old level is alsways a good thing. your're pointing some issues that I'll sure avoid in the future !

thanks !
2011-04-15 09:45:00

Author:
Slurm
Posts: 262


Do you have time for some more levels? I'm giving you a choice: You can either review my level series, my film, or both (which I feel might be a bit much, so you don't have to do both if you don't want to) If you don't review movies, that's fine with me. You can get to them any time you can. I'm okay with both types of reviews, but I'll most likely use the information you can give for my future levels since my thermometer percentages are close to overheating for each level in my series.

Devon: Part 1 (http://lbp.me/v/xrt1g5) and 2 (http://lbp.me/v/y609n7)
--or--
The Ninja Baby film (Voiced (http://lbp.me/v/z28y6j) or Gibberish (http://lbp.me/v/z28yq3)) --These levels are the same film, just different versions depending on which audio type you'd prefer.
2011-04-17 11:46:00

Author:
Qrii_Nakari
Posts: 204


Version 2.0 is out angel, give it a whirl when u can thanks . And check its related thread, coz ive updated it XD2011-04-18 15:05:00

Author:
Unknown User


Been very sick >_< i might take all these out at once...but knowing my horrible sense of time i dunno how that'll work but i will do the reviews XD2011-04-18 16:40:00

Author:
Angelgozen
Posts: 286


Very sick and can't talk (seriously im mute for now) XD which means i can do reviews for anybody who still cares i'll post them soon XD2011-05-18 23:12:00

Author:
Angelgozen
Posts: 286


Simply Elektrifying by tripple_sss
http://lbp.me/v/z0rb3-

Ima just review whole sould from now on, if you want me to hold back just say so XD

First things first, your visuals are preety solid. As a matter of fact I'd say it's down right perfect for your level, your platforming was brilliant and it was never repetative (which is what most people do these days >_>) I liked the way you did your obstacles, nothing ripped from other levels or story mode. My only joy killer was the music, dud you need to stick with a solid music for your level. You have atleast 6 song changes and someone who is able o figure out your obstacles easily will be annoyed, You need to stick with maximum 3 song changes and even that is a strech. Changing to the last song "i forget which it is but it's an evil song...) was unnecessary, they weren't really bosses just grapple them multiple times and they die, it doesn't merit a song change, i did love those enemies though don't get me wrong, my ONLY problem was the music which im sure makes up for a cople of the 12 that rated it down, the rest are just jerks becuase this level was very well done

Visuals: 5/5
Platforming 5/5
Music: 2/5
Creativity: 5/5

Overall Score: 8.5/10 I normally say a couple advice points here but the only problem was music and so you don't need advice XD
2011-05-19 19:32:00

Author:
Angelgozen
Posts: 286


Hey, can you give me the Nit and Gritty review for my bones level in my signature??? It is a versus level, so having multiple players will make it more fun. (Note: I can take harsh criticism)

The level design is still plain and I still have alot of work to do on it, I am just looking for as much feedback as I can get before I improve my level.

Thank you very much.........
2011-05-19 20:30:00

Author:
Godzilla
Posts: 224


Hey Angel,

Thanks for getting to my review. I understand the long wait. It's not very often that the psn would be down. Aside from that, I'm still glad you made time to review my level. I thought about the music part in my level too but was'nt too certain how to go about it. I had the same response from a fellow sack that played my first level saying I either did'nt choose my music well or overkilled it. So, I did change it , and have to say it definitely made a difference. Like I had said, PLEASE don't hold anything back. Music choice has never been my strong suit so any recommendation as to which one or one's should be preferred would be much appreciated. I guess those years of skippin music class has caught up to me, .
2011-05-22 16:01:00

Author:
tripple_sss
Posts: 250


First off Tripple_sss your right, i try not to comment on anything that i wouldn't help with solution (try anyway) I'd say your first song choice will suit us half the level, the second should be...well to be honest i dunno about the second song but if you only stick with two songs your level will be fine XD

NOW REVIEW!

Devon Part 1 & 2
By Qrii_Nakari

Part 1:http://lbp.me/v/xrt1g5
Part 2: http://lbp.me/v/y609n7

There is a reason i lmped them together in this review instead of eahc it's own part. The reason is if i did this it would mean both parts have seperate concerns that need to be adressed, although this shares some sepreate concerns it's not many so i thought i would lump them together.

First off Some things i thought were brilliant! (meaning creative and really stuck with me long after i beat the level)
Your visuals man, the environment you create could not be made better, your level designs are flawless. (if there are flaws it doesn't hinder the level at all). The various degrees of red combining with fire and Jelly (which i believe is blood in this level) all work to make a visual feast and a REAL EXPERIENCE. You put alot of heart in this and it's as obvious as LBP is fun XD I had to take out the white gloves and magnifying glass to review this level XD.

Level Overview

1) Visuals, i can't gush over it enough you created a perfect level for your storyline and i can't imagine it being any better XD

2) Music, Down with the sickness and (i don't know the second...it sounds like down with the sickness but i know it's not the same, if im wrong then your still genius XD) ANYHOW both songs fit your level to a key and it didn't get old nomatter how many times i played it or how long it took to get past an obstacle. I will have to say the puase between song end and song loop is a bit long but im not sure anything can be done about that >_<.

3) Chracter design, Your monsters were amazingly done and none of them clashed with your theme, environment and mood. Your sackbot monetr summons remained a feature i loved to look at XD HOWEVER your summoner could use a repaint, some of the orange peacks out on his forhead, that's about it for him, Your trickster was nicely done, i had a girl with me who says she could have made a better one but she still thought the trickster was a great costume XD "don't midn her she likes to nit pick"

4) Storyline, A Master Piece a simple story line that luanches you into the game without need to 10 minutes of sitting and understanding, it was quick and too the point. For those who never played this the storyline is, A creature goes into your "lover's/neighbor/friend's house and throws her into a portal, you run in after him to save her...
Simple, no? But Loveable, yes XD This is the ancient storyline that we have loved since Mario XD

5) Platforming, This was new to me thoughout the whole thing, nothing said oh wait i know exactly how this works, nothing was simple enough for meto ace but never hard enough to throw out the window XD It was a sweet ride throughout the level but not sweet enough to kick up my feet and just play while im playing PSP. (which i do alot so if you take me from the PSP your a good maker)

6) Originality, goes without saying, you my friend are a true creator XD

Two concerns

1) I WANT THE NEXT ONE O___________O

2) Your creature skills weren't that amazing, and don't take this personal i havn't met a guy with real creature making talent, i've played some levels where they make sick animals and amazing detailed spiders, bee's and other things but never have i seen soe original creature someone made from scracth with real flavor to it. The Eye Bat things is exactly what i'm talking about, and i just didn't liek the way they felt in the level... it wasn't bad enough to hinder it but it wasn't as perfect as it could be. Also your SLudge's arm, my advice it add a sheet of black material and make it long enough so that it shows a full arm when extended and yet sine the whole creature is black it won't stand out when retracted XD

I'm still trying to find my reviewing identity so bare with me XD for now im just going to do it simple becuase i didn't like the rating of my last review i mean it made sense but i didn't like the way it felt

ANYHOW

Pros: -Amazing Visuals and environment
-Great choice of Music
-Amazing Costumes
-Original and detailed platforming
-Easy to follow storyline with great development

Cons: -Creature feature

Overall Score: 10/10
Concluding Comment: Nearly MM pick worthy, the creature feature is the only downer but it never stays with me, i only remember everythingelse XD
2011-05-23 18:54:00

Author:
Angelgozen
Posts: 286


Hey angel, now the PSN is finally back up checking Ice Princess 2.2 please.. 2011-05-23 20:38:00

Author:
Unknown User


Wow! Thank you so much for your amazing review on my levels! It's ironic though because I felt that my visuals were kinda weak despite what everyone else says. Thank you very much for stating otherwise though! The music made for the levels are actually called Inside the Fire (for Part 1) and Mistress, which were originally created by the real-life band Disturbed. I just recreated them for use in my level. I also feel that the delay in the song looping is terrible, but I was hoping no one would notice. Perhaps I'll look into ways of decreasing that gap.

As for the character designs, each of them were designed under the impression that I couldn't go over the 10-decoration mark and with the thermo also counting the amount of detail I was putting onto the sackbots I couldn't really put on much anyway. :/ Although, I'm very happy that you're okay with them! I didn't know that the Summoner's colors were going missing though! XD I've never noticed that, so I wonder if something's been changed without me knowing it... I would like to see your friend's "better" version of the Trickster though. Not saying that I'm trying to prove her wrong; I was just curious on her designs.

Thanks for mentioning the creatures too! ...and how terrible they are. xD The series were actually my first LBP2 levels, which was also the first time I was trying to make my own creatures. So I understand how you thought they weren't cool. I'll definitely keep that in mind for my future levels though! Thank you once again!

Edit: Oh by the way, you can review the Ninja Baby if you'd like but you don't have to. ^^ It's your choice.
2011-05-23 20:53:00

Author:
Qrii_Nakari
Posts: 204


@ Ramify Of course i'll gladly play that, i got Godzillas level then Ninja baby (but ninja might be first...) then you which should be a treat for me XD

Also @Qrii_Nakari I'll tell her to make it and hopefull i can add you on friend list and show you what she got. I knew it was disturbed but i couldn't label the song, sweet XD And i totally understand about bumbing your head against the limit, it sucks when it comes to level and character design you realise how much that limit is annoying XD For a first series i have to say that i couldn't tell at all, you did such a great job i just ranked you up aainst MM picks XD you put a surprise in my panda suit right there lol
But seriously it was a delight to play and im still taking people there so hopefully i can make your famous XD

OH AND CHECKERS GILUPL I FORGOT O_O
2011-05-24 03:01:00

Author:
Angelgozen
Posts: 286


I'M sorry it's taken 3 days...im very stressed out with alot of things, but i shouldn't put off my reviews reviews are baking i should have them by the end of the day latest...(and i say this alot but this time im sure i'll have it!)2011-05-27 12:03:00

Author:
Angelgozen
Posts: 286


i failed O_O2011-05-28 02:26:00

Author:
Angelgozen
Posts: 286


I believe you posted a reply in my advertising topic already, but here...
Final Fantasy X- Turn-based RPG
By Meteoroids
http://lbp.me/v/0gc3hp
2011-05-28 14:53:00

Author:
Unknown User


Hello. You must forget about this (http://lbp.me/v/0fm6n3) my level.
Review it if you'll get same free time.
2011-05-29 11:19:00

Author:
Unknown User


Hey Angelgozen,

I completely understand if it is hard to get to my level right now. Take as much time as you need, I'm not in a hurry. Real life is alot more important than LBP.
2011-05-31 16:46:00

Author:
Godzilla
Posts: 224


sorry everyone i wont bore you with details but long story short,
My life got turned to crapola for awhile... and im working on my level

But those arn't excuses for my disregarding my promise to help people, so bear with me it will be up soon
2011-06-04 01:52:00

Author:
Angelgozen
Posts: 286


People can wait if your busy in real life.
Video games come 2nd to real life so its understandable.
2011-06-04 03:50:00

Author:
DarrienEven
Posts: 217


Hi, when you get a chance can you review my level?
Level name: Baaarmy Herding
PSN id: mercury7891
Lbp.me: http://lbp.me/v/0rehtj
Thanks
Sorry, didn't read the above posts. There really is no hurry
2011-06-04 16:24:00

Author:
Unknown User


the level in my sig? could i have both review types?2011-06-11 03:06:00

Author:
ZeusInTraining
Posts: 99


I'd like a nice guy review on my Zebra Monster Truck level.

PSN ID: BluntsMcGhee
Level name: Zebra Monster Truck With Reward.

Thanks in advance.
2011-06-16 17:53:00

Author:
Unknown User


Give me a few Nit and Gritty reviews:
http://lbp.me/v/0spdtw
http://lbp.me/v/0q6t73

I'll post my horror levels later
2011-06-17 04:05:00

Author:
Unknown User


Hi AngelGozen

If you get time though it seems your rather busy, i would really appreciate Nit And Gritty reviews for my levels. Any one of these levels will do so don't feel you have to do them all just pick whatever suits your tastes the best. I'm going for a great visual experience with a different gameplay feel and small story in most of my levels and i would really like to know if i'm getting there as i'm not entirely sure how fun and playable these are for other players as i have a different preference for controls it seems to most people.

I hope if you do play and review one of these you enjoy it as they took quite some time to achieve and i am very keen to progress my creative ability.

Deadville Hollow http://lbp.me/v/z1-39w
40k Space Hulk Mission 1 http://lbp.me/v/zpqmfm
Castle Defence Siege of the ****ed http://lbp.me/v/0egy-8
Heavy Calibre Frontal Assault http://lbp.me/v/0ekrxq

Remember just review which ever you like best. Thanks
2011-06-18 02:23:00

Author:
Lordwarblade
Posts: 761


Bbbbbbbacccccccccck from the dead! Reviews projects and sexyness all incoming2011-07-14 19:55:00

Author:
Angelgozen
Posts: 286


Ice Princess V2.2 by Ramify
Link: http://lbp.me/v/xvn4pb

You doing good work brother

Level Overview:

Visuals: Preety solid throughout the level, i liked that you tried to add a lil melting effect with the icing, you put alot of effort into this level. Somethings really stood out to me, the waterfall in the back is a good visual touch to complement the ice/glass flooring you put throughout the level. The rainbow and lightning effects are very very well done and i enjoyed watching and activating it. From your happy rainbow attack to your menacing angry rain fall XD i love the structures you have in the game, although the bridges are from LBP1 they arn't recognizable as that, with the icicle background and the gloden bridge itself it was a nice snack for my eyes XD. The roses concern me though, i know ice and snow based items are non existant but the roses kinda just Stuck out...not in a omg thats amazing way but, oh look a rose. It wasn't bad but i feel that in an ice kingdom you might wanna make your own rose out of materials that are icy blue with an icicle hanging from the leaves or something to that effect...You might have to get a lil crazy with the visuals but for now nothing bad at all. The ice lamp thing effect was nice but personally i figured ice princess would put out fires not cuase them XD

Also i like the frozen effect you get from freezing you enemies

Music: i dig the music you chose so far, but i don't know if that's the BEST music to chose, found myself liking the music but not indulging in it persay. You added a nice effect with the music when i found the hidden area where a...woman gave me the power to cuase thunderstorms! nice effect.

Character design:The costume (aside from the hair) is brilliant XD i love the staff and the i like the the way she has a swirling cosmos cape and yet wears an elegant gown XD very Ice princess worthy. and i like the enemies...ON FIRRRRREEEEE lol

Storyline: Not provided...YET XD

Platforming: I like the idea of ice platforming, it gets real tricky at some points and it makes me wonder...wouldn't an ice princess walk on ice without problem? but this is LBP and you can't do anything about it XD nesides maybe using normal material with 0% friction...but then it wouldn't give it the preety ice feel so i'd say keep it its perfect ^_^. Ice-o-rang adds a cool platforming tool which i can see will be very very fun to figure out how to use it effectively in future platforming (on the players part not on yours) The ice layering works very well. And doesn't make things Simple or overused. The ice effect keeps you on your toes...litterally O_O

Originality: Good work so far, i would just say you got all the bases loaded, what you need to do is work on the home run and you will win the game XD


Concerns:
- Your enemies though are just opposites O_O im wondering if thats storyline related so im not going to comment XD

- One major problem is the plasma effect. You need to be carefull with it. The Women in the bottom of the ice cavern really looked not sooo preety with the plasma, and glowing eyes...thats all i saw cuase of the plasma. What i would do is have an led light with a faint blue glow. A hologram with 0 brightness to make invisible with led lights with microchips to randomly move around her as they glow on and off to give it a Im still powerfull yet beautifull look ^_^

- The lightning move is a bit of a cheat becuase if i use lightning and run at my enemies it kills them all XD i think you might not wanna do plasma effect lol

Advice:

-instead of just a lil area where you can get the powers, i envision a elaborate shrine emitting light. When you egt near the lady appears tells you what she has to say and then says step in the light. You step in and float up as light gathers into you, then you slowly float down and BAM YOUR POWERFULL XD

-Change her hair O___O i dunno why but i don't like the whole my hair is made of plastic look that that hair makes, its not you its just MM that designed that hair poorly T_T

- I would watch the Magma pillar and carpet pillar though, You might wanna put like barriers behind it covering the rest of your vision ensuring us that there is no way to pass unless you break the barrier or something to that effect, the basic pillar im sure is just for demo purpose...but you asked for review so i must speak! XD

- Becarefull with the scream death effect...it gets annoying and parents might get alarmed if a child is playing it XD

Pros: -Solid concept and level design
-Music although not perfect goes nice with theme
-Theme is kept consistant
-Platforming is refreashing
-Character design is preety solid aswell

Cons:
-some character designs could use a bit more lovin
-Visuals are solid but could also use a touch up

Overall Score: 7.5/10
Despite the overall togetherness of this episode its just liek the illustration i used before, its got all the bases loaded but no home-runs yet XD
2011-07-14 21:54:00

Author:
Angelgozen
Posts: 286


Dude, here r some lvls id like u 2 review both nice and mean: Jungle Warfare http://lbp.me/v/wxn0k6 Sci-Fi Warfare http://lbp.me/v/xm-hq9 LBP Education: Ukraine http://lbp.me/v/xy34eh Thx 2011-07-17 20:11:00

Author:
Unknown User


Hey Angelgozen you played my level: A forgotte place, and I would like some feedback for it! Maybe you could play it one time again because i changed some parts of the enviroment and i fixed the bugs

Let me know what you though about it!
2011-07-17 21:39:00

Author:
CoolEnergy
Posts: 23


Hi Angelgozen. I like the reviews you are doing. I have a level that is not getting much attention at all. It was a long time in the making... Would very much like you to take a look at it if you get the chance. Toying with the idea of a good guy review or the nitty gritty... I would be more than interested to just hear how you get on.

Highway Encounter (https://lbpcentral.lbp-hub.com/index.php?t=60396-Highway-Encounter)
2011-07-22 19:02:00

Author:
stuk71
Posts: 86


List of reviews to be done ^_^

1. denis_is-5, Generator Room
2. Godzilla, Eat Dem Bones
3. mercury7891, Baaarmy Herding
4. ZeusinTraining, LittleBigCreator’s
5. Nice Guy review Blunts Mcghee Zebra truck monster with reward
6. Saohc (nit and grit reviews) his combo of lvls
7. Lordwarblade, one or two of his lvls XD
8. Glrolten, one of those three lvls O_O 3 is too many for one request buddy XD
9. CoolEnergy, a Forgotten place
10. and Stuk71
2011-07-24 23:55:00

Author:
Angelgozen
Posts: 286


List of reviews to be done ^_^

Could I possibly get my level changed to my newest one, The Sushi Adventure?
2011-07-26 18:48:00

Author:
Unknown User


Can you play these two levels please?
1) inFAMOUS 2 Sackbot Demo(From Playable Demo) UPDATED 8/1/11
Link:http://lbp.me/v/4e403t

2) Da Vinci's New Hideout: Intro Movie (This movie will link you to the level that the intro belongs to. that level is the one i would like a review on.)
Link:http://lbp.me/v/1p993h
Thank you.
2011-08-02 21:16:00

Author:
LBP2_Tutorialist
Posts: 225


Hey, if you're not busy doing other reviews, could you play my level, Space Mini Level by jrichards16, and here's the LBP.me link: http://lbp.me/v/26yy09

Both types of reviews if that possible

Thanks!

Cheers, flyinhawaiian
2011-08-04 22:26:00

Author:
flyinhawaiian
Posts: 357


http://lbp.me/v/4wr838 http://lbp.me/v/4wr478
http://lbp.me/v/4kks-k
Thanks!
2011-08-09 12:45:00

Author:
YUBOY3
Posts: 116


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